trinity0
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Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by trinity0 on Feb 15, 2022 14:49:05 GMT
The abandoned plans were because of the massive backlash against DA2. Hawke was being set up to be the Shep of Dragon Age, and clearly the Inquisitor was originally Hawke. Even the opening of DA2 is clearly a framing narrative for this. Not entirely true. DA2 got 2 big DLC's. Exalted March was cancelled because the DLC sales were bad...which is amusing considering the second one was quite literally pointless except for teasing Orlesian fashion styles. You bare however 100% correct about the rest. Hawke was clearly going to be the Inquisitor, and should have been the Inquisitor frankly. Dragon Age 2 was billed as "rise to power" and how Hawke was "the most important person in the history of Thedas". Corypheus was Hawke's problem to solve, because Hawke was the one who was tricked into releasing him. It should have been Hawke. Alas, Bioware has long since burned that bridge with me. I'm done with DA because they refuse to deviate from their "New character every game no matter what" formula. I cannot find the source anymore but i remember someone from Bioware mentioned that Hawke supposed to be the Shepard of Dragon Age. But because of the bad response for DA2 they cancelled that idea and thats why there is a new protagonist in DAI.
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Ravenfeeder
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Ravenfeeder on Feb 15, 2022 15:56:19 GMT
I cannot find the source anymore but i remember someone from Bioware mentioned that Hawke supposed to be the Shepard of Dragon Age. But because of the bad response for DA2 they cancelled that idea and thats why there is a new protagonist in DAI. I'm glad they did. I wasn't a fan of DA2 and that dislike certainly transferred over to Hawke.
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Post by smilesja on Feb 16, 2022 8:19:36 GMT
As much as I loved Sarcastic Hawke, it was probably for the best not to have a single protagonist. I want Dragon Age to imitate Mass Effect when it comes to protagonists.
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wright1978
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by wright1978 on Feb 16, 2022 8:42:09 GMT
I think it’s made pretty clear that the Kett may not be quite up to engaging the Initiative and Angara directly after their losses at both Khi Tasira and Meridian. Even if they decided to attack the planetside settlements, they’d have a much harder time getting to the operations within the Dyson sphere. We don’t really know what’s left that the Primus has under her command, though the ominous final cutscene suggests at least something to be concerned about. One thing’s for certain, the rest of the empire could not in any way respond to this anytime soon, since they need their own arks to even reach Heleus. By the time fresh troops were to arrive, the entire cluster could be settled with cities with fleets patrolling the entire region. Why, exactly? neither the Angara, or the AI have warships, at all. The AI is an idiotic organization that deliberately chose to show up in foreign lands with NO WEAPONS. None of the AI's ground vehicles even have weapons. What could these groups do to stop a fully focused Kett attack exactly? The Kett could sit in orbit, with their warships, and just bomb planets into submission. For gods sake the one time at the end of the game Ryder magically summons the Forerunner ships, THEY DON'T EVEN FUCKING SHOOT! This is the most ridiculous, lopsided set up I've ever seen in fiction. It's like a bunch of brain dead fanatical pacificts wrote this crap. Ryder can't be everywhere, and your team is clearly the only ones capable of defeating any Kett at all given the missions we're given the whole game. THe only reason the Kett haven't already won is pure narrative bullshitery. Essentially i take the view that by the end of the trilogy Bioware was very uncomfortable with the militaristic setting they'd created(hence their perfect ending is space jesus) Andromeda is a bad extension of this. Hopefully this trend isn't continued in ME4.
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Post by Son of Dorn on Feb 16, 2022 8:44:25 GMT
Why, exactly? neither the Angara, or the AI have warships, at all. The AI is an idiotic organization that deliberately chose to show up in foreign lands with NO WEAPONS. None of the AI's ground vehicles even have weapons. What could these groups do to stop a fully focused Kett attack exactly? The Kett could sit in orbit, with their warships, and just bomb planets into submission. For gods sake the one time at the end of the game Ryder magically summons the Forerunner ships, THEY DON'T EVEN FUCKING SHOOT! This is the most ridiculous, lopsided set up I've ever seen in fiction. It's like a bunch of brain dead fanatical pacificts wrote this crap. Ryder can't be everywhere, and your team is clearly the only ones capable of defeating any Kett at all given the missions we're given the whole game. THe only reason the Kett haven't already won is pure narrative bullshitery. Essentially i take the view that by the end of the trilogy Bioware was very uncomfortable with the militaristic setting they'd created(hence their perfect ending is space jesus) Andromeda is a bad extension of this. Hopefully this trend isn't continued in ME4. We should start a betting pool on this. 😉
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Gileadan
N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
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Post by Gileadan on Feb 16, 2022 9:51:00 GMT
It's kinda hilarious and pointless to feel the need to get rid of a militaristic setting when the gameplay essentially remains the same, i.e. the supposedly inexperienced new protagonist at the head of the AI peace corps shoots up aliens just like Shepard and his gang did. "I'm just an explorer and we come in peace and I'm so new at this... and this is my fully upgraded assault rifle with high velocity armour piercing rounds, b*tches".
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Post by therevanchist25 on Feb 16, 2022 10:08:00 GMT
Why, exactly? neither the Angara, or the AI have warships, at all. The AI is an idiotic organization that deliberately chose to show up in foreign lands with NO WEAPONS. None of the AI's ground vehicles even have weapons. What could these groups do to stop a fully focused Kett attack exactly? The Kett could sit in orbit, with their warships, and just bomb planets into submission. For gods sake the one time at the end of the game Ryder magically summons the Forerunner ships, THEY DON'T EVEN FUCKING SHOOT! This is the most ridiculous, lopsided set up I've ever seen in fiction. It's like a bunch of brain dead fanatical pacificts wrote this crap. Ryder can't be everywhere, and your team is clearly the only ones capable of defeating any Kett at all given the missions we're given the whole game. THe only reason the Kett haven't already won is pure narrative bullshitery. Essentially i take the view that by the end of the trilogy Bioware was very uncomfortable with the militaristic setting they'd created(hence their perfect ending is space jesus) Andromeda is a bad extension of this. Hopefully this trend isn't continued in ME4. If that's the case, then Bioware needs to get over it, because the only consistent game they have going right now that's profitable, is based on the second most militaristic setting in the history of sci fi down in Austin. The stupid part is, in a post reaper world you can de-escalate as much as you want. Have the next ME game be like 50 years later and chase a Pirate Warlord across a sector to stop him from raiding neighboring planets that are trying to recover from the war. You can tone shit down as much as you want. Your the bloody writer! But the shits gotta make sense man! No one is actually going to choose to just not be prepared to defend themselves. That's naive to a level that's just ridiculous. Just ask all the anti-gun senators that walk around with armed bodyguards.
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Post by Hanako Ikezawa on Feb 16, 2022 11:59:04 GMT
The AI did show up with weapons. Not just handheld firearms, but also turrets and star fighters (we see both numerous times in MEA). The Arks and Nexus not having armament makes sense considering they are civilian in nature, so having no weapons makes them not targets to most races, as expressed before in the franchise such as EDI’s and Joker’s comment about the Quarians arming their civilian ships. Same with the Tempest since one of its main roles is basically be an ambassador ship. Real world vehicles that serve that role, such as Air Force One, are also unarmed. Plus the other reasons such as it’s speed and stealth making those unnecessary (unless you think for example the SR71 is a failure of an aircraft because they didn’t have armaments either).
At least try to make arguments that can’t be immediately refuted by loads of ingame and other evidence.
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Post by themikefest on Feb 16, 2022 12:23:00 GMT
The AI did show up with weapons. Not just handheld firearms, but also turrets and star fighters (we see both numerous times in MEA). The Arks and Nexus not having armament makes sense considering they are civilian in nature, so having no weapons makes them not targets to most races, as expressed before in the franchise such as EDI’s and Joker’s comment about the Quarians arming their civilian ships. Same with the Tempest since one of its main roles is basically be an ambassador ship. Real world vehicles that serve that role, such as Air Force One, are also unarmed. Plus the other reasons such as it’s speed and stealth making those unnecessary (unless you think for example the SR71 is a failure of an aircraft because they didn’t have armaments either). At least try to make arguments that can’t be immediately refuted by loads of ingame and other evidence. Air Force One has defense mechanisms. The Tempest has crap. Take away the scourge, the Tempest would have been destroyed after encountering Archie the first time, and then again when near Meridian. Where was the Nexus defenses when the Kett showed up? They took the Hyperion with ease. It's obvious the personnel for the Initiative gave safety and security a low priority.
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Post by Pounce de León on Feb 16, 2022 14:06:34 GMT
The AI did show up with weapons. Not just handheld firearms, but also turrets and star fighters (we see both numerous times in MEA). The Arks and Nexus not having armament makes sense considering they are civilian in nature, so having no weapons makes them not targets to most races, as expressed before in the franchise such as EDI’s and Joker’s comment about the Quarians arming their civilian ships. Same with the Tempest since one of its main roles is basically be an ambassador ship. Real world vehicles that serve that role, such as Air Force One, are also unarmed. Plus the other reasons such as it’s speed and stealth making those unnecessary (unless you think for example the SR71 is a failure of an aircraft because they didn’t have armaments either). At least try to make arguments that can’t be immediately refuted by loads of ingame and other evidence. Air Force One has defense mechanisms. The Tempest has crap. Take away the scourge, the Tempest would have been destroyed after encountering Archie the first time, and then again when near Meridian. Where was the Nexus defenses when the Kett showed up? They took the Hyperion with ease. It's obvious the personnel for the Initiative gave safety and security a low priority. You dont arm civilian ships. And you dont send civilian ships into uncharted territory either.
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Post by themikefest on Feb 16, 2022 14:27:25 GMT
Air Force One has defense mechanisms. The Tempest has crap. Take away the scourge, the Tempest would have been destroyed after encountering Archie the first time, and then again when near Meridian. Where was the Nexus defenses when the Kett showed up? They took the Hyperion with ease. It's obvious the personnel for the Initiative gave safety and security a low priority. You dont arm civilian ships. And you dont send civilian ships into uncharted territory either. No kidding, but you also don't leave them defenseless. Look at the beginning of MEA. Ryder is introduced to Kosta, a member of the pathfinder team. Why didn't that happen before they left the Milky Way? Why wasn't the pathfinder team taken out of cryo a few days before arriving along with the pilots of the fighters? During that time, they check their equipment making sure everything is in working order. Run a few scenarios of what they might face. Have the fighters dispatched ahead of the Hyperion to make sure the way forward is clear. But none of that happened. I would put a lot of the blame on the Initiative for some of the problems they faced. Don't forget the Nexus decided not to have a pathfinder on it when they left the Milky Way.
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Post by Son of Dorn on Feb 16, 2022 14:32:19 GMT
Air Force One has defense mechanisms. The Tempest has crap. Take away the scourge, the Tempest would have been destroyed after encountering Archie the first time, and then again when near Meridian. Where was the Nexus defenses when the Kett showed up? They took the Hyperion with ease. It's obvious the personnel for the Initiative gave safety and security a low priority. You dont arm civilian ships. And you dont send civilian ships into uncharted territory either. But most of all, you don't send civilians into uncharted, and potentially hostile, territory.
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Post by Vortex13 on Feb 16, 2022 14:48:26 GMT
You know, regardless of whether we go back to the Milky Way or stay in Andromeda I would very much like to have the theme of aliens as 'alien' at the forefront of the world building.
Granted, this is likely an impossible ask seeing as how BioWare would much rather have aliens that are 'easy to cosplay as' or spend their time #makingJalBi but it would be really nice to see something that wasn't just a human in a rubber costume, or a mindless sudoku puzzle.
Seriously BioWare, hire this guy if you can't get Chris Le'Toile back.
His name is Callum Stephen Diggle and the aliens he created for this setting are far more compelling than the entirety of what they gave us for Andromeda, and most of the Milky Way too.
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Cyberstrike
N4
is wanting to have some fun!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
XBL Gamertag: cyberstrike nTo
PSN: cyberstrike-nTo
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Post by Cyberstrike on Feb 16, 2022 15:31:24 GMT
The AI did show up with weapons. Not just handheld firearms, but also turrets and star fighters (we see both numerous times in MEA). The Arks and Nexus not having armament makes sense considering they are civilian in nature, so having no weapons makes them not targets to most races, as expressed before in the franchise such as EDI’s and Joker’s comment about the Quarians arming their civilian ships. Same with the Tempest since one of its main roles is basically be an ambassador ship. Real world vehicles that serve that role, such as Air Force One, are also unarmed. Plus the other reasons such as it’s speed and stealth making those unnecessary (unless you think for example the SR71 is a failure of an aircraft because they didn’t have armaments either). At least try to make arguments that can’t be immediately refuted by loads of ingame and other evidence.
You arrive on Habitat 7 with pistols, rifles, shotguns, sniper rifles, and etc. So yeah the AI isn't an unarmed group they also have strict First Contact Protocol that the use of weapons is ONLY allowed when the aliens show hostile intent or the life of a member of the Pathfinder team is in jeopardy.
And the criticism about the Tempest not being armed reminds me of the the rear Admiral in ME1 said that the Normandy SR-1 "was a waste of taxpayer money" and he thought that the spy recon aspect of it was just a "gimmick" and that "the proper role of a war ship is to destroy the enemy not count how many time their troops go to bathroom." He also blasted the layout of CIC and the fact that Shepard had "alien nationals on board an Alliance war ship." and while he wasn't 100% sold on Normandy SR-1 depending on how you handle his criticism he does state that his report won't be as negative as he originally intended (or even more negative if Shepard tells him to clear the deck and more or less to get get lost if you go full renegade on his ass). Same people who complain about the Tempest not having any weapons are making the same stupid arguments that jackass Rear Admiral made in the first game about the so-called iconic (I'm not sure it's in the same league as any of the various ships from Star Trek and Star Wars but that's just me but IMHO both versions of Normandy to me are in the same league as the ships from Farscape, Babylon 5, and Space: 1999) as the beloved starship Normandy SR-1 and it's successor the Normandy SR-2.
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Post by therevanchist25 on Feb 16, 2022 15:53:23 GMT
The AI did show up with weapons. Not just handheld firearms, but also turrets and star fighters (we see both numerous times in MEA). The Arks and Nexus not having armament makes sense considering they are civilian in nature, so having no weapons makes them not targets to most races, as expressed before in the franchise such as EDI’s and Joker’s comment about the Quarians arming their civilian ships. Same with the Tempest since one of its main roles is basically be an ambassador ship. Real world vehicles that serve that role, such as Air Force One, are also unarmed. Plus the other reasons such as it’s speed and stealth making those unnecessary (unless you think for example the SR71 is a failure of an aircraft because they didn’t have armaments either). At least try to make arguments that can’t be immediately refuted by loads of ingame and other evidence.
You arrive on Habitat 7 with pistols, rifles, shotguns, sniper rifles, and etc. So yeah the AI isn't an unarmed group they also have strict First Contact Protocol that the use of weapons is ONLY allowed when the aliens show hostile intent or the life of a member of the Pathfinder team is in jeopardy.
And the criticism about the Tempest not being armed reminds me of the the rear Admiral in ME1 said that the Normandy SR-1 was "a of taxpayer waste money" and thought that the spy recon aspect of it was a "gimmick" and that "the role of a war ship is too destroy the enemy not count how many time their troops go to bathroom." He also blasted the layout of CIC and the fact that Shepard had "alien nationals on board an Alliance war ship." and while he wasn't 100% sold on Normandy SR-1 depending on how you handle his criticism he does state that his report won't be as negative as he originally intended (or even more negative if Shepard tells him to clear the deck and more or less to get get lost if you go full renegade on his ass). Same people who complain about the Tempest not having any weapons are making the same stupid arguments that jackass Rear Admiral made in the first game about the so-called iconic (I'm not sure it's in the same league as any of the various ships from Star Trek and Star Wars but that's just me both versions of Normandy to me are in the same league as the ships from Farscape, Babylon 5, and Space: 1999) Normandy SR-1 and the Normandy SR-2.
Nope, not at all the same argument, because 1, the tempest does not have a stealth drive, it has no weapons, it's not testing a new CIC design. It represents nothing other than an unarmed ship that can't hide its presence. The ship provides no tactical benefit whatsoever, which was not the case with Normandy. exploration vessels need weapons for self defense, end of story. There is no defending this point unless you're just willfully being an idiotic fanboy. Every manned exploration vessel in history had weapons to defend themselves, because people aren't as stupid as the AI is written to be.
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Post by themikefest on Feb 16, 2022 16:27:08 GMT
You guys hate to admitted it, but Shep IS ME. I agree that of all characters in ME, Shepard is the one that stands out the most, I wouldn't say he/she is ME. I say Cerberus is ME. Take away Cerberus, there would be no ME2. The collectors would have continued doing what they were doing. The reapers would have harvested this cycle. What MEA needed is more Cerberus. If that is a piece of Shepard's armor, then he/she was on another mission that led him/her to that location. Did Shepard take damage that left that piece of armor in that location? Did he/she remove it for whatever reason? If true that it's a piece of Shepard's armor, that means Shepard was on another mission after the reapers were destroyed. Is that going to be the one more story the guy mentioned? It's possible t'soni is there to recover that piece and any other objects from whatever happened however long ago. You think gameplay systems are more to blame for MEA failure than the protagonist Ryder? Really, gameplay for Andromeda is always the first thing praised about the game. Ryder on the other hand is a big push over, and I never understood why he was the leader instead of Cora. Other than having SAM in his head, he was useless. In your opinion Shep didn't have personality, that's fine, but at least him being a leader was believable. Ryder isn't the main problem MEA sucks, but is one of the biggest reasons because the player deals with Ryder for the whole game. Without SAM, Ryder is a nothing. It's unfortunate for him/her the way they ended up with the sam thing. It could have been done better. Have Cora be the leader? The problem I have with that is her obsession with the asari crap she keeps huffing and puffing about. That obsession can lead to bad things. If I were to choose a leader, I would look at Kandros. With Shepard its not that I don't want the character to return, but all the other things around the character that would return that I don't want to see. I don't want to see a new enemy that is tougher then The Reapers because Shepard defeated The Reapers and not to mention things like Schrodinger's Companion which damaged a lot of the companions in ME3. Why would the next enemy have to be tougher and/or bigger than the reapers? I think it’s made pretty clear that the Kett may not be quite up to engaging the Initiative and Angara directly after their losses at both Khi Tasira and Meridian. Even if they decided to attack the planetside settlements, they’d have a much harder time getting to the operations within the Dyson sphere. We don’t really know what’s left that the Primus has under her command, though the ominous final cutscene suggests at least something to be concerned about. One thing’s for certain, the rest of the empire could not in any way respond to this anytime soon, since they need their own arks to even reach Heleus. By the time fresh troops were to arrive, the entire cluster could be settled with cities with fleets patrolling the entire region. As easy as it was for the kett to take the Hyperion, it wouldn't be difficult at all to attack the Nexus. The problem the kett had was with Archie. He was so fixated with the remnant stuff it caused him to lose focus and eventually led to his death. In his place, I would have fired at the salarian ship destroying it while Ryder watch when trapped in the field. The I would have left a few ships to watch over the nexus while I take the Hyperion to Meridian. Ryder would have to choose between saving the Nexus or saving the Hyperion. With Meridian in the hands of the Initiative, and not knowing the full capabilities of Meridian, I would attack the Nexus and outposts in force. It would cripple the Initiative. Once done, I would send a ship out of the cluster to send a message to the homeworld to send reinforcements. How long will that take? No idea, but whatever is left of the Initiative don't know either. What could the Initiative do? I would send a team to another cluster looking to get help to deal with the kett. They have to assume to kett will be getting reinforements. They don't know how long that will take. The initiative should realize time is not on their side. By the end, a new species shows up to help deal with the kett. Until the kett is dealt with, the Initiative will have a very hard time settling any city let alone cities. Bioware can come up with some lame excuse having the kett leave the cluster for whatever reason.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Feb 16, 2022 19:27:26 GMT
With Shepard its not that I don't want the character to return, but all the other things around the character that would return that I don't want to see. I don't want to see a new enemy that is tougher then The Reapers because Shepard defeated The Reapers and not to mention things like Schrodinger's Companion which damaged a lot of the companions in ME3. Why would the next enemy have to be tougher and/or bigger than the reapers? I have no faith that BioWare wouldn't take the same path as any other game developer out there when they introduce a new enemy with the same protagonist they must be bigger and stronger for whatever reason they want.
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Post by Vortex13 on Feb 16, 2022 19:55:14 GMT
Why would the next enemy have to be tougher and/or bigger than the reapers? I have no faith that BioWare wouldn't take the same path as any other game developer out there when they introduce a new enemy with the same protagonist they must be bigger and stronger for whatever reason they want. Ah yes, the Dragonball Z strategy.
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Post by alanc9 on Feb 17, 2022 0:48:05 GMT
This is just confused. If you're in the mass relay corridor, there aren't any g-forces of consequence. Your mass is so low that you can't be hurt. Then provide a ME wiki link on that subject. Umm... all of the entries about FTL travel state that it works by reducing mass.
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Post by alanc9 on Feb 17, 2022 0:55:23 GMT
Why, exactly? neither the Angara, or the AI have warships, at all. The AI is an idiotic organization that deliberately chose to show up in foreign lands with NO WEAPONS. *shrugs* Making the Arks into dreadnoughts would have failed any rational cost-benefit analysis. There's a window of, what, a couple of decades where a handful of dreadnaughts can be competitive with a new interstellar power. After that, you'll be at their mercy even if you brought dreadnaughts, and if that situation didn't come up at all, you've put yourselves decades behind in terms of papulation and economic growth, which is another way to lost to hostile alien civilizations.
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Post by Hanako Ikezawa on Feb 17, 2022 0:57:01 GMT
You arrive on Habitat 7 with pistols, rifles, shotguns, sniper rifles, and etc. So yeah the AI isn't an unarmed group they also have strict First Contact Protocol that the use of weapons is ONLY allowed when the aliens show hostile intent or the life of a member of the Pathfinder team is in jeopardy.
And the criticism about the Tempest not being armed reminds me of the the rear Admiral in ME1 said that the Normandy SR-1 was "a of taxpayer waste money" and thought that the spy recon aspect of it was a "gimmick" and that "the role of a war ship is too destroy the enemy not count how many time their troops go to bathroom." He also blasted the layout of CIC and the fact that Shepard had "alien nationals on board an Alliance war ship." and while he wasn't 100% sold on Normandy SR-1 depending on how you handle his criticism he does state that his report won't be as negative as he originally intended (or even more negative if Shepard tells him to clear the deck and more or less to get get lost if you go full renegade on his ass). Same people who complain about the Tempest not having any weapons are making the same stupid arguments that jackass Rear Admiral made in the first game about the so-called iconic (I'm not sure it's in the same league as any of the various ships from Star Trek and Star Wars but that's just me both versions of Normandy to me are in the same league as the ships from Farscape, Babylon 5, and Space: 1999) Normandy SR-1 and the Normandy SR-2.
Nope, not at all the same argument, because 1, the tempest does not have a stealth drive, it has no weapons, it's not testing a new CIC design. It represents nothing other than an unarmed ship that can't hide its presence. The ship provides no tactical benefit whatsoever, which was not the case with Normandy. exploration vessels need weapons for self defense, end of story. There is no defending this point unless you're just willfully being an idiotic fanboy. Every manned exploration vessel in history had weapons to defend themselves, because people aren't as stupid as the AI is written to be. The Tempest does have a stealth drive. From the wiki: Owing to both the Citadel Council's restrictions on civilian vessels bearing military-grade weaponry, and the Initiative's own emphasis on peaceful exploration, the Tempest completely lacks any external armaments such as torpedo launchers or mass accelerator cannons. Heavy armour and a main gun were traded in the design phase for a vessel that is small, stealthy and fast, capable of both interstellar exploration and subtle infiltration in equal measure. With an IES stealth system derived from the technology first employed by the SSV Normandy, the Tempest can remain hidden from most forms of detection, while its superior speed and maneuverability make it easily able to evade any pursuing vessels should its presence be discovered.
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Post by Hanako Ikezawa on Feb 17, 2022 1:00:53 GMT
The wiki also brings up a good point: the rules of the Milky Way fid not allow civilian ships to be armed. Unlike AI where a group can get approval to develop them if conditions are met, those rules are far more absolute. Especially ships as big as the Arks which could be considered dreadnoughts, thus breaking the Treaty of Farixen. Thus why they went the carrier route using fighters instead of cannons.
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Post by themikefest on Feb 17, 2022 1:14:39 GMT
The wiki also brings up a good point: the rules of the Milky Way fid not allow civilian ships to be armed. Unlike AI where a group can get approval to develop them if conditions are met, those rules are far more absolute. Especially ships as big as the Arks which could be considered dreadnoughts, thus breaking the Treaty of Farixen. Thus why they went the carrier route using fighters instead of cannons. So why couldn't they put in defensive systems when/if they run into trouble? Where were the fighters when the kett showed up to take the Hyperion? Since carrier is mentioned, you do know that in today's Navy, Aircraft Carriers have defensive systems in place, right?
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Post by Hanako Ikezawa on Feb 17, 2022 1:36:04 GMT
The wiki also brings up a good point: the rules of the Milky Way fid not allow civilian ships to be armed. Unlike AI where a group can get approval to develop them if conditions are met, those rules are far more absolute. Especially ships as big as the Arks which could be considered dreadnoughts, thus breaking the Treaty of Farixen. Thus why they went the carrier route using fighters instead of cannons. So why couldn't they put in defensive systems when/if they run into trouble? Where were the fighters when the kett showed up to take the Hyperion? Since carrier is mentioned, you do know that in today's Navy, Aircraft Carriers have defensive systems in place, right? The fighters were fighting. Only people like you like to pretend no fight was put up when that happened, despite everything pointing to that not being the case. You do know that carriers on Earth are military ships not civilian right? You ever point out that they are part of the Navy. If a civilian carrier tried to put weapons on it, they'd be stopped by our governments too. Throughout the franchise civilian ships didn't have weapons yet I never saw you complain, yet when it comes to the game you didn't like suddenly it's an issue for you.
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Post by Son of Dorn on Feb 17, 2022 1:55:51 GMT
Then provide a ME wiki link on that subject. Umm... all of the entries about FTL travel state that it works by reducing mass. Again, provide a wiki link. I want to see it for myself.
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