Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
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Sanunes
Just a flip of the coin.
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Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Aug 14, 2020 18:17:36 GMT
I am still not sure, if you look at the different reviews and polls and anything else you see online I don't think the reception to Andromeda is that negative. Yes there are people out there that probably do hate the game and everything within it, but that doesn't mean its an accurate portrayal of how the majority feel. I could see just as many people going "EA is milking us for money bringing back Shepard, I am skipping it" to those that might come back for Shepard as well. There's little left for me to say. It's been 10 years since Bioware released a well received game. All of the titles since have been either irrelevant to the greater public (Inquisition), or incredibly divisive (everything else post ME2). So let it go. Both this place and Bioware. Time to go back to what worked, or follow Montreal. This can only work one of two ways. You say that Mass Effect 3 didn't work, but they need to go back to what worked that to me means what worked about the games isn't exclusive to Shepard and crew or the Milky Way. There is something else that worked about those games and that means it could just as easily work in the Andromeda setting since Shepard, crew, and The Milky Way were all in Mass Effect 3.
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SirSourpuss
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Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
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Post by SirSourpuss on Aug 14, 2020 18:23:59 GMT
You say that Mass Effect 3 didn't work, but they need to go back to what worked that to me means what worked about the games isn't exclusive to Shepard and crew or the Milky Way. There is something else that worked about those games and that means it could just as easily work in the Andromeda setting since Shepard, crew, and The Milky Way were all in Mass Effect 3. But there's no way they're hitting that in the next Andromeda title and nobody's going to follow them, because of that. So what's next? Failure again is an option. Not a good option, but you can always choose to fail again. There's no stopping Bioware to do that, if they want to.
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Son of Dorn
Fortifying everything.
6,270
Jan 11, 2017 14:17:27 GMT
January 2017
doomlolz
Dragon Age Inquisition
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Post by Son of Dorn on Aug 14, 2020 21:50:50 GMT
Exploration? sorry but correct me if I'm wrong wasn't every one crying about how the Mako sucked when it came to exploration in ME1? then comes ME2 and every one cried about the scanner so which is it? exploration is what the FAN Base wanted but they cried because it wasn't what they wanted in other words if you cannot give them (Bioware) solutions to aid in what you want then shut up! IT'S one thing to want its another to give them solutions. There are examples where exploration actually works in a game’s favor. Some devs just don’t really implement it well. I feel that Horizon Zero Dawn is a recent example of a game that actually makes wandering fun, or Fallout as another. MEA doesn’t have particularly challenging enemy encounters in open areas. If each biome had their own unique fauna instead of the same fiend with different colors that would have gone a long way. 👆This. Adding in new things would have kept the exploring parts fresh.
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Highwayman667
N3
"In uncertainty, find infinite possibility"
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 522 Likes: 722
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Highwayman667
"In uncertainty, find infinite possibility"
522
May 10, 2020 13:11:01 GMT
May 2020
highwayman667
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Highwayman667 on Sept 1, 2020 16:15:28 GMT
I fully agree with a bunch of people here. Exploration is a way to connect with the context of the story.
Say what you will about Skyrim. Most of the dungeons you find in the game are burial mounds of nord warriors; that alone tells you a lot about the type of culture and nation that Skyrim is, it's a land filled with warriors who give great reverence to their dead.
It's a lot more than the sights and the creatures you may find.
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,864 Likes: 3,472
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ahglock
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ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
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Post by ahglock on Sept 1, 2020 23:55:54 GMT
I fully agree with a bunch of people here. Exploration is a way to connect with the context of the story. Say what you will about Skyrim. Most of the dungeons you find in the game are burial mounds of nord warriors; that alone tells you a lot about the type of culture and nation that Skyrim is, it's a land filled with warriors who give great reverence to their dead. It's a lot more than the sights and the creatures you may find. Exploration totally is a way to connect to the story. But you actually have to find shit. The map density in MEA was if I'm being generous sparse. Bare minimum they needed to double the density, and increase ruins you could enter by x5 or more. Same problem with ME1, large empty maps where you may find 5 things. I mean it makes sense on a worls where life can;t exist etc, but that doesn't make it more interesting. I find more reasons to stop my car on a road trip across the the American mid west than I did in either ME1 or MEA.
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KaiserShep
Party like it's 2023!
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kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on Sept 2, 2020 14:23:21 GMT
I feel like meaningful environmental storytelling should be mandatory to justify open world exploration. Without it, it’s just meandering about and padding xp with randomly generated mooks to kill.
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cloud9
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cloud9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
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Post by cloud9 on Sept 3, 2020 13:54:28 GMT
I would prefer if they remake the Trilogy to fix the story and the ending. That way, they could work on the sequel that takes place after the Trilogy.
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KaiserShep
Party like it's 2023!
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kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on Sept 3, 2020 17:22:20 GMT
I would prefer if they remake the Trilogy to fix the story and the ending. That way, they could work on the sequel that takes place after the Trilogy. The ending isn’t the only thing that affects the tenability of a sequel. The Tuchanka and Rannoch arcs present their own set of issues going forward. Even if BioWare went ahead and remade the games, and created a totally new and improved ending, we’d likely still be in the same position. The big decisions throughout the game can’t be taken away without gutting much of what made it as impactful as it was.
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