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Post by Deleted on Jul 25, 2021 17:30:22 GMT
Blasto should be a companion and R rated romance. We know it's already a thing that happens in universe. There DP and even TP. What the hell would they call whatever Blasto would do to a female? I believe, in the parlance of the day, the word you are looking for is Air-tight
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elegantpony
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Post by elegantpony on Aug 21, 2021 4:27:45 GMT
Fuck social media it's a cancer. He says while using Social media to be a whiny bitch.
"I use to kind of thought crossplayers were kinda hot but now I hate them and their instagram and their followers "
You sound like a dork.
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Post by elegantpony on Aug 21, 2021 4:34:25 GMT
I cannot stress enough how hilariously false this idea is. There is a literal mountain of lore that could be used for prequels, you all just refuse to play one if they did it. That's been made clear dozens of times. There isn't that much lore that hasn't been fully explored or would give us a good game. There are many restrictions that are part of The First Contact War, everything else is heavily humancentric so I don't see how they could give a game players would really want. Personally I have absolutely 0 interest in playing through the first contact war.
1) I already know how it ends 2) I don't want to play some generic on rails shooter garbage with no new meaningful story or no meaningful choices.
3) I really REALLY don't want to play as another human. Humans are the LEAST interesting part of Mass Effect. Period.
4) What the heck would even be the difference between this hypothetical game and any other FPS where you play as a one man army mary sue who can essentially singly handedly beat entire armies with just a standard issue assault rife, pistol, and melee weapon. The only difference is the Mass Effect aesthetic and the alien you're shooting at. 5) Humans are shit.
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Post by dmc1001 on Aug 22, 2021 1:31:48 GMT
There isn't that much lore that hasn't been fully explored or would give us a good game. There are many restrictions that are part of The First Contact War, everything else is heavily humancentric so I don't see how they could give a game players would really want. Personally I have absolutely 0 interest in playing through the first contact war.
1) I already know how it ends 2) I don't want to play some generic on rails shooter garbage with no new meaningful story or no meaningful choices.
3) I really REALLY don't want to play as another human. Humans are the LEAST interesting part of Mass Effect. Period.
4) What the heck would even be the difference between this hypothetical game and any other FPS where you play as a one man army mary sue who can essentially singly handedly beat entire armies with just a standard issue assault rife, pistol, and melee weapon. The only difference is the Mass Effect aesthetic and the alien you're shooting at. 5) Humans are shit.
I agree that the First Contact War wouldn't work because we, the player, know humanity is the baddest of bad asses in the galaxy and there's only one real way for things to turn out.
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Post by Gileadan on Aug 22, 2021 7:45:07 GMT
Heh.
I think in the Mass Effect universe, humans are the most diverse species. They can be soldiers AND accountants - they don't need to hire small round people that go "ksssk ksssk" all the time to do their ledgers, nor do they need to ask Sparta with Thanix cannons for protection. And so on. Mass Effect aliens are basically just specialized humans with a different look. There's nothing really alien or particularly interesting about them.
And we all know how WW2 ended, but the games set in it still sell. But that said, I'd generally prefer for the story to go forward from where we left off in the Milky Way and not go back to a conflict that in retrospect seems fairly minor (even though it was likely a very big deal for everyone involved back then).
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Post by Deleted on Aug 22, 2021 10:49:44 GMT
Personally I have absolutely 0 interest in playing through the first contact war.
1) I already know how it ends 2) I don't want to play some generic on rails shooter garbage with no new meaningful story or no meaningful choices.
3) I really REALLY don't want to play as another human. Humans are the LEAST interesting part of Mass Effect. Period.
4) What the heck would even be the difference between this hypothetical game and any other FPS where you play as a one man army mary sue who can essentially singly handedly beat entire armies with just a standard issue assault rife, pistol, and melee weapon. The only difference is the Mass Effect aesthetic and the alien you're shooting at. 5) Humans are shit.
I agree that the First Contact War wouldn't work because we, the player, know humanity is the baddest of bad asses in the galaxy and there's only one real way for things to turn out. We do?
I have played all four games, and the humans are the most disappointing species in them.
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Post by dmc1001 on Aug 22, 2021 20:46:06 GMT
I agree that the First Contact War wouldn't work because we, the player, know humanity is the baddest of bad asses in the galaxy and there's only one real way for things to turn out. We do?
I have played all four games, and the humans are the most disappointing species in them.
Guess I needed that /s to make it clear what I meant. I've many times said the timeline is stupid and humanity should have spent a couple of centuries as a client race to the turians.
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Post by lesbiannotqueer on Aug 22, 2021 21:55:10 GMT
No more prequels bullshit. Seriously, the overrated Star Wars and Marvel clowns saturated the market so bad with all the prequel / sequel bullshit nobody cares. And especially not the First Contact War. Nobody wants to fight with them birds. Everyone's too obsessed over their precious Garrus, how could they possibly enjoy it?
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Post by dmc1001 on Aug 28, 2021 17:16:33 GMT
No more prequels bullshit. Seriously, the overrated Star Wars and Marvel clowns saturated the market so bad with all the prequel / sequel bullshit nobody cares. And especially not the First Contact War. Nobody wants to fight with them birds. Everyone's too obsessed over their precious Garrus, how could they possibly enjoy it? I so agree with you here. I'm not in love with Garrus. That's reserved for one particular character that no one can guess based on my avatar. I guess we'd see Ash's grandfather, TIM and maybe some others mentioned, but the idea of fighting turians doesn't really work. Per someone else's mention of WW2, no one gets tired of fighting Nazis. No one says "hey, they used to be the enemy but now they aren't". Not so with the turians.
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Post by themikefest on Aug 28, 2021 17:37:59 GMT
Prequel? I say yes to having one. Play as a reaper. You are best bud's with Harbinger. Together both have harvested x number of civilizations. To make things interesting, both decide to make the next harvest into game. Which one will vaporize the most organics? After the harvest, you meet with Harbinger at Club Darkspace for a few Bud Light(dilly, dilly). You or Harbinger have bragging rights about who won the game. They high five each other thinking of another game to play for the next harvest. The other reapers want to get in the action as well. It's decided to place bets. Over the next few harvests, it's you and Harbinger that have been collecting the winnings. Harbinger and you decide to stop playing to become the one's coordinating the action. You both take in a certain percentage of the winnings. Each harvest has a new challenge increasing the winnings. After each harvest, you and Harbinger are smiling ear-to-ear with the credits earned. Eventually you and Harbinger decide to build a city on a planet in darkspace calling it Las Reaper. In between harvests, reapers can gamble away their earnings, stay at a hotel to relax or whatever else they want to do. What happens in Las Reaper, stays in Las Reaper
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Post by Zemgus on Aug 28, 2021 19:18:05 GMT
I think a first contact war game would be interesting but only if it's RPG and not FPS like someone suggested...
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Post by Sanunes on Aug 28, 2021 19:55:17 GMT
I think a first contact war game would be interesting but only if it's RPG and not FPS like someone suggested... What makes the First Contact War interesting? With my reading of the codex BioWare has created for the war, it just seems like it would be boring and limited. So the only way it could work is if BioWare goes back and retcons elements and then to me its no longer The First Contact War that is part of the franchise already. If that is the case I rather have them focus on going forward instead of trying to make something fit in the past that probably just anger more people then it would please.
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Post by dmc1001 on Aug 28, 2021 20:24:10 GMT
requel? I say yes to having one. Play as a reaper. You are best bud's with Harbinger. The end of the Prothean Empire?
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Post by steppinrazor on Aug 29, 2021 2:53:08 GMT
How come people only suggest the first contact war when talking of a prequel? What about the Krogan Rebellions, Rachni War etc. There's literally thousands of years of history and lore to expand...
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Post by Hanako Ikezawa on Aug 29, 2021 6:18:21 GMT
How come people only suggest the first contact war when talking of a prequel? What about the Krogan Rebellions, Rachni War etc. There's literally thousands of years of history and lore to expand... Because human needing to be at least an option as a protagonist I imagine.
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Post by Sanunes on Aug 29, 2021 12:01:48 GMT
How come people only suggest the first contact war when talking of a prequel? What about the Krogan Rebellions, Rachni War etc. There's literally thousands of years of history and lore to expand... Because human needing to be at least an option as a protagonist I imagine. That and humans are easier for you don't have to explain everything for there is the innate knowledge that everyone has about humanity. Such as making a reference to a war, people should know at least some of the basics about the different world wars and they can them make a comparison in the game. Like with Inquisition where even if you were playing a qunari everything was explained to you like you were a human.
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Post by Zemgus on Aug 30, 2021 10:00:51 GMT
I think a first contact war game would be interesting but only if it's RPG and not FPS like someone suggested... What makes the First Contact War interesting? With my reading of the codex BioWare has created for the war, it just seems like it would be boring and limited. So the only way it could work is if BioWare goes back and retcons elements and then to me its no longer The First Contact War that is part of the franchise already. If that is the case I rather have them focus on going forward instead of trying to make something fit in the past that probably just anger more people then it would please. Having the turians (and aliens in general) be our enemies instead of our allies. It would be humanity against everyone else. Different from OT and MEA where it was very much 'everyone is in the same boat' kind of a story. I see the First Contact game as similar to Star Wars' Rogue One. Why do you say they would need to retcon things?
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Post by Sanunes on Aug 30, 2021 12:39:08 GMT
What makes the First Contact War interesting? With my reading of the codex BioWare has created for the war, it just seems like it would be boring and limited. So the only way it could work is if BioWare goes back and retcons elements and then to me its no longer The First Contact War that is part of the franchise already. If that is the case I rather have them focus on going forward instead of trying to make something fit in the past that probably just anger more people then it would please. Having the turians (and aliens in general) be our enemies instead of our allies. It would be humanity against everyone else. Different from OT and MEA where it was very much 'everyone is in the same boat' kind of a story. I see the First Contact game as similar to Star Wars' Rogue One. Why do you say they would need to retcon things? I am going by the timeline that BioWare has made over the years and to me it limits the in-game technological aspects of the game if they stayed true to it. Going by the wiki for exact dates humans found the prothean cache in 2148 and the First Contact War takes place 2157 and biotics really weren't known until 2158. The other problem is that it doesn't sound like a very interesting video game if you try and make something longer then a few hours. All of the major events of the war happened in space and was pretty much a surprise attack. Turians just opened fire on humanities ships at the relay, humans retaliated with a surprise attack, turians pushed humanity into Shanxi and then sieged them from orbit until humans surrendered. Then you have the 2nd fleet doing a surprise attack and reclaiming the colony (but it sounds like the majority of Turians were on their ships). After that you have the Asari forced peace. There could be combat that would show what you are saying, but I don't think as a game length story it would work. Its a lot "oh we got lucky and this happened against a vastly superior force".
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Post by Unicephalon 40-D on Aug 30, 2021 13:21:04 GMT
And its again Soldiers in War... in space. No thank you.
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Post by Cyberstrike on Sept 1, 2021 15:21:01 GMT
other word you can't enjoy frosting if the cake isn't there
Actually you can eat icing without eating a cake.
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Post by jadebaby88 on Sept 1, 2021 17:39:39 GMT
If they had to figure out the least marketable thing to cut from the game in order to rush it out the door, then they probably should have cut Mass Effect Andromeda instead of the content inside it.
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Post by dmc1001 on Sept 1, 2021 17:54:44 GMT
Having the turians (and aliens in general) be our enemies instead of our allies. It would be humanity against everyone else. Different from OT and MEA where it was very much 'everyone is in the same boat' kind of a story. I see the First Contact game as similar to Star Wars' Rogue One. Why do you say they would need to retcon things? I am going by the timeline that BioWare has made over the years and to me it limits the in-game technological aspects of the game if they stayed true to it. Going by the wiki for exact dates humans found the prothean cache in 2148 and the First Contact War takes place 2157 and biotics really weren't known until 2158. The other problem is that it doesn't sound like a very interesting video game if you try and make something longer then a few hours. All of the major events of the war happened in space and was pretty much a surprise attack. Turians just opened fire on humanities ships at the relay, humans retaliated with a surprise attack, turians pushed humanity into Shanxi and then sieged them from orbit until humans surrendered. Then you have the 2nd fleet doing a surprise attack and reclaiming the colony (but it sounds like the majority of Turians were on their ships). After that you have the Asari forced peace. There could be combat that would show what you are saying, but I don't think as a game length story it would work. Its a lot "oh we got lucky and this happened against a vastly superior force". There's only one way I'd accept the First Contact War, and that's if they did a retcon, had humanity become a client race of the turians and pushed back the events of ME1 a century or two. Otherwise, no, I'm not interested. Too short, as you said.
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Post by steppinrazor on Sept 1, 2021 18:55:34 GMT
How come people only suggest the first contact war when talking of a prequel? What about the Krogan Rebellions, Rachni War etc. There's literally thousands of years of history and lore to expand... Because human needing to be at least an option as a protagonist I imagine. Lol I didn't even think of that xD
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Post by Bann Duncan on Feb 21, 2022 22:39:34 GMT
I mean what if Montreal did give us a galaxy full of races, only all of them looked like humans with testicle heads like the Angara do.
Maybe this was the less bad option.
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Post by Vortex13 on Feb 22, 2022 13:47:05 GMT
I still remember the alien insects you fight on the first planet you go to after the prologue.
Mindless things you kill for XP was bad enough but then BioWare couldn't even be bothered with the effort of at least giving this species their own minor Codex entry. You spend a not insignificant amount of time killing these Andromeda native insectoid aliens (especially if you are going for 100% completion) and the game doesn't even give you an explanation of what they are.
That is a prime example of how little of the science part of their fiction the current iteration of BioWare cares about.
ME 1 might have been exposition heavy with the lore dumps but at least the writers actually put forth an effort in trying to make the universe feel varied and unique.
ME 1 had the Elcor, Hanar, Rachni, Thorian and even little tidbits about the Geth having more below the surface in addition to all the humanoid species introduced.
MEA can barely scrap together the Khett; who are essentially Collectors minus the personality; the Remnant; who have all the character as the annoying sudoku puzzles you have to do in order to unlock their vaults; and the Angara; who are so human in culture, speech, idioms, and personalities that they could literally have been replaced with an exiled human colony and nothing about them would have changed.
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