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Post by dropzofcrimzon on Nov 19, 2021 16:56:47 GMT
Halo infinite just did what I have been advocating since Mass Effect 2
Plasma weapons in halo infinite (overheating mechanic weapons) can be MANUALLY VENTED as a reload-like mechanic at any point during a firefight...failing to do so makes the weapon overheat normally.
This concept had been around since GoW...
Can we PLEASE dispense with thermal clips in ME5 and introduce a more lore friendly active ventilation mechanic for appropriate weapons so the developers have their "it feels more like a shooter" crutch (which is why thermal clips were introduced in ME2) while maintaining internal logic?
Anyone else on board?
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Post by sjsharp2010 on Nov 19, 2021 17:14:04 GMT
Halo infinite just did what I have been advocating since Mass Effect 2 Plasma weapons in halo infinite (overheating mechanic weapons) can be MANUALLY VENTED as a reload-like mechanic at any point during a firefight...failing to do so makes the weapon overheat normally. This concept had been around since GoW... Can we PLEASE dispense with thermal clips in ME5 and introduce a more lore friendly active ventilation mechanic for appropriate weapons so the developers have their "it feels more like a shooter" crutch (which is why thermal clips were introduced in ME2) while maintaining internal logic? Anyone else on board? Perswonally I'm happ ywit hthe system as it is. So not really from my perspectiveBesidesw ther are ways in which you can have weapons wit ha cool own a was don ein MEA when you jus tput an aug into your gun t oreplac ethe thermal clip system. Besidews I believe you can manuall yven tthem jus tpress the reload button in ME3 and in MEA I believe as I've done it.
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Post by dropzofcrimzon on Nov 19, 2021 17:20:10 GMT
Nope MEA does not allow manual venting
Thermal clips especially for MEA made absolutely NO tactical nor lore sense
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midnightwolf
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Post by midnightwolf on Nov 20, 2021 2:53:13 GMT
WHY must one game take lessons from another? Why can't they do things individually and be praised for that? There is NOTING wrong with the way ME does things. :/
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Post by smilesja on Nov 20, 2021 3:11:18 GMT
Halo has been doing that for years now.
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Post by sjsharp2010 on Nov 20, 2021 3:46:22 GMT
WHY must one game take lessons from another? Why can't they do things individually and be praised for that? There is NOTING wrong with the way ME does things. :/ Agreed
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Post by SirSourpuss on Nov 20, 2021 12:10:30 GMT
WHY must one game take lessons from another? Why can't they do things individually and be praised for that? There is NOTING wrong with the way ME does things. :/ While I don't disagree, because Bioware had their own style that other companies copied off of, when they're trying to make a game that isn't what they usually do, like Anthem, and other studios have been doing for a while and know a couple of things about, it is good to look to them, to see what they did, what worked, how it worked, what didn't, why it didn't and what more can be done.
That being said, I really dislike how much they look up to Bethesda and, lately, DICE (Infinity Ward in the past), as guidance for their games, while writing takes a back seat.
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Post by wright1978 on Nov 20, 2021 13:38:22 GMT
The thermal clip system was an improved on the ME1 system. I don't have any intrinsic tie to them but nor a desire to get rid at any cost.If they can create a better system great, if not they are a perfectly serviceable mechanic for a shooter.
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Post by SirSourpuss on Nov 20, 2021 13:41:52 GMT
Halo infinite just did what I have been advocating since Mass Effect 2 Plasma weapons in halo infinite (overheating mechanic weapons) can be MANUALLY VENTED as a reload-like mechanic at any point during a firefight...failing to do so makes the weapon overheat normally. This concept had been around since GoW... Can we PLEASE dispense with thermal clips in ME5 and introduce a more lore friendly active ventilation mechanic for appropriate weapons so the developers have their "it feels more like a shooter" crutch (which is why thermal clips were introduced in ME2) while maintaining internal logic? Anyone else on board? I have no strong feelings, either way, but according to Bioware, in some discussion somewhere that I forget, because it was 10 years ago, possibly the official BSN, they had tried the manual venting mechanic and found it to be too OP, which is why they didn't go along with it.
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Post by RedCaesar97 on Nov 20, 2021 14:59:00 GMT
Sorry, but I am very much in favor making all weapons stick to thermal clips, as I think it makes for a more diverse weapon set. Maybe the odd overheat weapon in the mix could work, but that makes it harder to balance.
And quite frankly I despise the idea of the hybrid overheat+clip/vent system, as every argument for it seems to boil down to "oh no I overheated my gun and I do not want to wait for it to cool down".
The point of the overheat system was so that you would not (could not) fire your gun continuously -- and if you did overheat then you had to switch to another gun or wait until it cooled down -- but then they gave you mods so you would never overheat your gun, thereby killing the concept.
That is not to say that overheat could not work if done correctly. The Legendary Edition version of Mass Effect 1 gave us some different-handling guns with the overheat mechanic, but to truly make it work, I think you would need really to adjust the Time-To-Overheat and Time-To-Cooldown for each gun to really make them stand out.
But even then, thermal clips/ammo can force you to use multiple guns instead of just sticking to a single gun, which I thinks helps make for a better weapon set. I also really want them to bring back to ME3 mechanic of each gun performing differently against different protection layers, as it helped separate the weapons even more.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
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XBL Gamertag: BlackSassyWolf
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Post by midnightwolf on Nov 20, 2021 16:50:31 GMT
Now I've been away and thought about it a bit, I actually prefer how weapons works in Mass Effect, to the other games. It seems quite clever shearing off a piece of metal and forming a projectile. Thermal clips on the other hand, are a bit lazy. At least from a gameplay perspective.
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Post by mtheillusive on Nov 20, 2021 17:36:11 GMT
On ME3, depending on the gun, thermal clips were actually WAY better. Geth Pulse rifle, Revenant, Geth plasma smg(i think) and unquestionably the N7 Typhoon X, when used by the Adrenalin Rush soldier and equipped to have high clip capacity, LITERALLY BECOMES AN UNLIMITED AMMO GUN. NON STOP SHOOTING. This is also true for multiplayer with a fast enough cooldown. Just move around and get those thermal clips while you're shooting. I have literally soloed Gold in the past with this technique and the Typhoon, kills faster than even most vanguard builds.
The lore reason for thermal clips is that they shoot faster and reload faster, and whomever can do that faster has the advantage. Well under that situation I described in ME3, that is unquestionably true.
Now imagine a battlefield of dozens if not hundreds N7 (or at least adrenaline rush having) soldiers with Typhoons. All in a line heading towards the enemy with their unlimited ammo. FAR outweighs the heat venting days.
On a separate note, whenever I decide to play Soldier Shep (I usually do Sentinel, Vanguard, or Infiltrator), if you have done multiple playthroughs and have enough money, with a lot of weapons leveled out at X and Level 5 weight reductions for all guns, Shepard can carry an N7 Typhoon, any SMG, Indra sniper rifle, N7 Piranha shotgun, and either a Phalanx or Eagle or similarly weighted pistol...giving you all 5 guns like Me2....and if you time it right you can STILL do the unlimited ammo non stop shooting thing with the Typhoon via thermal clips because of Adrenaline Rush. And thats WITH fortification (depending on intel terminal recharge speeds). Level 60 or close to it of course lol.
Most people have no idea just how overpowered the classes really are, Soldier included
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Post by Hanako Ikezawa on Nov 20, 2021 17:38:28 GMT
I liked how MEA actually had both types. Most used thermal clips, but the Remnant used the old style. And you could customize non-Remnant weapons to have their system.
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Post by dropzofcrimzon on Nov 22, 2021 0:38:47 GMT
Halo has been doing that for years now. Pardon me but point me to the halo game BESIDES halo infinite where plasma weapons are MANUALLY vented
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sjsharp2010
N7
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Post by sjsharp2010 on Nov 22, 2021 2:28:54 GMT
Sorry, but I am very much in favor making all weapons stick to thermal clips, as I think it makes for a more diverse weapon set. Maybe the odd overheat weapon in the mix could work, but that makes it harder to balance. And quite frankly I despise the idea of the hybrid overheat+clip/vent system, as every argument for it seems to boil down to "oh no I overheated my gun and I do not want to wait for it to cool down". The point of the overheat system was so that you would not (could not) fire your gun continuously -- and if you did overheat then you had to switch to another gun or wait until it cooled down -- but then they gave you mods so you would never overheat your gun, thereby killing the concept. That is not to say that overheat could not work if done correctly. The Legendary Edition version of Mass Effect 1 gave us some different-handling guns with the overheat mechanic, but to truly make it work, I think you would need really to adjust the Time-To-Overheat and Time-To-Cooldown for each gun to really make them stand out. But even then, thermal clips/ammo can force you to use multiple guns instead of just sticking to a single gun, which I thinks helps make for a better weapon set. I also really want them to bring back to ME3 mechanic of each gun performing differently against different protection layers, as it helped separate the weapons even more. Yeah I think I prefer th thermal clip system as I found it muc heasier t ocombine with my powers given they fire off quicker. I don't have any complaint sabout the ME1 system in terms of how it works as in someways it's good becaus ehaving a gun like that means you always have a weapon that has bullets in it. So fo rme I think in this instance MEA had it right in that it made weapons generally thermal clip based but you had the option to researc han ddevelop a ME1 style weapon if you want it.
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FiendishlyInventive
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Post by FiendishlyInventive on Nov 22, 2021 10:26:19 GMT
I believe you could manually vent the Plasma Repeater in Halo Reach, but that never really got much use at all honestly, awful weapon.
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Post by Pounce de León on Nov 22, 2021 11:54:04 GMT
I liked how MEA actually had both types. Most used thermal clips, but the Remnant used the old style. And you could customize non-Remnant weapons to have their system. ME3 had both types, too.
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sjsharp2010
N7
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Post by sjsharp2010 on Nov 22, 2021 12:46:48 GMT
I liked how MEA actually had both types. Most used thermal clips, but the Remnant used the old style. And you could customize non-Remnant weapons to have their system. ME3 had both types, too. Only on select weapons though as only the particle rifle you get from Javik and the Lancer rifle in the Citadel DLC had this. MEA on the other hand could do it with any weapon so long as you had the augmentation. I know that for a fact as I've done it as I've used it on a mattock befoer on that game as I remember once doing that and adding a burst/autofire mod as well and converting it essentially into a Cerberus Harrier type weapon. Made for a pretty decent gun tbh especiall yafter equippin gthings like Inciendiary or Cryo ammo to it as well. Kett don' tsurvive long against me with that type of weapon at my disposal.
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Post by Pounce de León on Nov 22, 2021 14:24:55 GMT
Only on select weapons though as only the particle rifle you get from Javik and the Lancer rifle in the Citadel DLC had this. MEA on the other hand could do it with any weapon so long as you had the augmentation. I know that for a fact as I've done it as I've used it on a mattock befoer on that game as I remember once doing that and adding a burst/autofire mod as well and converting it essentially into a Cerberus Harrier type weapon. Made for a pretty decent gun tbh especiall yafter equippin gthings like Inciendiary or Cryo ammo to it as well. Kett don' tsurvive long against me with that type of weapon at my disposal. I faintly remember. However it decreased the gun damage as I recall and I found it rather useless against the scaling enemies.
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sjsharp2010
N7
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Post by sjsharp2010 on Nov 22, 2021 14:57:26 GMT
Only on select weapons though as only the particle rifle you get from Javik and the Lancer rifle in the Citadel DLC had this. MEA on the other hand could do it with any weapon so long as you had the augmentation. I know that for a fact as I've done it as I've used it on a Mattock before on that game as I remember once doing that and adding a burst/autofire mod as well and converting it essentially into a Cerberus Harrier type weapon. Made for a pretty decent gun tbh especiall yafter equippin gthings like Inciendiary or Cryo ammo to it as well. Kett don' tsurvive long against me with that type of weapon at my disposal. I faintly remember. However it decreased the gun damage as I recall and I found it rather useless against the scaling enemies. I believe it was said even in the trilogy tha tguns tha thad the cooling tech did less daqmage anyway which was why t egalax yswitched to therma lclips as I believ eShp and Conrad discuss this in ME3. Personally I don' tmin dthe lesser damage as long as I have one weapon I can fire so I do generally have at least one weapon equipped with a heat sink rather than thermal clips.
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Post by Pounce de León on Nov 22, 2021 15:39:42 GMT
I faintly remember. However it decreased the gun damage as I recall and I found it rather useless against the scaling enemies. I believe it was said even in the trilogy tha tguns tha thad the cooling tech did less daqmage anyway which was why t egalax yswitched to therma lclips as I believ eShp and Conrad discuss this in ME3. Personally I don' tmin dthe lesser damage as long as I have one weapon I can fire so I do generally have at least one weapon equipped with a heat sink rather than thermal clips. The "noclip" meta was more believable for MEA - where would all the clips come from and what when you run out? It would be the right thing for explorers long way from home. In the end the game quickly went away from the exploration focus and became a rather standard combat focussed. And for that the clips seem just right. Ammo pickups are kinda gamey though.
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Post by sjsharp2010 on Nov 22, 2021 18:37:38 GMT
I believe it was said even in the trilogy tha tguns tha thad the cooling tech did less daqmage anyway which was why t egalax yswitched to therma lclips as I believ eShp and Conrad discuss this in ME3. Personally I don' tmin dthe lesser damage as long as I have one weapon I can fire so I do generally have at least one weapon equipped with a heat sink rather than thermal clips. The "noclip" meta was more believable for MEA - where would all the clips come from and what when you run out? It would be the right thing for explorers long way from home. In the end the game quickly went away from the exploration focus and became a rather standard combat focussed. And for that the clips seem just right. Ammo pickups are kinda gamey though. Surpris esurprise thoug hbecaus elas ttime I checked this was a game or at leas tit looked like on elast time I played it.
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Spectr61
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Post by Spectr61 on Nov 22, 2021 18:38:49 GMT
The PPR is just fine the way it is.
No thermal clips, No, “is this cheating or not” reload cancel mechanic.
Just sweet, pure, bright beams of death.
Add a magazine mod, a barrel mod, some incendiary ammo, slap it in a N7 destroyer(or anyone else for that matter), and go to town.
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Post by SirSourpuss on Nov 22, 2021 18:52:51 GMT
The "noclip" meta was more believable for MEA - where would all the clips come from and what when you run out? It would be the right thing for explorers long way from home. In the end the game quickly went away from the exploration focus and became a rather standard combat focussed. And for that the clips seem just right. Ammo pickups are kinda gamey though. Surpris esurprise thoug hbecaus elas ttime I checked this was a game or at leas tit looked like on elast time I played it. You do understand that this attitude is exactly what puts a lot of ME1 fans off, though.
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Post by KaiserShep on Nov 24, 2021 22:42:25 GMT
Anything to be rid of the silly thermal clip clutter on the battlefield. Fuck that ammo drop bullshit.
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