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29,820
colfoley
15,966
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Nov 11, 2019 21:08:47 GMT
So did the two Elite Faction Missions of the day. Both of them were actually quite fun as long as I stayed patient.
On the first attempt I got cornered...and then sniped...in the water tower of sorts place. Second attempt I did something I rarely ever do...I stck to the perimeter instead of specifically looking for the high ground and very....slowly...whittled down the mooks in and around the base. After dodging people for the next few minutes the ground drones finally came out ao I went into the base. (Probably) used up way too much C4 on a turret. And then it occured to me...the drones were in the perimeter i was inside...so there wasn't anything to really stop me from extracting the prisoner. So I did, had to kill a couple of the guards on the way ot.... but it worked. I got him out cackling all the way.
Seonc mission took me to the island off Sinking Country which I had been to before...sort of. Accidentally fell into the surf which forced me to swim around the other side of the island and then back up on the bank, blew the genny, slowly made my way to the sniper tower. I got into an interesting moment with one of the ground drones. I would empty a clip into the thing and then I would throw an EMP grenade at the thing. This rinse washed and repeated until I killed the thing...then the actual computer hacking went very smoothly. It was in a bunker and only helicopters came to me so there was no real threat.
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inherit
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Sept 25, 2023 10:24:06 GMT
29,820
colfoley
15,966
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Nov 12, 2019 23:12:33 GMT
So lets see here. Oh yeah I continued on with the story. Actually I (sort of?) finished the Paula Madera part of the story. Her I like. If I didn't know Nomad had someone waiting for him at home there would perhaps be a bit of shippiness there. More drama with Skell and what exactly is going on with Project Deus, which Cole apparently wants to turn into Minority Report...or something (at least that is where I think they're going with this). But who knows, just a lot of more fascinating layers developping here, Skell is clearly a deeply troubled individual. I also met Ito's brother which was a very cool turn of fate. As far as the missions and the combat itself...lets see. Started off trying to do some of the challenges for the Field Medic...up to level 7. The mission to extract Paula was actually much easier then I would've thought it would. Only two Wolves came after me. I also visited the Auroa parliment which was quite cool and then outside this one area I set up a sniper perch on the roof of the house like 400 meters away. Didn't do too much though since an Azrael spoiled the party. Finished up at the Auroa hospital and I had to go kill a bunch of people in there. This was dramatically unspecific wasn't it.  But alas they had the server maintneance last night so I couldn't continue.
|
|
correctamundo
N5
   
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,830 Likes: 5,270
inherit
Dr Obfuscate
807
0
Aug 31, 2023 12:17:06 GMT
5,270
correctamundo
Don't knock the little winds. They're important - for morale.
2,830
August 2016
correctamundo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
|
Post by correctamundo on Nov 13, 2019 18:20:59 GMT
So lets see here. Oh yeah I continued on with the story. Actually I (sort of?) finished the Paula Madera part of the story. Her I like. If I didn't know Nomad had someone waiting for him at home there would perhaps be a bit of shippiness there. More drama with Skell and what exactly is going on with Project Deus, which Cole apparently wants to turn into Minority Report...or something (at least that is where I think they're going with this). But who knows, just a lot of more fascinating layers developping here, Skell is clearly a deeply troubled individual. I also met Ito's brother which was a very cool turn of fate. As far as the missions and the combat itself...lets see. Started off trying to do some of the challenges for the Field Medic...up to level 7. The mission to extract Paula was actually much easier then I would've thought it would. Only two Wolves came after me. I also visited the Auroa parliment which was quite cool and then outside this one area I set up a sniper perch on the roof of the house like 400 meters away. Didn't do too much though since an Azrael spoiled the party. Finished up at the Auroa hospital and I had to go kill a bunch of people in there. This was dramatically unspecific wasn't it.  But alas they had the server maintneance last night so I couldn't continue. Only two wolves when doing the carrying part?  I had like twelve...  And I'm not handy with handguns for some reason.
As for me and story Rosebud and Flycatcher are dead. Silverback next before going into the wolves den for real.
Last patch has done wonders for stability and a number of glitches for me.
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inherit
1033
0
Sept 25, 2023 10:24:06 GMT
29,820
colfoley
15,966
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
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Post by colfoley on Nov 13, 2019 18:27:55 GMT
So lets see here. Oh yeah I continued on with the story. Actually I (sort of?) finished the Paula Madera part of the story. Her I like. If I didn't know Nomad had someone waiting for him at home there would perhaps be a bit of shippiness there. More drama with Skell and what exactly is going on with Project Deus, which Cole apparently wants to turn into Minority Report...or something (at least that is where I think they're going with this). But who knows, just a lot of more fascinating layers developping here, Skell is clearly a deeply troubled individual. I also met Ito's brother which was a very cool turn of fate. As far as the missions and the combat itself...lets see. Started off trying to do some of the challenges for the Field Medic...up to level 7. The mission to extract Paula was actually much easier then I would've thought it would. Only two Wolves came after me. I also visited the Auroa parliment which was quite cool and then outside this one area I set up a sniper perch on the roof of the house like 400 meters away. Didn't do too much though since an Azrael spoiled the party. Finished up at the Auroa hospital and I had to go kill a bunch of people in there. This was dramatically unspecific wasn't it.  But alas they had the server maintneance last night so I couldn't continue. Only two wolves when doing the carrying part?  I had like twelve...  And I'm not handy with handguns for some reason.
As for me and story Rosebud and Flycatcher are dead. Silverback next before going into the wolves den for real.
Last patch has done wonders for stability and a number of glitches for me. you mean the one that popped yesterday?
|
|
correctamundo
N5
   
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,830 Likes: 5,270
inherit
Dr Obfuscate
807
0
Aug 31, 2023 12:17:06 GMT
5,270
correctamundo
Don't knock the little winds. They're important - for morale.
2,830
August 2016
correctamundo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
|
Post by correctamundo on Nov 13, 2019 20:09:30 GMT
Only two wolves when doing the carrying part?  I had like twelve...  And I'm not handy with handguns for some reason.
As for me and story Rosebud and Flycatcher are dead. Silverback next before going into the wolves den for real.
Last patch has done wonders for stability and a number of glitches for me. you mean the one that popped yesterday? Yup.
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inherit
1033
0
Sept 25, 2023 10:24:06 GMT
29,820
colfoley
15,966
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
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Post by colfoley on Nov 13, 2019 20:11:01 GMT
you mean the one that popped yesterday? Yup. cool. It was dling last night at the last moment instead of all night so I was *forced* to play Madden instead.
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inherit
1033
0
Sept 25, 2023 10:24:06 GMT
29,820
colfoley
15,966
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
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Post by colfoley on Nov 14, 2019 23:39:13 GMT
So this game is getting better and better with each patch.
Picking up where I left off to look for Paula's husband which took me right to the Eternity Center. Which was fun. Actually had some good sight lines over looking the place which gave me a good opprotunity to do what I do best. So after slaughtering pretty much everyone in sight with my Barret, including a weird situation where it seemed the goons were crawling up a sheer wall...which made a better sniping position actually...I took care of the heavies...and then got stuck. So the intel pointed me to the 'basement' but I could not find the 'down'. So I went all over the place looking for it. On the sort of entrance in front, on some control towers around the base which was protected by drones and comms people...and then I went to go online looking for the hint...and sure enough it was just in the side of the place, so I just missed it...stairs...leading straight down. The resolution to that quest was a little typical but still well done.
Then onto the other branch of Skell wanting me to look into stuff to convert Madera. Went off to look for information on who bombed the Skell lab in Infinity. Boy was that...interesting...Ito was being a little on the cagey side which sent Nomad off to further investigation. And through a little Skell checkpoint then hunted down more collectibles which led to...Ghost Story, which is a treassure lead and then I got off to Polaris labs. Which was already being attacked.
Fun fact here I decided to craft the Mk. 48...the first LMG I've done. I will say about the tiered loot is it does tend to do what they said it was going to do...and push one outside their comfort zone. It was epic squeezing off a few rounds and watching them just knock back...but both LMGs and SMGs tend to be real ammo hogs.
Which leads to my thoughts on this patch. Haven't noticed too much different yet but I like what I have noiticed. Apparently the garage in a bivouac now starts with something in it, don't know if I can change it. And I was quite surprised crawling around Polaris labs...one of the Sentinel people chucked a grenade at me! I avoided it easily, and I am a bit reticient about the AI getting tougher...but I approve.
|
|
correctamundo
N5
   
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,830 Likes: 5,270
inherit
Dr Obfuscate
807
0
Aug 31, 2023 12:17:06 GMT
5,270
correctamundo
Don't knock the little winds. They're important - for morale.
2,830
August 2016
correctamundo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
|
Post by correctamundo on Nov 15, 2019 12:51:01 GMT
So this game is getting better and better with each patch. Picking up where I left off to look for Paula's husband which took me right to the Eternity Center. Which was fun. Actually had some good sight lines over looking the place which gave me a good opprotunity to do what I do best. So after slaughtering pretty much everyone in sight with my Barret, including a weird situation where it seemed the goons were crawling up a sheer wall...which made a better sniping position actually...I took care of the heavies...and then got stuck. So the intel pointed me to the 'basement' but I could not find the 'down'. So I went all over the place looking for it. On the sort of entrance in front, on some control towers around the base which was protected by drones and comms people...and then I went to go online looking for the hint...and sure enough it was just in the side of the place, so I just missed it...stairs...leading straight down. The resolution to that quest was a little typical but still well done. Then onto the other branch of Skell wanting me to look into stuff to convert Madera. Went off to look for information on who bombed the Skell lab in Infinity. Boy was that...interesting...Ito was being a little on the cagey side which sent Nomad off to further investigation. And through a little Skell checkpoint then hunted down more collectibles which led to...Ghost Story, which is a treassure lead and then I got off to Polaris labs. Which was already being attacked. Fun fact here I decided to craft the Mk. 48...the first LMG I've done. I will say about the tiered loot is it does tend to do what they said it was going to do...and push one outside their comfort zone. It was epic squeezing off a few rounds and watching them just knock back...but both LMGs and SMGs tend to be real ammo hogs. Which leads to my thoughts on this patch. Haven't noticed too much different yet but I like what I have noiticed. Apparently the garage in a bivouac now starts with something in it, don't know if I can change it. And I was quite surprised crawling around Polaris labs...one of the Sentinel people chucked a grenade at me! I avoided it easily, and I am a bit reticient about the AI getting tougher...but I approve. The bivouac garage will load with what you used last time automatically, if you go into the garage and chose something different manually you will override it. Did you give Daigoroh his just dessert? Oh and the emerging bioweapon story looks really promising! Some hot shots! Meat shield.
I'm dreaming of a white christmas...
The (MC) Black panther.
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1033
0
Sept 25, 2023 10:24:06 GMT
29,820
colfoley
15,966
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
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Post by colfoley on Nov 15, 2019 23:31:05 GMT
correctamundoBioweapon?! :eek: And yeah I think I gave the male Ito a piece of my mind...by poking him in the ribs. So yeah I wrapped up all the stuff with Paula finally. Probably my favorite sequence of the game so far. I really like Paula. (I even am shipping her and Nomad even though I KNOW I SHOULDN'T) And it was a quick little bit with Ito, just had to talk with him, hijack a truck...then get the truck unstuck on a rock...and then move on. Then what followed was one of the neatest and craziest missions ever. Paula was backseat on an gunship where I was going around blowing up her batteries and servers containing her work. Helicopter with rockets blowing the crap out of everything from the air...it was cool. It also became some of Auroa's greatest hits as I actually overflew (and bombed) mission areas that I have done before like the one port with that one boat and the Fuel Storage Depot. And Assembly Hall Omega 02, where the blueprint for the Barret was. I got to an area that apparently I have NOT done, Outpost Red Weasel, and I got way too cute. I didn't want to get into any duels or firefights so I tried to get point blank range on the first server...and a bit too point blank as I crashed into the side of the tent and...yeah. THEN an bombing mission turned into the fight of my life. Paula went down almost immedietly (though it let me heal her) and the whole base was already alerted to me. I had to fight through the area with little in the regards of tactics or planning, beyond healing, ducking for cover when I could, and planning out who to kill. Perhaps coincedentally though I had an LMG...which was pretty awesome. I did get the two servers, dodging Snipers the whole way, and then got Paula up and the game then forced me to steal a helo. But I did have a blast. So... I think I am finally starting to buy into the story fully and it being a good thing that they decided to add more story into the game then in Wildlands. I am curious to see if there is any payoff for this (in the main story or DLC), but I think the main themes of the game are being enforced enough to actually make me confident that they ARE themes. Basically people fucking up in a fucked up world.
So as it turns out the Outcasts and the Ito's were responsible for blowing up a building...which had people in it. It was rather nicely executed to the point where I do believe they had bad information (who gave it to them hmmm) and I believe they were regretful over the whole episode to their credit. But you just have everyone on this damn island seems to be carrying around a lot of regret and making mistakes. And it should be funny that Skell was driving to make his mistakes because the Outcasts made their mistakes which probably also led to Paula jumping ship because of Skell's growing concern and millitarism. The whole thing is borderline Bioshockien without the Would you Kindly bits. It is also telling that this was kind of a sub theme of Ace Combat 7.
Needless to say there is a lot of potential for this game and the more I see the more I think the reviewers/ general public were nuts.
|
|
correctamundo
N5
   
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,830 Likes: 5,270
inherit
Dr Obfuscate
807
0
Aug 31, 2023 12:17:06 GMT
5,270
correctamundo
Don't knock the little winds. They're important - for morale.
2,830
August 2016
correctamundo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
|
Post by correctamundo on Nov 15, 2019 23:50:57 GMT
correctamundo Bioweapon?! :eek: And yeah I think I gave the male Ito a piece of my mind...by poking him in the ribs. So yeah I wrapped up all the stuff with Paula finally. Probably my favorite sequence of the game so far. I really like Paula. (I even am shipping her and Nomad even though I KNOW I SHOULDN'T) And it was a quick little bit with Ito, just had to talk with him, hijack a truck...then get the truck unstuck on a rock...and then move on. Then what followed was one of the neatest and craziest missions ever. Paula was backseat on an gunship where I was going around blowing up her batteries and servers containing her work. Helicopter with rockets blowing the crap out of everything from the air...it was cool. It also became some of Auroa's greatest hits as I actually overflew (and bombed) mission areas that I have done before like the one port with that one boat and the Fuel Storage Depot. And Assembly Hall Omega 02, where the blueprint for the Barret was. I got to an area that apparently I have NOT done, Outpost Red Weasel, and I got way too cute. I didn't want to get into any duels or firefights so I tried to get point blank range on the first server...and a bit too point blank as I crashed into the side of the tent and...yeah. THEN an bombing mission turned into the fight of my life. Paula went down almost immedietly (though it let me heal her) and the whole base was already alerted to me. I had to fight through the area with little in the regards of tactics or planning, beyond healing, ducking for cover when I could, and planning out who to kill. Perhaps coincedentally though I had an LMG...which was pretty awesome. I did get the two servers, dodging Snipers the whole way, and then got Paula up and the game then forced me to steal a helo. But I did have a blast. So... I think I am finally starting to buy into the story fully and it being a good thing that they decided to add more story into the game then in Wildlands. I am curious to see if there is any payoff for this (in the main story or DLC), but I think the main themes of the game are being enforced enough to actually make me confident that they ARE themes. Basically people fucking up in a fucked up world.
So as it turns out the Outcasts and the Ito's were responsible for blowing up a building...which had people in it. It was rather nicely executed to the point where I do believe they had bad information (who gave it to them hmmm) and I believe they were regretful over the whole episode to their credit. But you just have everyone on this damn island seems to be carrying around a lot of regret and making mistakes. And it should be funny that Skell was driving to make his mistakes because the Outcasts made their mistakes which probably also led to Paula jumping ship because of Skell's growing concern and millitarism. The whole thing is borderline Bioshockien without the Would you Kindly bits. It is also telling that this was kind of a sub theme of Ace Combat 7.
Needless to say there is a lot of potential for this game and the more I see the more I think the reviewers/ general public were nuts. Pretty much all of it. Not that there aren't some bugs and warts to work out. But I've seen one reviewer giving the shit for the Bolivia thing...Breakpoint.  It's all about the agenda.
|
|
inherit
1033
0
Sept 25, 2023 10:24:06 GMT
29,820
colfoley
15,966
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Nov 16, 2019 1:09:50 GMT
correctamundo Bioweapon?! :eek: And yeah I think I gave the male Ito a piece of my mind...by poking him in the ribs. So yeah I wrapped up all the stuff with Paula finally. Probably my favorite sequence of the game so far. I really like Paula. (I even am shipping her and Nomad even though I KNOW I SHOULDN'T) And it was a quick little bit with Ito, just had to talk with him, hijack a truck...then get the truck unstuck on a rock...and then move on. Then what followed was one of the neatest and craziest missions ever. Paula was backseat on an gunship where I was going around blowing up her batteries and servers containing her work. Helicopter with rockets blowing the crap out of everything from the air...it was cool. It also became some of Auroa's greatest hits as I actually overflew (and bombed) mission areas that I have done before like the one port with that one boat and the Fuel Storage Depot. And Assembly Hall Omega 02, where the blueprint for the Barret was. I got to an area that apparently I have NOT done, Outpost Red Weasel, and I got way too cute. I didn't want to get into any duels or firefights so I tried to get point blank range on the first server...and a bit too point blank as I crashed into the side of the tent and...yeah. THEN an bombing mission turned into the fight of my life. Paula went down almost immedietly (though it let me heal her) and the whole base was already alerted to me. I had to fight through the area with little in the regards of tactics or planning, beyond healing, ducking for cover when I could, and planning out who to kill. Perhaps coincedentally though I had an LMG...which was pretty awesome. I did get the two servers, dodging Snipers the whole way, and then got Paula up and the game then forced me to steal a helo. But I did have a blast. So... I think I am finally starting to buy into the story fully and it being a good thing that they decided to add more story into the game then in Wildlands. I am curious to see if there is any payoff for this (in the main story or DLC), but I think the main themes of the game are being enforced enough to actually make me confident that they ARE themes. Basically people fucking up in a fucked up world.
So as it turns out the Outcasts and the Ito's were responsible for blowing up a building...which had people in it. It was rather nicely executed to the point where I do believe they had bad information (who gave it to them hmmm) and I believe they were regretful over the whole episode to their credit. But you just have everyone on this damn island seems to be carrying around a lot of regret and making mistakes. And it should be funny that Skell was driving to make his mistakes because the Outcasts made their mistakes which probably also led to Paula jumping ship because of Skell's growing concern and millitarism. The whole thing is borderline Bioshockien without the Would you Kindly bits. It is also telling that this was kind of a sub theme of Ace Combat 7.
Needless to say there is a lot of potential for this game and the more I see the more I think the reviewers/ general public were nuts. Pretty much all of it. Not that there aren't some bugs and warts to work out. But I've seen one reviewer giving the shit for the Bolivia thing...Breakpoint.  It's all about the agenda. Indeed. The frustrating thing is despite across the board improvements to Wildlands there is still one or two things that could wind up making it an 'inferior' game. But. A: Ubisoft is looking into a fix. B. I am learning to ignore it more and more as time goes on. I forgot to mention: The dialogue option after finding out about what the Outcasts did was the most interesting to date. All three options were really good and had good moral implications. In the end I went with the option that had Nomad say 'good intentions does not justify evil...' And yeah, that is it to a T. I think Nomad, to quote Colonel O'Neill, has probably done some damned distateful things for his country. Hell he has killed 6 civvies on Auroa by accident since landing. he has no room to complain.
|
|
correctamundo
N5
   
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,830 Likes: 5,270
inherit
Dr Obfuscate
807
0
Aug 31, 2023 12:17:06 GMT
5,270
correctamundo
Don't knock the little winds. They're important - for morale.
2,830
August 2016
correctamundo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
|
Post by correctamundo on Nov 16, 2019 20:00:46 GMT
Pretty much all of it. Not that there aren't some bugs and warts to work out. But I've seen one reviewer giving the shit for the Bolivia thing...Breakpoint.  It's all about the agenda. Indeed. The frustrating thing is despite across the board improvements to Wildlands there is still one or two things that could wind up making it an 'inferior' game. But. A: Ubisoft is looking into a fix. B. I am learning to ignore it more and more as time goes on. I forgot to mention: The dialogue option after finding out about what the Outcasts did was the most interesting to date. All three options were really good and had good moral implications. In the end I went with the option that had Nomad say 'good intentions does not justify evil...' And yeah, that is it to a T. I think Nomad, to quote Colonel O'Neill, has probably done some damned distateful things for his country. Hell he has killed 6 civvies on Auroa by accident since landing. he has no room to complain. I think I went with "I should just kill you" or something like that. Of course I didn't expect Nomad to do something that drastic but wanted to really drive home the seriousness of the situation and the consequences of random act of violence.
Today Nomad is closing in on The Wolves resident serial killer. She also has the time to appreciate the finer parts of Auroa...
Intermission is over - back to work.
The reallly is nothing like the golden hours for taking your shot. The colours just "pop", especially the red.
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inherit
1033
0
Sept 25, 2023 10:24:06 GMT
29,820
colfoley
15,966
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
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Post by colfoley on Nov 16, 2019 23:09:48 GMT
So I think I did...three faction missions. Yeah has to be three. Though for the life of me I don't remember...one of them?
Anyways first up went back to the Auroa hospital to hunt for intel on the 'Assassins', a Skell squad was causing trouble. I was happy about going back since I sort of bull rushed the first time. And i found info on the squad and killed them.
Second hunting a Sentinel Commander. I like these missions but I hate how they are usually hiding in buildings or some such nonsense. So was clearing out the camp as carefully as I could, which tripped the alarm and got him to play peekaboo l...I killed him.
Third mission decided to pick off the Elite mission, having to capture a Skell scientist that was under guard by a LOT of Drones and Sentinel. This was a new construction site. I managed to get up on a roof and well I just couldn't find the genny for the base to shut off the turrets. Plus I had a rather unfortunate situation where I just had a Mk. 48 and the D-Eagle...which neither of them are suppressed. Fortunatley someone climbed up after me and I was just able to rush him and CQC him which, thankfully, I got a gold level SNS (probably my favorite SMG in the game). Eventually I just got frurstrated in the situation and started taking themout with the Barret regardless. Then there was a drone just crashing into the building I was on over and over like some kind of malfunctioning RC car, a couple of EMP grenades and some SMG fire took care of it, and then sniped the last two before escaping with the scentist in tow. Had to start on foot for a bit before I ran into an SUV/ Humvee.
|
|
correctamundo
N5
   
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,830 Likes: 5,270
inherit
Dr Obfuscate
807
0
Aug 31, 2023 12:17:06 GMT
5,270
correctamundo
Don't knock the little winds. They're important - for morale.
2,830
August 2016
correctamundo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
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Post by correctamundo on Nov 17, 2019 1:07:06 GMT
Hey! Gear score 250. 
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correctamundo
N5
   
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,830 Likes: 5,270
inherit
Dr Obfuscate
807
0
Aug 31, 2023 12:17:06 GMT
5,270
correctamundo
Don't knock the little winds. They're important - for morale.
2,830
August 2016
correctamundo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
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Post by correctamundo on Nov 17, 2019 17:23:09 GMT
And now Silverback is dead as well.  Interesting base to infiltrate. Sneaky-beaky like and a lot of body fetching.  Shark base next up!
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Post by colfoley on Nov 18, 2019 5:26:33 GMT
So that bioweapon. Sentinel bastards. I finished up both the Faction Story updates for the Outcasts and the Homesteaders and...well had to go back to AUroa Hospital...AGAIN  . Which was still pretty fun though. And just a really good job following along with the ongoing story seeing these people be rescued...to captured...to this. Though it was a bit of a disconnect when I did the Anexexation Elite Mission when Mads was saying how bad it was if a virus hit Erewhon, it already might have! Still that was also a fun little mission clearing out an area so the Homesteaders could move in. On the Outcasts side of things had to go hunt down intelligence provided by a Sentinel Defector, Nomad and her got into it a little bit since apparently he does not really like Sentinel that much.  Interesting there is a bit more friction between Outcast and Nomad in light of certain events, but still working with them. Getting back to them though and Sentinel launched a bit of an all out attack on the base which I repelled rather epically. Also had the first big discconect with the paraphrase system and the actual spoken line. I was so convinced that I acidentally picked the wrong line that I went back through the conversation to do it...but that was it. It was over Project Deus. Other than that I finished up with a round of faction missions, picked up the blueprine for the SN-9mm and cleared out the Skell security office.
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Post by colfoley on Nov 19, 2019 23:11:37 GMT
Lets see here, oh yes the first Elite Faction Mission took me back to Camp Ferret...again. If that is one complaint about them they force me to go to the same areas over and over and over again. I know I have probably mentioned this before.  It is also doubly annoying getting into any kind of death cycle when going to these previous bases...though I did get through it with some very interesting sniping. My second Elite Mission...it reset in the middle of it so I did not even get to finish it! Third regular mission took me back to the Fuel Storage Area that I had a lot of fun with. Approached it from the opposite angle and got to sniping. Thought it was a kill order but it was really a capture, thank goodness I didn't accidentally kill him. But pulled off some pretty good sniping work. And then wrapped up with an Assassin Mission which took me to Assembly Hall Omega 01 which is such a fun little area for sniping. Was just going along and then went into the area to get the actual location of the Sentinel Commander. Which was probably one of the best shots I ever have done. Of course the guy just happened to be inside an building and I did not have good vision on him, I could see his legs...pretty much nothing else...but then since I switched back to Sharpshooter I knew I had armor piercing rounds which I equipped and nailed him through the wall in one shot. Then I cleared the base to find the collectibles and unique loot...then I left.
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colfoley
15,966
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colfoley
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Post by colfoley on Nov 21, 2019 0:08:34 GMT
So in the interest of getting as much done as I could last night...I got as much done as I could. Mostly focusing on faction missions.
Though it was an interesting turn of events out in the wild while hunting a Sentinel squad there was this house across from them, perfect sniper nest. In this house was a party gone wrong, people dead everywhere. My curiosity piqued I decided to do it. And it didn't really go anywhere, just to a bunch of illegal moonshiners.
Also I hate the hack and defend faction missions. Please get the AI squad out soon.
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correctamundo
N5
   
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,830 Likes: 5,270
inherit
Dr Obfuscate
807
0
Aug 31, 2023 12:17:06 GMT
5,270
correctamundo
Don't knock the little winds. They're important - for morale.
2,830
August 2016
correctamundo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
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Post by correctamundo on Nov 21, 2019 11:21:34 GMT
Hack and defend is ok when the environment gives you some kind of useful cover. Many times though they come from every direction and no cover but the object you're defending. Those times I try to survive with flashbangs left and right but they tend to be so many that they manage to destroy the objective anyway.
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colfoley
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Post by colfoley on Nov 21, 2019 23:30:30 GMT
So that annoying bug is still in the game, man this game makes me wish there is a easier way to report bugs on console...I hope Ubisoft is aware of it and is going to fix it it is one of those really niggling issues that makes me want to...scream...literally. Anyways though it also kept me up late so I got nearly 2 hours in. And well I did a fair bit last night. Finally tracking down some of these optional investigations out in the Open World. On the first thing tracked down the answer to why no one checked in on Auroa after the blackout...because it was apparently normal...ok then. I then did an Elite Faction Mission, blowing up more servers which was actually quite fun, went to an area where apparently I missed something so I got a chance to pick it up...and that led to a bit of a running firefight. THEN I tried to find a new investigation, and well that almost led me to completing the Silverback mission. And there was a faction mission down there too. I got into a MASSIVE firefight on the surface and then running around...gave up, way too many wolves to mess with. Then came the glitch bit, tracked down 'Peter Miles's ambition' to the AIA in Infinity... and well the glitch led me to falling off a roof, and then I went back and all ramboed the rest of the area in a pique of rage...which worked out. I killed the people and got the info I wanted. So despite my displeasure with the bugs another minor issue of mine has been answered. There is once again a nice undercurrent backstory being told via he collectibles...much like Ricky Sandoval had a story in the Kingslayer files...one of dissolution and wanting to help, which then was paid off by him blowing up the embassy.
Now the investigations are apparently connecting to themselves. I have no idea where this is going yet but it seems like Peter Miles and Senator Lomax are personal friends. In the conclusion section it mentioned how Miles has political ambitions which brings up a whole lot of interesting motivations to the surface. I mean I thought everyone was just interested in taking the drones, and maybe they still are, but what if this were a revenge mission pure and simple? It'd be funny if since everyone on Auroa has hand wringing supreme on their minds about their mistakes if the outside forces who brought this conflict are just interested in petty and base revenge. The mind boggles.
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Sept 25, 2023 10:24:06 GMT
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colfoley
15,966
Aug 17, 2016 10:19:37 GMT
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Post by colfoley on Nov 23, 2019 1:25:31 GMT
So that was a disaster...and honestly if this game continues to pull the crap it did last night I might put it aside for a really, really, long time. Though it started off annoyingly yet interestingly enough. The first round of faction missions took me back to the Sinking Country Province. Destroying radio antennas. It was annoying because the daily reset happened just as I was going to start doing them...as an aside I suppose I shouldn't ever do the faction missions that close to it, just find a side mission or book keeping to do...something...anything! IDK  But after that it was a trip down memory lane, wanted to start doing the EFM 'A Polite Conversation'...which is always an interesting twist on things and I happen to like them...despite how finicky they were, and this one was just...Murphy's law you know? So the first bit went fine. I actually did get a little lucky here. It took me back to the armory that I had trouble with when I was playing the demo but then did much better when I came back for the main game and did much better. There was a Sentinel goon with the info I needed right on the outskirts, so I got it and went on my merry way leaving an alerted base in my wake. Then the trouble started. I was quite surprised, pleasently, that it took me to Radar Station 1 which was an area I actually was surprised to discover I have not been back to since the Demo. This is the kind of stuff I appreciate in the Faction Missions. But well first attempt apparently we had an invisible non rendering generator that wasn't loading in properly...and I killed the target. Second attempt the generator was there then I blew myself up with my own rifle grenade. Third attempt no generator but I killed the target again when the prompt clearly said knock out. Which is just atrocious game design. Then I gave up on it but the next mission 'the bug' happened, fortunately I did not have to kill myself this time. The good news is I finished off on the Skell dam, which is an area I was eager for. Good sniping, and I got the Jack of all Guns perk with a shotty...god those things feel...wrong.
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Aug 17, 2016 10:19:37 GMT
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Post by colfoley on Nov 23, 2019 23:06:11 GMT
So might be taking a mini break from this game. Spent roughly twenty minutes looking for the guy I needed intel for the next EFM...at a small drone station... and didn't find a single guy, despite a plethora of civvies that could have given me it.
On the bright side though nothing else major happened. I think i was able to squeeze in two more missions. One of them took me to the Auroa Data Farm...that cool arse place where that one main mission was. Always a treat to revisit SOME areas.
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colfoley
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Aug 17, 2016 10:19:37 GMT
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Post by colfoley on Nov 26, 2019 6:52:38 GMT
So I'm baaccckk. Anyways didn't do too much just getting back into the swing of it. Got through two of the EFMs. This time out I was able to find the information on the medical transport...and I stole it quite easily. Actually probably the easiest EFM ever. They did corner me for a second in one of the buildings in the residential complex but I was able to work my way through to the roof...and it was all over. Dropped sniper rounds and grenades down on the people below.
The next mission, locating a doctor for the outcasts...you'd think the Homesteaders would be needing the Doctors. Bit more frustrating because I was trying to rush through it, but it was fun early on since I discovered while the Sentinel soldiers do disspear at 600 + meters...drones and turrets don't. Lots of sniping followed and fortunatele they didn't move while I shot them. The actual area of the doctor was Omega Area 02. And there was a lot...of people and drones there. They killed me a few times. So I had to be patient...and it worked out.
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correctamundo
N5
   
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,830 Likes: 5,270
inherit
Dr Obfuscate
807
0
Aug 31, 2023 12:17:06 GMT
5,270
correctamundo
Don't knock the little winds. They're important - for morale.
2,830
August 2016
correctamundo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
|
Post by correctamundo on Nov 26, 2019 12:14:56 GMT
So I'm baaccckk. Anyways didn't do too much just getting back into the swing of it. Got through two of the EFMs. This time out I was able to find the information on the medical transport...and I stole it quite easily. Actually probably the easiest EFM ever. They did corner me for a second in one of the buildings in the residential complex but I was able to work my way through to the roof...and it was all over. Dropped sniper rounds and grenades down on the people below. The next mission, locating a doctor for the outcasts...you'd think the Homesteaders would be needing the Doctors. Bit more frustrating because I was trying to rush through it, but it was fun early on since I discovered while the Sentinel soldiers do disspear at 600 + meters...drones and turrets don't. Lots of sniping followed and fortunatele they didn't move while I shot them. The actual area of the doctor was Omega Area 02. And there was a lot...of people and drones there. They killed me a few times. So I had to be patient...and it worked out. Assembly hall omega 02 is becoming a dear old friend now. I approach it from the western side nowadays. Take out the gateguards, then the radio op, Malphas then I move in if they aren't alerted by now. If alerted then I draw some of them out and finish the little tank drone with EMP mk 2 and some 9 mm up its bum. The truck we had to steal from the cold war base on the Island I first did sneaky-beaky, killed all the Sentinels only to have the damn truck bug out. No way of getting into the drivers seat. Had to restart and since it was late I decided to just rush into the base and jump into the truck and get the hell out of Dodge! Well I did sneak up from below. Freed the prisoner but then I got in the truck and drove off. Ran over some Sentinels out of the gates. Past the checkpoint like a cannonball (well mayby not) but had to stop at one point and have a firefight with three pursuing vehicles. One of the shottys got really close and almost one-shot me but in the end I prevailed!.
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correctamundo
N5
   
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,830 Likes: 5,270
inherit
Dr Obfuscate
807
0
Aug 31, 2023 12:17:06 GMT
5,270
correctamundo
Don't knock the little winds. They're important - for morale.
2,830
August 2016
correctamundo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
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Post by correctamundo on Nov 27, 2019 6:26:07 GMT
Well shit... 
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