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0
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Ocelot
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ocelot
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
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Post by Ocelot on Jul 10, 2017 17:15:00 GMT
I've been switching between Empire Total War and Rome Total War 2 the last two weeks or so. Even played some good old Medieval Total War 2 as well.
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Babar Guy
NO ONE lies to The Meat Man!
1,052
August 2016
jobacnoor
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
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Post by Babar Guy on Jul 10, 2017 18:55:25 GMT
Yea, not really a bid deal for me. Rome did have marriages, soldiers who proved themselves, marrying to other families, ect. As it turns out, I do own Medieval 2. One of those games you buy on a summer sale, but don't play. Whelp, its installed now. So now when I get a free 6 hours, I can easily pick it up and play for a bit. Are the units in this one, the same as the others. In that they retreat if you hit them with a twig? Or do they have a bit more stamina then that? What you're describing is either: you play at the highest possible difficulty (which I don't recommend BTW because it's bullshit, but to each their own ofc) or, you don't quite understand how the morale system works. If you form a line and make your units clash with the enemy's, one eventually is obviously going to win, however if you pick a unit of cav and hit the enemy units from behind, or create "sandwiches" of units (yours-enemy-yours) the afflicted unit is gonna get a huge morale penalty because they're being attacked from both sides at once, that can rout a unit pretty quickly. Morale in a unit plays a huge role and can be modified to your advantage (or disadvantage) depending on your actions. If your general dies, most crap units are going to panic and suffer morale penalties. This is easy to see in Attila because that games has Tiers for units (1,2,3), low tier units are very susceptible to morale whereas high tier units tend to not give a fuck if something like a general dies. The main issue with vanilla TWs is how fast combat is, so you don't really have the time to do much in the way of tactics unless you use cav which can obviously move faster. Medieval 2 is actually the most balanced I think in that department, the combat is still fast, but nothing so dramatically fast as it is in Rome 2 or Attila. Fortunately the modding scene is quite active for Total War titles, so you can also get something to rebalance the combat to slow the fighting down, either as a separate mod or as part of a larger mod like Stainless Steel. My favorite mod for Medieval 2 was Lands to Conquer since it still stayed fairly close to vanilla while improving the AI and combat, but it's lost a bit of luster now that a bunch of the unit reskins I used together with it to make all the factions look more unique are no longer available. So Stainless Steel it is when I play Medieval 2 now, since it comes with built in reskinned factions in addition to all the other things it has. Though I am a bit spoiled now from Rome 2 and Warhammer and the unit recruitment/replenishment system that they have, which can make the way it works in older titles feel a bit tedious.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
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112 ish
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Post by CHRrOME on Jul 10, 2017 20:06:21 GMT
Fortunately the modding scene is quite active for Total War titles, so you can also get something to rebalance the combat to slow the fighting down, either as a separate mod or as part of a larger mod like Stainless Steel. My favorite mod for Medieval 2 was Lands to Conquer since it still stayed fairly close to vanilla while improving the AI and combat, but it's lost a bit of luster now that a bunch of the unit reskins I used together with it to make all the factions look more unique are no longer available. So Stainless Steel it is when I play Medieval 2 now, since it comes with built in reskinned factions in addition to all the other things it has. Though I am a bit spoiled now from Rome 2 and Warhammer and the unit recruitment/replenishment system that they have, which can make the way it works in older titles feel a bit tedious. Indeed, that's why I said vanilla. It's probably the first mod to download on any TW lately: a "slower pace battles" mod. The replenish system introduced in... Shogun 2 I think? has been bullshit. I mean sure, it's easier to just wait and let your troops magically replenish, but it's not particularly realistic and makes the player care less about his actual troops. Why bother saving as many men as possible if they're gonna replenish for free anyways? which brings another point that is population as a requirement for recruitment. Both player and AI can lolspam stacks fairly easily, because men appear from thin air apparently, it's again another point of "why should I care if an entire army got wiped out? " . They definitely need to bring the old system back.
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Babar Guy
NO ONE lies to The Meat Man!
1,052
August 2016
jobacnoor
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
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Post by Babar Guy on Jul 10, 2017 20:31:09 GMT
Fortunately the modding scene is quite active for Total War titles, so you can also get something to rebalance the combat to slow the fighting down, either as a separate mod or as part of a larger mod like Stainless Steel. My favorite mod for Medieval 2 was Lands to Conquer since it still stayed fairly close to vanilla while improving the AI and combat, but it's lost a bit of luster now that a bunch of the unit reskins I used together with it to make all the factions look more unique are no longer available. So Stainless Steel it is when I play Medieval 2 now, since it comes with built in reskinned factions in addition to all the other things it has. Though I am a bit spoiled now from Rome 2 and Warhammer and the unit recruitment/replenishment system that they have, which can make the way it works in older titles feel a bit tedious. Indeed, that's why I said vanilla. It's probably the first mod to download on any TW lately: a "slower pace battles" mod. The replenish system introduced in... Shogun 2 I think? has been bullshit. I mean sure, it's easier to just wait and let your troops magically replenish, but it's not particularly realistic and makes the player care less about his actual troops. Why bother saving as many men as possible if they're gonna replenish for free anyways? which brings another point that is population as a requirement for recruitment. Both player and AI can lolspam stacks fairly easily, because men appear from thin air apparently, it's again another point of "why should I care if an entire army got wiped out? " . They definitely need to bring the old system back. Eh, I like it. I'm willing to sacrifice some realism if I get gameplay more to my liking in return. I haven't yet gotten around to playing the latest version, but Divide et Impera for Rome 2 seems to now have implemented a pretty robust population system again from what I've read up on it. In addition to stuff like having to maintain supply lines for armies out on campaign so they don't starve and whatnot. www.twcenter.net/forums/forumdisplay.php?2024-Divide-et-Impera-(DeI)I'd highly recommend it for anyone, since there's also a ton of submods to choose from to either add even more stuff or to tweak it to your liking in terms of how hardcore or not you want it to be. Someone even seems to be working on adding completely new intro videos for the grand campaign factions and event videos in the vein of older Total Wars.
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bobgoodheart1st mattig89ch
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8,824
mattig89ch
5,679
August 2016
mattig89ch
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire
mattig89ch
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Post by mattig89ch on Jul 10, 2017 22:30:17 GMT
Yea, not really a bid deal for me. Rome did have marriages, soldiers who proved themselves, marrying to other families, ect. As it turns out, I do own Medieval 2. One of those games you buy on a summer sale, but don't play. Whelp, its installed now. So now when I get a free 6 hours, I can easily pick it up and play for a bit. Are the units in this one, the same as the others. In that they retreat if you hit them with a twig? Or do they have a bit more stamina then that? What you're describing is either: you play at the highest possible difficulty (which I don't recommend BTW because it's bullshit, but to each their own ofc) or, you don't quite understand how the morale system works. If you form a line and make your units clash with the enemy's, one eventually is obviously going to win, however if you pick a unit of cav and hit the enemy units from behind, or create "sandwiches" of units (yours-enemy-yours) the afflicted unit is gonna get a huge morale penalty because they're being attacked from both sides at once, that can rout a unit pretty quickly. Morale in a unit plays a huge role and can be modified to your advantage (or disadvantage) depending on your actions. If your general dies, most crap units are going to panic and suffer morale penalties. This is easy to see in Attila because that games has Tiers for units (1,2,3), low tier units are very susceptible to morale whereas high tier units tend to not give a fuck if something like a general dies. The main issue with vanilla TWs is how fast combat is, so you don't really have the time to do much in the way of tactics unless you use cav which can obviously move faster. Medieval 2 is actually the most balanced I think in that department, the combat is still fast, but nothing so dramatically fast as it is in Rome 2 or Attila. It is entirely possible I don't know how the moral system works. It seemed like the hastatii would flee at the first sign the battle wasn't going their way. Even though, 90% of the time, I was able to pull out a victory. But it became very tedious to have to chase units down with my general, every time they broke. I'm hoping the combat is a bit slower paced in Medevil 2. Giving me time to maneuver troops into correct positions, for a proper attack. But just a bit though, too slow would be bad. Still, looking forward to trying this game out. I'm hoping its as awesome as everyone says.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
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Post by CHRrOME on Jul 11, 2017 1:12:50 GMT
It is entirely possible I don't know how the moral system works. It seemed like the hastatii would flee at the first sign the battle wasn't going their way. Even though, 90% of the time, I was able to pull out a victory. But it became very tedious to have to chase units down with my general, every time they broke. I'm hoping the combat is a bit slower paced in Medevil 2. Giving me time to maneuver troops into correct positions, for a proper attack. But just a bit though, too slow would be bad. Still, looking forward to trying this game out. I'm hoping its as awesome as everyone says. One thing I mentioned was difficulty level. Above normal the bullshit starts, AI gets fuckton of buffs and the player gets debuffs. At legendary difficulty elite units are regular units for the player basically, so have that in mind. Morale is even more difficult to manage there. It's also about knowing the rock-paper-scissors of the unit system: If you throw the wrong unit against someone, bad stuff is gonna happen sooner rather than later. I.E. throw a spear unit against an axe unit, the axes are gonna wreck the spears because that's what they're designed for. Medieval 2 is considered the best game in the TW series. I haven't played it personally though (I started with Shogun 2, kinda...). And it's also the game that has more mod variety, like LOTR, Warhammer, Elder Scrolls, there's even a Zelda mod of sorts... BTW, and completely off-topic, but seeing your signature made me remember Band of Brothers (great series btw) and I always wondered, did he actually kill those POWs? I know someone did, but was it Speirs?
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bobgoodheart1st mattig89ch
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8,824
mattig89ch
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August 2016
mattig89ch
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire
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Post by mattig89ch on Jul 11, 2017 2:48:23 GMT
It is entirely possible I don't know how the moral system works. It seemed like the hastatii would flee at the first sign the battle wasn't going their way. Even though, 90% of the time, I was able to pull out a victory. But it became very tedious to have to chase units down with my general, every time they broke. I'm hoping the combat is a bit slower paced in Medevil 2. Giving me time to maneuver troops into correct positions, for a proper attack. But just a bit though, too slow would be bad. Still, looking forward to trying this game out. I'm hoping its as awesome as everyone says. One thing I mentioned was difficulty level. Above normal the bullshit starts, AI gets fuckton of buffs and the player gets debuffs. At legendary difficulty elite units are regular units for the player basically, so have that in mind. Morale is even more difficult to manage there. It's also about knowing the rock-paper-scissors of the unit system: If you throw the wrong unit against someone, bad stuff is gonna happen sooner rather than later. I.E. throw a spear unit against an axe unit, the axes are gonna wreck the spears because that's what they're designed for. Medieval 2 is considered the best game in the TW series. I haven't played it personally though (I started with Shogun 2, kinda...). And it's also the game that has more mod variety, like LOTR, Warhammer, Elder Scrolls, there's even a Zelda mod of sorts... BTW, and completely off-topic, but seeing your signature made me remember Band of Brothers (great series btw) and I always wondered, did he actually kill those POWs? I know someone did, but was it Speirs? Yea, I have no idea what units I used. This was years ago when I played last, but I do remember that it was mostly hastatii. Regarding the show, well...spoilers I don't remember it being explicitly clear. As I remember the scene, we have one guy guarding some pow's. He talks with them, finds out one of them is from the same city he is. The pow's family answered the german call to return to the motherland and defend her. Speirs comes up and relieves the guy guarding the prisoners. He offers the pow a cigarette, and says those things will kill him. the gaurd goes back to the camp, halfway there he hears automatic gun fire from a tommy gun. he runs back, the pow's are dead, and spears is saying they tried to escape (or they attacked him, not sure which).
Later in the series its revealed that he never actually shot those prisoners. but he never refutes the accusations by those under his command, so that they take him seriously and don't question his orders. I think the lines are something like 'its better to be thought of as the meanest sob that ever lived', but I can't be sure. This was years ago.
For the rest of the series, the guard is actually afraid of speirs. And there are a few scenes where he starts shaking while talking to him.
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CrazyRah
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR
PSN: Hayke7
Posts: 658 Likes: 939
inherit
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0
Aug 12, 2020 12:21:02 GMT
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CrazyRah
658
August 2016
crazyrah
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR
Hayke7
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Post by CrazyRah on Jul 11, 2017 8:33:09 GMT
One thing I mentioned was difficulty level. Above normal the bullshit starts, AI gets fuckton of buffs and the player gets debuffs. At legendary difficulty elite units are regular units for the player basically, so have that in mind. Morale is even more difficult to manage there. It's also about knowing the rock-paper-scissors of the unit system: If you throw the wrong unit against someone, bad stuff is gonna happen sooner rather than later. I.E. throw a spear unit against an axe unit, the axes are gonna wreck the spears because that's what they're designed for. Medieval 2 is considered the best game in the TW series. I haven't played it personally though (I started with Shogun 2, kinda...). And it's also the game that has more mod variety, like LOTR, Warhammer, Elder Scrolls, there's even a Zelda mod of sorts... BTW, and completely off-topic, but seeing your signature made me remember Band of Brothers (great series btw) and I always wondered, did he actually kill those POWs? I know someone did, but was it Speirs? Yea, I have no idea what units I used. This was years ago when I played last, but I do remember that it was mostly hastatii. Regarding the show, well...spoilers I don't remember it being explicitly clear. As I remember the scene, we have one guy guarding some pow's. He talks with them, finds out one of them is from the same city he is. The pow's family answered the german call to return to the motherland and defend her. Speirs comes up and relieves the guy guarding the prisoners. He offers the pow a cigarette, and says those things will kill him. the gaurd goes back to the camp, halfway there he hears automatic gun fire from a tommy gun. he runs back, the pow's are dead, and spears is saying they tried to escape (or they attacked him, not sure which).
Later in the series its revealed that he never actually shot those prisoners. but he never refutes the accusations by those under his command, so that they take him seriously and don't question his orders. I think the lines are something like 'its better to be thought of as the meanest sob that ever lived', but I can't be sure. This was years ago.
For the rest of the series, the guard is actually afraid of speirs. And there are a few scenes where he starts shaking while talking to him. Makes sense that you'd have some moral issues when using hastatii. They are great when they're willing to stay in the fight but it is a bunch of okay wealthy young men with no experience and only a decent training behind them. I love them but getting past them to at least principes makes such a difference. The really early game for me usually revolve around fast engagements with cavalary being the key. Can't really trust infantry until they've gotten experience or cost a fair bit to produce But Medieval 2 should be a bit more to your liking in regards to speed. A bit slower, not by much and less so when fighting in the east but when you're in Europe messing about it should be more manageable
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Babar Guy
NO ONE lies to The Meat Man!
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August 2016
jobacnoor
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
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Post by Babar Guy on Jul 20, 2017 22:41:52 GMT
HYPE I can't wait for those endless stacks of chariots to be replaced by motherfucking WAR MAMMOTHS
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
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Post by CHRrOME on Jul 21, 2017 17:12:45 GMT
I wanna see Skaven already, literally that's the only reason why I may be interested in WH2: hordes of rat-men. They obviously left the coolest faction to be showcased last.
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ShadowAngel
#more Asari
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Mar 19, 2017 16:14:51 GMT
March 2017
uegshadowangel
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
UEG ShadowAngel
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Post by ShadowAngel on Jul 21, 2017 18:27:33 GMT
Anyone here have or play RTW2? Had it been fixed much compared to its launch? I was originally going to get it years ago but guess I just stopped caring for pc games since I went back to the console side of things. I heard the launch was an absolute mess but may get it if it's fixed or a lot better.
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CrazyRah
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR
PSN: Hayke7
Posts: 658 Likes: 939
inherit
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0
Aug 12, 2020 12:21:02 GMT
939
CrazyRah
658
August 2016
crazyrah
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR
Hayke7
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Post by CrazyRah on Jul 21, 2017 18:35:13 GMT
Anyone here have or play RTW2? Had it been fixed much compared to its launch? I was originally going to get it years ago but guess I just stopped caring for pc games since I went back to the console side of things. I heard the launch was an absolute mess but may get it if it's fixed or a lot better. Oh yeah it's wildly improved from the abomination that was released at launch. It's just better at everything since then. Now if you will love it or not is impossible to say but it's a solid product now so worth giving a look
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ShadowAngel
#more Asari
1,550
Mar 19, 2017 16:14:51 GMT
March 2017
uegshadowangel
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
UEG ShadowAngel
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Post by ShadowAngel on Jul 21, 2017 18:40:07 GMT
Anyone here have or play RTW2? Had it been fixed much compared to its launch? I was originally going to get it years ago but guess I just stopped caring for pc games since I went back to the console side of things. I heard the launch was an absolute mess but may get it if it's fixed or a lot better. Oh yeah it's wildly improved from the abomination that was released at launch. It's just better at everything since then. Now if you will love it or not is impossible to say but it's a solid product now so worth giving a look In hoping I'll love it, I loved the first Rome total war and I'm a big fan of roman history (kinda how I got into total war when I found there was a roman version).
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CrazyRah
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR
PSN: Hayke7
Posts: 658 Likes: 939
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Aug 12, 2020 12:21:02 GMT
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658
August 2016
crazyrah
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR
Hayke7
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Post by CrazyRah on Jul 21, 2017 21:04:37 GMT
Oh yeah it's wildly improved from the abomination that was released at launch. It's just better at everything since then. Now if you will love it or not is impossible to say but it's a solid product now so worth giving a look In hoping I'll love it, I loved the first Rome total war and I'm a big fan of roman history (kinda how I got into total war when I found there was a roman version). That's how I got into TW aswell. Dad knew about my interest in roman history so once a coworker of his mentioned the game he knew it would be up my alley and now many, many years later I still carry that interest and still play the games
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Pounce de León
Praise the Justicat!
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Post by Pounce de León on Jul 22, 2017 0:26:45 GMT
Anyone here have or play RTW2? Had it been fixed much compared to its launch? I was originally going to get it years ago but guess I just stopped caring for pc games since I went back to the console side of things. I heard the launch was an absolute mess but may get it if it's fixed or a lot better. It became a lot better. Sieges are still weak tho. The series could never reach the siege gameplay of Medieval 2 since they switched the engine.
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chrrome
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
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Post by CHRrOME on Jul 24, 2017 3:07:54 GMT
Anyone here have or play RTW2? Had it been fixed much compared to its launch? I was originally going to get it years ago but guess I just stopped caring for pc games since I went back to the console side of things. I heard the launch was an absolute mess but may get it if it's fixed or a lot better. It became a lot better. Sieges are still weak tho. The series could never reach the siege gameplay of Medieval 2 since they switched the engine. Still nothing nearly as trash as WH for what I know. Medieval 2 was cool because you had cities with 3 layer of defenses sometimes (for what I've seen on youtube). Rome 2 had pretty nice looking cities too, Attila goes a bit on the downside, but mainly because that game is so grim, plus the horrifying path-finding inside settlements is so cringe worthy.
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Post by Pounce de León on Jul 24, 2017 8:04:40 GMT
It became a lot better. Sieges are still weak tho. The series could never reach the siege gameplay of Medieval 2 since they switched the engine. Still nothing nearly as trash as WH for what I know. Medieval 2 was cool because you had cities with 3 layer of defenses sometimes (for what I've seen on youtube). Rome 2 had pretty nice looking cities too, Attila goes a bit on the downside, but mainly because that game is so grim, plus the horrifying path-finding inside settlements is so cringe worthy. Yes, three tiered castles was the maximum. And it had beautiful castles. How often is it you remember a city layout from a video game - I can still remember some. Rome1 sieges were solid, nothing fancy but solid. Gameplay in the old engine was pretty good and I used to tweak ancillaries and some stuff like running speed and such myself. Easy to mod. With the new engine sieges went downhill. Empire TW was a disgrace in that regard. Rome2 siege sucked big balls at release and Shogun2 - while being overall excellent - was barely doing it OK.
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chrrome
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
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Post by CHRrOME on Jul 25, 2017 0:06:43 GMT
Still nothing nearly as trash as WH for what I know. Medieval 2 was cool because you had cities with 3 layer of defenses sometimes (for what I've seen on youtube). Rome 2 had pretty nice looking cities too, Attila goes a bit on the downside, but mainly because that game is so grim, plus the horrifying path-finding inside settlements is so cringe worthy. Yes, three tiered castles was the maximum. And it had beautiful castles. How often is it you remember a city layout from a video game - I can still remember some. Rome1 sieges were solid, nothing fancy but solid. Gameplay in the old engine was pretty good and I used to tweak ancillaries and some stuff like running speed and such myself. Easy to mod. With the new engine sieges went downhill. Empire TW was a disgrace in that regard. Rome2 siege sucked big balls at release and Shogun2 - while being overall excellent - was barely doing it OK. Shogun 2 Sieges were pretty challenging for the defenders compared to Rome 2 and Attila, because everyone could just monkey-climb walls, and defenders didn't had 3 million towers everywhere. Definitely scary stuff, although I remember the settlements being pretty small compared to the other games.
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CrazyRah
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR
PSN: Hayke7
Posts: 658 Likes: 939
inherit
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0
Aug 12, 2020 12:21:02 GMT
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CrazyRah
658
August 2016
crazyrah
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR
Hayke7
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Post by CrazyRah on Jul 25, 2017 8:37:41 GMT
Yes, three tiered castles was the maximum. And it had beautiful castles. How often is it you remember a city layout from a video game - I can still remember some. Rome1 sieges were solid, nothing fancy but solid. Gameplay in the old engine was pretty good and I used to tweak ancillaries and some stuff like running speed and such myself. Easy to mod. With the new engine sieges went downhill. Empire TW was a disgrace in that regard. Rome2 siege sucked big balls at release and Shogun2 - while being overall excellent - was barely doing it OK. Shogun 2 Sieges were pretty challenging for the defenders compared to Rome 2 and Attila, because everyone could just monkey-climb walls, and defenders didn't had 3 million towers everywhere. Definitely scary stuff, although I remember the settlements being pretty small compared to the other games. Aye, harder to defend and so small that archers shooting from the outside actually could kill men for once. That always takes me a siege or two to get used to after pretty much never having to concern myself with how many archers the enemy has
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
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Post by CHRrOME on Jul 26, 2017 15:59:23 GMT
Shogun 2 Sieges were pretty challenging for the defenders compared to Rome 2 and Attila, because everyone could just monkey-climb walls, and defenders didn't had 3 million towers everywhere. Definitely scary stuff, although I remember the settlements being pretty small compared to the other games. Aye, harder to defend and so small that archers shooting from the outside actually could kill men for once. That always takes me a siege or two to get used to after pretty much never having to concern myself with how many archers the enemy has It's also due to the fact that archers in Shogun are so super accurate, whereas in Rome/Attila they're trash and deal pretty mediocre damage, on top of that european culture used shields (heck, even some archers have shields in Attila) and obviously in Shogun nobody uses shields so there's nothing to protect them against missile fire.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
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Post by Vortex13 on Aug 16, 2017 14:50:01 GMT
Easily my favorite race of the setting, finally 'officially' confirmed.
"We kill many man-things. Yes Yes!"
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NO ONE lies to The Meat Man!
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August 2016
jobacnoor
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
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Post by Babar Guy on Aug 16, 2017 14:52:52 GMT
Easily my favorite race of the setting, finally 'officially' confirmed. "We kill many man-things. Yes Yes!" In the name of Sigmar, I command you to cease the spreading of such foul heresies!
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inherit
679
0
3,539
CHRrOME
2,805
August 2016
chrrome
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
666
112 ish
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Post by CHRrOME on Aug 16, 2017 16:28:13 GMT
Yeah, definitely the coolest faction of the bunch, and no surprise there. I really want to see their unit roster.
Or I would, if such thing as "underground rat-people" really existed, of course.
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inherit
1040
0
Apr 19, 2024 10:49:37 GMT
3,228
Vortex13
2,202
Aug 17, 2016 14:31:53 GMT
August 2016
vortex13
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
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Post by Vortex13 on Aug 16, 2017 16:57:20 GMT
Yeah, definitely the coolest faction of the bunch, and no surprise there. I really want to see their unit roster. Or I would, if such thing as "underground rat-people" really existed, of course. It's not so hard to grasp really, just imagine the Beastmen, but smarter. Imagine Beastmen so smart that they have built an entire civilization underneath the greatest cities of man undetected and that they have created inventions which put even the dwarves to shame. Like I said, its not that hard to conceive of.
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inherit
679
0
3,539
CHRrOME
2,805
August 2016
chrrome
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
666
112 ish
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Post by CHRrOME on Aug 16, 2017 17:51:09 GMT
Yeah, definitely the coolest faction of the bunch, and no surprise there. I really want to see their unit roster. Or I would, if such thing as "underground rat-people" really existed, of course. It's not so hard to grasp really, just imagine the Beastmen, but smarter. Imagine Beastmen so smart that they have built an entire civilization underneath the greatest cities of man undetected and that they have created inventions which put even the dwarves to shame. Like I said, its not that hard to conceive of. I wonder if they'll implement a leadership mechanic as they have on the tabletop. As far as I know, Skaven are supposed to go hard providing their armies are intact, but as soon as they start to lose quite a few troops, they get terrified and their leadership goes to the airlock. At least that's what I remember from my Arch lessons regarding Skaven lore. BTW they also released the new world playable map yesterday I think:
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