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0
Nov 24, 2021 20:18:46 GMT
5,622
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
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Post by SirSourpuss on Feb 24, 2021 21:38:47 GMT
But, that's ok. One lost hand is not going bust at this point. The deck is still stacked in favor if they play their cards right. I'd like to see how effective that deck is, in action.
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Sept 24, 2023 17:52:36 GMT
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Hanako Ikezawa
Fan from 2003 - 2020
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August 2016
hanakoikezawa
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Post by Hanako Ikezawa on Feb 24, 2021 21:40:07 GMT
But, that's ok. One lost hand is not going bust at this point. The deck is still stacked in favor if they play their cards right. I'd like to see how effective that deck is, in action. Nothing higher than a 6 left in it.
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Sept 25, 2023 16:13:43 GMT
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13,455
August 2016
smilesja
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Post by smilesja on Feb 24, 2021 21:41:12 GMT
Andy McNamara @therealandymc (Director of Comms Strategy at Electronic Arts) I wasn’t at EA when Anthem launched or part of any planning for NEXT, but I was here for many discussions leading to this moment. This stuff isn’t as easy as people think. Everyone involved with the game, including those in leadership, were concerned about players & the game. I see people ripping BioWare for this, and I know I can’t change that, but covid has been a global challenge and these type of decisions aren’t easy for them. Anyway, less hate. More hope. Folded hands I am saddened about Anthem but the teams are hard at work on some amazing stuff. Don't butter us up, this was easy for you. COVID just accelerated it.
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Apr 22, 2017 19:25:27 GMT
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Onecrazymonkey1
"A person of any mental quality has ideas of his own. This is common sense." Franz Liszt
2,228
August 2016
onecrazymonkey1
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by Onecrazymonkey1 on Feb 24, 2021 21:42:26 GMT
The writing was on the wall and I haven't believed in Bioware for a while with their continued self sabotage.
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ahglock
N5
   
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,849 Likes: 3,450
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0
Sept 17, 2023 21:35:20 GMT
3,450
ahglock
2,849
Feb 21, 2018 17:57:17 GMT
February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
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Post by ahglock on Feb 24, 2021 21:46:38 GMT
Andy McNamara @therealandymc (Director of Comms Strategy at Electronic Arts) I wasn’t at EA when Anthem launched or part of any planning for NEXT, but I was here for many discussions leading to this moment. This stuff isn’t as easy as people think. Everyone involved with the game, including those in leadership, were concerned about players & the game. I see people ripping BioWare for this, and I know I can’t change that, but covid has been a global challenge and these type of decisions aren’t easy for them. Anyway, less hate. More hope. Folded hands I am saddened about Anthem but the teams are hard at work on some amazing stuff. Don't butter us up, this was easy for you. COVID just accelerated it. Covid has become companies catchall excuse. But it was obvious to me at least well before covid they were not putting the resources necessary towards anthem for it to succeed, they were just looking to fail slower and less dramatically, they couldn't even pull that off.
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13,455
August 2016
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Post by smilesja on Feb 24, 2021 21:47:47 GMT
Don't butter us up, this was easy for you. COVID just accelerated it. Covid has become companies catchall excuse. But it was obvious to me at least well before covid they were not putting the resources necessary towards anthem for it to succeed, they were just looking to fail slower and less dramatically, they couldn't even pull that off. At least stop teasing the fans who supported you. Anthem fans are pretty devastated right now.
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Andrew Waples
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Post by Andrew Waples on Feb 24, 2021 21:50:44 GMT
Andy McNamara @therealandymc (Director of Comms Strategy at Electronic Arts) I wasn’t at EA when Anthem launched or part of any planning for NEXT, but I was here for many discussions leading to this moment. This stuff isn’t as easy as people think. Everyone involved with the game, including those in leadership, were concerned about players & the game. I see people ripping BioWare for this, and I know I can’t change that, but covid has been a global challenge and these type of decisions aren’t easy for them. Anyway, less hate. More hope. Folded hands I am saddened about Anthem but the teams are hard at work on some amazing stuff. Don't butter us up, this was easy for you. COVID just accelerated it. He is not saying Covid was the singular factor, but a factor amongst other factors.
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Feb 25, 2021 11:56:07 GMT
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andrewlucas
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Andrew Lucas on Feb 24, 2021 21:51:56 GMT
Clearly another successful hit from BioWare.
At least they can finally move on from this mess of a game. Nobody will really care.
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Post by smilesja on Feb 24, 2021 21:52:04 GMT
Don't butter us up, this was easy for you. COVID just accelerated it. He is not saying Covid was the singular factor, but a factor amongst other factors. In anycase, give the people refunds if you're just scrap the game.
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Hanako Ikezawa
Fan from 2003 - 2020
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August 2016
hanakoikezawa
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Post by Hanako Ikezawa on Feb 24, 2021 21:53:03 GMT
He is not saying Covid was the singular factor, but a factor amongst other factors. In anycase, give the people refunds if you're just scrap the game. And make it not dependent on the servers. That way once those are shut down, at least the fans they abandoned can still play the game by themselves.
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Andrew Waples
3,875
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eaglefan129
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Post by Andrew Waples on Feb 24, 2021 21:53:27 GMT
He is not saying Covid was the singular factor, but a factor amongst other factors. In anycase, give the people refunds if you're just scrap the game. For a game that came out in 2019? You can't be serious. That's not how refunds work.
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ღ Too witty for a title
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0
Aug 12, 2023 11:35:22 GMT
8,655
decafhigh
3,011
March 2017
decafhigh
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Mass Effect Andromeda
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Post by decafhigh on Feb 24, 2021 21:55:30 GMT
Yup, they actually listened to their fans to see where they went wrong and what could be improved, and started acting on it immediately. Now personally I preferred the no NPC thing in 76 it gave everything a really creepy vibe. But most people didn't like it so NPCs were added in. Right now 76 is a really solid game, its not really my cup of tea as I don't like MP stuff, but its solid, it has a community, the devs constantly were communicating and working with the fans. Every studio will have there misses, its how they recover that matters. Bethesda recovered admirably, bioware barely even tried to.(not talking individual devs who i am sure busted ass, but resources put towards) Yeah Bethesda actually cares for the fans unlike Bioware with Andromeda and Anthem. They didn't even try to appeal to the people who like those games. I think there is a bit of rose colored glasses in this case. Every week for months after release there was a new "dropping of the ball" from Beth. Everything from patches that broke more than they fixed, moldy helmets, making people write essays after getting suspended, having big gaping exploits that let hackers steal a player's entire inventory, lying about the cash store being only for cosmetics, the list went on and on and on and on. For me the biggest sin they commited was the obvious cash grab nature of FO76's release. The only part of the game that was even remotely polished and worked as intended from day 1 was the Cash Shop. It is obvious where the development focus was, on selling overpriced digital crap and not on making a great gaming experience. I for one won't be buying Starfield or any future Beth games until we see how they are going to handle Cash Shops, DLC, and most especially mods going forward. If they screw up the use of mods I don't see any reason to bother playing their games anymore.
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Sept 24, 2023 18:04:18 GMT
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Mar 24, 2020 19:57:15 GMT
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Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
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Post by necrowaif on Feb 24, 2021 21:57:26 GMT
In anycase, give the people refunds if you're just scrap the game. For a game that came out in 2019? You can't be serious. That's not how refunds work. I've seen a couple of people ask the same thing on Twitter, and the response has been the same as yours.
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822
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Sept 24, 2023 16:14:59 GMT
16,800
KaiserShep
Party like it's 2023!
9,227
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on Feb 24, 2021 22:25:28 GMT
Well - What can I say? My predictions turned out to be true. The moment I heard Anthem would be a multiplayer, and even worst - a "Game As A Service", type of game I lost all my interest. I said far before the launch of the game that it would be a failure. Bioware is a studio that has single player role playing stories in their genes. Apart from that I don't like multiplayer games, I knew that they never could give the same experience in a multiplayer game, as they had given in their single player games. And I was right. And as a result the game failed to be attractive to (most of) the older Bioware game lovers, and was not able to attract enough new gamers simply because they had the core stuff (party shooter-looter) simply wrong. I am not happy with this outcome. I am still mad when I think that all effort and manpower that has been put in Anthem also could have been used to make Mass Effect Andromeda a really good game. While I still like that game, there is no doubt it could have been so much better. Mass Effect Andromeda was sacrificed for the good of Anthem. And what is the end result? In stead of one really good game (ME:A) we now have two failures. Yeah - It still hurts! Anyway - I had high hopes for Dragon Age 4. However - As I learned that the core of that game is ripped out, and replaced with key components from Anthem, I got that sinking feeling that another game will be offered to the pitch dark god of "Game As A Service" and even "multiplayer" madness. If that really is the case, I predict Dragon Age 4 will be the next failure, and probably the end of Bioware. Really - I am a fan of the older Bioware games, but absolutely do not like the new direction of game development in this studios. I can only pray Dragon Age 4 will be a REAL single player story driven RPG, otherwise it's the end of the line as far as I can see. Sorry for being this negative, but Bioware MUST have the next ting really, really, really very good. And I still have some hope they do, but realistically... Yeah... Sigh... The game was a resounding success. Second best selling Bioware game, so far. By what metric are we determining it to be a “resounding success”? For a multiplayer game, the benefits of sales numbers greatly diminishes if its player count drops like a rock after such a short service life. BioWare themselves couldn’t even be bothered to update the game in a timely manner at times, like that time their Christmas-themed event stayed active well through late January, which is about as sad as seeing the Radio City Christmas Spectacular in a February. If the game couldn’t retain player engagement in this amount of time, I’d say that constitutes a failure.
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Nov 24, 2021 20:18:46 GMT
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SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
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Post by SirSourpuss on Feb 24, 2021 22:26:46 GMT
By what metric are we determining it to be a “resounding success”? Sales, of course.
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Sept 3, 2023 12:10:37 GMT
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The Elder King
5,707
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
19631
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Post by The Elder King on Feb 24, 2021 22:31:33 GMT
The game was a resounding success. Second best selling Bioware game, so far. By what metric are we determining it to be a “resounding success”? For a multiplayer game, the benefits of sales numbers greatly diminishes if its player count drops like a rock after such a short service life. BioWare themselves couldn’t even be bothered to update the game in a timely manner at times, like that time their Christmas-themed event stayed active well through late January, which is about as sad as seeing the Radio City Christmas Spectacular in a February. If the game couldn’t retain player engagement in this amount of time, I’d say that constitutes a failure. He was being ironic, and referencing people that say DAI is Bioware’s most successful game due to its sales.
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Hrungr
Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
Posts: 28,933 Likes: 101,653
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151
0
101,653
Hrungr
More coffee...? More coffee.
28,933
August 2016
hrungr
Hrungr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem
Hrungr
18,258
65,767
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Post by Hrungr on Feb 24, 2021 22:54:10 GMT
Anthem Development Ceases, BioWare to Focus on Dragon Age, Mass Effectwww.ign.com/articles/anthem-development-ceases-bioware-to-focus-on-dragon-age-mass-effectEA chief studios officer Laura Miele says game was a 'creative risk" that taught the company a lot. In an exclusive interview with IGN, EA chief studios officer Laura Miele offered her thoughts on the shuttering of Anthem development, contrasting the decisions EA had made in regards to the game's overhaul with those it made on Star Wars: Battlefront 2. Battlefront 2 was successfully overhauled post-launch based on community feedback, if not perhaps as dramatically as Anthem was planned to be.
"What’s really important about Battlefront 2 is we said we were going to do something," Miele explained. "We made a commitment to players and we needed to act on what we said we would do, so our teams are clear, if we publicly say we’re going to do something we must deliver. Creating new content for games can also come to a natural conclusion for various reasons and when that happens we try to be as transparent as we can with the community and explain why."
Miele then pointed to Battlefront 2's community post-launch as an example, saying that even though the game's community had asked for more post-launch content beyond what DICE was going to deliver, the studios were keeping that feedback in mind for future Star Wars games.
In contrast, while Anthem also had a community interested in its overhaul, Miele says that ultimately the best decision based on the resources BioWare has at their disposal was to focus development on its other games instead.
"We’ve believed in Anthem every step of the way, we’ve invested in this game for close to a decade and we’re proud of the work the team has done," Miele said. "Starting with the game’s launch two years ago, the team at BioWare has listened to player feedback and brought updates and improvements to the game.
"However, 2020 and 2021 are unprecedented years when it comes to game development, so we must prioritize both the player experience and what’s best for the people working on these games. We want to make sure BioWare is able to focus on making the next Dragon Age and Mass Effect games the best they can be, while also continuing to provide quality updates to [Star Wars: The Old Republic]. That’s ultimately the best way we can be in service to our players, focusing on these fan favorites and delivering on the communities’ expectations.
"Anthem was a creative risk and its challenges have taught us a lot about game design and even how we can improve our development process. This not only benefits developers, but players as well."
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Hanako Ikezawa
Fan from 2003 - 2020
22,210
August 2016
hanakoikezawa
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Post by Hanako Ikezawa on Feb 24, 2021 22:58:38 GMT
Anthem Development Ceases, BioWare to Focus on Dragon Age, Mass Effectwww.ign.com/articles/anthem-development-ceases-bioware-to-focus-on-dragon-age-mass-effectEA chief studios officer Laura Miele says game was a 'creative risk" that taught the company a lot. In an exclusive interview with IGN, EA chief studios officer Laura Miele offered her thoughts on the shuttering of Anthem development, contrasting the decisions EA had made in regards to the game's overhaul with those it made on Star Wars: Battlefront 2. Battlefront 2 was successfully overhauled post-launch based on community feedback, if not perhaps as dramatically as Anthem was planned to be.
"What’s really important about Battlefront 2 is we said we were going to do something," Miele explained. "We made a commitment to players and we needed to act on what we said we would do, so our teams are clear, if we publicly say we’re going to do something we must deliver. Creating new content for games can also come to a natural conclusion for various reasons and when that happens we try to be as transparent as we can with the community and explain why."
Miele then pointed to Battlefront 2's community post-launch as an example, saying that even though the game's community had asked for more post-launch content beyond what DICE was going to deliver, the studios were keeping that feedback in mind for future Star Wars games.
In contrast, while Anthem also had a community interested in its overhaul, Miele says that ultimately the best decision based on the resources BioWare has at their disposal was to focus development on its other games instead.
"We’ve believed in Anthem every step of the way, we’ve invested in this game for close to a decade and we’re proud of the work the team has done," Miele said. "Starting with the game’s launch two years ago, the team at BioWare has listened to player feedback and brought updates and improvements to the game.
"However, 2020 and 2021 are unprecedented years when it comes to game development, so we must prioritize both the player experience and what’s best for the people working on these games. We want to make sure BioWare is able to focus on making the next Dragon Age and Mass Effect games the best they can be, while also continuing to provide quality updates to [Star Wars: The Old Republic]. That’s ultimately the best way we can be in service to our players, focusing on these fan favorites and delivering on the communities’ expectations.
"Anthem was a creative risk and its challenges have taught us a lot about game design and even how we can improve our development process. This not only benefits developers, but players as well." 
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OdanUrr
N4
  
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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0
Sept 24, 2023 0:49:10 GMT
1,830
OdanUrr
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Nov 12, 2016 22:23:51 GMT
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odanurr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by OdanUrr on Feb 24, 2021 23:48:20 GMT
"What’s really important about Battlefront 2 is we said we were going to do something," Miele explained. "We made a commitment to players and we needed to act on what we said we would do, so our teams are clear, if we publicly say we’re going to do something we must deliver. Creating new content for games can also come to a natural conclusion for various reasons and when that happens we try to be as transparent as we can with the community and explain why."
Bolded is mine. I'm pretty sure EA/BioWare said the same about Anthem, made a similar commitment, with its multiple-act story first and with Anthem Next second. Aren't they going back on their word then? Not that I care, as I never put much stock on EA's word to begin with.
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andydandymandy
N3
 
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 285 Likes: 684
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684
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285
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andydandymandy
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by andydandymandy on Feb 24, 2021 23:59:36 GMT
Honestly, this game seemed to be a game that BioWare was forced to make by the higher ups that they weren't passionate about, or so many chiefs got into the kitchen during development that the game they wanted to make mutated into the thing that got released and now they are using Covid as an excuse to not spend any more time or resources on developing it. It ultimately seemed like Casey Hudson's baby anyway and now he's gone, so is it a surprise that they shit canned it?
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Little Bengel
N3
 
Partying like it's 1999
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
Posts: 898 Likes: 2,461
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0
Sept 25, 2023 13:54:32 GMT
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Little Bengel
Partying like it's 1999
898
February 2017
geminifreak
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
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Post by Little Bengel on Feb 25, 2021 0:04:24 GMT
Honestly, this game seemed to be a game that BioWare was forced to make by the higher ups that they weren't passionate about, or so many chiefs got into the kitchen during development that the game they wanted to make mutated into the thing that got released and now they are using Covid as an excuse to not spend any more time or resources on developing it. It ultimately seemed like Casey Hudson's baby anyway and now he's gone, so is it a surprise that they shit canned it? It seems like it started going down the gutter when Casey first left in... 2014, was it? Seems funny that the attempt to salvage the game did the same thing the second time Casey left, even though he wasn't the lead dev this time.
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Sept 23, 2023 13:30:27 GMT
3,304
biggydx
Finished Dissertation long ago lol. Now happily employed :D
2,155
Apr 17, 2017 16:08:05 GMT
April 2017
biggydx
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
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Post by biggydx on Feb 25, 2021 0:56:31 GMT
Not surprised at all. Once we found out that BioWare was going to have to present the game to EA execs, I knew it was a done deal. And as I said before, games like these can't succeed without (1) an established community, and (2) both the financial backing & staffing needed in order to continue support for the game. I'm sure it sucks for those who wanted the game to succeed, but considering that they not only had to battle reworking multiple aspects of the game from the ground up, but they also had COVID limiting development schedules.
This - to me - is ultimately for the best (if I can say as much - given the studio we're talking about here), and it shores up more people to work on SW:TOR; an already established game. The people in that community have been clamoring for an engine overhaul for some time; as well as new content. Now seems like a good opportunity for Austin to make due on that.
In the short term, this not only solidifies the fact that BioWare's games are Red Flags for quality, but that EA is also very willing to shutter a game without care for commitment. DA4 better bring it, because I doubt players - and EA - will continue to put up with this poor launch shit for too long. Let alone for a studio that's more single-player centric than EA's other flagship studios.
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xrayspex73
N3
 
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Posts: 285 Likes: 502
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Jul 28, 2022 15:36:29 GMT
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285
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xrayspex73
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by xrayspex73 on Feb 25, 2021 1:38:08 GMT
Not surprised at all. Although this severely hurts Bioware's reputation further. They didn't deliver on ANY of the promises made to Anthem players. The game hasn't received even a bugfix patch in over a year.
Why even bother keeping the live game running when it is such an empty husk of a game? The game is still broken in almost all fundamental levels.
Did I ever mention that I despise Bioware now?
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0
Aug 13, 2016 22:27:41 GMT
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Lorn
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August 2016
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Post by Lorn on Feb 25, 2021 2:01:11 GMT
Covid has become companies catchall excuse. But it was obvious to me at least well before covid they were not putting the resources necessary towards anthem for it to succeed, they were just looking to fail slower and less dramatically, they couldn't even pull that off. At least stop teasing the fans who supported you. Anthem fans are pretty devastated right now. What? All three of them? The game was Dead on Arrival, hell there's countless videos detailing how much of a train wreck this game is; although to be fair was is likely a more accurate term. It's amazing that the disaster that was Anthem didn't lead to BioWare getting shuttered. Then again with all of the people fleeing the sinking ship that is BioWare, they're all ready effectively shuttered.
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Son of Dorn
Fortifying everything.
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January 2017
doomlolz
Dragon Age Inquisition
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Post by Son of Dorn on Feb 25, 2021 4:32:50 GMT
😆
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