Hrungr
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Post by Hrungr on Sept 17, 2019 17:08:58 GMT
What is next for Anthemblog.bioware.com/2019/09/17/what-is-next-for-anthem/by Author -Chad RobertsonPosted on - September 17, 2019 Hello Freelancers, We’re nearing the end of the Cataclysm, so I wanted to talk about what’s coming for Anthem. First, I’m proud of our team for creating a fun new experience for our players. It represents the largest post-launch update that we’ve delivered so far. We were humbly excited by the increase in player engagement we’ve seen with the Cataclysm. The team and I appreciate the response and support — it is what keeps us motivated to continue to improve Anthem. Those of you in our player community that played on our Public Test Server gave us valuable feedback from your play that we used to influence our changes to the game. PTS is an invaluable tool we will leverage for future updates with Anthem. Some of the changes made to the Cataclysm based on your input were: • Combat balancing improvements • Adjustments for minor-to-major crystal economy • Additional types of reward crates, providing more player choice • UX tips in load screens to better explain Cataclysm mechanics • Final Score Banners to show how much score was gained from playing on higher difficulties So what’s next for Anthem? We hear your concerns on core issues in Anthem and are acting on it. Those systems require a more thorough review and re-working versus quick fixes. We’ve got a team working on that now, and early results are promising. In order to address these long-range plans, we are moving away from the Acts structure for updates. Instead, we have additional seasonal updates planned for this year that we think players will enjoy. These events will deliver challenges and chases similar to what you’ve seen, and are built around some fun themes we’re bringing to the game. As I’ve said previously, we want to be transparent with you that we know more work needs to be done to make Anthem better. We also want to ensure we’re backing up our words with a great game you can play. So I don’t have any news today to share about the long-term changes we are bringing to Anthem. What I can say is that we will continue to engage with you, our community, through PTS when we can show you what is coming. Stronger together! Chad Head of Live Service
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Post by SirSourpuss on Sept 17, 2019 17:20:43 GMT
So I don’t have any news today Great. Inspiring.
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correctamundo
N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
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Post by correctamundo on Sept 17, 2019 17:51:41 GMT
Looking forward to the rest of this years seasons and beyond of course. But first let's finish Vara again and again.
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Post by biggydx on Sept 17, 2019 20:02:24 GMT
This is somewhat strange. Transparencies fine and all, but as it stands right now, the game needs permanent (and replayable) fixtures to help improve the amount of content players have access to. Seasonal events will likely continue to make players feel like they're always under a time restriction. That said, it doesn't seem like this game will be going anywhere anytime soon, so it's up to them how they intend to make it work.
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Post by saandrig on Sept 17, 2019 20:06:47 GMT
Obviously some shuffling in the vision has happened.
No more Acts, which confirms they had nothing on that front since launch and the Cataclysm is the only big update they worked on thus far and it started from scratch somewhere in May.
The game is moving to an event based rotation, just like they did for SWTOR. Can I say "called it"? 😋
Does that mean no more story? Is everything now going to be a loop of Cataclysm type activities?
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Post by bigbad on Sept 17, 2019 20:37:54 GMT
Welcome to maintenance mode.
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Post by shinobiwan on Sept 17, 2019 20:38:00 GMT
Tl;dr - we can’t tell you what we’re doing, but we can tell you what we aren’t doing, which is what we previously told you we were going to do.
Nice transparency, Bioware.
Inb4 next seasonal event is return of Elysian chests.
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Post by Energizer Bunny 211 on Sept 17, 2019 21:25:40 GMT
I'll be upset if they don't continue the story, as I think we all will
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Post by bladefist on Sept 17, 2019 22:44:55 GMT
But, but what about my story...
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Post by bladefist on Sept 17, 2019 22:48:55 GMT
Tl;dr - we can’t tell you what we’re doing, but we can tell you what we aren’t doing, which is what we previously told you we were going to do. Nice transparency, Bioware. Inb4 next seasonal event is return of Elysian chests. Was this confirmed? I'm looking forward to the common crafting materials and javelin parts!!!
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Post by XCPTNL on Sept 17, 2019 23:21:28 GMT
I'll be upset if they don't continue the story, as I think we all will I'm not. To be honest I wish they wouldn't have started with a story that is only mediocre to begin with and instead had focused on core gameplay mechanics. OR do a really good story AND good mechanics. But we got the worst of both worlds: they didn't have time to make either one really good. Personally I don't care about the story at all. Actually, even after like 1000 hours in this game I still have no idea what a/the cenotaph actually is even though I have heard that word hundreds of times. I still don't really understand what the cataclysm is, how it happens or why people like The Monitor or Vara get turned into supersized monsters. Or what's up with relics, echoes, fragments. For me it's just "this needs to be done" (and it's too repetitive and boring). I guess I could understand most of the story if I payed more attention or read all the codex stuff which is something I never do. I may watch countless videos about gameplay mechanics, builds or stategies - but I haven't read a single codex entry I think. In games like this I only care about optimizing builds, getting stronger all the time, maybe minmaxing and have fun. That being said quite a lot of players expected a good story and are not the typical "looter shooter playerbase" because it is Bioware - and I don't blame these players for being severely disappointed in the story they got and what has come since...
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Post by apollexander on Sept 18, 2019 2:00:24 GMT
we are moving away from the Acts structure for updates. We are moving away from Anthem.
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correctamundo
N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
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A thousand and then some.
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Post by correctamundo on Sept 18, 2019 4:20:37 GMT
Obviously some shuffling in the vision has happened. No more Acts, which confirms they had nothing on that front since launch and the Cataclysm is the only big update they worked on thus far and it started from scratch somewhere in May. The game is moving to an event based rotation, just like they did for SWTOR. Can I say "called it"? 😋 Does that mean no more story? Is everything now going to be a loop of Cataclysm type activities? Except of course there is story in the cataclysm. Which means loop of cataclysm activities will be more and more story. But hey, why waste your time being honest? 😉
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Post by saandrig on Sept 18, 2019 5:16:08 GMT
Obviously some shuffling in the vision has happened. No more Acts, which confirms they had nothing on that front since launch and the Cataclysm is the only big update they worked on thus far and it started from scratch somewhere in May. The game is moving to an event based rotation, just like they did for SWTOR. Can I say "called it"? 😋 Does that mean no more story? Is everything now going to be a loop of Cataclysm type activities? Except of course there is story in the cataclysm. Which means loop of cataclysm activities will be more and more story. But hey, why waste your time being honest? 😉 It absolutely doesn't mean or guarantee "more story". A Cataclysm type activity is chasing the loot carrot with timers and scoreboards. It can be delivered with as much intro as "Hey, check that area, Lancer". But for the starved Anthem fans, I guess that will count as story too 😁
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N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
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Post by correctamundo on Sept 18, 2019 6:08:04 GMT
Except of course there is story in the cataclysm. Which means loop of cataclysm activities will be more and more story. But hey, why waste your time being honest? 😉 It absolutely doesn't mean or guarantee "more story". A Cataclysm type activity is chasing the loot carrot with timers and scoreboards. It can be delivered with as much intro as "Hey, check that area, Lancer". But for the starved Anthem fans, I guess that will count as story too 😁 Yep I guess dishonesty suits you just fine then. But why go with truth and honesty while on a hate spree right?
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Post by saandrig on Sept 18, 2019 6:35:24 GMT
It absolutely doesn't mean or guarantee "more story". A Cataclysm type activity is chasing the loot carrot with timers and scoreboards. It can be delivered with as much intro as "Hey, check that area, Lancer". But for the starved Anthem fans, I guess that will count as story too 😁 Yep I guess dishonesty suits you just fine then. But why go with truth and honesty while on a hate spree right? You again go into white knight rage mode for absolutely zero reason. Did you even register at all that I put my story comment as a question? Not a statement. As in - I wonder if it can turn out like this. Explain the dishonesty and hate spree. Or did the question hit too close to home?
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Post by PillarBiter on Sept 18, 2019 6:58:47 GMT
The no more Acts really hits close to home. This is basically admitting they had nothing planned for this to begin with and were lying to our faces. Also, the acts were what I was actually looking forward to, not grindfest events with meagre unresolved stories.
But what stings the most is how casually they say that they've axed the acts. Like it was not something people would like anyway. Pfft, not that I had any hope left for bioware as a company, but it turns out they haven't changed one bit (or, learned anything) since the launch after all. Who would've thought?
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Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
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Post by correctamundo on Sept 18, 2019 7:06:02 GMT
Yep I guess dishonesty suits you just fine then. But why go with truth and honesty while on a hate spree right? You again go into white knight rage mode for absolutely zero reason. Did you even register at all that I put my story comment as a question? Not a statement. As in - I wonder if it can turn out like this. Explain the dishonesty and hate spree. Or did the question hit too close to home? Since the cataclysm includes story your "question" is entirely redundant. By definition then, more cataclysm typ activities includes more story. Claiming, or suggesting, that it does not based on the evidence presented would be dishonest yes.
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Post by saandrig on Sept 18, 2019 7:18:23 GMT
You again go into white knight rage mode for absolutely zero reason. Did you even register at all that I put my story comment as a question? Not a statement. As in - I wonder if it can turn out like this. Explain the dishonesty and hate spree. Or did the question hit too close to home? Since the cataclysm includes story your "question" is entirely redundant. By definition then, more cataclysm typ activities includes more story. Claiming, or suggesting, that it does not based on the evidence presented would be dishonest yes. And you again try to twist the question to serve your narrative. Where did I ever said the (possible) updates will be a Cataclysm? Where did the Bioware dude said it (hint - he didn't). He talked about "events", which is as vague as it can be. From which, and based exactly on the devs record pre- and post-Anthem, I wondered if it will end up with just the Cata activities (as in timer and scoreboard), but not a full Cataclysm as we got. Which, again, brings us to "will there be a story at all?". If you haven't suffered the SWTOR treatment, you probably won't understand though.
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Post by XCPTNL on Sept 18, 2019 7:20:50 GMT
The no more Acts really hits close to home. This is basically admitting they had nothing planned for this to begin with and were lying to our faces. Also, the acts were what I was actually looking forward to, not grindfest events with meagre unresolved stories. But what stings the most is how casually they say that they've axed the acts. Like it was not something people would like anyway. Pfft, not that I had any hope left for bioware as a company, but it turns out they haven't changed one bit (or, learned anything) since the launch after all. Who would've thought? Actually I think, in this case, they might have a good picture about what they are going to do and just won't tell more. Why do I think that? Because I'm sure they have a lot of data for analysis about the cataclysm and as far as I can tell it was pretty successful overall and they seem happy with it - and I think it might be the reason to cancel acts that might have been very time- and cost-consuming and instead they will focus more on actually fixing what is broken or reworking what needs an overhaul and then continue with more events. Maybe some more story as well but this game for sure will never go as deep as some of their other titles. Obviously I can't be sure and have no insider knowledge of any kind but I'm still sure that this is the main reason (getting feedback, increased player numbers...). I mean I know a lot of people who haven't even talked to Harken ONCE (as in they didn't even see there's some story missions) and just played the Cataclysm itself all the time and Bioware probably has data about things like this as well...
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correctamundo
N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
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Prime Likes: They never liked me! No one likes me!
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Post by correctamundo on Sept 18, 2019 7:33:45 GMT
Obviously some shuffling in the vision has happened. No more Acts, which confirms they had nothing on that front since launch and the Cataclysm is the only big update they worked on thus far and it started from scratch somewhere in May. The game is moving to an event based rotation, just like they did for SWTOR. Can I say "called it"? 😋 Does that mean no more story? Is everything now going to be a loop of Cataclysm type activities?Well I guess cataclysm type activities doesn't really mean cataclysm type activities. Go figure.
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Post by Gileadan on Sept 18, 2019 7:45:37 GMT
A remarkably noncommittal announcement showing little confidence in the product and its future, but not surprising given how many of their previous announcements/"roadmaps" got axed mere weeks later. They must have totally overestimated their ability to create new content in the past and so don't dare to announce anything substantial anymore, since they don't trust themselves to actually deliver it.
Further story episodes seem to have been dropped in favour of "challenges and chases", i.e. time limited recurring enemy activities with special rewards like the Cataclysm. I may have been spoiled by another loot-shooter, but that doesn't seem to be much to look forward to. Of course your mileage may vary.
Anthem really had potential, but I think it's getting a bit late to start turning things around. Given how solo unfriendly the game is it really depends on having a healthy player base, more so than others of its kind that allow you to play alone as the host, and with announcements like that, I don't see it getting there any time soon.
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Post by saandrig on Sept 18, 2019 7:51:30 GMT
Obviously some shuffling in the vision has happened. No more Acts, which confirms they had nothing on that front since launch and the Cataclysm is the only big update they worked on thus far and it started from scratch somewhere in May. The game is moving to an event based rotation, just like they did for SWTOR. Can I say "called it"? 😋 Does that mean no more story? Is everything now going to be a loop of Cataclysm type activities?Well I guess cataclysm type activities doesn't really mean cataclysm type activities. Go figure. Yes, it doesn't mean a Cataclysm. Just throwing it in there, since you still try to avoid admitting it 😀 Otherwise by your logic, any puzzle is a Cataclysm, since Cataclysm type activity=Cataclysm. If I meant that, I would have said "a loop of Cataclysms". But you just have to be dishonest and jump the hate spree, don't you? 😂
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Post by PillarBiter on Sept 18, 2019 8:04:01 GMT
Well I guess cataclysm type activities doesn't really mean cataclysm type activities. Go figure. Yes, it doesn't mean a Cataclysm. Just throwing it in there, since you still try to avoid admitting it 😀 Otherwise by your logic, any puzzle is a Cataclysm, since Cataclysm type activity=Cataclysm. If I meant that, I would have said "a loop of Cataclysms". But you just have to be dishonest and jump the hate spree, don't you? 😂 Nothing gets his juices flowing like a zealouty twisting of words.
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✜ Theorymancer
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Jan 16, 2020 14:58:38 GMT
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PillarBiter
2,366
January 2017
pillarbiter
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
PillarBiter
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Post by PillarBiter on Sept 18, 2019 8:06:34 GMT
The no more Acts really hits close to home. This is basically admitting they had nothing planned for this to begin with and were lying to our faces. Also, the acts were what I was actually looking forward to, not grindfest events with meagre unresolved stories. But what stings the most is how casually they say that they've axed the acts. Like it was not something people would like anyway. Pfft, not that I had any hope left for bioware as a company, but it turns out they haven't changed one bit (or, learned anything) since the launch after all. Who would've thought? Actually I think, in this case, they might have a good picture about what they are going to do and just won't tell more. Why do I think that? Because I'm sure they have a lot of data for analysis about the cataclysm and as far as I can tell it was pretty successful overall and they seem happy with it - and I think it might be the reason to cancel acts that might have been very time- and cost-consuming and instead they will focus more on actually fixing what is broken or reworking what needs an overhaul and then continue with more events. Maybe some more story as well but this game for sure will never go as deep as some of their other titles. Obviously I can't be sure and have no insider knowledge of any kind but I'm still sure that this is the main reason (getting feedback, increased player numbers...). I mean I know a lot of people who haven't even talked to Harken ONCE (as in they didn't even see there's some story missions) and just played the Cataclysm itself all the time and Bioware probably has data about things like this as well... You still seem to have faith in Bioware. I don't. If you read the blog carefully, nothing is stated for release beyond this year. THAT is terrifying. THAT means they have no plan (well, unless you count bug fixes and recycled content that they mistakenly think people want as a plan...).
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