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Post by eaglepursuit on Jul 22, 2019 13:54:16 GMT
If we presuppose that the book sets up DA4 settings and characters, it indicates that those situations and characters are fairly locked in.
I'm mentally tapping DA4 for a late 2020 release.
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Post by SirSourpuss on Jul 22, 2019 14:06:16 GMT
If we presuppose that the book sets up DA4 settings and characters, it indicates that those situations and characters are fairly locked in. I'm mentally tapping DA4 for a late 2020 release. As in the characters we will be playing as in DA4 will be introduced in the book? I'm not entirely sure I'm okay with that.
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midnight tea
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Post by midnight tea on Jul 22, 2019 15:59:02 GMT
If we presuppose that the book sets up DA4 settings and characters, it indicates that those situations and characters are fairly locked in. I'm mentally tapping DA4 for a late 2020 release. As in the characters we will be playing as in DA4 will be introduced in the book? I'm not entirely sure I'm okay with that. No I think what he means is that the book indicates the story, setting and characters for DA4 (at least those portions we'll see in the books) are basically done and may not change much between now and the release of the game.
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Post by midnight tea on Jul 22, 2019 16:01:20 GMT
Anyway, since we went on referencing Aladdin, now I can't unsee Dorian singing the intro song, especially this bit: "Tevinter nights, like Tevinter days More often than not Are hotter than hot In a lot of good ways" I'm willing to bet that this movie is going to be referenced somewhere anyway Perhaps "who disturbs my slumber???"
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Post by SirSourpuss on Jul 22, 2019 16:38:02 GMT
No I think what he means is that the book indicates the story, setting and characters for DA4 (at least those portions we'll see in the books) are basically done and may not change much between now and the release of the game. I think that is valuable exposition and a good way to alienate players with events that will be referenced in the game, that they will have no information about. It's good for lore and world building, but as with Kai Leng, it doesn't always translate well into the games. Personally, I think that subtracts from the overall game experience. I think it's OK to examine lore in books, but only as long as they don't have direct reference to could be in-game critical content, i.e. related to main story/characters. I am alienated enough with DA as it is, I don't need Bioware alienating me further.
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Post by midnight tea on Jul 22, 2019 17:08:46 GMT
No I think what he means is that the book indicates the story, setting and characters for DA4 (at least those portions we'll see in the books) are basically done and may not change much between now and the release of the game. I think that is valuable exposition and a good way to alienate players with events that will be referenced in the game, that they will have no information about. It's good for lore and world building, but as with Kai Leng, it doesn't always translate well into the games. Personally, I think that subtracts from the overall game experience. I think it's OK to examine lore in books, but only as long as they don't have direct reference to could be in-game critical content, i.e. related to main story/characters. I am alienated enough with DA as it is, I don't need Bioware alienating me further. But that's not what either of us meant We're only saying that the book release suggests that writing for the game is, more or less, done. Still, if there are things in the books that are worth knowing, that would be nothing new. In fact it's been like it with this franchise from the very start - you want to get the really full picture? Read books, watch anime, play other games. I began my adventure in Thedas with DAI, so I know what you mean. I didn't feel 'alienated' tho, just encouraged to grab previous games and go find other things. It's one of the reasons I enjoy the series, so I guess that's the difference between us. Still, the books or comic books aren't super-necessary to understand the game - if there's "necessary stuff" it's usually referenced in the game in one way or another. And if someone doesn't want to bother with books or else, there's always the wiki.
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Post by SirSourpuss on Jul 22, 2019 17:20:58 GMT
Everything you posted here is well and good, but ... the books or comic books aren't super-necessary to understand the game - if there's "necessary stuff" it's usually referenced in the game in one way or another. And if someone doesn't want to bother with books or else, there's always the wiki. Well, see I don't like that. Not the wiki, that is actually quite useful, but the fact that [game developer] introduces characters in books and then puts them in their videogame and I'm left with a "who the fuck is this?" impression and I don't quite understand what, how or why is this person doing here. You may reference it, but I haven't experienced it and in a video game that is all about that experience, making me have to go read a book is very detached from the video game experience. And even so, even if I play the game, like the character(s) and want to read more about (them), I'd rather the related material be supplementary, rather than introductory.
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Post by Pounce de León on Jul 22, 2019 17:39:09 GMT
Everything you posted here is well and good, but ... the books or comic books aren't super-necessary to understand the game - if there's "necessary stuff" it's usually referenced in the game in one way or another. And if someone doesn't want to bother with books or else, there's always the wiki. Well, see I don't like that. Not the wiki, that is actually quite useful, but the fact that [game developer] introduces characters in books and then puts them in their videogame and I'm left with a "who the fuck is this?" impression and I don't quite understand what, how or why is this person doing here. You may reference it, but I haven't experienced it and in a video game that is all about that experience, making me have to go read a book is very detached from the video game experience. And even so, even if I play the game, like the character(s) and want to read more about (them), I'd rather the related material be supplementary, rather than introductory. They do it with DLC too. I had no clue what the characters were talking about in ME3 beginning. And it was never explained neither. They just assume you know it. And with all the stuff outside vanilla DA I might as well be clueless what's happening.
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Post by SirSourpuss on Jul 22, 2019 17:47:34 GMT
They do it with DLC too. I had no clue what the characters were talking about in ME3 beginning. And it was never explained neither. They just assume you know it. And with all the stuff outside vanilla DA I might as well be clueless what's happening. Exactly. For example, I never played Trespasser. I later find out that Solas (who?) would be the potential next big villain. That's a terrible way to, not only paywall the real ending of your game, but to also implement the plot point that you're planning to base your next game on. At this point, I have very little knowledge with what is going on and, frankly, I would greatly benefit from a reboot. I bet you a lot of people that picked up Inquisition never bothered with the DLCs, or the books and when they pick up the next "live service" DA, they will feel equally alienated. Especially since, as the development cycle points to, DA4 will most likely be a next gen console title, a good five years since Inquisition and will probably have to attract a whole lot of new players. Without a re-release of DA:I, with all its content packaged in, I'm gonna see a lot of people feeling utterly lost with it and putting it down.
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Post by midnight tea on Jul 22, 2019 18:38:46 GMT
Everything you posted here is well and good, but ... the books or comic books aren't super-necessary to understand the game - if there's "necessary stuff" it's usually referenced in the game in one way or another. And if someone doesn't want to bother with books or else, there's always the wiki. Well, see I don't like that. Not the wiki, that is actually quite useful, but the fact that [game developer] introduces characters in books and then puts them in their videogame and I'm left with a "who the fuck is this?" impression and I don't quite understand what, how or why is this person doing here. You may reference it, but I haven't experienced it and in a video game that is all about that experience, making me have to go read a book is very detached from the video game experience. And even so, even if I play the game, like the character(s) and want to read more about (them), I'd rather the related material be supplementary, rather than introductory. They didn't just put in characters like Cole in the game without the introduction and proper context It's that we know more about him and where he comes from when we read Asunder. And, as it was mentioned by Pounce de Leon, they do that with DLC too. Trespasser? Legacy? Gotta play that too to know what some things or characters are. DA is a massive world and story and it needs a bit more space than they can ever put in a game - plus, some stories or plot points fare better in a different format. And we're at DA4. At this point in time things existing outside of the game we're playing is a given.
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Post by midnight tea on Jul 22, 2019 18:51:59 GMT
They do it with DLC too. I had no clue what the characters were talking about in ME3 beginning. And it was never explained neither. They just assume you know it. And with all the stuff outside vanilla DA I might as well be clueless what's happening. Exactly. For example, I never played Trespasser. I later find out that Solas (who?) would be the potential next big villain. That's a terrible way to, not only paywall the real ending of your game, but to also implement the plot point that you're planning to base your next game on. At this point, I have very little knowledge with what is going on and, frankly, I would greatly benefit from a reboot. I bet you a lot of people that picked up Inquisition never bothered with the DLCs, or the books and when they pick up the next "live service" DA, they will feel equally alienated. Especially since, as the development cycle points to, DA4 will most likely be a next gen console title, a good five years since Inquisition and will probably have to attract a whole lot of new players. Without a re-release of DA:I, with all its content packaged in, I'm gonna see a lot of people feeling utterly lost with it and putting it down. If they never bothered or cared, they won't bother or care if there's a reboot or whether the story stays what it is - they're just there to experience the basic story: beat the Archdemon or beat Corypheus. Done. Not to mention that only maybe 30% of players finish games as big as RPGs. And BW has long been building their games so people like that can get that vanilla experience from it, be it DA or ME. All those who are interested by more than that should - like myself - be happy to find out that there's more story they can experience than it is in vanilla playthrough. I'm also one of people who was very happy to get something a year after the release of the game in the form of content like Trespasser. It gave us something to talk about and made the waiting for the next installment more bearable. Also - I don't see how the game would attract more people if it just rebooted the story. DA is still a pretty niche title and the move would do more harm to itself by alienating the established fanbase, while having to go through the slog of establishing and building up everything all over again. I've seen quite a bit of people complaining that there isn't enough 'meat' to bite into in MEA or Anthem - that's because Anthem is the first chapter and MEA basically 'rebooted' the story. If people want rich, involved storytelling - sorry, it usually requires more than one game or more than what we have in published games.
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Post by colfoley on Jul 22, 2019 19:05:10 GMT
Ah so its not an official announcement but he wasn't entirely poo pooing it either...that's what I get from the tweets anyways? Means he is likely working on/ has finished something called 'Tevinter Nights' but the release date will probably be wrong? I'm thinking the title is more of a callback to Neverwinter Nights. Whether it's just an homage or it signifies something greater for the franchise, i.e. a shift to a more old school approach for the next DA, remains to be seen. its probably just a cute play on words and they were stumped on a title for an anthology which 'nights' is plural. Many nights, many stories. As far as the worry that this stuff should be in the game and will convey vital info... i doubt it. If anything we'll get to know said characters better since a game almost exclusively focuses on the protagonist.
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Post by colfoley on Jul 22, 2019 19:07:18 GMT
Exactly. For example, I never played Trespasser. I later find out that Solas (who?) would be the potential next big villain. That's a terrible way to, not only paywall the real ending of your game, but to also implement the plot point that you're planning to base your next game on. At this point, I have very little knowledge with what is going on and, frankly, I would greatly benefit from a reboot. I bet you a lot of people that picked up Inquisition never bothered with the DLCs, or the books and when they pick up the next "live service" DA, they will feel equally alienated. Especially since, as the development cycle points to, DA4 will most likely be a next gen console title, a good five years since Inquisition and will probably have to attract a whole lot of new players. Without a re-release of DA:I, with all its content packaged in, I'm gonna see a lot of people feeling utterly lost with it and putting it down. If they never bothered or cared, they won't bother or care if there's a reboot or whether the story stays what it is - they're just there to experience the basic story: beat the Archdemon or beat Corypheus. Done. Not to mention that only maybe 30% of those who bought it even finish a game as big as an RPG. And BW has long been building their games in a way that people like that can get that vanilla experience from the game, be it DA or ME. All those who are interested by more than that should be - like myself - be happy to find out that there's more story they can experience than it is in vanilla playthrough. I'm also one of people who was very happy to get content a year after the release of the game in the form of content like Trespasser. It gave us something to talk about and made the waiting for the next installment more bearable. Also - I don't see how the game would attract more people if it just rebooted the story. DA is still a pretty niche title and the move would do more harm to itself by alienating the established fanbase, while having to go through the slog of establishing and building up everything all over again. I've seen quite a bit of people complaining that there may not be enough 'meat' to bite in in MEA or Anthem - that's because Anthem is the first chapter and MEA basically 'rebooted' the story. If people want rich, involved storytelling - sorry, it usually requires more than one game or more than what we have in published games. or unbearable depending on the person.
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Post by Muninn on Jul 22, 2019 19:38:12 GMT
The page on Amazon has been updated with the cover ( source):
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Post by colfoley on Jul 22, 2019 19:43:35 GMT
That bow looks sick.
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Twitter Guru
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More coffee...? More coffee.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem
Origin: Hrungr
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Post by Hrungr on Jul 22, 2019 20:24:37 GMT
The page on Amazon has been updated with the cover ( source): Lookin' good! (updated the OP!)
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Post by eaglepursuit on Jul 22, 2019 20:25:50 GMT
Is that tall glass of water with the wings motif some kind of Grey Warden?
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Post by dadithinkimgay on Jul 22, 2019 20:30:48 GMT
Oh my god. *sweats*
Some quick observations: That elf seems to be able to command magic (they have lightning sparking from their eyes), but also weild dual weapons. Arcane... rouge? Also the only time I’ve seen magic come out of someone’s eyes is when Solas used his stone power and absorbed Mythal. I wonder if this is ancient elf and/or discovered old magic? Completely throwing shit out there. And is that Leliana? And ummm... that grey Warden... hey there. That Qunari isn’t with others and I highly doubt a grey warden would wear warden army while being with the Qunari, so that Qunari is most likely Tal Vashoth.
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Post by eaglepursuit on Jul 22, 2019 20:46:24 GMT
I don't think this group of characters is together. This is an anthology. This could simply be a collage of characters from various stories.
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Post by Buckeldemon on Jul 22, 2019 21:08:33 GMT
The page on Amazon has been updated with the cover ( source): My guesses would be, in counter-clockwise order: - A Grey Warden, either high rank or from Anderfels, with them using even more flamboyant armor than usual. - The elf is probably a some kind of Dalish Arcane-Warrior style mage or a spirit warrior. Or a tevinter born "Fenris-style" warrior. Or a Fog Warrior? I'd like her(?) to be a Dalish. - I'd say the female is a tevinter human, or at least has a penchant for tevinter bows. Those hexagonal patterns remind me of DAI's tevinter ruins. A magister's agent? A rebellious slave? An (other) fog warrior? - And an antaam warrior, probably 'ex'
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Post by gervaise21 on Jul 22, 2019 21:12:56 GMT
That elf seems to be able to command magic (they have lightning sparking from their eyes), but also weild dual weapons. Arcane... rouge? Could be a rogue variant of the arcane warrior because they are an ancient elf, so this was probably an option back then. Or possibly a variant of the Spirit Warrior that we haven't seen since DAA. Back then it was a literal spirit warrior because it was Justice but the class appears in the Core Rule Book as a warrior specialisation. Essentially they call upon the assistance of benign spirits of the Fade to cloak them with magical energy both as a defence and to blast their enemies. That also seems like something an ancient elf would know how to do but highly unlikely for a Dalish as they have a wariness against interacting with spirits.
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Post by theascendent on Jul 22, 2019 21:21:11 GMT
If this a preview for future companions I think that we are well in hand. Tevinter Nights can't come faster.
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Post by gervaise21 on Jul 22, 2019 21:37:01 GMT
Or a tevinter born "Fenris-style" warrior. Could still be an ancient elf with Fenris style markings. After all Denarius had to have got his ideas from somewhere and those markings on Fenris did look very elven in design, not to mention Denarius' choice of name for his pet warrior is based on elvish, not Tevene (which is based on Latin). So it seems likely Denarius got his idea for infusing the skin with lyrium from either an ancient elven text or murals. Probably why he wanted to use an elven slave just to be sure he had all bases covered.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
PSN: The Ascendent
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Post by theascendent on Jul 22, 2019 21:53:54 GMT
For me, it looks like a Grey Warden warrior, a Qunari Tal-Vasoth, a possibly Dalish arcane warrior/rogue and a Dwarven archer. Interesting from cover. Showing possible companions or perhaps Origins for the future PC? Curious indeed.
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Post by colfoley on Jul 22, 2019 22:19:35 GMT
So two observations:
I wonder if this is setting up either a classless system or more unique specilizations to give people the variety they want in defining their characters abilities. Obviously glowing eye Elf and also the arrows look...weird...that could be more of a stylistic choice.
Are we finally getting good looking hoods?
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