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Post by vertigomez on Jun 9, 2019 16:07:31 GMT
I cannot put into words how not okay with that I am. My reason for saying that is at the end of DAI in one of the endings they made a bit of a comment about the seekers having to be rebuilt in secret or something along those lines. Bull does compare the Seekers to the Ben-Hassrath, and given that we're probably going to be dealing with a lot of Qunari spies.... I could see it. (On a personal level though I'd prefer not to have a protagonist with such strong ties to the Chantry again. One game was enough.)
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Post by theascendent on Jun 9, 2019 16:18:06 GMT
I have a thought on what makes us 'special' enough to defeat Solas. Near the start of the game one of the Evanuris (not Mythal) 'fragments' possesses us and whispers to us how to become powerful enough to defeat Solas. The entity hates Solas so much that they are willing to ignore our race because we have finally given them a chance to destroy the Dread Wolf forever. However, only we can hear and see them. Thanks to them, we can understand the ancient knowledge and magic of the Elves, whilst everyone else is puzzled or curious. We can choose to tell or not tell our companions which will have ramifications on our relationships with them. Remember this is a separate being with a distinct personality and goals. If we aren't careful we could lose ourselves permanently and the Evanuris could usurp our body from us. Different endings depending on how much control the entity has on your body, with a possible final battle on with a being whose power could be greater or less than yours depending on how much control you gave them. Kind of a mixture of the Valkorian situation from SWTOR and the Demon from Bound by Flame.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
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Post by melbella on Jun 9, 2019 16:55:44 GMT
3) Have you played DAI recently? Cassandra is the one doing all the heavy lifting. She's literally the one who organizes the Inquisition, Why is it when someone disagrees with you, the first thing they ask is, have you even played the game? Yes, I have, a dozen times. Probably not in the last year though. Cassandra is following orders by creating the Inquisition. This isn't something she came up with on her own - it's the Divine's plan, and she is only putting it in place because she doesn't have a better idea of her own, other than smashing things. That is her go-to solution, and is actually what she would prefer to do as Divine as well, though protocol stops her from doing so.
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Post by colfoley on Jun 9, 2019 18:10:08 GMT
Bolded section: That was kind of the point, certainly at the beginning of the game. In fact, most of the people 'in charge' were unqualified. Tann ring a bell? 1) As for Ryder, s/he was not so unqualified by the end of the story. 2) Who were these millions in jeopardy, considering the Initiative only had 100K people on the arks in the first place? 3) Regardless, training can only take a person so far. When something happens so far outside the realm of that training, it puts everyone on a level playing field. Cassandra would be the 'most qualified' to lead the Inquisition, yet she really had no clue what to do other than hit combat dummies to vent her frustration. How exactly did all her training help? 1) Uhm. No. Like, not in the slightest. A few months of combat experience and some quirky adventures do not a qualified intergalactic representative make. 2) You may remember that Pathfinders are in charge of first contact. 3) Have you played DAI recently? Cassandra is the one doing all the heavy lifting. She's literally the one who organizes the Inquisition, calls in and keeps the three main administrators in line and she does it right thanks to her vast training and experience, even aside from giving up pounds of her own flesh to protect one of their key assets in the field. The Herald only inherits the organization when it's already set up in a swanky fortress with lots of connections and powerful benefactors, and Cassandra is still there keeping it running. She's ten times better qualified for the job of Inquisitor than the PC, and if you support her as religious leader for all of Southern Thedas she does that right as well, again thanks to her training and experience. When something happens outside the realm of training, the most exceptionally talented of the trained people are the ones most likely to have the solution. Some random guy off the street won't be able to contribute much... unless he happens to have training and experience that applies even better. There's no level playing field in a crisis. Just the people who have been conditioned to take responsibility and make themselves useful in sensible ways, and the people stumbling around with no idea what to do or look for because nothing has prepared them for having to make calls with serious consequences, or given them the confidence or qualification to be able to do so. I am curious as to see why you don't truse BioWare to give us the kind of character you want when they are the norm for BioWare's style of writing and not the exception. Granted you can say that recent characters of theirs represents a trend going in the wrong direction, and you might be right...but if we just play a 'Spy' for 4 that sounds just like a return to the norm. The Warden-Training and Circumstance- Nothing really made the Warden that special aside from surviving the Joining ritual and having the ability to sense Darkspawn. Hawke- Training and Circumstance- Was a trained soldier in Cailan's army, was trained by one of two criminals at the beginning of DA 2, and used that experience to become Champion. Shepard-Training and Circumstance- Was an Systems Alliance Marine, Special Forces, and thus qualified for Spectre training (though more on this in a bit) And even the Inquisitor had some circumstances involved in their ascension...as others pointed out the Inquisitor was just in the wrong place at the right time which was the only reason they got the Anchor. Yes they were a chosen one but they still had a rather interesting twist...similar to Harry Potter. As far as Ryder is concerned though personally I found it a breath of fresh air to be a character who had to work their way up from the roots and wasn't automatically respected and handed everything for little reason. *coughShepardcough*. It was interesting, if a bit hamfisted perhaps, to go from a crew that practically walked out of a meeting to you, to actually waiting later on and it was refreshing to play a character...especially a BioWare character...that had to constantly prove themselves. You mean to say that it was the exception until 2011, when they had a huge backlash for not making the main character epic and special and world-saving enough among other things. Even putting the protagonist's specific status aside, the way they write most NPCs to eventually be disgustingly worshipful of him/her these days makes me want to throw up at how naked an attempt to appease the more childish and validation-starved fans it is. As you say, it's not inconceivable that they're going to go back on that development. But I certainly wouldn't bet money on it. I didn't find Ryder refreshing in the slightest in that sense. Playing an overgrown teenager who gets credit for saving the galaxy using no personal judgement or earned skills whatsoever felt pretty meaningless. It could have been written in such a way that you're a kid who needs to fight tooth and claw for any recognition, but it isn't. Shepard, on the other hand, is a grown man or woman who has spent over a decade going through the most grueling training known to man and building a career and a reputation based on their actual skills and decisionmaking that qualifies them as well as anyone for what happens. My only reservation about them is that they're still a bit young to have achieved all that. I thoroughly enjoy playing a character who is respected for things they actually did and which actually deserve respect, and like playing up Shepard's military nature in role-playing for that exact reason. meh I thought Shepard was poorly written in that regard. It is established early on that you need Spectre observation to become one and Shepard doesn't get that chance yet is promoted...because main character. And yes is fawned over it. And we just plain disagree on Ryder. He may've been an overgrown teenager but they rose to the situation despite a constant string of "what the heck was the pathfinder thinking". Honestly I hope bioware does a protag more along the lines of Hawke/Ryder then Shepard/ the Warden for DA 4...just with more emphasis on training then magical mcguffin. (Though I do think it could be interesting if we do get possessed by the Evunuris, that has potential).
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Post by gervaise21 on Jun 9, 2019 19:46:32 GMT
Our protag is going to be a seeker agent. Well if the end of Trespasser and the latest comics are anything to go by, then we are likely going to be recruited as an agent of the Shadow Inquisition. The end of Trespasser confirms they are looking for new people who Solas doesn't know and it would seem the Inquisitor is still running some sort of shadow organisation devoted to tracking him down and dealing with him whether they disbanded the Inquisition or not. Then in the comics, despite them taking place time-wise after the events of Trespasser, Carter is still recruiting people to work on behalf of the organisation. At the end of Trespasser we are told that Leliana was grooming Harding and Carter to take over from her, so this would all appear to fit.
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Post by gervaise21 on Jun 9, 2019 20:07:01 GMT
Same to a lesser extent with the Inquisitor becoming Inquisitor. If our character is going to have some large responsibility, which I'm not entirely sure they should, then they should have relevant training that makes them a logical choice on some level. My main beef with DAI and my Dalish elf was that they had no reason to be at the Conclave whereas a city elf servant would. However, from a training point of view then the backgrounds they gave us did actually give us relevant training that made us reasonably competent even without the magical bauble in our hand. If we were a human noble, our family were said to be avid supporters of the Chantry. In Thedas that gives you a fair bit of sway in southern society, as does the fact you are from the higher echelons of society, even if you are a mage since noble children are treated differently in the Circles from commoners precisely because of their family's influence. A noble would have been given the relevant training in military matters and social etiquette that would equip them for the role of Inquisitor. In fact it was the background that made the most sense with regard to both being at the Conclave in the first place and being a credible leadership candidate thereafter. The other races were rather less suitable from the point of view of being acceptable from the normal viewpoint of society. However, each of them was a survivor in ordinary life and so was at least able to look after themselves in the field. In the case of my Dalish elf, I always assumed that the reason the Keeper entrusted them with the mission to spy on the humans is that they felt they were the best suited for the job. I always felt that sending a senior hunter/scout actually made more sense than sending their First but the latter would at least have received some sort of training in leadership since that is the role they would eventually fill in their clan. With both the Qunari mercenary and the Carta dwarf it might be assumed that they had enough training and charisma to have advanced in their own society. So I feel that each racial background did give them a grounding that meant it wasn't a huge leap for them to assume a leadership role once they had been offered it. We also did have advisors so were not working entirely alone.
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XBL Gamertag: Beerfish77
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Post by Beerfish on Jun 9, 2019 21:38:55 GMT
Our protag is going to be a seeker agent. Well if the end of Trespasser and the latest comics are anything to go by, then we are likely going to be recruited as an agent of the Shadow Inquisition. The end of Trespasser confirms they are looking for new people who Solas doesn't know and it would seem the Inquisitor is still running some sort of shadow organisation devoted to tracking him down and dealing with him whether they disbanded the Inquisition or not. Then in the comics, despite them taking place time-wise after the events of Trespasser, Carter is still recruiting people to work on behalf of the organisation. At the end of Trespasser we are told that Leliana was grooming Harding and Carter to take over from her, so this would all appear to fit. Thanks for that. I have never seen the comics so I do not even know this Carter but it sounds like it fills in some gaps.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by melbella on Jun 9, 2019 21:45:51 GMT
I have never seen the comics so I do not even know this Carter It's Charter (elf spy working for Leliana) not Carter.
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Post by Beerfish on Jun 9, 2019 23:45:34 GMT
I have never seen the comics so I do not even know this Carter It's Charter (elf spy working for Leliana) not Carter. Wut it is not a cross over of some British Marvel crime fighting hero?
(All elves are spies! Close the alienages!)
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Post by formerfiend on Jun 9, 2019 23:55:36 GMT
I cannot put into words how not okay with that I am. My reason for saying that is at the end of DAI in one of the endings they made a bit of a comment about the seekers having to be rebuilt in secret or something along those lines. Don't care, I don't want to be playing a member of an Andrastian organization again.
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Post by Noxluxe on Jun 10, 2019 0:28:10 GMT
meh I thought Shepard was poorly written in that regard. It is established early on that you need Spectre observation to become one and Shepard doesn't get that chance yet is promoted...because main character. And yes is fawned over it. And we just plain disagree on Ryder. He may've been an overgrown teenager but they rose to the situation despite a constant string of "what the heck was the pathfinder thinking". Honestly I hope bioware does a protag more along the lines of Hawke/Ryder then Shepard/ the Warden for DA 4...just with more emphasis on training then magical mcguffin. (Though I do think it could be interesting if we do get possessed by the Evunuris, that has potential). We're not in disagreement that Shepard being named a Spectre so readily after uncovering evidence about Saren feels like it's stretching the suspension of disbelief a bit. But nowhere near as much as Ryder being named Pathfinder. Unlike Ryder, Shepard really has gone through the most qualifying training in the world to earn it, and distinguished herself even then by making actual decisions and putting her skills to good use throughout her respectable military career. In that case, it definitely deserves to be fawned over. If we made first contact tomorrow, and in ten years the most distinguished Navy SEAL officer on the planet was accepted into the galactic elite of military and black-ops specialists keeping the peace throughout the Milky Way, that dude would be a hero here and rightly so, and he'd have earned every iota of it. I do wish we'd had more access to that "Spectre training" Anderson was talking about. The Normandy's travel time throughout the first game would have been ample to take a course or two over the extranet on the actual protocols, privileges and general guidelines of the agency, and it would have made it feel like a smoother transition for Shepard herself. I hope the next protagonist is more along the lines of Hawke than Ryder, but yeah, being possessed by an Evanuris could be cool. A primordial magical god-emperor waking up in weakened mortal form and trying to make heads and tails of a post-Veil Thedas would be fun. Although, again, I doubt Bioware would be confident enough to go there or sophisticated enough to make it good. "Silence, shemlen! How dare you natter like imbeciles while your God is trying to compose herself! Your families will be sentenced to hard labor for a thousand years for this, and you will join them for any further insolence. Now, bring me ten virgins and three bottles of the finest this hell can produce.
...
Why are you all standing there staring at me? I gave you an order! You, what are you doing with that club?! How dare yo-"
3) Have you played DAI recently? Cassandra is the one doing all the heavy lifting. She's literally the one who organizes the Inquisition, Why is it when someone disagrees with you, the first thing they ask is, have you even played the game? Yes, I have, a dozen times. Probably not in the last year though. Cassandra is following orders by creating the Inquisition. This isn't something she came up with on her own - it's the Divine's plan, and she is only putting it in place because she doesn't have a better idea of her own, other than smashing things. That is her go-to solution, and is actually what she would prefer to do as Divine as well, though protocol stops her from doing so. You clearly don't work in administration. I'd like to see you successfully organize a medieval law enforcement agency "on someone else's say-so" and call that grunt work. I didn't ask if you'd played the game, I asked if you had recently, because I have, and Cassandra is pretty obviously the only reason anything whatsoever gets done the first two thirds of it.
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Post by PapaCharlie9 on Jun 10, 2019 1:32:43 GMT
Near the start of the game one of the Evanuris (not Mythal) 'fragments' possesses us and whispers to us how to become powerful enough to defeat Solas. Just stating my personal opinion here, but I would not like that at all. That might be a game deal-breaker for me, even. It's bad enough that I, the player, am possessing the main character, and how frustrating it is that my control of that character is limited in bizarre ways, because there's a staff writer who's also possessing the character and limiting the scope of what the character can do. How is this supposed to work if there is yet another entity possessing the character? Three's a crowd, four's an insane asylum.
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Post by warden on Jun 10, 2019 9:42:00 GMT
i'm a simple person. if it's going to be a customizable protagonist let me feel the epicness of it, if it's going to be a set character, make an interesting personality and a nice design.
no hybrids, no mix things, it simply doesn't work.
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Post by Catilina on Jun 10, 2019 11:22:51 GMT
i'm a simple person. if it's going to be a customizable protagonist let me feel the epicness of it, if it's going to be a set character, make an interesting personality and a nice design. no hybrids, no mix things, it simply doesn't work.Why wouldn't?
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Post by warden on Jun 10, 2019 11:28:39 GMT
i'm a simple person. if it's going to be a customizable protagonist let me feel the epicness of it, if it's going to be a set character, make an interesting personality and a nice design. no hybrids, no mix things, it simply doesn't work.Why wouldn't? Simply, because BioWare doesn't know how to. If you want prove, just look back at Inquisition again.
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Post by Catilina on Jun 10, 2019 11:40:20 GMT
Simply, because BioWare doesn't know how to. If you want prove, just look back at Inquisition again. I thought about the hybrid talents, not the open world - story focused hybrid game.
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Post by warden on Jun 10, 2019 11:45:35 GMT
Simply, because BioWare doesn't know how to. If you want prove, just look back at Inquisition again. I thought about the hybrid talents, not the open world - story focused hybrid game. My comment was more in line with the protagonist in general, in Inquisition we have a mix of a customizable/set protagonist that didn't really work. I never talked about the talent thing, my bad if it was misleading. As for the talent, I don't care much of what they choose as long as it makes sense and feels cool.
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Post by colfoley on Jun 10, 2019 18:49:24 GMT
i'm a simple person. if it's going to be a customizable protagonist let me feel the epicness of it, if it's going to be a set character, make an interesting personality and a nice design. no hybrids, no mix things, it simply doesn't work. this comment is all sorts of weird and contradictory. So I might be missing anything. But to break it down: A. I personally really liked the Inquisitor. Not BioWares best but a close...third. Solid voice acting and some interesting opportunities for Role Play. B. I have little idea what you mean by 'set protagonist' since the Inquisitor is widely regarded as probably the least set protagonist that bioware has done...well other than the Warden. Multiple race selection ( unlike Hawke, Ryder, Shepard), limited and vague backstory(s), wide variety of RP choices that let you define your character, including limited auto dialogue... from my memory anyways.
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Post by SwobyJ on Jun 10, 2019 19:16:49 GMT
Of the 7 major Bioware protagonist that doesn't include lesser known games (MDK2), SWTOR class characters (all 8), or D&D protags (my exposure still has limitations; I'll return to you BG I swear!), the Inquisitor is easily in the upper half for me. Its just too bad that it took until the final DLC to really feel more fleshed out in writing and acting.
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Post by alanc9 on Jun 10, 2019 23:13:25 GMT
The Padawan from KotOR isn't very set either. OK, the PC's background's a complete fake, but for purposes of character, does that matter? Although it means that coming up with a specific background means that a player is actually using headcanon to rewrite the actions of Bastila and the Jedi masters.
Of the D&D games, the BG protagonist was very set; while race and class were freely chosen, all PCs grew up in the same place with the same people. The two NWN protagonists were not set beyond being adventurers without any institutional affiliation until they joined the schools where the opening acts of their stories are set.
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Post by alanc9 on Jun 10, 2019 23:31:09 GMT
We're not in disagreement that Shepard being named a Spectre so readily after uncovering evidence about Saren feels like it's stretching the suspension of disbelief a bit. But nowhere near as much as Ryder being named Pathfinder. Unlike Ryder, Shepard really has gone through the most qualifying training in the world to earn it, and distinguished herself even then by making actual decisions and putting her skills to good use throughout her respectable military career. Of course, Alec Ryder's decision to transfer SAM to his kid isn't reviewable or revocable, according to Lexi. (Probably soluble in the long term if Ryder consents, though it's not clear why she would.) So this would mean breaking up the Pathfinder job into two roles, and there's no obvious candidate for the leadership role. Cora's plausible, I guess, but she wouldn't take it over Alec's wishes. Sloane Kelly's already deserted. Dunn, maybe; works for the salarians.
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noxluxe
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Noxluxe on Jun 11, 2019 1:52:37 GMT
Of course, Alec Ryder's decision to transfer SAM to his kid isn't reviewable or revocable, according to Lexi. (Probably soluble in the long term if Ryder consents, though it's not clear why she would.) So this would mean breaking up the Pathfinder job into two roles, and there's no obvious candidate for the leadership role. Cora's plausible, I guess, but she wouldn't take it over Alec's wishes. Sloane Kelly's already deserted. Dunn, maybe; works for the salarians. Bit of an understatement in my opinion. I've yet to go through that scene where Ryder wakes up and is made aware of the new circumstance without offering it all to Cora, and feeling rather outraged when she turns me down. She's the obvious choice. She has far more experience both in the military and from assisting Alec in his responsibilities. There's no earthly reason for giving the title or the AI to an untested twenty-yearold rookie on their first day on the job over her, even to save that recruit's life or consciousness or whatever. That Alec sets up a situation where that could actually happen, and Cora goes along with it instead of asserting her superior qualifications and taking control of the project is criminal incompetence on both counts so far as I'm concerned. As in, if the Initiative was a military operation, I wouldn't have found it particularly unjust for each of them to have been marched in front of a firing squad and shot for so thoroughly failing their duty to all the lives put in their care. And I'm not one to cry sexism for the hell of it, but Bioware's sudden habit of presenting us with eminently skilled, practical, well-trained and determined women with great leadership experience and seniority and then having them inexplicably bow out to make way for the snowflake player character's ego? That's bullshit. Either don't have those women in that position or let them the fuck lead while the newbie tags along and does their best like they obviously would in any real crisis scenario. It's rankled me since the first real trailer for Inquisition came out in 2014, with Cassandra murmuring awestruck praise for some nobody who clearly didn't have a hundredth of her credentials apparently just because the dude had a glowing hand. And I didn't even like Cassandra until my third playthrough of the game.
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melbella
N6
Trouble-shooting Space Diva
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Post by melbella on Jun 11, 2019 2:06:05 GMT
That Alec sets up a situation where that could actually happen, and Cora goes along with it instead of asserting her superior qualifications and taking control of the project is criminal incompetence on both counts so far as I'm concerned.
I'm pretty sure Alec didn't do it on purpose, since he was surprised when he discovered his SAM just wouldn't work with Cora. Totally his fault he didn't tell her that though. That's not to say another, generic SAM wouldn't work for her, if she really, really wanted to do it. However.....
Cora readily admits - she's not a leader, not a pathfinder. Despite her training, she doesn't have the personality for it, which she recognizes. Why would you think she'd be better at the job than Ryder, just because of her prior training? She was only with the AI for 6 months prior to launch (per the book) so it's not like she had YEARS of experience on the team, despite what she says in the game. She wasn't a part of it for much longer than Scott/Sara.
It's rankled me since the first real trailer for Inquisition came out in 2014, with Cassandra murmuring awestruck praise for some nobody who clearly didn't have a hundredth of her credentials apparently just because the dude had a glowing hand. And I didn't even like Cassandra until my third playthrough of the game. LOL...Cassandra is driven by faith. Why wouldn't she want to follow someone she believed her god had handpicked to save the world?
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Noxluxe
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noxluxe
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Noxluxe on Jun 11, 2019 2:28:52 GMT
I'm pretty sure Alec didn't do it on purpose, since he was surprised when he discovered his SAM just wouldn't work with Cora. Totally his fault he didn't tell her that though. That's not to say another, generic SAM wouldn't work for her, if she really, really wanted to do it. However..... Cora readily admits - she's not a leader, not a pathfinder. Despite her training, she doesn't have the personality for it, which she recognizes. Why would you think she'd be better at the job than Ryder, just because of her prior training? She was only with the AI for 6 months prior to launch (per the book) so it's not like she had YEARS of experience on the team, despite what she says in the game. She wasn't a part of it for much longer than Scott/Sara. Doesn't really matter if he did it on purpose or not. His position was crucial enough that making sure it passed to someone qualified if something happened to him was one of his main responsibilities, and he utterly failed in a way that could have had catastrophic consequences entirely due to lack of judgement. As for Cora, I don't buy that for a second. "Doesn't have the personality of a leader"? She's perfectly confident and professional, unlike, say, Alistair. Not "feeling" like a leader isn't an excuse for shirking your responsibility when people depend on you. And if you think back to any place you've ever worked and compare your relative confidence and competence on your first day and after six months, I'm sure you'll agree that there's a more than significant difference between the two. And even besides that, she's several years older and much better trained, with better relations with other Initiative personnel. I seriously can't fathom what was going through Alec's mind or what logic Sam was working from when they decided that favoring Ryder over her as his successor for any reason was an acceptable or responsible contingency. LOL...Cassandra is driven by faith. Why wouldn't she want to follow someone she believed her god had handpicked to save the world? A rather silly and superficial summary of her character, her thought processes throughout the game, and for that matter the concept of human faith. That's... pretty much all there is to say.
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melbella
N6
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by melbella on Jun 11, 2019 3:16:38 GMT
As for Cora, I don't buy that for a second. "Doesn't have the personality of a leader"? She's perfectly confident and professional, unlike, say, Alistair. Not "feeling" like a leader isn't an excuse for shirking your responsibility when people depend on you. I'm only going by what Cora says. Apparently you don't believe her?
At this point in time, she's been on the PF team for....a year? Maybe longer? She still doesn't see herself as a Pathfinder, even though she might want to be one. But what a person wants and what they might be good at, aren't the same thing.
I would also say, believing you can lead is absolutely essential to doing so successfully. Being thrust into a position you don't want and don't believe you can do isn't conducive to helping those people who are supposedly depending on you.
This is exactly what Ryder does though, the very thing you want Cora to do ("buck up and do your job") yet somehow it isn't good enough unless Cora does it instead.
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