revelationeffect
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Post by revelationeffect on Aug 26, 2019 0:07:33 GMT
I trust Schreier’s reporting, he has solid precedent of having inside sources and solid journalism, but the article doesn’t really say much about the current iteration of DA4 beyond vague generalities.
The fact remains that some very solid creative directors are on the team, it is a sequel and thus has more of an idea where it’s going than MEA or Anthem ever did, and they’ve already got a codebase to work with.
Doomsaying about the game basically being Anthem with Dragons is unfounded and goes directly contrary to what the team has said about it. It is far more likely it will end up being like AC Odyssey in its live service aspects. At present I would say the development from here on out is primed to be less of a nightmare than any game since ME2, and hopefully the presence of creative team who were heavily involved in Dragon Age previously will mean they don’t squander it.
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Post by majesticjazz on Aug 26, 2019 0:07:50 GMT
Funny that you mention DAI cause project Joplin, the original DA4 project was supposed to build off of the tools and structure of DAI. However that project was cancelled in favor of something more like Anthem and less like DAI. Logic would tell you that if Bioware was so pushed and convinced by the success of DAI that they would continue course and make DA4 an improved version of DAI. You know....if it aint broke dont fix it? Schreiers reporting didn't say that it was being shifted in favor of an Anthem-style game, or at least it was suggested that this wouldn't be the end case. Only that it would utilize its engine. Apparently, DA4 was going to be built from scratch again based on his reporting, but Casey Hudson came in and said they should switch to Anthems engine. Considering that DAI's engine features are 5 years old, and were designed for last gen consoles, it kinda makes sense that they would use something more recent. Now if that means online-only features for the entirety of the game, that's a big no-no in my book.
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Post by biggydx on Aug 26, 2019 0:18:55 GMT
Schreiers reporting didn't say that it was being shifted in favor of an Anthem-style game, or at least it was suggested that this wouldn't be the end case. Only that it would utilize its engine. Apparently, DA4 was going to be built from scratch again based on his reporting, but Casey Hudson came in and said they should switch to Anthems engine. Considering that DAI's engine features are 5 years old, and were designed for last gen consoles, it kinda makes sense that they would use something more recent. Now if that means online-only features for the entirety of the game, that's a big no-no in my book. Hmm, I thought there was a portion of the article that mentioned it was being done over from scratch (which would have been a bad idea all over). That's my bad then. As for the live service aspect, I've already spoke to this before in that "Maybe hope for the best, but be prepared for the worst". I know Schreiers article also states that the more recent devs said that the game would be more in line with what the DA franchise was originally structured as. Technically speaking, they could get away with doing a multiplayer component like they've always done and continue to support it like they did with DAI and ME3. Thing is, I have a feeling they're also going to add daily and weeklies like AC:Odyssey, with a microtransaction store that allows you to grind an in-game currency, or buy premium currency, to acquire items.
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Post by majesticjazz on Aug 26, 2019 0:26:10 GMT
Hmm, I thought there was a portion of the article that mentioned it was being done over from scratch (which would have been a bad idea all over). That's my bad then. As for the live service aspect, I've already spoke to this before in that "Maybe hope for the best, but be prepared for the worst". I know Schreiers article also states that the more recent devs said that the game would be more in line with what the DA franchise was originally structured as. Technically speaking, they could get away with doing a multiplayer component like they've always done and continue to support it like they did with DAI and ME3. Thing is, I have a feeling they're also going to add daily and weeklies like AC:Odyssey, with a microtransaction store that allows you to grind an in-game currency, or buy premium currency, to acquire items. AC Odyssey did a solid job with a live service SP RPG game. However emphasis on SP cause Odyssey had absolute zero multiplayer aspects. Personally I believe Bioware is still moved by the success of MEA3MP and even though it didnt work work DAI, MEA nor Anthem....I think their (and EAs) stubbornness wont allow them to move away from MP.
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Post by biggydx on Aug 26, 2019 0:41:48 GMT
Hmm, I thought there was a portion of the article that mentioned it was being done over from scratch (which would have been a bad idea all over). That's my bad then. As for the live service aspect, I've already spoke to this before in that "Maybe hope for the best, but be prepared for the worst". I know Schreiers article also states that the more recent devs said that the game would be more in line with what the DA franchise was originally structured as. Technically speaking, they could get away with doing a multiplayer component like they've always done and continue to support it like they did with DAI and ME3. Thing is, I have a feeling they're also going to add daily and weeklies like AC:Odyssey, with a microtransaction store that allows you to grind an in-game currency, or buy premium currency, to acquire items. AC Odyssey did a solid job with a live service SP RPG game. However emphasis on SP cause Odyssey had absolute zero multiplayer aspects. Personally I believe Bioware is still moved by the success of MEA3MP and even though it didnt work work DAI, MEA nor Anthem....I think their (and EAs) stubbornness wont allow them to move away from MP. It's hard to tell how much BioWare wants to do multiplayer with every game; not denying there will be in DA4. I'm it's made the company a fair bit of money, but EA is the ultimate arbiter as to whether their games include multiplayer (or online) features. Plus, ME3 MP was popular at a time when lootboxes weren't really the main critique of microtransactions (it was more to do with online passes). In this day an age, I don't know if BioWare could do with using the same tactic three times in a row. This is true even more so when you consider that MEA MP handled its progression of character kits very poorly, as you wouldn't be able to obtain all possible skill points for a character unless you got ten character cards for said kit; which was thrown into a lootbox system. They also really hurt the games MP due to the loot bloat. What's funny is that the one area most people enjoyed about Andromeda and Anthem was the combat, and really, all you need to do to sell people on a long-winded live service cycle is to provide them fun gameplay and things to chase. Man... typing that makes me think that maybe ME3 MP's loot structure was what triggered BioWare to make Anthem.
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Post by majesticjazz on Aug 26, 2019 1:05:57 GMT
AC Odyssey did a solid job with a live service SP RPG game. However emphasis on SP cause Odyssey had absolute zero multiplayer aspects. Personally I believe Bioware is still moved by the success of MEA3MP and even though it didnt work work DAI, MEA nor Anthem....I think their (and EAs) stubbornness wont allow them to move away from MP. typing that makes me think that maybe ME3 MP's loot structure was what triggered BioWare to make Anthem. Anthem is the pure result of the success of MEA3MP. If MEA3MP was a flop....Anthem would have never existed.
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Post by 10k on Aug 26, 2019 1:15:19 GMT
It's always the same: "We got to wait and see" but after Inquisition I waited and saw Andromeda, even buying into it, and I waited and saw Anthem. At this point BW is off my radar. If they make something interesting cool. If not, well oh well. As of now, no I don't think BW can compete.
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Post by Blaze on Aug 26, 2019 2:12:44 GMT
the game still in production, any assumption to whether it can or cannot compete with other games is just that, an assumption. so far it seems they are not rushing to release the game which is good. despite popular belief, bioware is still bioware. regardless, it's premature to even talk about it on these stages. i also like to add on a side note, that i don't care if it competes with other games or not, as long as it's enjoyable (and i have yet to play a bioware game that wasn't enjoyable to me). They are not rushing to release the game cause the peoject was rebooted. Come on guy, Bioware is not trying to take the time and quality care to make this game like Rockstar, Nintendo, Naughty Dog, or CDPR does with their games. Its taking longer cause they started over. Also the fact that just being enjoyable shows that you confirm that Bioware cant hang. KOTOR and ME1 where industry wide hits and greatly critically acclaimed. Devs took aspects and features from Bioware games to put in theirs. Hell, games like Horizon as a spawn child of Mass Effect. Games like CP 2077 is a spawn child of Mass Effect. Bioware games of the past were more than simply "enjoyable" they were trend setters and industry influencers. MEA and Anthem are the total opposite of that. And while DAI got GOTY (in a weak gaming year BTW) after TW3 came out DAI became a case study in how to not do side quest and how to not do an open world. okay "guy" (who talks like that? xD). the whole "oh bioware just can't make good games anymore" is nothing new or original. the fact they rebooted production two years ago has nothing to do with the fact they are taking their time now. if they were rushing the game they'd already have a release date, so far it isn't clear if there will be a release in 2020 or after. hang what? xD sunshine, i don't know why you play video games, but i do to enjoy them. i enjoyed KOTOR, i enjoyed all mass effect games (yes, inclouding andromeda, which is, in fact, a good and fun game) i am an actual fan of dragon age (which says a lot for me, since while i love a lot of things, i'm rarely a fan of them) and chances are, i will enjoy dragon age 4, regardless if you would like it or not and regardless if it will end up being a "case study" (cute phrasing there, by the way). haven't played anthem, cause i'm not into co-op, so can't comment if i find it enjoyable or not, as i have no idea. buttom line, you want to go with the doom and gloom "oh next bioware gonna fail for sure" attitude, be my guest; just don't expect to drag me into this
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Post by majesticjazz on Aug 26, 2019 3:30:07 GMT
They are not rushing to release the game cause the peoject was rebooted. Come on guy, Bioware is not trying to take the time and quality care to make this game like Rockstar, Nintendo, Naughty Dog, or CDPR does with their games. Its taking longer cause they started over. Also the fact that just being enjoyable shows that you confirm that Bioware cant hang. KOTOR and ME1 where industry wide hits and greatly critically acclaimed. Devs took aspects and features from Bioware games to put in theirs. Hell, games like Horizon as a spawn child of Mass Effect. Games like CP 2077 is a spawn child of Mass Effect. Bioware games of the past were more than simply "enjoyable" they were trend setters and industry influencers. MEA and Anthem are the total opposite of that. And while DAI got GOTY (in a weak gaming year BTW) after TW3 came out DAI became a case study in how to not do side quest and how to not do an open world. okay "guy" (who talks like that? xD). the whole "oh bioware just can't make good games anymore" is nothing new or original. the fact they rebooted production two years ago has nothing to do with the fact they are taking their time now. if they were rushing the game they'd already have a release date, so far it isn't clear if there will be a release in 2020 or after. hang what? xD sunshine, i don't know why you play video games, but i do to enjoy them. i enjoyed KOTOR, i enjoyed all mass effect games (yes, inclouding andromeda, which is, in fact, a good and fun game) i am an actual fan of dragon age (which says a lot for me, since while i love a lot of things, i'm rarely a fan of them) and chances are, i will enjoy dragon age 4, regardless if you would like it or not and regardless if it will end up being a "case study" (cute phrasing there, by the way). haven't played anthem, cause i'm not into co-op, so can't comment if i find it enjoyable or not, as i have no idea. buttom line, you want to go with the doom and gloom "oh next bioware gonna fail for sure" attitude, be my guest; just don't expect to drag me into this Well thats good for you and I'm not trying to convince you to like/dislike DA4. All I am doing is looking at the body of work that Bioware has put out recently and using that as a projection for what Bioware may do with DA4 and cross comparing that to the level of quality games that will come out possibly around the time of DA4 and what DA4 would be compared to. You make take the approach of "well I dont care what people say....I still enjoy the game". Well...what people say has an effect on what you enjoy. You enjoyed MEA but due to what other people thought, it never got SP DLC. You enjoy Anthem, but due to what other people thought, the post release for Anthem has not been full and vibrant and Bioware planned. There is a DA4 cause DAI was successful. There wont be a DA5 if DA4 does not get a solid reception and can't "hang" with the competition....regardless if you found it enjoyable or not.
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Post by colfoley on Aug 26, 2019 3:42:10 GMT
okay "guy" (who talks like that? xD). the whole "oh bioware just can't make good games anymore" is nothing new or original. the fact they rebooted production two years ago has nothing to do with the fact they are taking their time now. if they were rushing the game they'd already have a release date, so far it isn't clear if there will be a release in 2020 or after. hang what? xD sunshine, i don't know why you play video games, but i do to enjoy them. i enjoyed KOTOR, i enjoyed all mass effect games (yes, inclouding andromeda, which is, in fact, a good and fun game) i am an actual fan of dragon age (which says a lot for me, since while i love a lot of things, i'm rarely a fan of them) and chances are, i will enjoy dragon age 4, regardless if you would like it or not and regardless if it will end up being a "case study" (cute phrasing there, by the way). haven't played anthem, cause i'm not into co-op, so can't comment if i find it enjoyable or not, as i have no idea. buttom line, you want to go with the doom and gloom "oh next bioware gonna fail for sure" attitude, be my guest; just don't expect to drag me into this Well thats good for you and I'm not trying to convince you to like/dislike DA4. All I am doing is looking at the body of work that Bioware has put out recently and using that as a projection for what Bioware may do with DA4 and cross comparing that to the level of quality games that will come out possibly around the time of DA4 and what DA4 would be compared to. You make take the approach of "well I dont care what people say....I still enjoy the game". Well...what people say has an effect on what you enjoy. You enjoyed MEA but due to what other people thought, it never got SP DLC. You enjoy Anthem, but due to what other people thought, the post release for Anthem has not been full and vibrant and Bioware planned. There is a DA4 cause DAI was successful. There wont be a DA5 if DA4 does not get a solid reception and can't "hang" with the competition....regardless if you found it enjoyable or not. I wouldn't be sure of that. DA 2 wasn't exactly popular...and we got Inquisition. ME 3 had a lot of issues and controversey...and we got Andromeda. Andromeda wasn't critically acclaimed...and I'd be surprised if we didn't get another ME...though what form it will take is anyone's guess. Only game/ franchise I am unsure of its future at this point is Anthem but...for the moment...EA still seems to like BioWare and wants to give them more rope...to possibly hang themselves with.
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Post by majesticjazz on Aug 26, 2019 3:46:16 GMT
Well thats good for you and I'm not trying to convince you to like/dislike DA4. All I am doing is looking at the body of work that Bioware has put out recently and using that as a projection for what Bioware may do with DA4 and cross comparing that to the level of quality games that will come out possibly around the time of DA4 and what DA4 would be compared to. You make take the approach of "well I dont care what people say....I still enjoy the game". Well...what people say has an effect on what you enjoy. You enjoyed MEA but due to what other people thought, it never got SP DLC. You enjoy Anthem, but due to what other people thought, the post release for Anthem has not been full and vibrant and Bioware planned. There is a DA4 cause DAI was successful. There wont be a DA5 if DA4 does not get a solid reception and can't "hang" with the competition....regardless if you found it enjoyable or not. I wouldn't be sure of that. DA 2 wasn't exactly popular...and we got Inquisition. ME 3 had a lot of issues and controversey...and we got Andromeda. Andromeda wasn't critically acclaimed...and I'd be surprised if we didn't get another ME...though what form it will take is anyone's guess. Only game/ franchise I am unsure of its future at this point is Anthem but...for the moment...EA still seems to like BioWare and wants to give them more rope...to possibly hang themselves with. True
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Post by Blaze on Aug 26, 2019 4:22:52 GMT
okay "guy" (who talks like that? xD). the whole "oh bioware just can't make good games anymore" is nothing new or original. the fact they rebooted production two years ago has nothing to do with the fact they are taking their time now. if they were rushing the game they'd already have a release date, so far it isn't clear if there will be a release in 2020 or after. hang what? xD sunshine, i don't know why you play video games, but i do to enjoy them. i enjoyed KOTOR, i enjoyed all mass effect games (yes, inclouding andromeda, which is, in fact, a good and fun game) i am an actual fan of dragon age (which says a lot for me, since while i love a lot of things, i'm rarely a fan of them) and chances are, i will enjoy dragon age 4, regardless if you would like it or not and regardless if it will end up being a "case study" (cute phrasing there, by the way). haven't played anthem, cause i'm not into co-op, so can't comment if i find it enjoyable or not, as i have no idea. buttom line, you want to go with the doom and gloom "oh next bioware gonna fail for sure" attitude, be my guest; just don't expect to drag me into this Well thats good for you and I'm not trying to convince you to like/dislike DA4. All I am doing is looking at the body of work that Bioware has put out recently and using that as a projection for what Bioware may do with DA4 and cross comparing that to the level of quality games that will come out possibly around the time of DA4 and what DA4 would be compared to. You make take the approach of "well I dont care what people say....I still enjoy the game". Well...what people say has an effect on what you enjoy. You enjoyed MEA but due to what other people thought, it never got SP DLC. You enjoy Anthem, but due to what other people thought, the post release for Anthem has not been full and vibrant and Bioware planned. There is a DA4 cause DAI was successful. There wont be a DA5 if DA4 does not get a solid reception and can't "hang" with the competition....regardless if you found it enjoyable or not. cute. it's quite amusing that you treat dragon age 4 like it already failed when in reality it's not even out yet. not only that, but so far we don't even know where it's at in term of production, content, quality or otherwise. we don't even know what the "live service", that people seem to be so scared of, will entail. you claim you predict what's gonna happen based on the past, but do you really? cause from what i'v seen in the past, bioware always try to improve and learn from their mistakes; so whatever mistakes they may have had, they will learn from them and try to improve. and whether there's dragon age 5 or not (which is really premature when there's not even 4 xD) won't be based on if dragon age 4 can "hang" with the competition (seriously, who talks like you?) but rather on how it measures on it's own merits. skyrim and the backlash against dragon age 2, not only didn't stop me from enjoying dragon age 2, but didn't stop bioware from making inquisition. so again, making assumptions on a game that we know next to nothing about is premature, silly and just pointless really.
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Post by Iakus on Aug 26, 2019 4:54:40 GMT
typing that makes me think that maybe ME3 MP's loot structure was what triggered BioWare to make Anthem. Anthem is the pure result of the success of MEA3MP. If MEA3MP was a flop....Anthem would have never existed. I predicted an Anthem-like game in he future once multiplayer was announced for ME3. But did anyone listen to me? Nope.
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Post by colfoley on Aug 26, 2019 5:11:19 GMT
Anthem is the pure result of the success of MEA3MP. If MEA3MP was a flop....Anthem would have never existed. I predicted an Anthem-like game in he future once multiplayer was announced for ME3. But did anyone listen to me? Nope. Considering TOR was already at the time that wasn't exactly a bold prediction.
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Post by Gileadan on Aug 26, 2019 6:10:32 GMT
We know practically nothing about DA4 yet other than it's likely to be set in Tevinter.
We do know that DA4 Joplin was rebooted as DA4 Morrison to incorporate more "live service" (whatever that may be in this specific case - I suggest looking at other recent EA products to get an idea), and that the last three BioWare games were mostly slapped together during a soul destroying crunch. Not the last stretch to release like in most other dev studios, almost the entire game, and it showed. If that "BioWare magic" company culture doesn't change, we'll get another product with all the signs of hasty completion. And we all know how long it takes them to fix their games, if they fix things at all. Hello again banter bug, old friend...
If BioWare wishes their game to successfully compete with other AAA RPGs, as few as there are, they need to eliminate some of their glaring weaknesses in DA's game design.
- They don't know how to do open world. They keep trying and end up with single player MMO-style combat zones with respawning enemies and a few static NPCs. - Their side quests are boring, soulless busywork. Less quantity and more quality please. - That combat needs some iteration. Possibly lots of it.
Will DA4 be able to compete? Maybe. Would be nice if it could. I like getting good games.
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Post by majesticjazz on Aug 26, 2019 8:22:09 GMT
We know practically nothing about DA4 yet other than it's likely to be set in Tevinter. We do know that DA4 Joplin was rebooted as DA4 Morrison to incorporate more "live service" (whatever that may be in this specific case - I suggest looking at other recent EA products to get an idea), and that the last three BioWare games were mostly slapped together during a soul destroying crunch. Not the last stretch to release like in most other dev studios, almost the entire game, and it showed. If that "BioWare magic" company culture doesn't change, we'll get another product with all the signs of hasty completion. And we all know how long it takes them to fix their games, if they fix things at all. Hello again banter bug, old friend... If BioWare wishes their game to successfully compete with other AAA RPGs, as few as there are, they need to eliminate some of their glaring weaknesses in DA's game design. - They don't know how to do open world. They keep trying and end up with single player MMO-style combat zones with respawning enemies and a few static NPCs. - Their side quests are boring, soulless busywork. Less quantity and more quality please. - That combat needs some iteration. Possibly lots of it. Will DA4 be able to compete? Maybe. Would be nice if it could. I like getting good games. You bring up some good points: Open World - This is an area Bioware struggles with since DAI. Their version of open world is a MMO like areas with telephone pole NPCs just standing there. Think Val Royeaux in DAI and just compare that to Novigrad in TW3. I am skeptical that they can lock in something like Tevinter and have it be life like on par with something like Night City in CP2077. Their version of open worlds is still stuck in the early 2000s concept, not 2019 and beyond concept. Even worlds like AC Odyssey and AC Origins were more dense and had more emergent gameplay than DAI, Anthem and MEA Side Quest - The sore thumb of DAI and its fetch quest (remember Hinterlands?). Again, this is something that all games still struggle with but most games are getting better and better and if Anthem is to judge by, Bioware still struggles while the industry improves. I imagine CP2077 will raise the bar even higher. And one thing you didnt mention.... ....Player Choice - Once again Bioware is stuck in a early 2000s concept where choice is black and white with a slight tilt towards favoring the "good" choices. Games like TW3, AC Odyssey and Im sure The Outer Worlds/CP2077 has raised the bar in this department. Many games are going in the "grey" direction. Not grim dark but in a direction where the right choice or best choice isnt always so clear. This makes games feel more mature and less elementary. The Outer Worlds and CP2077 will no doubt raise the bar in this department and Bioware has not shown that they can compete in this department.
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Post by Hanako Ikezawa on Aug 26, 2019 8:35:20 GMT
Player Choice Games like AC Odyssey has raised the bar in this department.
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Post by Andraste_Reborn on Aug 26, 2019 8:44:49 GMT
Player Choice Games like AC Odyssey has raised the bar in this department. I know we shouldn't post quotes with gifs in them, but the idea that a game where your character is forced to have a heterosexual relationship and a baby in one of the DLCs raised the bar for player choice is just too ludicrous not to repeat Hanako's excellent reaction. (I am so, so glad I did not end up buying it. Maybe I'll pick it up on sale some day and skip the DLC and pretend that it never happened.)
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Gileadan
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Post by Gileadan on Aug 26, 2019 9:00:47 GMT
While the Legacy of the First Blade DLC indeed made the baffling and awkward choice to make a relationship including parenthood mandatory, a plot that only barely worked even for my family-oriented nice Alexios and not at all for my girlfriend's "Screw that"-Sparta Kick-Kassandra, overall Assassin's Creed Odyssey features quite a lot of player choice. When was the last time in a BioWare game you could talk to the antagonist and then let them go instead of fighting them? I'm no big AC fan by any measure, but BioWare might want to take a good look at the polish and support Odyssey received.
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Post by Blaze on Aug 26, 2019 13:39:59 GMT
I predicted an Anthem-like game in he future once multiplayer was announced for ME3. But did anyone listen to me? Nope. Considering TOR was already at the time that wasn't exactly a bold prediction. woah, not cool! you just go about robbing somebody from the ability to go about saying "i told you so", using logic no less. shame on you! Player Choice Games like AC Odyssey has raised the bar in this department. it's like he is trying too hard or something. I know we shouldn't post quotes with gifs in them, but the idea that a game where your character is forced to have a heterosexual relationship and a baby in one of the DLCs raised the bar for player choice is just too ludicrous not to repeat Hanako's excellent reaction. (I am so, so glad I did not end up buying it. Maybe I'll pick it up on sale some day and skip the DLC and pretend that it never happened.) yeah, i really enjoyed odyssey and all but player's choice? even in the vanilla game it boils down to two choices: either you manage save your family or you don't. with failing to save your family being the canon. heck, even in legacy of the first blade DLC, as fun as it was to play (for me it was, anyway) the DLC doesn't even acknoledge on of the two choices you made in the main game; it just acts as if the canon choice happened regardless of which of the paths you took in the main game. this game have the bare minimum of player choice and most of the time none at all, saying it's raised the bar? yeah...
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Post by Iakus on Aug 26, 2019 15:08:32 GMT
I predicted an Anthem-like game in he future once multiplayer was announced for ME3. But did anyone listen to me? Nope. Considering TOR was already at the time that wasn't exactly a bold prediction. TOR is a straight-up MMO. Which, oddly, has a considerable amount of solo content and dialogue. Anthem is like it's evil opposite.
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Post by colfoley on Aug 26, 2019 18:50:56 GMT
Only thing I really want to know is if bio is using other games for its combat inspiration (hint to any devs which may be reading )
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Post by LukeBarrett on Aug 26, 2019 18:55:10 GMT
Only thing I really want to know is if bio is using other games for its combat inspiration (hint to any devs which may be reading ) Are you asking specifically or generally?
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Post by colfoley on Aug 26, 2019 18:58:10 GMT
Only thing I really want to know is if bio is using other games for its combat inspiration (hint to any devs which may be reading ) Are you asking specifically or generally? ...both? ( i am honestly shocked I got any answer at all but it's something I want to ask when we get an actual official announcement considering I wouldn't have thought anyone could talk about these things until then. ) A. Specifically I always wanted to know if you could switch between melee and ranged combat... and how would that be achieved. B. Generally: what games are bioware looking at for inspiration that way I might pick them up if i'm in a game hole.
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Post by LukeBarrett on Aug 26, 2019 22:05:30 GMT
Are you asking specifically or generally? ...both? ( i am honestly shocked I got any answer at all but it's something I want to ask when we get an actual official announcement considering I wouldn't have thought anyone could talk about these things until then. ) A. Specifically I always wanted to know if you could switch between melee and ranged combat... and how would that be achieved. B. Generally: what games are bioware looking at for inspiration that way I might pick them up if i'm in a game hole. Personally I play pretty much every HD big release that comes out (I'll be playing Control and Astral Chain this weekend and Path of Exile and MHW:Iceborne the next couple weeks). I don't finish them all because that would be impossible given my time frames.
If you're just looking for recommendations it would depend on your tastes really. Also, while I'm already posting there seems to be some weird assumption here that A game being high quality means that it's fun to play. There are definitely games that are objectively good that aren't very fun to play for some people and likewise you can really enjoy games that are not technically amazing.
As for combat styles it's easy to design a system that makes sense to have both - animating it in a way that looks reasonable and doesn't feel clunky is a different story. There is always a hard debate about animation looking good/realistic vs. the game feeling smooth. If you get the chance, play any game that feels good to move around and stare at your feet while you're doing combat or doing hard turns and watch how they slide all over the place.
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