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Post by garrusfan1 on May 12, 2019 20:45:30 GMT
While I am usually all for the government regulating business more heavily and doing things like keep companies from getting to big for example I am hesistant to cheer this on for gaming. Before I get jumped on for loving EA and lootboxes and bending over for corporations I would point out that when the government tried to regulate games it seemed like 9 out of 10 times it was about censoring things and just being anti games. I am not just talking about censoring nudity but think of this. When skyrim came out there was some politician in tenessee who wanted them to get in trouble because they did something (used some psychology or something) that made you want to completly beat the game which took hundreds of hours. Yeah he wanted bethesda too get in trouble because they made people want to do everything in their games. Now I am not saying they should be allowed to self regulate completly since in the end that is always self destructive because people get greedier and greedier until the whole thing falls apart. However we need to be careful when it comes to them "regulating" video games. Because I could easily see the far left and far right talk about how something is offensive or too twisted or something. If you let them in to much you could kiss games like far cry 3 good bye. As well as games like the last of us which was pretty intense and edgy. And obviously GTA would be gone. Actually most of rockstars games would be. And while I am not a big fan of rockstar games (yes that includes red dead redemption) I don't think they should be banished.
And if you think that would cost them votes..well how many people who smoke pot vote for people who are EXTREMLY anti legalization.
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Post by Polka Dot on May 12, 2019 21:44:13 GMT
Citation needed. Playing most any modern game on any platform requires the player to have an account - with the platform, publisher, or studio. I don't believe I've ever seen a configuration option for an account holder to lock out/password protect future purchases on that account. … except that most rational people, upon finding the filling is not to their liking, would not purchase another piece. Also note that people's capacity for cake in any form is limited. Problem gamblers, otoh, go round after round after round until all of their familys' rent and grocery money is gone. With respect there is nothing rational about spending money on gambling that puts your family at risk. I didn't say there was. The point is that your cake analogy is faulty. Two things: 1) The proposed legislation appears to be directed at minors, not adults. 2) Some addictive behaviors - like problem gambling - cause harm that goes beyond the individual engaging in the behavior. While I am usually all for the government regulating business more heavily and doing things like keep companies from getting to big for example I am hesistant to cheer this on for gaming. Before I get jumped on for loving EA and lootboxes and bending over for corporations I would point out that when the government tried to regulate games it seemed like 9 out of 10 times it was about censoring things and just being anti games. <snip> This proposed legislation doesn't have anything to do with game content. It's about trade practices, primarily related to the practice of promoting gambling (or something that has an awful lot in common with gambling) to minors.
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Post by Hanako Ikezawa on May 12, 2019 21:52:30 GMT
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Post by cankiie on May 13, 2019 0:42:36 GMT
I am aware of the social media effects on people. It is why millenials who grew up on social media are basically at war with each other over the whole cultural thing, social media makes it far more addicting to be virtue signaling, to pretend that you care about a subject for the sake of likes, to pretend that there is something wrong in the world so that you can pretend and get likes. I know that, many don't. Anyway, I agree with you, although I don't think for the politicians this is so much for virtue signaling, a sense of feeling good. But we now have two generations who grew up with video games as a mainstream hobby, a huge chunk of people in this day and age play video games. I think the politicians have noted the fight there is against these lootboxes and microtransactions and in their mind it immediately pops up. "VOTERS! I CAN GET VOTES! VOTES! VOTES! VOTES!" People should have listened several years ago, when these practises by the big gaming corps became more and more prominent, if people had listened and if people start listening, government regulations will become less of a risk. Basically, for the consumers - stop encouraging microtransactions, stop buying games that have microtransactions in them for absolutely no reason (Any game that does not require the company to provide moderation, servers, etc), for the game publishers and developers - stop having microtransactions, lootboxes, all of the crap in your freaking game if they are not there to actually pay for the game's continued expenses. If above is way too hard because people, as I have noted, just can't keep their own tools in their pants, just quit the lootboxes. The easiest way this could be done is by just not buying lootboxes. It cost some money to put that feature in and if NOOONE used it then they wouldn't put it in there. Unfortunetly you will always have enough people do this that it will always be profitable. That'd be market pressure. You are right, if no one at all used it then it would go away. If people who constantly say: "Well, stop buying the microtransactions then" chose not to buy the game at all, that is ALSO a very hefty loss for the companies using the microtransactions. It is not enough to just 'not use the microtransaction' denying the initial cost of the game is enough. It will not result in the companies stopping making the games, they are not stupid, they know people do not like the microtransactions, it'd force them to eventually quit using microtransactions because fewer and fewer people buy the game having them in there. Choose which games you buy, basically. Do not buy games with microtransactions or lootboxex in them, and buy the games that do not have microtransactions and lootboxes. If a vast majority could do that, then the issue would eventually fix itself. That is market pressure... and as I mentioned, that won't ever happen because people are silly.
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Post by melbella on May 13, 2019 2:30:40 GMT
buy the games that do not have microtransactions and lootboxes. If a vast majority could do that, then the issue would eventually fix itself. That is market pressure... and as I mentioned, that won't ever happen because people are silly. Or, maybe people don't like the games that don't have them as much as they like the games that do have them, in spite of their presence? It has nothing to do with being 'silly' but with the type of game a person wants to play. I'm not going to buy a game I have no interest in just because 'no lootboxes.' THAT would be silly.
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Post by helios969 on May 13, 2019 11:42:44 GMT
I'm not saying this sort of regulation is a bad thing but like every bill ever enacted in the history of government it will have unintended consequences. Take away a revenue stream and corporations will just find a different way to pass it onto consumers...they'll get their pound of flesh regardless of legislation. It's far better to let the market sort itself out because more barriers just equates to longer development times and higher costs.
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Post by cankiie on May 13, 2019 11:58:08 GMT
buy the games that do not have microtransactions and lootboxes. If a vast majority could do that, then the issue would eventually fix itself. That is market pressure... and as I mentioned, that won't ever happen because people are silly. Or, maybe people don't like the games that don't have them as much as they like the games that do have them, in spite of their presence? It has nothing to do with being 'silly' but with the type of game a person wants to play. I'm not going to buy a game I have no interest in just because 'no lootboxes.' THAT would be silly. You obviously should not buy game you are not interested in either, damnit melbella! I already assumed people only bought games they were in fact interested in so I am obviously not going to put it in as a prerequisite. I have a lot of interests in games that have microtransactions in them... but at the end of the day, I am a man of principles. My lip-service is also being made reality and that is how the world should be. I have indeed denied myself multiple games at this point, even Metro: Exodus which does not have microtransactions or lootboxes, but the publishers of that game decided to go Epic Store exclusive for a year. Nah, not going to support bullshittery in any shape or form. If you want to compete with Steam, compete properly, make a better launcher... like CDPR does it with GOG. I will always, and forever, advocate for making better products... this goes for games too and that will never happen as long as game developers and publishers can rely on microtransactions, lootboxes, and fat newcomer whale-gamers to rake in money.
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Post by cankiie on May 13, 2019 12:05:30 GMT
I'm not saying this sort of regulation is a bad thing but like every bill ever enacted in the history of government it will have unintended consequences. Take away a revenue stream and corporations will just find a different way to pass it onto consumers...they'll get their pound of flesh regardless of legislation. It's far better to let the market sort itself out because more barriers just equates to longer development times and higher costs. Yes, there will be "unintended" consequences such as the loss in profibility for games such as Fortnite, Apex: Legends, League of Legends, etc. But corporations won't find another way to offer the same growth as microtransactions and lootboxes. The only way to do so is by stopping the players in game, forcing them to pay every 10-20 minute to continue playing... and that kind of bullshittery is way too obvious and will quickly be protested by the playerbase. Microtransactions and lootboxes are way more subtle, this is why they have been allowed to persist for this long without much backlash from the majority... people are starting to wake up though and get their heads out of their asses and realise that microtransactions and lootboxes at this point are a freaking problem. But we are at the battlefield though. People not believing despite the obvious evidence that these MXT and lootboxes are a problem, and the ones who know that they are a problem. The gaming industry are slowly moving towards a lot of bullshittery, however. At this very moment they are slowly but surely taking your ownership away from the games you purchase, hell, they might already have done so with their "live services". You are aware that they can deny you access to any purchased games at any given time? Yeah.... they are being very subtle.
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Post by river82 on May 13, 2019 13:30:38 GMT
So the relevant question for me is ... do we trust politicians to make a law about technology and not fuck it up? But this does raise some questions about what exactly constitutes a loot box, like for instance, would the entire CCG model for games like Hearthstone or Magic have to change, considering that digital card packs are a form of loot boxes?
But past that, the definition of pay-to-win here seems very broad. Paying money to “advance in the game” could mean any number of things. Would that include say, DLC in Destiny where your power level increases and you’re offered new weapons, unable to “advance” unless you buy the new content? Would that include any game that sells XP boosts? Would that include a battle pass, where even if rewards are cosmetic, buying the pass is required to unlock a number of challenges and prizes to “advance” in the game that way even if it doesn’t necessarily help you win? It’s a complicated issue, and that’s to say nothing of possible loop holes to this, as in, loot boxes are free, but you can sell a key to open a loot box. Would the bill be tight enough to scrape out practices like that?
And while this could, theoretically, improve a number of console and PC games, pretty much the entire mobiles games industry is built on the principle of pay-to-win in a much more blatant way. Pretty much all the most popular mobile titles in the world have some way to pay to “advance,” whether that’s buying lives in Candy Crush, buying chests in Clash Royale, buying raid passes in Pokémon GO, paying to skip wait timers in…literally everything. The entire monetization model of the mobile games industry would collapse almost instantly, if this was actually enforced. Not that I love that mobile games rely on these practices, but this is why I have a hard time seeing this actually getting passed and going into effect with the broad definitions used here. If taken at face value, it would level entire companies.
And then there’s a second part of this, the idea that this is all being used to protect children, and would be focused on games aimed at children based on their “subject matter, visual content, and other indicators."
So what that says to me is that if your game is cartoony, you’re being targeted, but if it’s not, you…might be fine? But anyone actively involved in this industry knows that you have millions of kids playing M-rated games like Call of Duty and GTA 5 which are rampant with microtransactions of their own. And the definition of “aimed at kids” is so loose here. Is Teen-rated Overwatch “aimed at kids” because it looks like a Pixar movie? Is Teen-rated Destiny aimed at adults because the animation is different and there are scary aliens? Who decides this? And if the anti-loot box/pay-to-win stuff is not enforced in all games, not just those aimed at kids, adult gamers will still be in the garbage, exploitative system we’re in now.
I think many games have indeed gone too far when it comes to monetization, be it through microtransactions or loot boxes or both. But I do not think the US government understands the industry enough to craft a bill like this, nor enforce it properly in a way that ends up doing more good than harm. For my money, a flat ban on gambling-adjacent loot boxes in all games would be a good place to start, but trying to go through all microtransactions and focus only on games “targeted” at kids gets much messier, and should be handled with care.www.forbes.com/sites/paultassi/2019/05/10/we-shouldnt-trust-the-us-government-to-know-how-to-ban-loot-boxes-and-microtransactions/#1530652831c7
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Post by warden on May 13, 2019 15:24:20 GMT
this is usless though. I mean yeah you are upping the age to 18+
you want to know how many times I bypassed the 18+ thingy in my life?
I'm fine with things being more regulated, but it won't solve any issue.
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Post by smilesja on May 13, 2019 22:21:38 GMT
So the relevant question for me is ... do we trust politicians to make a law about technology and not fuck it up? But this does raise some questions about what exactly constitutes a loot box, like for instance, would the entire CCG model for games like Hearthstone or Magic have to change, considering that digital card packs are a form of loot boxes?
But past that, the definition of pay-to-win here seems very broad. Paying money to “advance in the game” could mean any number of things. Would that include say, DLC in Destiny where your power level increases and you’re offered new weapons, unable to “advance” unless you buy the new content? Would that include any game that sells XP boosts? Would that include a battle pass, where even if rewards are cosmetic, buying the pass is required to unlock a number of challenges and prizes to “advance” in the game that way even if it doesn’t necessarily help you win? It’s a complicated issue, and that’s to say nothing of possible loop holes to this, as in, loot boxes are free, but you can sell a key to open a loot box. Would the bill be tight enough to scrape out practices like that?
And while this could, theoretically, improve a number of console and PC games, pretty much the entire mobiles games industry is built on the principle of pay-to-win in a much more blatant way. Pretty much all the most popular mobile titles in the world have some way to pay to “advance,” whether that’s buying lives in Candy Crush, buying chests in Clash Royale, buying raid passes in Pokémon GO, paying to skip wait timers in…literally everything. The entire monetization model of the mobile games industry would collapse almost instantly, if this was actually enforced. Not that I love that mobile games rely on these practices, but this is why I have a hard time seeing this actually getting passed and going into effect with the broad definitions used here. If taken at face value, it would level entire companies.
And then there’s a second part of this, the idea that this is all being used to protect children, and would be focused on games aimed at children based on their “subject matter, visual content, and other indicators."
So what that says to me is that if your game is cartoony, you’re being targeted, but if it’s not, you…might be fine? But anyone actively involved in this industry knows that you have millions of kids playing M-rated games like Call of Duty and GTA 5 which are rampant with microtransactions of their own. And the definition of “aimed at kids” is so loose here. Is Teen-rated Overwatch “aimed at kids” because it looks like a Pixar movie? Is Teen-rated Destiny aimed at adults because the animation is different and there are scary aliens? Who decides this? And if the anti-loot box/pay-to-win stuff is not enforced in all games, not just those aimed at kids, adult gamers will still be in the garbage, exploitative system we’re in now.
I think many games have indeed gone too far when it comes to monetization, be it through microtransactions or loot boxes or both. But I do not think the US government understands the industry enough to craft a bill like this, nor enforce it properly in a way that ends up doing more good than harm. For my money, a flat ban on gambling-adjacent loot boxes in all games would be a good place to start, but trying to go through all microtransactions and focus only on games “targeted” at kids gets much messier, and should be handled with care.www.forbes.com/sites/paultassi/2019/05/10/we-shouldnt-trust-the-us-government-to-know-how-to-ban-loot-boxes-and-microtransactions/#1530652831c7Ha! They barely know anything about Facebook, what makes you think they understand video games?
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Post by cankiie on May 14, 2019 2:47:28 GMT
this is usless though. I mean yeah you are upping the age to 18+ you want to know how many times I bypassed the 18+ thingy in my life? I'm fine with things being more regulated, but it won't solve any issue. I think the intention is to ban and make lootboxes and microtransactions overall illegal. "When a game is is designed for kids, game developers shouldn't be allowed monetize addiction. And when kids play games designed for adults, they should be walled off from compulsive microtransactions. Game developers who knowingly exploit children should face legal consequences." The argument would of course be: "But we are not exploting children, that is the parents fault" Certainly, casinos would also not be exploting children if a child happen to sneak into one and start gambling... but they sure as hell take measures beyond "But we have implemented a system for parental control... so it is entirely up to the parents" casinos can quickly get the children out. The gaming industry are indeed knowingly exploiting children, knowing that parental involvement can be hard to get, parents can not follow their kids around constantly, can not observe their every move 24/7. The game industry is knowingly exploiting children. And this is not necessarily talking about games with cosmetic items such as Overwatch, Fortnite etc, they are unfortunate casualities in this event... I don't play such games myself so I don't care about them, but what I mean by that is that these games are not necessarily designed to subtly encourage a compulsive buyer mentality. Many games, single player titles especially, will be designed to do exactly that though... and it is a problem. Again, it is knowingly exploiting children and other addicted individuals, even if the game corps, obviously, tries to deny it... hint: they actually have reasons to lie, they are the ones risking losing a lot of profit, I don't win or lose anything, I already stopped buying games with these bullshit practises. Even if the bill may fail to pass, one hopes that the gaming industry learns that if they do not do some proper regulation of their own asses, then they will eventually be forced to be regulated... the bill being proposed also means that there are a lot more eyes on the companies and their practises now. Hopefully this means we can put on much more market pressure on the corporations to stop their moronic monetization schemes.
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Post by Noxluxe on May 14, 2019 13:02:26 GMT
There’s an article on Venture Beat, which is a website, about how a proposed anti-loot box bill has zero chance of passing. It wouldn’t surprise me at all if it didn’t pass. Like most legislation, I suspect it constitutes a kind of opportunistic fan-fiction. Also, nobody has any idea what they’re fucking talking about.
I mean it. Nobody has any idea what a loot box is. You might get lucky and find someone who has heard of “Loot Crate” - these will require an additional level of engagement. You will tell them that people are buying Jedi or Doll Clothes or Cards and that none of it is real. They may nod. But this is just the nervous system.
The mind has evaporated; it may never return.
I get pretty tired of things being okay because they’re profitable. I think I’d like a higher bar if possible. I feel like these behemoths have broken through our circle of salt, and we’re talking about basic rules of politeness while they’ve turned the walls into wet, throbbing skin. We’re behind.- Jerry Holkins www.penny-arcade.com/news
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Post by bzombo on May 14, 2019 13:15:16 GMT
What a moron. How about parents control what their kids do online and not people who have no clue?
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Post by bzombo on May 14, 2019 13:16:19 GMT
While I am usually all for the government regulating business more heavily and doing things like keep companies from getting to big for example I am hesistant to cheer this on for gaming. Before I get jumped on for loving EA and lootboxes and bending over for corporations I would point out that when the government tried to regulate games it seemed like 9 out of 10 times it was about censoring things and just being anti games. I am not just talking about censoring nudity but think of this. When skyrim came out there was some politician in tenessee who wanted them to get in trouble because they did something (used some psychology or something) that made you want to completly beat the game which took hundreds of hours. Yeah he wanted bethesda too get in trouble because they made people want to do everything in their games. Now I am not saying they should be allowed to self regulate completly since in the end that is always self destructive because people get greedier and greedier until the whole thing falls apart. However we need to be careful when it comes to them "regulating" video games. Because I could easily see the far left and far right talk about how something is offensive or too twisted or something. If you let them in to much you could kiss games like far cry 3 good bye. As well as games like the last of us which was pretty intense and edgy. And obviously GTA would be gone. Actually most of rockstars games would be. And while I am not a big fan of rockstar games (yes that includes red dead redemption) I don't think they should be banished. And if you think that would cost them votes..well how many people who smoke pot vote for people who are EXTREMLY anti legalization. This is completely inconsistent. "While I like lots of government, I don't like it for things that I like."
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Post by cankiie on May 14, 2019 21:56:46 GMT
What a moron. How about parents control what their kids do online and not people who have no clue? Wishful thinking. Just like it is wishful thinking to apply enough market pressure on the companies to get rid of the microtransactions and loot boxes, because some people appearantly think they are a-okay for whatever reason? As you may well know, or may not know, people can not be watching another person 24/7 unless they are literally camped next to that person with enough supplies to do so... wishful thinking. I would love for parents to control their kids, but be it video games or outside of video games, we can quite clearly see that parents are not able to watch their children at all times. That is just pure and simple fact. And since people are so readily open to have these big corps not only exploit children, but also lessen the quality of a game in general all for the sake of "CAPITALISM! MARKET FREEDOM!" market pressure just won't happen. What I am saying is that people are stupid. If people refuse to help the companies regulate themselves and if the companies refuse to regulate themselves, then the government is forced to regulate the market, and if that concept is too hard to understand then people are way beyond help. The game publishers and game developers as well as their followers forced the hand of the politicians, plain and simple. Yes, the politicians clearly have no clue of what they speak of... but then you as a consumer better help make something right. Market pressure can work if enough people get into it... watch Star Wars: Battlefront 2. We need to lessen the amount of games that have microtransactions in them, not encourage that more games get microtransactions in them. It gets easier and easier to exploit children because the game industry have normalised the microtransactions.
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Post by alanc9 on May 15, 2019 2:15:49 GMT
While I am usually all for the government regulating business more heavily and doing things like keep companies from getting to big for example I am hesistant to cheer this on for gaming. Before I get jumped on for loving EA and lootboxes and bending over for corporations I would point out that when the government tried to regulate games it seemed like 9 out of 10 times it was about censoring things and just being anti games. I am not just talking about censoring nudity but think of this. When skyrim came out there was some politician in tenessee who wanted them to get in trouble because they did something (used some psychology or something) that made you want to completly beat the game which took hundreds of hours. Yeah he wanted bethesda too get in trouble because they made people want to do everything in their games. Now I am not saying they should be allowed to self regulate completly since in the end that is always self destructive because people get greedier and greedier until the whole thing falls apart. However we need to be careful when it comes to them "regulating" video games. Because I could easily see the far left and far right talk about how something is offensive or too twisted or something. If you let them in to much you could kiss games like far cry 3 good bye. As well as games like the last of us which was pretty intense and edgy. And obviously GTA would be gone. Actually most of rockstars games would be. And while I am not a big fan of rockstar games (yes that includes red dead redemption) I don't think they should be banished. And if you think that would cost them votes..well how many people who smoke pot vote for people who are EXTREMLY anti legalization. This is completely inconsistent. "While I like lots of government, I don't like it for things that I like." What use is consistency? Shouldn't regulations be judged on their individual merits?
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Post by alanc9 on May 15, 2019 2:20:34 GMT
What a moron. How about parents control what their kids do online and not people who have no clue? Wishful thinking. Just like it is wishful thinking to apply enough market pressure on the companies to get rid of the microtransactions and loot boxes, because some people appearantly think they are a-okay for whatever reason? Or are just completely indifferent to them. That's your real obstacle.
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Post by garrusfan1 on May 25, 2019 23:19:12 GMT
While I am usually all for the government regulating business more heavily and doing things like keep companies from getting to big for example I am hesistant to cheer this on for gaming. Before I get jumped on for loving EA and lootboxes and bending over for corporations I would point out that when the government tried to regulate games it seemed like 9 out of 10 times it was about censoring things and just being anti games. I am not just talking about censoring nudity but think of this. When skyrim came out there was some politician in tenessee who wanted them to get in trouble because they did something (used some psychology or something) that made you want to completly beat the game which took hundreds of hours. Yeah he wanted bethesda too get in trouble because they made people want to do everything in their games. Now I am not saying they should be allowed to self regulate completly since in the end that is always self destructive because people get greedier and greedier until the whole thing falls apart. However we need to be careful when it comes to them "regulating" video games. Because I could easily see the far left and far right talk about how something is offensive or too twisted or something. If you let them in to much you could kiss games like far cry 3 good bye. As well as games like the last of us which was pretty intense and edgy. And obviously GTA would be gone. Actually most of rockstars games would be. And while I am not a big fan of rockstar games (yes that includes red dead redemption) I don't think they should be banished. And if you think that would cost them votes..well how many people who smoke pot vote for people who are EXTREMLY anti legalization. This is completely inconsistent. "While I like lots of government, I don't like it for things that I like." They may move to "censorship" as well and would likely do that. That is messing with free speech and is incredibly dangerous especially in todays world. And I love the enviroment but I would LOVE to have the goverment put a ton of regulations on that. Same with regulating cars and their fuel emmisions even though I love sports cars. I like to go shooting but I think the government should put more regulations on that. So just because I don't think the government should regulate an industry that is completly optional and besides a gaming addiction and wasting money on micro transactions and games their is no real harm in it. On the other hand the things I mentioned before have an impact on everyone so they need to be regulated.
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Post by cankiie on May 26, 2019 6:17:16 GMT
So recent news appearantly says that this bill has the support of both major parties in the US.
Surprisingly so... I guess I might have to take an L and say that there now is a possibility of the bill passing.
I say might, because it is only heard rumours on my part, I do not have the source to backup such a claim so... eh, it could be true could be false.
If it is passed, next I want is to hit publishers and developers who put cosmetic items behind paywalls. Well, too many cosmetic items behind paywalls, I should say. Much like they do it with Bloodlines 2, way too many cosmetics are locked behind buying the higher editions of the game... not to mention the goddamn early access to the game... smart to play into the hype of the game, but goddamnit is it stupid.
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Post by bizantura on May 26, 2019 10:37:38 GMT
Politicians palms get greased by making us "the people" addicted on about anything and everything. From tangible things to ideas. So why exactly would they make protective legislation all of a sudden? At best the gambling will be taxed and money will go in a roundabout back to where it came from minus the palm-grease of course. Every one content and show can continue.
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Post by cankiie on May 26, 2019 13:02:48 GMT
Politicians palms get greased by making us "the people" addicted on about anything and everything. From tangible things to ideas. So why exactly would they make protective legislation all of a sudden? At best the gambling will be taxed and money will go in a roundabout back to where it came from minus the palm-grease of course. Every one content and show can continue. The bill does call for a total ban of pay-to-win microtransactions and lootboxes specifically. Also, considering that Activision-blizzard pays 0% in taxes and STILL gets tax-returns, tells me that the government has no interest in taxation.
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Post by goishen on May 29, 2019 18:38:12 GMT
The FTC hasn't prosecuted shit in the past 20 years, and it won't any time in the near future. It has been largely gutted by Republicans and big business. They're like a big dog with no teeth. Sure, they can sound off, but they can't really hurt you.
Is it good to have this law on the books? Sure. I guess, if it makes it that far. But it's gotta long way to go. In human terms, this would be a zygote.
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Post by bzombo on Jul 18, 2019 15:15:09 GMT
This is completely inconsistent. "While I like lots of government, I don't like it for things that I like." What use is consistency? Shouldn't regulations be judged on their individual merits? No. Consistency is vital. You don't get to pick and choose based on what affects you. You can't support tons of government regulation and then complain when it hits close to home.
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