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Post by apollexander on Aug 25, 2019 2:50:49 GMT
I can share some concerns about DA4 and Bioware. But if one keeps denying DAI, then they probably just tend to deny anything of future Bioware games. In this case I can't discuss seriously. I'm not saying that DAI has no flaw. It has flaws, but it is also one of the best RPGs in this generation. And The Witcher 3 is also deeply flawed if you ask me.
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Post by biggydx on Aug 25, 2019 3:31:00 GMT
I can share some concerns about DA4 and Bioware. But if one keeps denying DAI, then they probably just tend to deny anything of future Bioware games. In this case I can't discuss seriously. I'm not saying that DAI has no flaw. It has flaws, but it is also one of the best RPGs in this generation. And The Witcher 3 is also deeply flawed if you ask me. What did you find flaws about it (TW3)?
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Post by apollexander on Aug 25, 2019 5:06:39 GMT
I can share some concerns about DA4 and Bioware. But if one keeps denying DAI, then they probably just tend to deny anything of future Bioware games. In this case I can't discuss seriously. I'm not saying that DAI has no flaw. It has flaws, but it is also one of the best RPGs in this generation. And The Witcher 3 is also deeply flawed if you ask me. What did you find flaws about it (TW3)? TW3 is a strong game but it is not perfect (as any game). I would like to point out some main issues. 1. The main quest. Overall, the side quests are excellent but the main plot (finding Ciri and then fighting Wild Hunt) is tedious. In the first half, you just keep finding people for information of Ciri and helping them fetch whatever they need, and just be told to go to the next guy. The design purpose is to lead the players to visit all three open areas - Velen, Novigrad and Skellige Isles. However, I find it very boring when chasing any clue to find my girl. 2. The combat. 80% of the combat is essentially 'hack and roll'. You can use signs but it still feels repetitive after you kill a hundred enemies. The enemies are also repetitive. A large part of non-human enemies just act like drowners (They run around you and lunge. ). I like the design of noonwraith, but there's too few in the game. 3. The items. It is quite a mess when managing the inventory. Weapons are useless except for swords. 4. The characters. This is not a big problem but I still feel annoyed sometimes. I always feel that I am watching, not playing Geralt, because he likes to speaking out something that is only known by himself or the writer, not me. As for NPCs, sometimes I meet a guy and talk to him, and I can't get what he is talking about. Then I find out that Geralt and him have already known each other very well, but I don't know that guy before. It is supposed that the player has the background, but I didn't. 5. Some technical issues. I played it on Xbox One and the control is sometimes awkward.
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Post by Blaze on Aug 25, 2019 7:42:39 GMT
the game still in production, any assumption to whether it can or cannot compete with other games is just that, an assumption. so far it seems they are not rushing to release the game which is good. despite popular belief, bioware is still bioware. regardless, it's premature to even talk about it on these stages.
i also like to add on a side note, that i don't care if it competes with other games or not, as long as it's enjoyable (and i have yet to play a bioware game that wasn't enjoyable to me).
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Post by majesticjazz on Aug 25, 2019 17:18:03 GMT
the game still in production, any assumption to whether it can or cannot compete with other games is just that, an assumption. so far it seems they are not rushing to release the game which is good. despite popular belief, bioware is still bioware. regardless, it's premature to even talk about it on these stages. i also like to add on a side note, that i don't care if it competes with other games or not, as long as it's enjoyable (and i have yet to play a bioware game that wasn't enjoyable to me). They are not rushing to release the game cause the peoject was rebooted. Come on guy, Bioware is not trying to take the time and quality care to make this game like Rockstar, Nintendo, Naughty Dog, or CDPR does with their games. Its taking longer cause they started over. Also the fact that just being enjoyable shows that you confirm that Bioware cant hang. KOTOR and ME1 where industry wide hits and greatly critically acclaimed. Devs took aspects and features from Bioware games to put in theirs. Hell, games like Horizon as a spawn child of Mass Effect. Games like CP 2077 is a spawn child of Mass Effect. Bioware games of the past were more than simply "enjoyable" they were trend setters and industry influencers. MEA and Anthem are the total opposite of that. And while DAI got GOTY (in a weak gaming year BTW) after TW3 came out DAI became a case study in how to not do side quest and how to not do an open world.
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Post by Hanako Ikezawa on Aug 25, 2019 17:20:12 GMT
the game still in production, any assumption to whether it can or cannot compete with other games is just that, an assumption. so far it seems they are not rushing to release the game which is good. despite popular belief, bioware is still bioware. regardless, it's premature to even talk about it on these stages. i also like to add on a side note, that i don't care if it competes with other games or not, as long as it's enjoyable (and i have yet to play a bioware game that wasn't enjoyable to me). They are not rushing to release the game cause the peoject was rebooted. Come on guy, Bioware is not trying to take the time and quality care to make this game like Rockstar, Nintendo, Naughty Dog, or CDPR does with their games. Its taking longer cause they started over. Being rebooted and taking time and quality care are not mutually exclusive.
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Post by majesticjazz on Aug 25, 2019 17:24:17 GMT
They are not rushing to release the game cause the peoject was rebooted. Come on guy, Bioware is not trying to take the time and quality care to make this game like Rockstar, Nintendo, Naughty Dog, or CDPR does with their games. Its taking longer cause they started over. Being rebooted and taking time and quality care are not mutually exclusive. Yes, but it is the circumstances of why it was rebooted.
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Post by Little Bengel on Aug 25, 2019 18:40:49 GMT
Being rebooted and taking time and quality care are not mutually exclusive. Yes, but it is the circumstances of why it was rebooted. I get the feeling this is leading back to the live service elements...
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Post by majesticjazz on Aug 25, 2019 18:53:20 GMT
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Post by Iakus on Aug 25, 2019 19:22:04 GMT
What did you find flaws about it (TW3)? TW3 is a strong game but it is not perfect (as any game). I would like to point out some main issues. 1. The main quest. Overall, the side quests are excellent but the main plot (finding Ciri and then fighting Wild Hunt) is tedious. In the first half, you just keep finding people for information of Ciri and helping them fetch whatever they need, and just be told to go to the next guy. The design purpose is to lead the players to visit all three open areas - Velen, Novigrad and Skellige Isles. However, I find it very boring when chasing any clue to find my girl. 2. The combat. 80% of the combat is essentially 'hack and roll'. You can use signs but it still feels repetitive after you kill a hundred enemies. The enemies are also repetitive. A large part of non-human enemies just act like drowners (They run around you and lunge. ). I like the design of noonwraith, but there's too few in the game. 3. The items. It is quite a mess when managing the inventory. Weapons are useless except for swords. 4. The characters. This is not a big problem but I still feel annoyed sometimes. I always feel that I am watching, not playing Geralt, because he likes to speaking out something that is only known by himself or the writer, not me. As for NPCs, sometimes I meet a guy and talk to him, and I can't get what he is talking about. Then I find out that Geralt and him have already known each other very well, but I don't know that guy before. It is supposed that the player has the background, but I didn't. 5. Some technical issues. I played it on Xbox One and the control is sometimes awkward. I'd also include that the setting and characters of The Witcher are definitely not for everyone. Dark fantasy is a bit of a niche, and may put some people off on its own. Though this is a more subjective issue.
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Post by Iakus on Aug 25, 2019 19:24:36 GMT
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Post by NotN7 on Aug 25, 2019 19:47:12 GMT
Being rebooted and taking time and quality care are not mutually exclusive. Yes, but it is the circumstances of why it was rebooted. sorry but I have been trying to keep up but please enlighten me as to why it was rebooted?
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Post by majesticjazz on Aug 25, 2019 19:48:43 GMT
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Post by NotN7 on Aug 25, 2019 20:07:22 GMT
Ok, so were going on someone of questionable reputation, sorry but speculation with no real input from Bioware other than they did this they did that ? get real the story is just made up for the click bait. flame me if you want it won't change my mind.
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Post by majesticjazz on Aug 25, 2019 20:11:08 GMT
Ok, so were going on someone of questionable reputation, sorry but speculation with no real input from Bioware other than they did this they did that ? get real the story is just made up for the click bait. flame me if you want it won't change my mind. Care to explain how Jason S. reputation is questionable when he has been right so many times in the past? Sounds like more denial to me. Denial like how MEA was supposed to get SP DLC and Jason S. said it would never happen? Oh yeah, denial. I wont flame you, just laugh at you. In all I dont have to change your mind, the quality and reception of Bioware's last 2 products tells you everything you need to know about the current state of Bioware.
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Post by Iakus on Aug 25, 2019 21:14:31 GMT
Ok, so were going on someone of questionable reputation, sorry but speculation with no real input from Bioware other than they did this they did that ? get real the story is just made up for the click bait. flame me if you want it won't change my mind. I'm as suspicious as anyone regarding gaming journalism. But this one's been right before. Including MEA getting thrown under the bus.
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Post by Little Bengel on Aug 25, 2019 21:46:12 GMT
All we know is that Bioware is going to add some sort of live service element to DA4. At this point, anyone saying that it'll go down the path of Anthem in that regard is talking out of their ass or arguing in bad faith. For all we know, they can probably do something more akin to AC:Odyssey. Hell, even Schreier's article says that Bioware's avoiding turning DA4 into "Anthem with Dragons": A multiplayer mode is not an impossibility for their live service plans either, but I'm sure they'd make it separate from SP. Ok, so were going on someone of questionable reputation, sorry but speculation with no real input from Bioware other than they did this they did that ? get real the story is just made up for the click bait. flame me if you want it won't change my mind. As for you, given you're talking about Schreier... your statement makes for one hell of a colossal 'bruh' moment. majesticjazz and I don't see eye-to-eye on the matter of DA4, but we do agree on one thing: Schreier has a solid history behind him, and so I'm inclined to go with what Schreier writes on the matter.
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Post by Deleted on Aug 25, 2019 21:54:36 GMT
Ok, so were going on someone of questionable reputation, sorry but speculation with no real input from Bioware other than they did this they did that ? get real the story is just made up for the click bait. flame me if you want it won't change my mind. Right because if a studio is going through some hard times or has to reboot a game they will totally go to the press and discuss this. Given that Kotaku did ask BioWare for a response in the recent articles about them but were given “no comment” there’s not much we can do. It’s a one sided report but the other side was given opportunity to respond and provide their viewpoint. The current knee-jerk reaction that reporters are lying and “doing it for the clicks” is very worrying. I won’t get into politics but the fact that journalism is now seen as sensationalism unless it confirms ones personal bias is one of the darkest consequences we are facing today. It enables the masses to live in an echo chamber and deny any type of challenge to their beliefs.
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Post by smilesja on Aug 25, 2019 22:04:49 GMT
Journalism is very flawed today so the mistrust is justified. That being said, DAI was one of the Bioware's best selling and critically acclaimed titles. I'm sure that as long as it keeps the game's strengths and improves on its weaknesses it'll be on par with a game like Cyberpunk.
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Post by Deleted on Aug 25, 2019 22:13:44 GMT
Journalism is very flawed today so the mistrust is justified. That being said, DAI was one of the Bioware's best selling and critically acclaimed titles. I'm sure that as long as it keeps the game's strengths and improves on its weaknesses it'll be on par with a game like Cyberpunk. Mistrust is fine, any rational person should question everything and seek multiple sources. It’s concerning when people make statements like “all journalism is focused on revenue rather than facts” or “I never listen to journalists anyway as they’re all liars”. The point of journalism is to allow the public to ask questions of institutions which would otherwise go unchecked. As to whether DA4 continues DAI’s strengths, I would like to hope so, but if reports are true, BioWare is using Anthem’s code rather than DAI’s, so the issues still plaguing Anthem players could be present for the next game. Not saying anything about online or not, just that Anthem’s code doesn’t seem very robust. I don’t like that BioWare keeps reinventing the wheel with Frostbite and develops DAI, MEA and Anthem separately rather than trying to build on prior games and correct previous flaws.
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Post by Little Bengel on Aug 25, 2019 22:37:36 GMT
Journalism is very flawed today so the mistrust is justified. That being said, DAI was one of the Bioware's best selling and critically acclaimed titles. I'm sure that as long as it keeps the game's strengths and improves on its weaknesses it'll be on par with a game like Cyberpunk. Mistrust is fine, any rational person should question everything and seek multiple sources. It’s concerning when people make statements like “all journalism is focused on revenue rather than facts” or “I never listen to journalists anyway as they’re all liars”. The point of journalism is to allow the public to ask questions of institutions which would otherwise go unchecked. As to whether DA4 continues DAI’s strengths, I would like to hope so, but if reports are true, BioWare is using Anthem’s code rather than DAI’s, so the issues still plaguing Anthem players could be present for the next game. Not saying anything about online or not, just that Anthem’s code doesn’t seem very robust. I don’t like that BioWare keeps reinventing the wheel with Frostbite and develops DAI, MEA and Anthem separately rather than trying to build on prior games and correct previous flaws. It may have its downsides, but one major upside in reusing Anthem's codebase is that Bioware won't have to create a new one from the ground up, meaning they'll already have the basic building blocks for movement and other fundamental features, giving them more time to actually develop the game. Now it's up to them to use it well... although, like I said before, Bioware's precedent means only that they need to spend more time crafting their story - the basic gameplay was solid so far. And as long as Weekes or Darrah don't leave the team during this period of time, I'm perfectly willing to wait and see what DA4 will be.
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Post by biggydx on Aug 25, 2019 23:01:02 GMT
And as long as Weekes or Darrah don't leave the team during this period of time, I'm perfectly willing to wait and see what DA4 will be. Dont jinx it man...
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Post by Deleted on Aug 25, 2019 23:41:58 GMT
Mistrust is fine, any rational person should question everything and seek multiple sources. It’s concerning when people make statements like “all journalism is focused on revenue rather than facts” or “I never listen to journalists anyway as they’re all liars”. The point of journalism is to allow the public to ask questions of institutions which would otherwise go unchecked. As to whether DA4 continues DAI’s strengths, I would like to hope so, but if reports are true, BioWare is using Anthem’s code rather than DAI’s, so the issues still plaguing Anthem players could be present for the next game. Not saying anything about online or not, just that Anthem’s code doesn’t seem very robust. I don’t like that BioWare keeps reinventing the wheel with Frostbite and develops DAI, MEA and Anthem separately rather than trying to build on prior games and correct previous flaws. It may have its downsides, but one major upside in reusing Anthem's codebase is that Bioware won't have to create a new one from the ground up, meaning they'll already have the basic building blocks for movement and other fundamental features, giving them more time to actually develop the game. Now it's up to them to use it well... although, like I said before, Bioware's precedent means only that they need to spend more time crafting their story - the basic gameplay was solid so far. And as long as Weekes or Darrah don't leave the team during this period of time, I'm perfectly willing to wait and see what DA4 will be. That’s all fine and good and I do hope this is the case. But it makes me concerned that since switching to Frostbite BioWare has started from scratch in each game. From reports it also sounds like the Anthem codebase is not robust, so it isn’t a strong foundation to build upon. We can hope with with the time gap that BioWare has enough time to learn how to overcome the engine issues but I’m not instilled with confidence when we’ve seen BioWare seem to ignore advice from earlier work.
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Post by majesticjazz on Aug 25, 2019 23:45:18 GMT
Journalism is very flawed today so the mistrust is justified. That being said, DAI was one of the Bioware's best selling and critically acclaimed titles. I'm sure that as long as it keeps the game's strengths and improves on its weaknesses it'll be on par with a game like Cyberpunk. Funny that you mention DAI cause project Joplin, the original DA4 project was supposed to build off of the tools and structure of DAI. However that project was cancelled in favor of something more like Anthem and less like DAI. Logic would tell you that if Bioware was so pushed and convinced by the success of DAI that they would continue course and make DA4 an improved version of DAI. You know....if it aint broke dont fix it?
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Post by biggydx on Aug 25, 2019 23:54:17 GMT
Journalism is very flawed today so the mistrust is justified. That being said, DAI was one of the Bioware's best selling and critically acclaimed titles. I'm sure that as long as it keeps the game's strengths and improves on its weaknesses it'll be on par with a game like Cyberpunk. Funny that you mention DAI cause project Joplin, the original DA4 project was supposed to build off of the tools and structure of DAI. However that project was cancelled in favor of something more like Anthem and less like DAI. Logic would tell you that if Bioware was so pushed and convinced by the success of DAI that they would continue course and make DA4 an improved version of DAI. You know....if it aint broke dont fix it? Schreiers reporting didn't say that it was being shifted in favor of an Anthem-style game, or at least it was suggested that this wouldn't be the end case. Only that it would utilize its engine. Apparently, DA4 was going to be built from scratch again based on his reporting, but Casey Hudson came in and said they should switch to Anthems engine. Considering that DAI's engine features are 5 years old, and were designed for last gen consoles, it kinda makes sense that they would use something more recent. Now if that means online-only features for the entirety of the game, that's a big no-no in my book.
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