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Post by Giant Ambush Beetle on Jul 6, 2020 11:54:19 GMT
It would make sense to play as a buff elf in DA4. It fits with the theme of old Elven power returning. Elven gyms returning! I think that's what they really meant with ''power''.
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Post by Xunne13 on Jul 6, 2020 12:02:29 GMT
I'm easy-osy with elven bodies as long as they don't go the child-like route of DA2. I couldn't romance Merril because she looked almost pre-pubescent.
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Heimdall
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Post by Heimdall on Jul 6, 2020 12:05:51 GMT
I could do with elves being more slim humans and less the odd proportions of DA2 and, to a somewhat lesser degree, DAI.
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Post by Giant Ambush Beetle on Jul 6, 2020 12:14:15 GMT
I'd be perfectly happy if they stayed away from extremes and simply made them slightly taller people with a slightly lighter bone structure, pointy ears and maybe a more unique eye shape to make them stand out a little. Heck, maybe add a slight skin tone change.
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Post by Highwayman667 on Jul 6, 2020 13:27:04 GMT
There is no issue with having an original culture and behaviour for fantasy beings that are nevertheless fairly standard in appearance. A bit too standard for you folks at least. And it's not just that some of you guys want them to just look like humans with pointy ears but also pretty at that... as if people didn't actually have defects and varying levels of attractiveness. I wonder, what if some elves were large ? What if they were fat and small ? What if dwarves were tall and slim, like some are in The Elder Scrolls ? I know you're a reasonable man and you'd just say "I don't like that" but some people here would say "Bioware has violated the sanctity of elvenkind !!!" I'm not really against a standard look as you argue, but there was absolutely nothing wrong with how they looked in DA2 and the developers were savaged for it, even still to this day. Why ? Because some people like their toys to be pretty and shiny And my point about George R.R. Martin and GOT was about subvertion, it was proof that you can take anything in a story and just... twist it ! All without losing the appeal or the impact of the setting. I understand your points but GOT is subverted fantasy and a great demonstration of how you can have everything you want in fantasy, much different from what you'd like it to be and still enjoy it.
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Post by pessimistpanda on Jul 6, 2020 14:35:24 GMT
Uh... anyway, putting aside the fact that fantasy isn't a monolith, and people have been "subverting" and playing with the tropes of fantasy since the dawn of storytelling... there's only so far you can "subvert" elves or dwarves before they become completely unrecognisable.
Also, good luck figuring out how to "subvert" them in a way that hasn't already been done before. Also, "subversion"... isn't that difficult or impressive? "What if elves were actually second-class citizens?" doesn't exactly blow my mind as a concept. I would have been far more impressed if BioWare had instead come up with entirely new races, instead of using elves or dwarves at all. Especially since they haven't done anything really interesting with them. It seems obvious to me that most of BioWare's imagination has actually gone into developing the different human cultures of Thedas. The elves and dwarves of Dragon Age don't fulfil any sort of world-building function that could not have been done by "humans" instead.
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Post by Iakus on Jul 6, 2020 15:27:42 GMT
I have never seen anyone say that dwarves are so boring because they look like short humans. My opinion is that if they want to make a race that looks very different from humans, they should come up with a new race rather than messing with the elves and making them too skinny and ill-proportioned. That... doesn't mean those people don't exist ... and it's probably the reason why RPG houses like World of Darkness even exist is precisely because people got tired of the same depictions of dwarves, elves, orcs and others. Who says the elves should even look like humans ? This is a fictional species, anyone can do whatever they want with it. Because they're ELVES. Elves come from Germanic myths and folklore, and were commonly attributed to being beautiful humanoid faerie-type beings. Thus elves should look, well, like attractive humans. And of course Tolkien further cemented their appearance in Lord of the Rings Sure in a fantasy world you can have any sort of creature with whatever sort of appearance you want (thus the Qunari) but if you give a species a name based on a particular mythological being, there are going to be expectations on what they look like.
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Post by grallon on Jul 6, 2020 15:28:23 GMT
It would seem that with the elves in Dragon Age in DAO, the writers were adopting the beautiful reputation of the Tolkien elves but with the reduced stature and loss of magic that resulted from being cut off from their source of power (much as happened to elves/fairy IRL). Tolkein's elves did not have facial hair and D&D extended this concept to say they had no body hair at all apart from on their heads. Dwarves have beards, elves do not. Strangely enough Tolkein never suggested his elves had pointed ears; that is something that later writers introduced. I wonder what your opinion is on the in-universe logic for the elves' current apperance. I mean besides 'we need elves in our fantasy game bcuz Tolkien said so'. The ancient elves at the Temple of Mythal are different from their moden day counterparts: taller, less scrawny. And then there are those champions we see there and in Trespasser, although in spirit form. They are huge. I suppose my question is, where did the original spirits take their inspiration when came the time to shape their physical form? Presumably they were the first sentient beings in that world when they emerged from the Fade.
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Post by Iakus on Jul 6, 2020 15:32:53 GMT
It would seem that with the elves in Dragon Age in DAO, the writers were adopting the beautiful reputation of the Tolkien elves but with the reduced stature and loss of magic that resulted from being cut off from their source of power (much as happened to elves/fairy IRL). Tolkein's elves did not have facial hair and D&D extended this concept to say they had no body hair at all apart from on their heads. Dwarves have beards, elves do not. Strangely enough Tolkein never suggested his elves had pointed ears; that is something that later writers introduced. I wonder what your opinion is on the in-universe logic for the elves' current apperance. I mean besides 'we need elves in our fantasy game bcuz Tolkien said so'. The ancient elves at the Temple of Mythal are different from their moden day counterparts: taller, less scrawny. And then there are those champions we see there and in Trespasser, although in spirit form. They are huge. I suppose my question is, where did the original spirits take their inspiration when came the time to shape their physical form? Presumably they were the first sentient beings in that world when they emerged from the Fade. Thing is, if Solas was telling the truth, then at the time there was no "emerging from the Fade" as there was no Veil. THAT has interesting implications on appearance, as reality within the Fade can be altered by thoughts and wishes. It may be that the forms of ancient elves were highly mutable. Shapeshifting may have been quite common (though certain forms like dragons restricted) and the current form for elves may have been what they were stuck with when the Veil went up.
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Post by gervaise21 on Jul 6, 2020 17:18:38 GMT
Thing is, if Solas was telling the truth, then at the time there was no "emerging from the Fade" as there was no Veil. There was still a distinction between the two states of existence, though. Instead of referring to the Thedas side as the Waking World and the Fade as the Land of Dreams, they called the Thedas side the Unchanging World as opposed to the Fade which was constantly shifting. " The unchanging world is delicate: spells of power invite disaster and annihilation. The unchanging world is stubborn: the pull of the earth fiercely resists making fire run like water or stone rise like mist. The unchanging world rings with its own harmony. Listen with fearless hearts, and great works will unfold." It is clear that it was easier to do magic in the Fade, where you could do just about anything that you wanted, but chances were that no sooner had you created some wonder then it would start to alter (fade). This is why I think some of the spirits decided to cross over into the Unchanging World so their creations would be permanent. This was easy enough to do as there was no Veil but it seems they had to take on a permanent form themselves in order to do permanent magic. However, it was still necessary to draw on the Fade for the power and knowledge to carry out what they envisaged in their minds. " Epiphany requires a mind smooth as mirror glass, still as stone. Put aside ten years for practice, and the next hundred for searching. What others have learned will ease your journey. Those who never manifested outside the Fade will find it easier to find its stillest roots, but it is rare the compulsion overtakes our brethren of the air."Spirits who never left the Fade were more knowledgeable and powerful within it as they had never made contact with the Earth/Unchanging World but it would seem that those spirits didn't have the ambition of those that did. It would also seem that you had to shed your earthly form in order to return to the Fade. " For abandoning the People in their time of greatest need, for casting aside form to flee to where the Earth could not reach." So there was a definite demarcation between the two states of existence but no actual barrier between the two. I think shapeshifting came about as a skill because some of those earth bound beings wanted to have different appearances, just as they could in the Fade, but (as discussed above) I think simply changing a few features was not possible, it had to be the entire form into something else. Either that or the Evanuris put a prohibition on changing appearance from one elf shape to another. I suppose my question is, where did the original spirits take their inspiration when came the time to shape their physical form? Presumably they were the first sentient beings in that world when they emerged from the Fade. That is a good question, for which we await an answer from the Devs. However, it is entirely possible that there were primitive humans around, which they used as a sort of template. If the elves realised they were more intelligent than the majority of creatures, that could be why they chose to imitate them but improve on it. Of course it is possible that the elf shape was a later form and the original "First" were dragons but found the form too restricting when it came to doing more delicate works of magic.
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Heimdall
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∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
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Post by Heimdall on Jul 7, 2020 3:50:31 GMT
What we know about spirits suggests they were imitating something when they took elven form. The twisted forms we see demons and to a lesser degree spirits take are a result of their unfamiliarity withe the physical world and is in part due to the separation inflicted by the veil. it’s possible that without the veil spirits could conceive of forms more in accordance with natural laws, so maybe they would not require humans as a template. As to the role of dragons, my theory has long been that the myth of Elgar’nan doing battle with the sun may in fact indicate a primal war between the Great Dragons (and possibly Old Gods?) and the Evanuris leading to their ascension to godhood.
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Post by grallon on Jul 7, 2020 4:39:36 GMT
Incidentally, this is how an elf should look like. Meet Maeron, First of Clan Lavellan.
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Post by Frost on Jul 7, 2020 5:19:51 GMT
Another awesome elf!
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Post by gervaise21 on Jul 7, 2020 7:46:28 GMT
If we're sharing elf images.
The second one is someone's idea of Glorfindel, a Tolkien high elf: to my mind the equivalent of an ancient elf in Thedas before the Veil. Tolkien's high elves were tall, lithe, beautiful but also strong and badass fighters.
Modern Thedosian elves are diminished versions of their ancient ancestors. I would expect the Dalish elves to be more robust on the whole because of their healthier lifestyle. Also, someone mentions in Tevinter Nights how city elves always have a sort of hunched over look through trying to avoid attracting attention or be accused of defiance that would result in a beating. Whilst all the ancient elves we have encountered are bald, PW suggested that was simply a design choice at the time and that Solas could have long flowing hair should he wish to but chose not to.
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Post by Felya87 on Jul 7, 2020 9:20:32 GMT
I like the evolution of this tread.
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Post by Nightscrawl on Jul 7, 2020 11:31:47 GMT
Whilst all the ancient elves we have encountered are bald, PW suggested that was simply a design choice at the time Aren't they all wearing hoods? How do you know they're bald? All of the hoods in the game remove hair and ears. Even Dorian and a mage inquisitor are bald and earless if you equip them with the mage hood. They're designed with that in mind as well; if you remove the restriction that hides the head and/or ears there is clipping. Other hats remove hair as well, which is why they have those hair caps underneath; as with the hood, you can remove this restriction for hair, but there is clipping.
Better evidence, IMO, are the mosaics, which are bald. Though that could be a stylistic choice as well (by the people who created them in-universe); even our own Ancient Egyptian hieroglyphics aren't really representative of how people actually look.
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Post by gervaise21 on Jul 7, 2020 11:48:12 GMT
Aren't they all wearing hoods? How do you know they're bald?
I take your point about the hoods but there is a cut scene with the Venatori killing sentinels in the inner sanctum and when they drop down dead they are still bald even though they have no hoods. I seem to recall the ones that attack us out in the Arbor Wilds are the same*. However, like I say, when this was raised with PW he admitted it was merely a design choice at the time but should not be considered a characteristic of ancient elves. Nevertheless they do seem to have decided to stick with the bald look for Solas whether his modern incarnation or ancient murals of him (although admittedly in his self-portrait and on his Dread Wolf tarot card he is wearing a hood, so you can imagine anything you like underneath it.
*I assume this screen shot is a genuine one. If so then it shows the bald sentinel. If not, then clearly someone else thinks they are bald.
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Post by ApocAlypsE on Jul 7, 2020 11:56:39 GMT
Basically I'm fine with DA:I style faces and a bit bulkier body.
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Post by grallon on Jul 7, 2020 12:15:04 GMT
Yes, the elves on the Witcher world are another good exemple that could inspire Bioware.
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theascendent
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Post by theascendent on Jul 7, 2020 17:07:54 GMT
Check out how the Elves look in Baldur's Gate 3. Drow High Elf Pretty good aren't they.
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Post by grallon on Jul 7, 2020 17:28:59 GMT
High Elf Pretty good aren't they. Can't wait for that game! The CCreator looks fantastic too.
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Post by slimgrin727 on Jul 10, 2020 3:13:59 GMT
Basically I'm fine with DA:I style faces and a bit bulkier body. Exactly this. The other two DA games have terrible character models. It's been a while, but I can't recall what their physical descriptions were in the games, if they had any. Are they Tolkienesque, tall and elegant? More or less human? They were stunted looking in DA:O and scrawny looking in DA2.
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Post by ApocAlypsE on Jul 10, 2020 6:59:43 GMT
Check out how the Elves look in Baldur's Gate 3. Pretty good aren't they. TBH, he looks too much like a human. Didn't know he was an elf up until the second time I watched this.
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Post by gervaise21 on Jul 10, 2020 8:09:06 GMT
TBH, he looks too much like a human. Didn't know he was an elf up until the second time I watched this. This is not an unreasonable criticism bearing in mind the game is based off D&D 5th edition and Forgotten Realms setting, where elves are meant to be visually different to humans in terms of their physique, being generally more slender in appearance in relation to their height, as well beautiful/handsome, but this might well vary according to their sub-race and class. What is true is that they never have facial or body hair and both of these examples are consistent with this. However, this is a generalisation and since humans can vary greatly in appearance, it is not unreasonable to find that some humans look similar to elves in their physical form. Basically what I am saying is that, bearing in mind the plot of BG3, it may be that the similarity in appearance between these various characters is that someone was selecting them for a certain type. May be they wanted humans that were not big and bulky and closer to the elven ideal. In other words the humans in these screen shots look more like elves, not the other way around. If you go back to Tolkien, where the now traditional idea of fantasy elves comes from, elves were not so different from humans in their physical appearance, other than their beauty, but they were meant to be stronger in limb and spirit. Unlike in Thedas, where half-elves show no physical evidence of their elven heritage, in Middle Earth they are physically so similar to both races that the half-elf can choose which race they wish to be part of. Elrond chose the life of an elf, whilst his brother, Elros, chose that of a human, founding the branch of humans known as the Edain, from which the Numenoreans and the line of Elendil descended. Where these humans showed evidence of their elven heritage was in their longevity, with life-spans that far exceeded that of the majority of their race. So really Tolkien traditional elves are simply extraordinarily beautiful, strong and long-lived but an essentially human looking race.
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Post by sandwichtern on Jul 10, 2020 16:20:33 GMT
If you go back to Tolkien, where the now traditional idea of fantasy elves comes from, elves were not so different from humans in their physical appearance, other than their beauty, but they were meant to be stronger in limb and spirit. Unlike in Thedas, where half-elves show no physical evidence of their elven heritage, in Middle Earth they are physically so similar to both races that the half-elf can choose which race they wish to be part of. Elrond chose the life of an elf, whilst his brother, Elros, chose that of a human, founding the branch of humans known as the Edain, from which the Numenoreans and the line of Elendil descended. Where these humans showed evidence of their elven heritage was in their longevity, with life-spans that far exceeded that of the majority of their race. So really Tolkien traditional elves are simply extraordinarily beautiful, strong and long-lived but an essentially human looking race. A small nit-picky correction, but normal half-elves didn't actually have any choice in the matter of race; Elrond and his brother Elros were a special case (more about that under spoilers). During the second and third ages in Middle Earth, any child born to an elven and a human parent was human - though possibly one with the moniker 'half-elf' - due to Manwë's degree of "now all those who have the blood of mortal Men, in whatever part, great or small, are mortal, unless other doom (read: fate) be granted to them", made during the final years of the first age. source For example Boromir's maternal family, princes of Dol Amroth, descended from an union of a human man and an elven woman. (More Tolkien nerdism under spoiler tags) Like you said, outwardly there could be little to differentiate between a human and an elf (a case point: Túrin, the second cousin of Elrond's (human) grandfather Tuor, was so handsome and martially gifted the elves had difficulty of saying 'no' to his stupider antics), since for Tolkien the thing separating humans from elves was spiritual: The elves were born bound to the fate of Arda, the land created by the supreme god of Tolkien's universe, and they would remain there even after dying for as long as Arda remained. Humans were not restricted by this rule; their fates were their own. This was thought as an upgrade by both the Ainur (the divine beings of Tolkien's world, Gandalf was one of them) and the elves - but not so much by humans themselves (this is discussed in the short story 'Athrabeth Finrod ah Andreth'). So it would figure that any resulting children would receive this upgrade.
Elrond and his brother Elros were an exception born from the actions (a case of loophole abuse since there was no precedent for "if a half-elf were to die what shall we Ainur do with them, where do we put them?") of their half-elven father Eärendil: that Elrond and Elros got to choose their fates was because their father played a key part in the eons long fight against the big bad of Tolkien's world. As a thanks both Eärendil, his wife, and their sons were granted the gift to choose to which race they would be joined. Flippantly put: The parents and Elrond chose to uninstall the human upgrade and be elves - though Elrond did also receive free upgrade giveaways ("are you sure they don't someday wish to be human?") to give for his future children. Elros got a gift certificate (longer than normal lifespan, his own island to rule etc.) for sticking with humans. Personally I liked the nose-bridge aspect of DA2 elves, and in DAI was fine with the modern elves' slender physique separating them from the ancient ones. I chalked Sera's larger build up to her having ancient elven blood somewhere in her family tree. Or alternatively, if elves were used as an ingredient for making qunari, I figure they would have chosen the largest individuals among their population and some of those bloodlines could have survived to modern ages. "But how they can hew such large weapons with those arms?" Potent magic coursing through their veins, quite simply, is my explanation. I just hope Bio fixes the bosomy-looking pectorals and broken arms of male elves so we don't see them in the next game.
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