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Post by gervaise21 on Jun 19, 2020 11:14:42 GMT
I don't think it's a Titan. THe ruins match the ones in the other image, which has one of Thedas's moons shining. I know the interior of a Titan can create daylight, but I don't think it has its own moon orbiting within it. My initial reaction was the same as yours but then I recalled the Dalish legend where Mythal causes the sun to go to sleep beneath the earth, where it is reflected in the sky as the moon, so it is possible the moon is an illusion in the interior of a titan with a skyscape like we found in the Descent except it is night instead of day. The pictures definitely seem to be in a sequence representing a journey, starting with the dead vhenadahl tree (those in the alienage were symbolic of the Tree of the People in ancient Arlathan), through the blighted archway into the beating heart in the centre of the city. It definitely reminds me of the interior of the titan in the Descent with possibly the addition of elven structures that they built there after they subdued it. After everything else we have been shown in the games, it wouldn’t be that much of a stretch to say that whatever magic Mythal used to conquer the titan and control it thereafter, finally corrupted it. Alternatively it was after her death, when the titan probably started to awaken without her magic, that the magic used by the other Evanuris to keep it controlled was what did this.
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Post by gervaise21 on Jun 19, 2020 11:17:23 GMT
Hmm, very interesting images & I'm wondering if 3 leads to 2? Like, maybe it's a gateway that leads to The Black City maybe & the heart of the corruption really is that, a heart pumping out The Blight? Just an idea that popped into my head. Same here and the sequence in the video was Tree, Archway, Heart, so it makes sense that it is a journey into the heart of Darkness.
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Post by gervaise21 on Jun 19, 2020 11:23:58 GMT
Alternatively, if the first two are not connected with the interior of the Titan, then may be it is a location in Arlathan Forest, that we now know was the domain of Andruil, hence the tree. The city there was said to have been sunk into the ground by Tevinter but more likely the magic used on both sides awakened the titan beneath it and that caused the earth to move and the city to be submerged, hence the gateway and the water. Then possibly red lyrium had started growing up from the ruins. It doesn't explain the heart though, which definitely suggests a titan, so really the other two pictures are really the build up on the journey for the shock of the final destination wherever that might be.
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Post by Heimdall on Jun 19, 2020 11:29:56 GMT
Hmm, very interesting images & I'm wondering if 3 leads to 2? Like, maybe it's a gateway that leads to The Black City maybe & the heart of the corruption really is that, a heart pumping out The Blight? Just an idea that popped into my head. I believe these are all part of the same area, mostly because the skybox in 1 and 2 looks like it’s the same to me. There’s also some glowing red growths on the left side of the tree in 1, so they all seem to have red lyrium. The castle in the background of 2 looks like the location for 3, which looks to have similar architecture to 2. EDIT: The architecture can’t be seen well in 3, but 2 looks like the sort of old Ferelden castle architecture (Skyhold, Therinfal Redoubt) that we saw in DAI to me. Eluvian travel means we could go to a lot of places outside the main regions of the game. It could be some sort of previously undiscovered Red Templar bade in Ferelden that has had something horrifying happen to it...
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Post by Sartoz on Jun 19, 2020 11:31:51 GMT
OK, this tidbit proves Bio is working on something. ... looks like an aRPG focused game rather than MP focused. I was wrong about the latter.
Still, I'm glad I did not waste my time watching EA Play to only see some WiP images of DA4. At least Larian Studios showed a 2nd gameplay demo of BG3 lasting 1hr+.
Next news about DA4 is probably next year.
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Post by Solas on Jun 19, 2020 12:25:06 GMT
Yes - I don't think it's a titan either since it's surrounded by ruins and seemingly above ground. The architecture looks fereldan - like a continuation from the shot with the door. Temple of sacred ashes, maybe? I don't think it's a Titan. THe ruins match the ones in the other image, which has one of Thedas's moons shining. I know the interior of a Titan can create daylight, but I don't think it has its own moon orbiting within it. The segment as a whole reminds me of the red lyrium future in DAI, and of the Fade, where things aren't the way they're supposed to be (floating architecture, stuff upside down, chairs stuck to walls at the wrong angle etc). Pockets of unreality. It also reminds me of how when the Veil went up the first time, reality warped and you ended up with situations like where parts of Arlathan fell as 'pockets' which ended up fused randomly into parts of the Deep Roads, as in that one story in TN. dunno that we'd be playing by all the rules here. We also learn in TN that Solas' ritual has already begun to affect the real world: there's implied openings to whole other dimensions for one thing, from which crazy stuff is coming through (Cekorax). Who knows how else it might be affecting things? To take down the Veil is to literally reshape reality, in his own words.
+ The implication that foci are Titan hearts and that the Evanuris were mining the bodies of titans for power from their blood/lyrium and 'something else' (likely their hearts) is concerning, as is the fact that Solas is going to need a lot of power for his ritual, and the possibility that what the Evanuris in their greed "unleashed" when mining was Blight (red lyrium = corrupted, lyrium = blood of Titans). I think Titan stuff is gonna come to prominence in DA4.
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Post by Sharable Horizon on Jun 19, 2020 13:05:29 GMT
dadithinkimgay Bringing this over from the twitter thread, I was half asleep at the time and didn’t realise you were talking about the Titan heart. Whilst I can’t see the idol in the heart, I can DEFINITELY see it in the tree: Is it just me or does the tree look like the idol?
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Post by Frost on Jun 19, 2020 13:19:57 GMT
Glad to see something at least for DA4 at EA Play! It is a bit sad that 6 years after DAI all they have to show for DA4 is a few environment screenshots, though.
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Post by Dukemon on Jun 19, 2020 13:27:27 GMT
The pictures do not look like we can ever again decide in the series to kill a child or not to kill it in order to save a village. Or to leave the child possessed.
The only fun left is to kill the "Bull's Chargers" and the Iron Bull. Tragic.
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Post by Felya87 on Jun 19, 2020 13:37:26 GMT
The images are few, but interesting (or maybe is just that the DA Fandom is so starved that anything can be interesting ) Anyway, the big red blob/heart... Can be a corrupted Titan Heart or the forming/awakening of one of the creature from "luck in the gardens" in Tevinter Nights?
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Post by Beerfish on Jun 19, 2020 14:03:17 GMT
I am going to loot all of those urns so fast. This will be another lovely emerald graves robbery thing for my character! Elves have good stuff!
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Post by Beerfish on Jun 19, 2020 14:05:37 GMT
I’m very keen to see what the character models look like in this now... I am thinking Anthem type quality, and imo that is a good thing, Anthem was a step up in quality character wise and expressions and such.
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Post by Unicephalon 40-D on Jun 19, 2020 14:11:56 GMT
I’m very keen to see what the character models look like in this now... I am thinking Anthem type quality, and imo that is a good thing, Anthem was a step up in quality character wise and expressions and such. Yep and one can see the level also in Star Wars Squadron faces.
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Post by Hrungr on Jun 19, 2020 14:27:55 GMT
- Not that there was any doubt, but a neat find...Void Witch Green heart @danceanddestroyIT IS DEFINITELY #DRAGONAGE #DA4
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Post by Hrungr on Jun 19, 2020 14:29:15 GMT
Maeves Mac Tir @maeveschildthis seems appropriate for today
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Post by midnight tea on Jun 19, 2020 14:44:12 GMT
They're gnarlier, longer and protrude from a bigger tangle of non-glowing mass, unlike deep mushrooms. It does indeed seem to me like they're going back to what the DAO lyrium looked like, obviously more detailed now. You can see the tendrils are curved and point upwards from a dirt like base with streaks of glowy bits through it, almost akin to corals. Just that the dirt like base makes me think of the fleshy growth that we found in the Deep Roads and the ruins in the Dragonbone Wastes where The Mother made her nest - sooooo, Blighty bits causing the red lyrium growth? People have already pointed out that it's similar to deep mushrooms - so the protrusions are similar to already two different thing from two different games. Which are they then? If you intend to focus on details, then please don't just pay attention to one notable detail, but them all. Neither Origins lyrium deposits or deep mushrooms grow out of a mass of root-like tangles, while we see a gnarly, root-like tangles in all three scenes*, including faintly-glowing root-vines (and they glow just like the base of glowing tendrils) choking a tree. In the scene with the gate we also see Blight-like sacks in the roots. So, whatever they are, both are likely related. IMO, the suggestion is that plants/roots themselves have been twisted and suggest something elf/ancient-elf related, given the connection of plants/roots to elves. *(never mind for now that these are w-i-p and we have no idea whether such scenery or details will even show up in the final product)
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Post by Hrungr on Jun 19, 2020 14:56:57 GMT
Warden Vakarian @wardenvakarianHuh...
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Post by midnight tea on Jun 19, 2020 15:02:02 GMT
The one with the gate certainly screams "potentially a very large city" = probably Minrathous. Keep in mind however that with eluvians active we may be travelling all over Thedas. I suppose it could be outside Minrathous. I guess it just doesn't look like the style I would expect for Tevinter.
Maybe part of collapsed Arlathan? Now that would be amazing.
As for the Eluvians, I thought the implication of Trespasser was that Solas now controls the network. I don't think he'd really be up for allowing us to use them much. Unless we're able to wrench control back for some of them, as the Qunari did.
The style looks Fereldan, but I wouldn't pay attention to the style as much as the suggestion of a massive, city-like location. And we are 100% travelling via eluvians to many distant places. It's why they went through the arduous process of establishing them in the story in the first place: to allow us to travel to different locactions and not having to worry about pesky stuff like logistics, travel time or reaching previously unreachable places (like Crossroads or many ancient elvhen locations like Vir Dirthara). That's what Trespasser was for - to introduce us to eluvians and eluvian travel (and ancient elves and Qunari), which is what we've been told, literally, by Patrick Weekes and John Epler during their GDC talk, in case the DLC wasn't explicit enough about "stuff you will very likely see or experience in DA4". And in-story, there's no reason to assume that eluvians are fully controlled by Solas. The network is old and probably half-broken (and we have no idea what still lurks in the shadows that may have an effect on them) - even if he has the most control of all, we know from Morrigan and work of the Qunari that individual eluvians can be pried open, given enough power or knowledge. What's more, even if the eluvian network is indeed his, we know from Trespasser Solas himself may allow us to travel through them, to whatever ends. Also, Dorian in Trespasser - explicitly and foreshadowingly - muses about building his own eluvians. And he is both the brilliant mage-inventor with deep pockets and one character we can be almost certain to meet in DA4 (there are also several Trespasser epilogue cards suggesting Inquisitor shows up in places unexpectedly...).
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Post by The Elder King on Jun 19, 2020 15:14:03 GMT
Gives us something new to mull over at least. I would have probably traded these shots in for a reassurance that this game isn't going to be an always online multiplayer GaaS atrocity, but you can't have everything. While I don’t think it’ll be that kind of game (even more so given TFO’s success, and Squadrons’ seemingly lack of micro translations), I wouldn’t have minded that.
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Post by midnight tea on Jun 19, 2020 15:16:23 GMT
I am going to loot all of those urns so fast. This will be another lovely emerald graves robbery thing for my character! Elves have good stuff! What if they are all filled with cheese?
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Post by Beerfish on Jun 19, 2020 15:44:19 GMT
I am going to loot all of those urns so fast. This will be another lovely emerald graves robbery thing for my character! Elves have good stuff! What if they are all filled with cheese? That is a plus, not a minus.
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Post by telanadas on Jun 19, 2020 16:04:53 GMT
Yes - I don't think it's a titan either since it's surrounded by ruins and seemingly above ground. The architecture looks fereldan - like a continuation from the shot with the door. Temple of sacred ashes, maybe? I don't think it's a Titan. THe ruins match the ones in the other image, which has one of Thedas's moons shining. I know the interior of a Titan can create daylight, but I don't think it has its own moon orbiting within it. The segment as a whole reminds me of the red lyrium future in DAI, and of the Fade, where things aren't the way they're supposed to be (floating architecture, stuff upside down, chairs stuck to walls at the wrong angle etc). Pockets of unreality. It also reminds me of how when the Veil went down the first time, reality warped and you ended up with situations like where parts of Arlathan fell as 'pockets' which ended up fused randomly into parts of the Deep Roads, as in that one story in TN. dunno that we'd be playing by all the rules here. We also learn in TN that Solas' ritual has already begun to affect the real world: there's implied openings to whole other dimensions for one thing, from which crazy stuff is coming through (Cekorax). Who knows how else it might be affecting things? To take down the Veil is to literally reshape reality, in his own words.
+ The implication that foci are Titan hearts and that the Evanuris were mining the bodies of titans for power from their blood/lyrium and 'something else' (likely their hearts) is concerning, as is the fact that Solas is going to need a lot of power for his ritual, and the possibility that what the Evanuris in their greed "unleashed" when mining was Blight (red lyrium = corrupted, lyrium = blood of Titans). I think Titan stuff is gonna come to prominence in DA4. hmm if the veil was already destroyed (at this point looking pretty likely), reality probably would be distorted in a way... to what degree though? I thought pieces of Arlathan were underground because it was intrinsically tied to the fade, which isn't entirely based on physical reality. Actually, it kinda makes sense Arlathan would be underground in reality, because as Dagna says lyrium and the fade are linked. If on the other hand, the fade were to seep into a physical reality, I'm not sure physical structures would have their location and gravity affected in the same way since the structures weren't tied to the fade at all. Then again all those technicalities remains to be seen. Either way, if the pulsating mass is indeed a titan heart, it is super interesting to see something originally so crystalline become so fleshy and organic. So many possibilities for where this could go!! At the base of the "heart" is what looks to be a humanoid-like figure, reminiscent of the one in the idol. This kinda implies the source of all the corruption is this pulsating mass, with the humanoid figure at the centre of it all. Could it be...Mythal? Or one of the evanuris who was imprisoned? One of the forgotten ones? Or just a random who died in the castle and was eventually consumed by the red lyrium? The pulsating mass looks like a power source with the sacs all seemingly interconnected to it through the fleshy vines, implying the heart is the life source of all of these fleshy growths. Are broodmothers somehow tied into all this or is th a new method of sentient beings being formed? I'm reminded of this line by Cole: They made bodies from the earth. And the earth was afraid. It fought back. But they made it forget.
Perhaps the ancient elves used the titans as a blueprint to create sentient beings of their own in an attempt to technically become a god in their own right. The "made it forget" part is interesting to me, because it also reminds me of the Mother - the broodmother who wanted to hear the calling again to prevent herself from remembering what happened to her. It makes me think, did the ancient elves manipulate the song that naturally flows in lyrium and twist it to gain control of their minions to make them "forget"? I mean sure, the whispers are sinister to those not yet affected by the corruption, but those who have the taint have described the music as "strangely beautiful". Cole warns you "not to listen to it", implying it draws you in like a siren song. And, ofc The whispers in red lyrium We are here
We have waited
We have slept
We are sundered
We are crippled
We are polluted
We endure
We wait
We have found the dreams again
We will awaken
What's interesting to me is the line "We have found the dreams again ", because it implies something significant happened that allowed their(false gods) re-connection to the fade. Was it the breach or something even before then? Either way I'm really looking forward to seeing how the dwarf/elf relations progress in the next game ...
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Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Origin: HeimdallX
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Post by Heimdall on Jun 19, 2020 17:15:03 GMT
Here’s a thought, maybe the mass is the idol itself.
Perhaps this is what has become of the idol, having perhaps been consumed or perhaps fused with darkspawn or people by someone looking to create a power source. And then from that sacrifice it grew this crystalline/fleshy shell spreading across the land consuming all it touches...
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Post by dadithinkimgay on Jun 19, 2020 17:17:23 GMT
Never 4get when Mary Mirby stated that Red Lyrium was her favorite villain. It has subtly been spreading over the past two games, overshadowed by each game’s respective events. Now, there’s organic lyrium on the surface. That doesn’t bode well.
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∯ Oh Loredy...
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Post by gervaise21 on Jun 19, 2020 17:18:55 GMT
EDIT: The architecture can’t be seen well in 3, but 2 looks like the sort of old Ferelden castle architecture (Skyhold, Therinfal Redoubt) that we saw in DAI to me. The style looks Fereldan, but I wouldn't pay attention to the style as much as the suggestion of a massive, city-like location. Just because they were buildings we encountered in Ferelden, does that necessarily equal they are Ferelden style. After all, Skyhold wasn't built by anybody in modern times and its original name was elven, so it seems likely it was an elven construct originally. The Temple of Sacred Ashes was built over a shrine to Mythal. There were many ruins and buildings that were attributed to Tevinter but we know they built on top of elven sites. The elven ruins in DAO would appear to have been occupied by elves and humans at one time and the eluvian there plus the statue to one of the gods would point to them being from the time of the elven empire. I wouldn't be surprised if Therinfall wasn't constructed by the Templars or anybody from the modern period but just re-purposed by them. So basically what I'm trying to say is that just because the architecture may look like something we've seen in Ferelden doesn't mean it is a local/modern design and rule out similar architecture being found almost anywhere else in Thedas.
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