ahglock
N5
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Post by ahglock on Jan 28, 2021 15:21:09 GMT
That is true and the same can be said about any game that's been made or will ever be made again in the ME franchise. Even if you make a new franchise, in the same vein as Mass Effect, it's going to be something derivative of some other thing. Everything has been done before and probably someone else did it better. But that doesn't mean much. Do you watch anime, for example? If you watched Dragon Ball, how many other franchises follow that pattern? One Punch Man, Naruto, Bleach, My Hero Academia and what's the one that's currently killing it in Japan ... Demon Hunter? Devil Slayer? Devil Hunter? Demon Slayer, that's the one. It's all generic sounding, but it works. Demon Hunter Slayer alone outsold the entire US comic book industry, solidifying the fact that people do buy physical media, it's just that US comic books currently suck and nobody's buying them. It's all about the presentation. And people ate that shit up. Myself included. And yet people praise ME2 as if it was something new. As if it added something that has never been seen before. The person I replied to literally complained about the beam run not hitting you when it was never supposed to. It is cinematic moment the same as any movie set up. And yet they act as if this is a major negative aspect to the game.
People do not praise ME2 because it was innovative, they praise it because it was fun, entertaining and had great characters. It was peak bioware in that bioware made character focused games and that is where ME2 shined.
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Post by SirSourpuss on Jan 28, 2021 16:17:36 GMT
And yet people praise ME2 as if it was something new. As if it added something that has never been seen before. The person I replied to literally complained about the beam run not hitting you when it was never supposed to. It is cinematic moment the same as any movie set up. And yet they act as if this is a major negative aspect to the game. When you put it like that, yes, I agree. Like I said, it's not the originality of the set piece, but the execution.
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Atemporal Vanguardian-Debugger
N6
At sunrise there is the sunset.
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
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To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
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Post by Atemporal Vanguardian-Debugger on Jan 29, 2021 11:23:05 GMT
And yet people praise ME2 as if it was something new. As if it added something that has never been seen before. The person I replied to literally complained about the beam run not hitting you when it was never supposed to. It is cinematic moment the same as any movie set up. And yet they act as if this is a major negative aspect to the game. When you put it like that, yes, I agree. Like I said, it's not the originality of the set piece, but the execution. And the execution of that execution.
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Post by jadebaby88 on Jan 29, 2021 14:04:55 GMT
That escalated quickly, geeeeeeeez... Welcome to the Mass Effect fanbase, were everything is escalated to 11. Enjoy your stay! 😆 dw, I've been around a long time. Just no one was even talking about that whole topic and they barged in with such... passion. People be crazy...
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Post by jadebaby88 on Jan 29, 2021 14:09:27 GMT
When you put it like that, yes, I agree. Like I said, it's not the originality of the set piece, but the execution. And the execution of that execution. It's not just the execution, it's the implementation... of so many plot points and things that haven't been explained well or at all. Heck even the fact that a magical light that "beams us up" to the Citadel from Earth even exists in the MEU (without any sort of codex or explanation as to how it works at all) is where the critiquing could really be started in that scene.
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eternalambiguity
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Post by eternalambiguity on Jan 30, 2021 4:09:46 GMT
Heck even the fact that a magical light that "beams us up" to the Citadel from Earth even exists in the MEU (without any sort of codex or explanation as to how it works at all) is where the critiquing could really be started in that scene. You need to start with the fantasy Prothean beacon in ME1. Not that ME3 is without criticism, but if you're going to go down that road, place the blame where it belongs.
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ahglock
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by ahglock on Jan 30, 2021 5:53:54 GMT
Heck even the fact that a magical light that "beams us up" to the Citadel from Earth even exists in the MEU (without any sort of codex or explanation as to how it works at all) is where the critiquing could really be started in that scene. You need to start with the fantasy Prothean beacon in ME1. Not that ME3 is without criticism, but if you're going to go down that road, place the blame where it belongs. The beacon, or their special relay?
Their relay broke the lore as far as I can tell. But I guess they could spin up an excuse for it. The beam up part I assumed was a call back to that relay. Which helps make the ME1 one work, it sets up the relay in the citadel as some special version of a relay that allows transport of non space vehicles and a much more precise landing.
The magic relay in ME1 implies something that I assumed that the relay makes you intangible on some level, kind of like biotic charge. Not sure it applies to all FTL(though that had always been my assumption due to them never talking about the problems of colliding with things a la star wars hyperspace explanations)
The beacon, I don't see a problem with that.
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eternalambiguity
N3
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Post by eternalambiguity on Jan 30, 2021 7:15:58 GMT
You need to start with the fantasy Prothean beacon in ME1. Not that ME3 is without criticism, but if you're going to go down that road, place the blame where it belongs. The beacon, or their special relay?
Their relay broke the lore as far as I can tell. But I guess they could spin up an excuse for it. The beam up part I assumed was a call back to that relay. Which helps make the ME1 one work, it sets up the relay in the citadel as some special version of a relay that allows transport of non space vehicles and a much more precise landing.
The magic relay in ME1 implies something that I assumed that the relay makes you intangible on some level, kind of like biotic charge. Not sure it applies to all FTL(though that had always been my assumption due to them never talking about the problems of colliding with things a la star wars hyperspace explanations)
The beacon, I don't see a problem with that.
Mainly the whole thing where a bunch of people move around it and it does nothing, but for certain people it magically pulls them towards it and suspends them in the air.
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Post by SirSourpuss on Jan 30, 2021 7:48:52 GMT
Mainly the whole thing where a bunch of people move around it and it does nothing, but for certain people it magically pulls them towards it and suspends them in the air. Not to mention it's a weird way to promote your "spreading jam on motherboard" porn. But, you know, no kink shaming.
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Post by eternalambiguity on Jan 30, 2021 15:01:38 GMT
Mainly the whole thing where a bunch of people move around it and it does nothing, but for certain people it magically pulls them towards it and suspends them in the air. Not to mention it's a weird way to promote your "spreading jam on motherboard" porn. But, you know, no kink shaming. I know you feel this, Shepard.
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Post by ahglock on Jan 30, 2021 15:41:15 GMT
The beacon, or their special relay?
Their relay broke the lore as far as I can tell. But I guess they could spin up an excuse for it. The beam up part I assumed was a call back to that relay. Which helps make the ME1 one work, it sets up the relay in the citadel as some special version of a relay that allows transport of non space vehicles and a much more precise landing.
The magic relay in ME1 implies something that I assumed that the relay makes you intangible on some level, kind of like biotic charge. Not sure it applies to all FTL(though that had always been my assumption due to them never talking about the problems of colliding with things a la star wars hyperspace explanations)
The beacon, I don't see a problem with that.
Mainly the whole thing where a bunch of people move around it and it does nothing, but for certain people it magically pulls them towards it and suspends them in the air. I don't think it was a some people thing but range. Ashley/Kaiden got close enough to get pulled in, Shepard then the same. And magically seems a weird thing to call pulling and lifting in a universe with biotics and hovercars.
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Post by SirSourpuss on Jan 30, 2021 16:03:11 GMT
Not to mention it's a weird way to promote your "spreading jam on motherboard" porn. But, you know, no kink shaming. I know you feel this, Shepard. I laughed way too hard at this. I woke up my cat.
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eternalambiguity
N3
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Post by eternalambiguity on Jan 30, 2021 22:29:40 GMT
Mainly the whole thing where a bunch of people move around it and it does nothing, but for certain people it magically pulls them towards it and suspends them in the air. I don't think it was a some people thing but range. Ashley/Kaiden got close enough to get pulled in, Shepard then the same. And magically seems a weird thing to call pulling and lifting in a universe with biotics and hovercars. That doesn't really fit with Shepard charging towards it, stopping himself, then hurling another person away, but okay.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by ahglock on Jan 31, 2021 0:45:09 GMT
I don't think it was a some people thing but range. Ashley/Kaiden got close enough to get pulled in, Shepard then the same. And magically seems a weird thing to call pulling and lifting in a universe with biotics and hovercars. That doesn't really fit with Shepard charging towards it, stopping himself, then hurling another person away, but okay. How doesn't it? He sees Ashley getting pulled in, he runs to them grabs them he is getting pulled by it too, he throws her out of the area of effect and is fully pulled in. You can argue that he should not have the strength to throw her out or something I guess, but the scene works.
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Post by eternalambiguity on Jan 31, 2021 3:59:52 GMT
That doesn't really fit with Shepard charging towards it, stopping himself, then hurling another person away, but okay. How doesn't it? He sees Ashley getting pulled in, he runs to them grabs them he is getting pulled by it too, he throws her out of the area of effect and is fully pulled in. You can argue that he should not have the strength to throw her out or something I guess, but the scene works. The physics don't really work in my eyes. Running towards her he has forward momentum. He has to have the physical strength to to stop himself, when it's already dragging her in. Following that is what you mentioned, him throwing her away. That doesn't work.
The point I was making is that unrealistic plot contrivances started in ME1, not ME3.
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Post by jadebaby88 on Feb 1, 2021 12:16:21 GMT
Heck even the fact that a magical light that "beams us up" to the Citadel from Earth even exists in the MEU (without any sort of codex or explanation as to how it works at all) is where the critiquing could really be started in that scene. You need to start with the fantasy Prothean beacon in ME1. Not that ME3 is without criticism, but if you're going to go down that road, place the blame where it belongs. Not really, the fact that you are even able to call it a 'Prothean' beacon gives it more grounding in the MEU than the "magical light beam". Not to mention the other foreshadowing that some sort of prothean discovery would change the plot.
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Post by ahglock on Feb 1, 2021 15:31:56 GMT
How doesn't it? He sees Ashley getting pulled in, he runs to them grabs them he is getting pulled by it too, he throws her out of the area of effect and is fully pulled in. You can argue that he should not have the strength to throw her out or something I guess, but the scene works. The physics don't really work in my eyes. Running towards her he has forward momentum. He has to have the physical strength to to stop himself, when it's already dragging her in. Following that is what you mentioned, him throwing her away. That doesn't work.
The point I was making is that unrealistic plot contrivances started in ME1, not ME3.
The physics of a action scene seem different to me than introducing a magic device that breaks the known tech. And here while yes it doesn't make perfect sense it makes thematic sense that he can run in stop himself and the act of throwing her out knocks him off balance enough or equal opposite reaction enough that he gets pulled in.
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Post by SirSourpuss on Feb 1, 2021 16:17:32 GMT
The physics don't really work in my eyes. Running towards her he has forward momentum. He has to have the physical strength to to stop himself, when it's already dragging her in. Following that is what you mentioned, him throwing her away. That doesn't work.
The point I was making is that unrealistic plot contrivances started in ME1, not ME3.
The physics of a action scene seem different to me than introducing a magic device that breaks the known tech. And here while yes it doesn't make perfect sense it makes thematic sense that he can run in stop himself and the act of throwing her out knocks him off balance enough or equal opposite reaction enough that he gets pulled in.
Imagine this; you are Protho the Prothean. You are strolling down the street with your Prothean honey, Protha. Oh hey, that's that new Beacon they installed the other day. Oh shit, I made eye contact. Now it's drawing you in and lifting you off the ground and nothing you can do seems to stop it. Well, time for the ol' PSA announcement I guess. Great, great, great, death and destruction, yeah, heard it all before, there's the jam on the motherboard again, well at least it's nearly done now. Oh, thank God, it's over. -Protho, are you OK babe? -Protha, honey, I need an aspirin.
I mean, it's cool and all, but there's got to be a better way to go about it, than this. It comes off as weird. Not game breakingly weird, but weird.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by ahglock on Feb 1, 2021 16:36:27 GMT
The physics of a action scene seem different to me than introducing a magic device that breaks the known tech. And here while yes it doesn't make perfect sense it makes thematic sense that he can run in stop himself and the act of throwing her out knocks him off balance enough or equal opposite reaction enough that he gets pulled in.
Imagine this; you are Protho the Prothean. You are strolling down the street with your Prothean honey, Protha. Oh hey, that's that new Beacon they installed the other day. Oh shit, I made eye contact. Now it's drawing you in and lifting you off the ground and nothing you can do seems to stop it. Well, time for the ol' PSA announcement I guess. Great, great, great, death and destruction, yeah, heard it all before, there's the jam on the motherboard again, well at least it's nearly done now. Oh, thank God, it's over. -Protho, are you OK babe? -Protha, honey, I need an aspirin.
I mean, it's cool and all, but there's got to be a better way to go about it, than this. It comes off as weird. Not game breakingly weird, but weird.
I mean I kind of assumed the 50k old device dug up out of a pile of dirt maybe isn't working exactly as intended.
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Post by SirSourpuss on Feb 1, 2021 16:56:31 GMT
I mean I kind of assumed the 50k old device dug up out of a pile of dirt maybe isn't working exactly as intended. And I'd expect Saren to blow it up, right after using it.
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Post by garrusfan1 on Feb 1, 2021 20:20:50 GMT
The Extended Cut already does that, since it shows the galaxy fully rebuilding in any high-EMS ending. That post-credit scene only worked in the original ending, which hinted at more of a long-term dark age. Anyway, the Stargeezer scene is trash. "The Shepard". Get the fuck outta here, dumbass kid. Wouldn't be the first time they retconned one of their retcons. Watch them find the Reaper relay that connected to the Citadel. It's in the middle of dark space potentially hundreds of years out, but they'll find it and drag it to Andromeda, somehow. I second that the starkid scene was awful and should've simply been removed with the EC. Oh man I think I just heard the tow truck..or tow ship I suppose.
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Post by burningcherry on Feb 2, 2021 14:39:24 GMT
The physics of a action scene seem different to me than introducing a magic device that breaks the known tech. And here while yes it doesn't make perfect sense it makes thematic sense that he can run in stop himself and the act of throwing her out knocks him off balance enough or equal opposite reaction enough that he gets pulled in.
Imagine this; you are Protho the Prothean. You are strolling down the street with your Prothean honey, Protha. Oh hey, that's that new Beacon they installed the other day. Oh shit, I made eye contact. Now it's drawing you in and lifting you off the ground and nothing you can do seems to stop it. Well, time for the ol' PSA announcement I guess. Great, great, great, death and destruction, yeah, heard it all before, there's the jam on the motherboard again, well at least it's nearly done now. Oh, thank God, it's over. -Protho, are you OK babe? -Protha, honey, I need an aspirin. I mean, it's cool and all, but there's got to be a better way to go about it, than this. It comes off as weird. Not game breakingly weird, but weird.
No such occurence because it was mapped to a Prothean brain (mind?) and worked with its structure. What makes the beam so amazing is that it could automatically adapt and remap to a completely alien receiver in a second and even convey some message, even if overloading it and itself in the process.
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Post by SirSourpuss on Feb 2, 2021 14:47:11 GMT
No such occurence because it was mapped to a Prothean brain (mind?) and worked with its structure. What makes the beam so amazing is that it could automatically adapt and remap to a completely alien receiver in a second and even convey some message, even if overloading it and itself in the process. None of that makes any sense to me.
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Post by KaiserShep on Feb 2, 2021 14:50:46 GMT
The whole beacon effect in ME1 with the levitation and such seemed like that silly rule of cool thing so we can see Magic Alien Technology. ME1 itself doesn’t even commit to it, since the other beacon we interact with doesn’t even do this.
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Apr 23, 2024 17:30:54 GMT
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Hanako Ikezawa
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August 2016
hanakoikezawa
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Post by Hanako Ikezawa on Feb 2, 2021 14:54:43 GMT
The whole beacon effect in ME1 with the levitation and such seemed like that silly rule of cool thing so we can see Magic Alien Technology. ME1 itself doesn’t even commit to it, since the other beacon we interact with doesn’t even do this. Yes it does.
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