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Post by Deleted on May 19, 2022 19:36:31 GMT
The system reset quickhack, followed by cripple movement followed by gorilla arms, combined with a high Technical V with the accompanying high armour rating is a cheese strategy of the highest order, and I regret nothing.
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Post by Deleted on May 22, 2022 20:46:41 GMT
Hey, question for people with multiple playthroughs, particularly those that have played as both Male and Female V.
Besides romance options, is there much/any gender specific content for V to see? I don't recall much in the way of "dudebro" content for my mostly straight white guy V - my base first character for any game I play since that's the closest to my actual perspective and I like the first run of a game to be "my" blind run/persona interjection into the gameworld as much as possible. Subsequent runs explore things like gender, sexuality, race, morality choices, etc - my paths less traveled if there is content for them. Walking in anothers shoes, a tried and true tradition, even if it's simulated I get something from it usually.
So, after that exhausting paragraph that may have induced yawns or headdesk - is it just who you bang or is there a little more to see?
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Post by Heimdall on May 23, 2022 0:27:26 GMT
Hey, question for people with multiple playthroughs, particularly those that have played as both Male and Female V. Besides romance options, is there much/any gender specific content for V to see? I don't recall much in the way of "dudebro" content for my mostly straight white guy V - my base first character for any game I play since that's the closest to my actual perspective and I like the first run of a game to be "my" blind run/persona interjection into the gameworld as much as possible. Subsequent runs explore things like gender, sexuality, race, morality choices, etc - my paths less traveled if there is content for them. Walking in anothers shoes, a tried and true tradition, even if it's simulated I get something from it usually. So, after that exhausting paragraph that may have induced yawns or headdesk - is it just who you bang or is there a little more to see? As far as I know, it’s just romance options.
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Post by Deleted on Jun 8, 2022 21:53:03 GMT
Started a new V last night. Started to make her a custom face, messed up something and decided to just go default. Not a great decision, may rebuild tomorrow.
Going to go with a sniper build this time, focus on being a silent killer. RP is a Corpo raging against the machine. Hard difficulty this time, and I died during the shootout before the heist... used to guns that are leveled up I guess, and also just being a moron.
Anyways, trying to add variety to this playthrough, first run was standard nomad male V, tech/intelligence/ninja cheese build because I am a man of culture(d) (cheese). Decisions to make, recommendations for variety sake heartily welcomed.
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Post by bmwcrazy on Jun 9, 2022 0:51:53 GMT
Started a new V last night. Started to make her a custom face, messed up something and decided to just go default. Not a great decision, may rebuild tomorrow. It took me a couple playthroughs to finally create a female V that I'm content with. I really wish the character creator had more options to tinker with. A lot of people on PC just use cosmetic mods but I feel like that's a bit cheating. I'd rather use the same tools and assets as everybody else when it comes to character creation. At least you only get to see your V in just a couple cutscenes and some mirrors. So it isn't a big deal.
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Post by Deleted on Jun 9, 2022 1:11:39 GMT
^^ Yeah, that is nice looking V and I was pleased with with mine too until I borked something at the end. I was too tired to be starting a new playthrough of anything, so it is no surprise that I will start over again. Maybe this weekend.
My big question is how to build, and really there are lots of guides... I just want to find something that feels significantly different than my first run, without being a micromanagement nightmare because I've hobbled myself. For the entire game, I quickhacked until it was time for a bumrush with katana. It was really easy on Normal difficulty, like ridiculous easy. I feel like my aim should be good enough to handle the killing, but I do need to learn the guns and how they act - I barely shot anything in my first play.
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Post by skekSil on Jun 9, 2022 15:42:48 GMT
Is there a way to save your V builds like it was possible in ME?
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Post by bmwcrazy on Jun 9, 2022 16:27:25 GMT
Is there a way to save your V builds like it was possible in ME? On PC, you can do it with mods. Personally, I use the Respector mod for that including starting new game plus. On consoles though, you need to take screenshots as you go through the character creator for your own record. So when you start a new game, you just use those screenshots as reference to recreate your character.
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Post by skekSil on Jun 9, 2022 17:59:12 GMT
Is there a way to save your V builds like it was possible in ME? On PC, you can do it with mods. Personally, I use the Respector mod for that including starting new game plus. On consoles though, you need to take screenshots as you go through the character creator for your own record. So when you start a new game, you just use those screenshots as reference to recreate your character. Thanks, but I was talking about character appearance not skill distribution.
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Post by Deleted on Jun 9, 2022 19:43:42 GMT
skekSil - you are asking for a body/face "code" so to speak? I don't believe that exists, but I also haven't looked into it at all. It surely exists as a value in the character somewhere. It is a thing in other games as you said, so maybe? I am going to base my new V off this guide - I didn't use Tech weapons at all, or snipers, in first run. Different point allocation as well, this is a low INT build which is opposite my normal CRPG standard - I wish I was a super genius, like Wile E Coyote, so that's how I mostly play. So, sorry old new V, you're scrap. New V, here we come. Goals: Get the damned Porsche. Finish Cyberpsycho quest, as mine glitched out on the final guy. Have sexy time with new people, because Socrates. Different ending. DFtR was awesome, but there is more and maybe I'll be happier with the last scene, but I don't want to cheapen that V's experience by going back to Hanako. Speaking of Hanako, I need to save Goro this time around. Completely missed that, and decided to let it stand after learning he could be helped. This V will make that right. I guess I was affected more by Cyberpunk than I expected. My first V, is a person sort of... I respect that Vs experience, and don't want to replay any of it for different endings or outcomes. It was an experience, and that's been rare in games for me of late. Not a perfect experience mind, but an experience nevertheless. My first V was a beautiful, brilliant idiot. Very kind, good moral backbone but leaving a trail of bodies wherever he went, because pragmatism. I say idiot, because he smiled at me like an asshole in his spacesuit at the end, and I realized this was actually what that V wanted. I didn't want that, but I think I kind of asked for it. Introspection from a video game. Cheaper than therapy. Not as effective either. But every bit helps.
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Post by bmwcrazy on Jun 9, 2022 20:53:00 GMT
Thanks, but I was talking about character appearance not skill distribution. Hmm...I thought Respector would save appearance stats, but I guess not. Maybe you can try using a save editor? I think this one does exactly what you want to do.
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Post by skekSil on Jun 9, 2022 21:52:12 GMT
Thanks. I do not understand why they didn't implement it into a game - its not rocket science.
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Post by Deleted on Jul 5, 2022 18:57:20 GMT
So, I am playing this again, with an assault-based build. It is getting more fun as I am able to craft better Iconics.
What I have realized this go-round is that Technical Ability is the skill you don't really want to pass on in this game. Crafting I think was overprioritized in this game, which makes crafting OP but you also have to really commit to it, which is going to limit build variety if you want to craft legendary.
So, I have found my criticism of the current version of the game - it is not balanced well at all for crafting/not crafting, and build variety suffers as a result. For instance, I am playing a 4INT build right now, but have 14 Technical Ability. This makes very little sense, and is a clear example of them rushing.
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Post by DragonKingReborn on Jul 5, 2022 21:24:30 GMT
So, I am playing this again, with an assault-based build. It is getting more fun as I am able to craft better Iconics. What I have realized this go-round is that Technical Ability is the skill you don't really want to pass on in this game. Crafting I think was overprioritized in this game, which makes crafting OP but you also have to really commit to it, which is going to limit build variety if you want to craft legendary. So, I have found my criticism of the current version of the game - it is not balanced well at all for crafting/not crafting, and build variety suffers as a result. For instance, I am playing a 4INT build right now, but have 14 Technical Ability. This makes very little sense, and is a clear example of them rushing. Sort of agree/disagree here. Yes; Technical is a pathway to powers many consider to be unnaturally OP. I invested heavily in my last PT and V lol-stomped most every encounter with little to no stress on my part. But with regards to low Int/high Tech not making sense, I think you may be viewing the tech of the game through a contemporary lens, which is to say - the tech of the game is far advanced beyond what we have available today. However, in the game, it has been around for many years. I have a couple of cousins (and know a few of their friends) who are geniuses when it comes to car engines. They can disassemble and reassemble whole engine blocks with their eyes closed - even more modern vehicles - but they all dropped out of high school at 15 (or 16), use American spelling for words (honor instead of honour) and have difficulty with reading comprehension. This is anecdotal, of course, but it highlights the point which is that for sufficiently familiar technology, high competence is not necessarily linked to high intelligence.
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Post by DragonKingReborn on Jul 5, 2022 21:36:07 GMT
So, I am playing this again, with an assault-based build. It is getting more fun as I am able to craft better Iconics. What I have realized this go-round is that Technical Ability is the skill you don't really want to pass on in this game. Crafting I think was overprioritized in this game, which makes crafting OP but you also have to really commit to it, which is going to limit build variety if you want to craft legendary. So, I have found my criticism of the current version of the game - it is not balanced well at all for crafting/not crafting, and build variety suffers as a result. For instance, I am playing a 4INT build right now, but have 14 Technical Ability. This makes very little sense, and is a clear example of them rushing. Sort of agree/disagree here. Yes; Technical is a pathway to powers many consider to be unnaturally OP. I invested heavily in my last PT and V lol-stomped most every encounter with little to no stress on my part. But with regards to low Int/high Tech not making sense, I think you may be viewing the tech of the game through a contemporary lens, which is to say - the tech of the game is far advanced beyond what we have available today. However, in the game, it has been around for many years. I have a couple of cousins (and know a few of their friends) who are geniuses when it comes to car engines. They can disassemble and reassemble whole engine blocks with their eyes closed - even more modern vehicles - but they all dropped out of high school at 15 (or 16), use American spelling for words (honor instead of honour) and have difficulty with reading comprehension. This is anecdotal, of course, but it highlights the point which is that for sufficiently familiar technology, high competence is not necessarily linked to high intelligence. ...unless I misunderstood, and you weren't referring to realism, as such, and more to gameplay synergy. INT/TEC go together like STR/CON do? In that case, yes - the disconnect between the two in the game could stand some scrutiny.
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Post by Deleted on Jul 6, 2022 14:47:05 GMT
I like where your head went with that. That's where my head goes... all the places. This is why I get nothing done, and am partially informed about everything while being fully informed about nothing.
:/
I meant more as a real-life connection, and I believe the "skilled" mechanics you are talking about may well have higher INT than you give them credit for. I do appreciate the difference between a technician and an engineer, but I think many technicians know nearly as much science as their engineer boss, and have more practical experience.
(This couldn't possibly be me talking about myself in the workplace.... naw)
However, what your second post asks is ultimately what I am getting at, even if I approached the thought from RL perspective.
I just don't think there can be that huge a difference between someone's Technical Ability and their Intelligence, and so I was criticizing in particular how skill points are spent and the categories given to us. This seems almost vestigal - I feel like at one point you could build V with standard DnD attributes, and then everything else would have been "perks". Then, in an effort to streamline, we were left with this.
The game clearly wants you to craft things, they spent an enormous amount of effort in making it a rewarding system that works and isn't too annoying.
The complaint is pretty fluffy, as crafting isn't necessary to beat the game, or even beat it with ease. What would fix it for me is a Gun Ripperdoc... I can't install my own cyberware, but a Ripperdoc can do it for me for money. A Gunsmith would allow players more build variety without losing the ability to upgrade their weapons/items. This would balance the build variety, IMO. You wouldn't be able to upgrade all of your stuff, because it would be prohibitively expensive, but without investing in Technical Ability you would still be able to have upgraded Legendaries if you cared to.
So, that was long winded. Hope it wasn't too scattered.
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Post by DragonKingReborn on Jul 6, 2022 20:43:30 GMT
I meant more as a real-life connection, and I believe the "skilled" mechanics you are talking about may well have higher INT than you give them credit for. I do appreciate the difference between a technician and an engineer, but I think many technicians know nearly as much science as their engineer boss, and have more practical experience. Yeah, it was a very anecdotal example, for sure - but I promise I wasn't being unkind. I could've listed many more reasons why these undeniably brilliant mechanics have otherwise very low intelligence. Things that would've triggered more people than I can be bothered with reading the reports of my own posts for.
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Post by Deleted on Jul 6, 2022 23:50:16 GMT
I meant more as a real-life connection, and I believe the "skilled" mechanics you are talking about may well have higher INT than you give them credit for. I do appreciate the difference between a technician and an engineer, but I think many technicians know nearly as much science as their engineer boss, and have more practical experience. Yeah, it was a very anecdotal example, for sure - but I promise I wasn't being unkind. I could've listed many more reasons why these undeniably brilliant mechanics have otherwise very low intelligence. Things that would've triggered more people than I can be bothered with reading the reports of my own posts for. Sadly I'm all too aware. For every Scholar-Mechanic, there is a Knuckle Dragging Mouth Breather. My peers are all over the map, and most are on the wrong side of it
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Post by Deleted on Jul 10, 2022 14:42:28 GMT
Oh good lawd.
The Widow Maker sniper rifle.... lol. Makes the M-98 Widow seem like it's tossing nerf pellets. Good God Almighty, I have seen the light!
Of course, I have built myself as a run n gunner, but holy smokes now I'll just kill everything from a safe distance thank you very much!
btw, my V is RICH BEEYATCH! Almost 500k eddies. Of course, I haven't bought many cars yet, but I also haven't done very much of the main quests. Takamura is still waiting for me to meet him, haven't dealt with the Voodoo Boys either, just Panam (part 1) and Hellman have been taken care of. I've been systematic, closing out NCPD/Gig stuff by borough.
Can't put off meeting with Hanako forever, but I am enjoying seeing the gunplay in this run.
Sir John is not non-lethal, that is all.
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Post by DragonKingReborn on Jul 11, 2022 3:25:16 GMT
Oh good lawd. The Widow Maker sniper rifle.... lol. Makes the M-98 Widow seem like it's tossing nerf pellets. Good God Almighty, I have seen the light! Of course, I have built myself as a run n gunner, but holy smokes now I'll just kill everything from a safe distance thank you very much! btw, my V is RICH BEEYATCH! Almost 500k eddies. Of course, I haven't bought many cars yet, but I also haven't done very much of the main quests. Takamura is still waiting for me to meet him, haven't dealt with the Voodoo Boys either, just Panam (part 1) and Hellman have been taken care of. I've been systematic, closing out NCPD/Gig stuff by borough. Can't put off meeting with Hanako forever, but I am enjoying seeing the gunplay in this run. Sir John is not non-lethal, that is all. V cleaning house in NC? I did this in my last PT. Good times.
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Post by Deleted on Jul 11, 2022 15:04:23 GMT
DragonKingReborn, yes a thorough house cleaning is occuring. This playthrough, I am just a mass murderer. I have only gone non -lethal when the mission spec demanded it. The body count is off the charts, only a couple innocents taken out in hasty engagement, which is sad but this V doesn't put a high value on human life and is remorseless. I just bought a Shion, which took my monies down to 560k D: I feel like Leo blotting my tears with cash lol. Anyways, about to go rescue Saul with Panam, and see if she can't be seduced into my tender embrace. I'm very pretty, bouncy parts in the right places, but I'm pretty sure she is strictly dickly so my bisexual V will just continue staring at dat ass doe. Completed all of Dakota's gigs and cleaned out the Badland NCPD activity, which got me a rare cheevo. I have two tarot cards left to see, 4 Cyberpsychos to take down peacefully (no glitches so far knock on wood), and gigs for Rogue, Padre and Mr. Hands. Haven't done hardly any of the actual side quests yet, starting with Panam's now and will work my way through the map. Time to visit more stores, I need to find some recipes for Detonate Grenade quickhack and some better threads. I am level 48 lol, haven't gone to talk to Takemura yet or deal with Voodoo Boys.
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Post by DragonKingReborn on Jul 11, 2022 20:16:26 GMT
I am level 48 lol, haven't gone to talk to Takemura yet or deal with Voodoo Boys. That is legit impressive, though. I basically took the same approach, but got periodically bored curb stomping mooks and clearing out the inventory so had to re-energise with side or main quests from time to time. The Caliburn may be the fastest car, but the Shion Coyote is my baby.
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Post by Deleted on Jul 14, 2022 18:30:26 GMT
In my quest to avoid the Main quests, I am max level and still haven't dealt with the voodoo boys at Ma'ap Taan (or whatever that's called) or started Gimme Danger. Takemura-san is very patient, but his patience will pay off this time as I will save his ass in the fire.
Anyways, this post is about Sinnerman. I am a pretty firm atheist, as is my V, so to complete this quest to the end takes some lying and some head-canoning. This head canoning made me realize what a truly twisted fuck this V is. She is a sociopath, I have created a remorseless killing machine. A monster. That's what the corpo world does to a girl, I guess.
The final part of the quest is pretty fucking graphic. The game makes you pay for your decision, and makes you do it again, and again. I felt like an actor/imposter in some sort of cyber-medieval play.
Overall, the game is difficult to replay at times, as the gameplay is very repetitive and there's no way of getting around hacking code again. But, it has moments of deep storytelling and emotional punch.
Finishing this quest and the meditation quest on the same day, on my way to get down with Judy in the lake, all I can say is this -
If you are in night city and come across a gal wearing a Durable Emerald Polyamide Beanie, aviator sunglasses, a Luminescent Punk Jacket and Holy Rose Boostknit Loose-Fits with Thermoactive Coating, and she's carrying a sniper rifle, a submachine gun and a giant dildo...
Turn around.
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Post by bmwcrazy on Jul 14, 2022 21:45:00 GMT
If you are in night city and come across a gal wearing a Durable Emerald Polyamide Beanie, aviator sunglasses, a Luminescent Punk Jacket and Holy Rose Boostknit Loose-Fits with Thermoactive Coating, and she's carrying a sniper rifle, a submachine gun and a giant dildo... Turn around. I'm the opposite. I've been trying to do a non-lethal playthrough. Well, mostly non-lethal anyway. It can get a bit dull and boring because it kind of forces me to abuse quickhacks which are way overpowered still. I usually use Ping, Breach Protocol, and Short Circuit. Sometimes I like to use Optical Camo for non-lethal takedowns. I also have a Nue pistol with the "Pax" weapon mod if I need to quickly disarm someone. So far, the only people that I've consistently killed are Scavengers and Wraiths/Raffen Shiv. I feel like my V is still in fairly good standing with most gangs like Maelstrom, 6th Street, Tyger Claws, and Valentinos. It kind of makes sense because my V rescued Brick, and V also works with fixers who have rather strong ties with those gangs. There are plenty of people who deserve to die in Night City (like Jotaro Shobo), but most of them don't deserve a quick death in my opinion. I'd rather incapacitate them, stuff them in a car trunk, send them to my fixers, and hope they receive a good torture before they meet their end.
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Post by Deleted on Jul 14, 2022 23:25:26 GMT
That was my first playthrough, LS Jedi/Wizard.
This playthrough, lots of nihilism.
Night City is full of people trying to fuck each other over, or wasting their lives on drugs or BD.
I leave the addicts alone, and the pedestrians only rarely get run over. Look at me wrong with yellow over your head, you're dead fucker.
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