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Post by Vortex13 on Sept 14, 2020 14:53:08 GMT
In ME 3 multiplayer Krogan are awesome, back handing a husk 20 away from you while laughing out in glee is satisfying. In Andromeda's multiplayer they neutered the once fun class by giving them a jetpack and removing everything that made them feel and play differently from the other races.
Story-wise the Krogan (on a whole) are incredibly boring brutish warriors; not to mention 4 whole games with the 'Krogan are innocent victims of a racist galaxy' narrative constantly shoved in our faces.
Forget the fact that they started the Rebellions, or the fact that they dropped asteroids on Turian garden worlds, rendering them uninhabitable, (all while the Turians weren't even part of the government the Krogan were rebelling against). Forget the fact that the Krogan would eat captives alive and took especially sadistic pleasure in torturing Turian and Salarian prisoners. And even after the 2,000 years since the conclusion of the rebellions they are still combative and collective assholes to the rest of the galaxy.
Personally I would like to see them take a backseat to future narratives, it's time to let other less well known species take the limelight. Volus, Elcor, Hanar, even Rachni would be interesting to learn more about; especially the Rachni seeing how their background parralells the Krogan very closely though they weren't ever whitewashed like the battle toads were in the games' writing.
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An unknown possibly hostile flotilla detected at eight hundred astronomical units from the sun!
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Jun 29, 2017 12:57:11 GMT
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legendcncd
Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
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Post by Unicephalon 40-D on Sept 14, 2020 14:58:19 GMT
In ME 3 multiplayer Krogan are awesome, back handing a husk 20 away from you while laughing out in glee is satisfying. In Andromeda's multiplayer they neutered the once fun class by giving them a jetpack and removing everything that made them feel and play differently from the other racesDidnt I just say they were too slow even with jetpacks also at least they can move in MEAMP unlike any kit in the alpha multiplayer version..
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Post by Vortex13 on Sept 14, 2020 15:14:48 GMT
In ME 3 multiplayer Krogan are awesome, back handing a husk 20 away from you while laughing out in glee is satisfying. In Andromeda's multiplayer they neutered the once fun class by giving them a jetpack and removing everything that made them feel and play differently from the other racesDidnt I just say they were too slow even with jetpacks also at least they can move in MEAMP unlike any kit in the alpha multiplayer version.. Sure they are more 'mobile' but then they lost their light and heavy melee attacks; attacks that were unique to the Krogan in ME 3 MP; rather than the same lame stab animation they gave everyone in Andromeda. Plus by giving them a jetpack, just like everyone else, they played just like everyone else. Playing as Krogan in ME 3 felt like being a Krogan. They had a weight behind their movements (as slow as they were) that Andromeda did away with. A Krogan felt very different from an Asari or human in ME 3 whereas in Andromeda they were basically all the same kit with an alien skin thrown on. Give me 'slow' gameplay; with unique and appreciable differences between each race, each kit; over bunny-hoping copy/paste clones any day.
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Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
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Post by Unicephalon 40-D on Sept 14, 2020 15:26:36 GMT
Didnt I just say they were too slow even with jetpacks also at least they can move in MEAMP unlike any kit in the alpha multiplayer version.. Sure they are more 'mobile' but then they lost their light and heavy melee attacks, attacks that were unique to the Krogan in ME 3 MP rather than the same lame stab animation they gave everyone in Andromeda. Plus by giving them a jetpack, just like everyone else, they played just like everyone else. No they didnt play just like everyone else, as I said Krogan are slower, also heavier, sturdier in A, and as stompy and glued to floor style me3 generally was (I have visited 2 and 3 recently, also mp, and now playing A SP), sure as hell didnt like them there either being even more horrible to control and thus to play. Also Krogans in A do headbutt or swing the hammer, not stab/hit/heavyhit/swordswing... but whatever. I'm of the mind we've seen too much just the warrior types, thats why I really liked fex. Vorn and Kesh.
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Post by Vortex13 on Sept 14, 2020 15:41:46 GMT
Sure they are more 'mobile' but then they lost their light and heavy melee attacks, attacks that were unique to the Krogan in ME 3 MP rather than the same lame stab animation they gave everyone in Andromeda. Plus by giving them a jetpack, just like everyone else, they played just like everyone else. No they didnt play just like everyone else, as I said Krogan are slower, also heavier, sturdier in A, and as stompy and glued to floor style me3 generally was (I have visited 2 and 3 recently, also mp, and now playing A SP), sure as hell didnt like them there either being even more horrible to control and thus to play. Also Krogans in A do headbutt or swing the hammer, not stab/hit/heavyhit/swordswing... but whatever. I'm of the mind we've seen too much just the warrior types, thats why I really liked fex. Vorn and Kesh. Yeah they can headbutt in A but only as a heavy attack that leaves you completely exposed and looking stupid in a game where everyone else is bunny hopping. In 3 they could headbutt as well as back hand and you could go into a back hand or headbutt without losing your forward momentum as you ran helping keep the flow of combat going as you moved around the map. Slightly OT: the whole light/heavy/combo mechanic from 3 was sorely missing in A and I would much prefer that system over giving everyone jetpacks. Not only did it water down the overall gameplay in favor of flashy jump jets but it effectively removed a major part of what helped distinguish playstyles between kits outside of appearance. In the words of Syndrome "If everyone's super, then no one is." Char was probably the best example of what the Krogan could be if they weren't stuck trying to blame everyone else for their problems. Unfortunately he was in the massive minority.
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Post by Unicephalon 40-D on Sept 14, 2020 15:48:53 GMT
In 3 they could headbutt as well as back hand and you could go into a back hand or headbutt without losing your forward momentum as you ran helping keep the flow of combat going as you moved around the map. But there was no momentum or flow as the moving was made so awful, combined with omnikey... rest was I'm afraid. Charr you mean? True the highlight of Tuchanka with Wrex, also the HIGH LORD RESEARCHER was ok, but even Shamans attacked you with rage already at +1 in ME2 first when you see it.
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Post by burningcherry on Sept 14, 2020 17:51:44 GMT
Sure they are more 'mobile' but then they lost their light and heavy melee attacks, attacks that were unique to the Krogan in ME 3 MP rather than the same lame stab animation they gave everyone in Andromeda. Plus by giving them a jetpack, just like everyone else, they played just like everyone else. No they didnt play just like everyone else, as I said Krogan are slower, also heavier, sturdier in A, and as stompy and glued to floor style me3 generally was (I have visited 2 and 3 recently, also mp, and now playing A SP), sure as hell didnt like them there either being even more horrible to control and thus to play. Also Krogans in A do headbutt or swing the hammer, not stab/hit/heavyhit/swordswing... but whatever. The krogan dodge in A is the same as of everything else except the Guardian and the Duelist (did I forget something?), just that it has less reach. Combine that with the slow movement speed while not dodging and the movement is torn like basically stand-leap-stand-leap if you're carrying a package for further slowdown, causing nausea. Isn't the Gladiator just smashing the floor with the hammer? Don't compare her with the Warlord.
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Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
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Post by Unicephalon 40-D on Sept 14, 2020 18:12:33 GMT
No they didnt play just like everyone else, as I said Krogan are slower, also heavier, sturdier in A, and as stompy and glued to floor style me3 generally was (I have visited 2 and 3 recently, also mp, and now playing A SP), sure as hell didnt like them there either being even more horrible to control and thus to play. Also Krogans in A do headbutt or swing the hammer, not stab/hit/heavyhit/swordswing... but whatever. The krogan dodge in A is the same as of everything else except the Guardian and the Duelist (did I forget something?), just that it has less reach. Combine that with the slow movement speed while not dodging and the movement is torn like basically stand-leap-stand-leap if you're carrying a package for further slowdown, causing nausea. Isn't the Gladiator just smashing the floor with the hammer? Don't compare her with the Warlord. Yes, the dodge is, but speed and distance is not. For them it is so short its almost not usable for my play style.. or at all, not sure. It is the same experience as in every kit in me3mp though for me, combine that with the mentioned omnikey mistake, getting stuck to geometry and generally slow reactions to controls/heading... anyway I have little idea what you're talking about in the last sentence, maybe a playable kit, but I never endured that too long, I guess around 23 hours and dropped also because most players were from here and no PUGs. Anyway, I guess it comes more down to my preference of having smoother movement and faster movement overall, both which to me are not present good enough for multiplayer in .. well all of the predecessors. I think this is off topic, if you want to continue, send me a message.
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Post by ClarkKent on Sept 14, 2020 18:55:49 GMT
In ME 3 multiplayer Krogan are awesome, back handing a husk 20 away from you while laughing out in glee is satisfying. In Andromeda's multiplayer they neutered the once fun class by giving them a jetpack and removing everything that made them feel and play differently from the other races. Story-wise the Krogan (on a whole) are incredibly boring brutish warriors; not to mention 4 whole games with the 'Krogan are innocent victims of a racist galaxy' narrative constantly shoved in our faces. Forget the fact that they started the Rebellions, or the fact that they dropped asteroids on Turian garden worlds, rendering them uninhabitable, (all while the Turians weren't even part of the government the Krogan were rebelling against). Forget the fact that the Krogan would eat captives alive and took especially sadistic pleasure in torturing Turian and Salarian prisoners. And even after the 2,000 years since the conclusion of the rebellions they are still combative and collective assholes to the rest of the galaxy. Personally I would like to see them take a backseat to future narratives, it's time to let other less well known species take the limelight. Volus, Elcor, Hanar, even Rachni would be interesting to learn more about; especially the Rachni seeing how their background parralells the Krogan very closely though they weren't ever whitewashed like the battle toads were in the games' writing. The Krogan felt completely tired and played out in MEA. Heck never mind the less well known species - the Turians and the Salarians still have a ton of untapped story potential.
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Post by Vortex13 on Sept 14, 2020 19:18:19 GMT
In ME 3 multiplayer Krogan are awesome, back handing a husk 20 away from you while laughing out in glee is satisfying. In Andromeda's multiplayer they neutered the once fun class by giving them a jetpack and removing everything that made them feel and play differently from the other races. Story-wise the Krogan (on a whole) are incredibly boring brutish warriors; not to mention 4 whole games with the 'Krogan are innocent victims of a racist galaxy' narrative constantly shoved in our faces. Forget the fact that they started the Rebellions, or the fact that they dropped asteroids on Turian garden worlds, rendering them uninhabitable, (all while the Turians weren't even part of the government the Krogan were rebelling against). Forget the fact that the Krogan would eat captives alive and took especially sadistic pleasure in torturing Turian and Salarian prisoners. And even after the 2,000 years since the conclusion of the rebellions they are still combative and collective assholes to the rest of the galaxy. Personally I would like to see them take a backseat to future narratives, it's time to let other less well known species take the limelight. Volus, Elcor, Hanar, even Rachni would be interesting to learn more about; especially the Rachni seeing how their background parralells the Krogan very closely though they weren't ever whitewashed like the battle toads were in the games' writing. The Krogan felt completely tired and played out in MEA. Heck never mind the less well known species - the Turians and the Salarians still have a ton of untapped story potential. Agree completely. It felt especially trite in MEA when the Krogan got their own separate location outside of the Initiative because everyone was so mean and racist to them. By the time Andromeda came around the writing was so flat that they didn't even bother trying to inject any nuance into the narrative bias. Director Tann was such a caricature with his xenophobe that Swiper from Dora the Explorer had more depth in comparison. Even with that juvenile approach to the Krogan depiction it was still rather ridiculous how the narrative conveniently overlooks the fact that "wise old Mordia" decided to physically assault the Director because he apparently had the gall to not honor the deal of granting her a leadership role based solely on the words of a criminal and outcast. Yeah the Krogan have more than played out their role for the story in my opinion. It's time they, Cerberus, and the Asari were knocked off the writer's pet alter and we get to see more of what the other myriad of species bring to the table.
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Post by themikefest on Sept 14, 2020 19:33:28 GMT
Bored of the krogan? No. I like for them to have a bigger part in the next game. Instead of having the two children fighting, I mean krogan, there might be more times they can fight giving me more laughs.
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Post by ClarkKent on Sept 14, 2020 19:59:59 GMT
Bored of the krogan? No. I like for them to have a bigger part in the next game. Instead of having the two children fighting, I mean krogan, there might be more times they can fight giving me more laughs. Ah Andromeda - what a beaut
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Post by Son of Dorn on Sept 14, 2020 21:07:50 GMT
Bored of the krogan? No. I like for them to have a bigger part in the next game. Instead of having the two children fighting, I mean krogan, there might be more times they can fight giving me more laughs. Ah Andromeda - what a beaut Needs more handbag.
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Polka Dot
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 679 Likes: 1,207
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Post by Polka Dot on Sept 15, 2020 22:19:16 GMT
I kind of like the new direction for the krogan in MEA. If you cure the genophage in ME3, you get some hints as to what that will mean to krogan culture and society, but in MEA you actually see some of it start to come to fruition.
The messages on the terminals around their compound are pretty funny - they're trying to learn how to do courtship and raise kids in nuclear families again.
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,867 Likes: 3,482
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Post by ahglock on Sept 15, 2020 22:43:11 GMT
I don't. Its taking the krogan out of krogan, making them humans in turtle suits. And there was a before time of the genophage and they were pretty much the korgans during the genophage but in larger mobs.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 679 Likes: 1,207
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Post by Polka Dot on Sept 18, 2020 15:00:43 GMT
I don't. Its taking the krogan out of krogan, making them humans in turtle suits. And there was a before time of the genophage and they were pretty much the korgans during the genophage but in larger mobs. Do you talk to Eve at all? Pay any attention to what she says, and what you can learn about what the krogan were like pre-genophage? Pay any attention to the structures you see on Tuchanka? The genophage changed them, caused a complete restructuring of their society.
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Post by Vortex13 on Sept 18, 2020 15:30:27 GMT
I don't. Its taking the krogan out of krogan, making them humans in turtle suits. And there was a before time of the genophage and they were pretty much the korgans during the genophage but in larger mobs. Do you talk to Eve at all? Pay any attention to what she says, and what you can learn about what the krogan were like pre-genophage? Pay any attention to the structures you see on Tuchanka? The genophage changed them, caused a complete restructuring of their society. The genophage did change them, it caused them to actually value individual life as opposed to just throwing wave after wave of their own people at a problem until it was crushed beneath a pile of bodies. Pre-genophage the Krogan were an R-rated apex predator species that were all biologically immortal; a species more than willing to overrun the entire galaxy if given enough leave to. They never really had a 'golden age' as Eve likes to call it because as a whole the entire species was hyper aggressive and living on a death world. Any form of great and noble minds likely perished when the Krogan nuked themselves back to the stone age. It's only after the genophage forced them to conserve and preserve life do we begin to see their society take on a more 'civilized' approach to planning and building for the future. Krogan with insight to lead their clans forward began to be more valued than just the biggest and the strongest, and proposals of co-habitation with other clans or species was deemed more worthwhile than simply fighting everyone in sight. And contrary to what Eve says in ME 3, its not the 'Krogan Spirit' that is slowly reviving Tuchunka, rather the Salarian-made Shroud which is beginning to terraform their nuclear holocaust of a home world into something livable again.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 679 Likes: 1,207
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Post by Polka Dot on Sept 18, 2020 16:34:29 GMT
Do you talk to Eve at all? Pay any attention to what she says, and what you can learn about what the krogan were like pre-genophage? Pay any attention to the structures you see on Tuchanka? The genophage changed them, caused a complete restructuring of their society. The genophage did change them, it caused them to actually value individual life as opposed to just throwing wave after wave of their own people at a problem until it was crushed beneath a pile of bodies. To a degree, perhaps. They still didn't seem terribly sentimental about individuals, at least not in the absence of a close personal relationship. Okeer was certainly willing to throw plenty of krogan away to be used for target practice. The bigger change was sorting themselves into separate male and female clans. According to Eve, the males started competing with one another because they had nothing else to do. There wouldn't be much rubble if there weren't any structures built in the first place... and there wouldn't be any art, architecture, or statuary if someone didn't think it was worth creating in the first place. Of course, in order to nuke themselves to oblivion, they had to have had scientists capable of developing such technology. I would suggest the reason they became so hyper-aggressive may be related to their incredibly prolific reproduction rates and the ever-growing demand for more more MOAR! resources. Um, actually it was mostly Wrex coming to power and bringing a different perspective on what they needed to do differently to move forward. The shroud certainly helped from a purely technological standpoint. How their culture and society changed was up to them.
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Post by themikefest on Sept 18, 2020 16:38:27 GMT
Yes the genophage changed the krogan, but it also made them moan and groan all the time instead of working through it. If the genophage is cured, a slide shows them rebuilding. Why couldn't they do that in the time the genophage has been around? All they do is play the blame game instead of proving to the galaxy they're a species that can overcome any problem they face.
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Post by Vortex13 on Sept 18, 2020 17:08:20 GMT
Yes the genophage changed the krogan, but it also made them moan and groan all the time instead of working through it. If the genophage is cured, a slide shows them rebuilding. Why couldn't they do that in the time the genophage has been around? All they do is play the blame game instead of proving to the galaxy they're a species that can overcome any problem they face. Would have to agree here. Funnily enough, the Rachni have a very similar situation to the Krogan though unlike them they don't complain about their lot in life nor do they demand restitutions for the state they find themselves in. It's interesting with how the narrative frames their desire to move forward verses the Krogan despite the two practically being parallels of each other. Krogan demand to be given what amounts to handouts as repayment of past wrongs before they even begin to think about bettering themselves or galactic society as a whole; where as the Rachni immediately offer their aid and only ask to be allowed a second chance. The Queen isn't demanding to be given planets to settle on, nor is she demanding Shepard & Co. to force the Council to act on her behalf. Instead she goes off alone, completely naked as the day she was hatched, and still manages to create an interstellar capable army, large enough to see galaxy-wide deployment, in the span of just two years. Even after the writers' fiat of wiping out her forces off-screen in ME 3 she still offers to help if freed and immediately set out to do just that. Wrex, on the other hand, basically holds the rest of the galaxy hostage to force a cure. And then, even when his omnicidale demands are met, he still refuses to send any forces to aid Palavan until after the cure is administered. What's more, he expects that the Council will give the Krogan new worlds to settle after the fighting as a form of payment 'for services rendered'. Yet despite these discrepancies, the narrative paints Wrex and the Krogan as honorable warriors struggling to do the right thing in the midst of an evil and racist galaxy while the Queen and Rachni are little more than "scary space bugs" that can be killed off without consequence; by even the most Paragon of Shepards. This sort of whitewashing for the battle toads continued to Andromeda as well.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 679 Likes: 1,207
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Post by Polka Dot on Sept 18, 2020 17:41:17 GMT
Wrex, on the other hand, basically holds the rest of the galaxy hostage to force a cure. Wrex took no hostages. He simply insisted that the other species undo what was done to them if they wanted krogan troops to fight for their home worlds. A radical interpretation of the text if ever I saw one. It is true that you are required to go through the motions of distributing the cure as it is a required main mission and the game will not progress until you've done that. You are also free to sabotage it if that is your desire. And if you do allow the real cure to be dispersed, Shepard walks away with an "oh shit, what did I just do" look on their face. Meanwhile, MET gives you not one, but two chances to save a species thought extinct. Their attacks on other species during the Rachni Wars are dismissed as the influence of the reaper's sour yellow note. The krogan were never given any such excuse for their aggression after the Rachni Wars. Yeah, that's probably why they rebelled against the AI and ran off to form their own colony...
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Post by themikefest on Sept 18, 2020 18:37:08 GMT
Wrex, on the other hand, basically holds the rest of the galaxy hostage to force a cure. And then, even when his omnicidale demands are met, he still refuses to send any forces to aid Palavan until after the cure is administered. What's more, he expects that the Council will give the Krogan new worlds to settle after the fighting as a form of payment 'for services rendered'. If Wrex had a brain, he would back up what he saysd by sending some troops to Palaven to prove he means what he says. It would get the other species to live up to their end of the deal. Once a cure has been delivered, he sends the rest. You know why that can't happen? Because Wrex is just some stupid krogan.
Look at Virmire. His shotgun convinces him that forcing Shepard to retrieve this so-called cure, is the way to go and just ignore everything else. What he fails to realize is he's outgunned. Yes he can kill Shepard, but the rest of the squad and the salarians would kill him. So what has he accomplished? Nothing. So much for helping his species. If anything, he should have told Shepard to stuff it to go after the cure himself. Then along comes ME3. If the cure is sabotaged, he's led by his shotgun to do the talking. shotgun: This will not be tolerated. The human has double crossed you. Put me in your hands. I will do the rest. Wrex: Yes master.
What happens is he gets killed for being stupid again. What proof does he have the audio proves Shepard didn't cure the genophage? Can he provide any medical evidence it wasn't cured? He can't because he's just a stupid krogan. If he really was looking out for his species, he would have saved that audio file for later proving his species lived up to their side of the bargain. After the reapers are destroyed, he brings that audio file to the council proving the human didn't live up to their end of the bargain. He would gain some leverage with that putting his species in a much better situation to gain whatever the council will allow instead of confronting Shepard leading to his death.
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Post by Vortex13 on Sept 18, 2020 19:02:54 GMT
Wrex, on the other hand, basically holds the rest of the galaxy hostage to force a cure. Wrex took no hostages. He simply insisted that the other species undo what was done to them if they wanted krogan troops to fight for their home worlds. A radical interpretation of the text if ever I saw one. It is true that you are required to go through the motions of distributing the cure as it is a required main mission and the game will not progress until you've done that. You are also free to sabotage it if that is your desire. And if you do allow the real cure to be dispersed, Shepard walks away with an "oh shit, what did I just do" look on their face. Meanwhile, MET gives you not one, but two chances to save a species thought extinct. Their attacks on other species during the Rachni Wars are dismissed as the influence of the reaper's sour yellow note. The krogan were never given any such excuse for their aggression after the Rachni Wars. Yeah, that's probably why they rebelled against the AI and ran off to form their own colony... He physically didn't hold any hostages no, but he did hold the entire galaxy at figurative gunpoint since their aid was needed to help alleviate Palavan and thereby free up the Turian navy. By his actions he was more than willing to let the entire galaxy die if he didn't get what he wanted. Outside of the cartoonishly racist Dalatrass and Salarian government (who I suspect was made that overt to distract from how asinine Wrex's demands were) the Krogan are completely within their own power to send aid to the rest of the galaxy but instead chose not to until their insane demands are met. The Turians are occupied with the bulk of the Reaper invasion and physically can't send any further aid but the Krogan are under no such restrictions. Wrex could have, at the very least, sent a battalion or two as a token offer of support once plans for the cure were underway but he doesn't. Instead he waits anywhere from a week to a month (considering all the travel time, logistics, and number of side quests Shepard undertakes) before he deigns to send anyone. A week to a month, which could very well have been the tipping point in the battle for Palavan and easily could have resulted in the loss of the war and the death of all advanced life in the galaxy, but sure have the narrative look at the Krogan as the poor victims here. And the Rachni are very much swept under the rug and not considered as 'worthy' as the rest of the more human-like aliens are. Sour yellow note or not, the narrative has the rest of the galaxy look with weariness at the Rachni and opinions that they should be wiped out are casually acknowledged as fair points while the same opinion about a species like the Krogan is only reserved for the worst kind of racists. A perfect example of this is seen in ME 3 where, after saving the Queen a second time, Joker and EDI discuss how creepy the bugs are and how he wouldn't mind nuking their nest from orbit. Even if your Shepard is for preserving the Rachni, for giving them a second chance you can't intervene in the discussion to try and speak up for the Rachni and what they are doing to help (all you can choose to do is ignore the conversation or join in and say how creepy they are). Yet on the other hand, humanity first, hard-ass Renagdes will jump down Joker's throat via auto-dialog the moment he says one like snide remark about the Asari and their homeworld. The Rachni are willing to wipe out their own if they should pose a threat to the rest of the galaxy, even going so far as to sacrifice themselves (should the player choose not to save the Queen a second time) yet are still looked at with fear and suspicion. The Krogan, who dropped asteroids on Turian garden worlds in the Rebellions, willingly sided with Saren in ME 1, have been antagonistic with the rest of the galaxy for thousands of years, and who hold the life of everyone in said galaxy as collateral to force their demands are instead viewed as a wonderful and proud race who have only ever had bad things happen to them because of the actions of others. Yeah Mordia was totally justified in physically assaulting director Tann (another racist caricature only there to prop up the pro-Krogan bias the narrative has) for having the audacity to not honor the words of a known criminal and outcast when said traitor told her that the Krogan would have a leadership role in the Initiative.
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Post by Polka Dot on Sept 18, 2020 19:47:49 GMT
Wrex took no hostages. He simply insisted that the other species undo what was done to them if they wanted krogan troops to fight for their home worlds. A radical interpretation of the text if ever I saw one. It is true that you are required to go through the motions of distributing the cure as it is a required main mission and the game will not progress until you've done that. You are also free to sabotage it if that is your desire. And if you do allow the real cure to be dispersed, Shepard walks away with an "oh shit, what did I just do" look on their face. Meanwhile, MET gives you not one, but two chances to save a species thought extinct. Their attacks on other species during the Rachni Wars are dismissed as the influence of the reaper's sour yellow note. The krogan were never given any such excuse for their aggression after the Rachni Wars. Yeah, that's probably why they rebelled against the AI and ran off to form their own colony... He physically didn't hold any hostages no, but he did hold the entire galaxy at figurative gunpoint since their aid was needed to help alleviate Palavan and thereby free up the Turian navy. By his actions he was more than willing to let the entire galaxy die if he didn't get what he wanted. Yes, well, Shep's original request to the council got no takers. The other races were (understandably) more interested in protecting their own territory than helping earth. To apply your statement to another species, " (turians) held the entire galaxy at figurative gunpoint since their aid was needed. By his actions he was more than willing to let the entire galaxy die if he didn't get what he wanted." See how that works? You seem to think the krogan owed the other species something. They were the first to provide troops to defend another species' home planet, and they kept their word even after discovering that the turians had planted a bomb on Tuchanka. Gosh, I thought that earth was taking the bulk of the invasion. Yes, xenophobia is a real thing. Who knew? Not really. Those that did were hired mercs, just as members of the Blood Pack, Blue Suns, or Eclipse are.
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Post by Vortex13 on Sept 18, 2020 22:10:51 GMT
He physically didn't hold any hostages no, but he did hold the entire galaxy at figurative gunpoint since their aid was needed to help alleviate Palavan and thereby free up the Turian navy. By his actions he was more than willing to let the entire galaxy die if he didn't get what he wanted. Yes, well, Shep's original request to the council got no takers. The other races were (understandably) more interested in protecting their own territory than helping earth. To apply your statement to another species, " (turians) held the entire galaxy at figurative gunpoint since their aid was needed. By his actions he was more than willing to let the entire galaxy die if he didn't get what he wanted." See how that works? You seem to think the krogan owed the other species something. They were the first to provide troops to defend another species' home planet, and they kept their word even after discovering that the turians had planted a bomb on Tuchanka. Gosh, I thought that earth was taking the bulk of the invasion. Yes, xenophobia is a real thing. Who knew? Not really. Those that did were hired mercs, just as members of the Blood Pack, Blue Suns, or Eclipse are. Oh believe me the whole "Take Back Earth" tagline was very, very dumb. Earth had no tactical value to it whatsoever and right up until the writers realized how stupid that idea was and magically moved the MacGuffin there in the eleventh hour it was one of the worst pieces of writing outside of the A B C endings. Earth capitulated to the Reapers in a matter of hours, there was no major fighting happening there since the Reapers had taken it over. Now what actually made sense was trying to get the species together to build and deploy the Crucible (as handwavy as it was) a superweapon that could be used against an opponent who was winning. Luckily the writing held onto that train of thought when Shepard went to the Council and proposed building the device, and right away the Turians were on board but they were physically incapable of sending aid due to them actively fighting the Reapers to a standstill over Palavan. Unlike Earth, the Turians had a massive navy and they were refusing to surrender so the majority of the Reaper invasion was getting bogged down. The reason Reaper dreadnoughts weren't falling out of the skies like they did with Earth, in the prologue, on places like Surkesh or Tuckunka was because the Turians were fighting and dying to keep the Reapers occupied. So thanks to Turian lives the Krogan are (relatively) free of Reaper forces yet even then Wrex refuses to send aid to help the war effort. What's more, if Palavan had fallen while the galaxy was playing doctor for the Genophage then it wouldn't matter how many babies the battle toads could have they were all going to die. For being such a great leader Wrex sure had a lack of foresight.
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