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Post by CHRrOME on May 1, 2018 23:28:57 GMT
I'm pretty sure there's a correlation between the level of detail on settlements and the level of detail and variety in unit rosters and animations. Vanilla Warhammer has generally very simple maps (especially when you compare siege maps from what I've seen of Thrones), but there they've focused a huge amount of attention and resources on the unit rosters of each faction and their animations. Historical titles are obviously never going to have such a huge variety as one faction bringing giant dinosaurs, another with skeleton chariots and living statues and a third with hordes of man-sized rats and giant cannons that shoot sort-of-lasers, so they can allocate more resources into making the maps more engaging and diverse. Granted, even with a setting like Thrones where I doubt the units each of these factions fielded IRL were all that different from one another, they could probably find a better balance of differentiating them both visually and in terms of animations etc. with map design. Though if I had to choose for WH3 between the two, I'd in a heartbeat go for as detailed or even more detailed factions and rosters as the previous two games over getting simpler rosters but better siege maps. Yeah, settlement fights or sieges in WH are atrocious for what I've seen, and you're probably right. It's not because of the BS explanation (or rather shit excuse...) they gave, it was because they just allocated the resources elsewhere. The delay in WH3 (I believe the game will hit the stores somewhere mid or end 2019) is perhaps because they're going all in with that game after so many people branded WH2 as an expansion instead of a new game (same graphic fidelity, engine and that stuff). Although I doubt they give a fuck, they just see the sales numbers. Anyways, back on track with the animations. I've seen too often on the internet people saying that there's no much to do in historical titles (animation wise) because all units are the same in size/height and there're no monsters and the likes. However, I've seen orcs in WH fighting completely different from Empire soldiers (the low tier ones), they're both infantry, they both have shield and sword, and fight differently. Same happened in antiquity, you had the Romans very structured, swapping soldiers in formation so everyone fights a little bit without being tired, whereas Germanic tribes will fight in hordes in a "first come, first served" manner. Just all in all the combat styles where different, and if by chance in some cases they were not, couldn't CA just create a few different animations? they took artistic liberty like crazy in all their games adding units that never existed or are questionable, let alone the looks of some of them... I've counted the number of melee animations in Attila, and are the same ones in Rome 2: 1 hand + shield 1 handed dagger 2 handed anything (2h axes and falx only in both games) 1 "trick" animation for 1 hand axes + shield. Trick being the fact that they use the sword one, but limit the amount of "moves" the unit can perform so it doesn't look weird like the maces below. Mace infantry uses sword animations, so you can stab people with a mace, which is ridiculous. They haven't even bothered adding a single new animation in Attila, they recycled everything from Rome II 1 Handed sword animations outright don't exist, so if you want a unit with a sword in one hand and nothing in the other, you gotta pick the dagger animations which looks dreadful. Thrones could've been the perfect game or DLC or whatever the heck it is, to add new animations since it's the early "knightly" stages, and sure as hell English men didn't fight like Norsemen. Sadly I doubt we'll see much differentiation in 3K, since China was similar to Japan in the sense that most armies allied or enemy had about the same "bread and butter" units with more or less the same equipment across the board, and CA will probably pick the Shogun 2 path.
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Post by Obsidian Gryphon on May 2, 2018 0:07:42 GMT
Watching Thrones of Britannia gameplay. It's not bad but I'm in seeing Vikings moving about in disciplined formations like the Romans. Diplomacy aka classic Rome is back. A.I. is wanting though, none too intelligent. Ye.. I've been following ToB for some time. And it has its ups and downs, but having Rome II animations still after all this time is a bit tiresome, like a bit too much. Units just look like reskins, and being someone who actually saw WH gameplay... every unit in that game has their own unique animation, every single last one. Historical tittles always have a few base animations shared across all factions. You can't tell me Romans fought the same as Persians, or Norsmen, or Gallic tribes... although there might've been some similarities in combat styles, it just feels like Creative Assembly being lazy. I was hoping for WH to set a precedent for all upcoming titles in the animation department... it remains to be seen if 3 Kingdoms will have custom animations for all factions. Settlements are great though, I believe those are the most diverse, well designed, and detailed settlements they've ever done, a single one equals like 4 Attila settlements together in size. The campaign map is more detailed also, although that really means little when the mechanics haven't changed much. All in all, game does look interesting, but the price tag ? ... eh.. I dunno. I feel like the game will be great for Multiplayer (which honestly I don't care), but for campaign it'll end up being more of the same sooner or later, unfortunately. Totally agree. It's a reskin. I would have loved to see Vikings doing their wild stuff; chaotic melee across the battlefield, setting settlements on fire. Also would love the option of seeing Viking executions; Blood Eagle and the like, among the nobles. The sea battles are a let down and totally hilarious; when troops fly back to their own ship after the enemy ship is burning. It's like watching a film in reverse. When the ship is set to ram, the two just bounced like rubber balls or nothing at all. There's no impact effect. In Shogun 2, when the cavalry charged down troops, those troops went flying or mowed down. When speared, the trooper gave a cry of pain while the victorious enemy shouted something triumphantly. I didn't see anything unique in the ToB battlefields.
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Post by Vortex13 on May 31, 2018 17:59:50 GMT
Well today is certainly a busy day for Warhammer 2:
• Resurgence Update is out
• The Queen & The Crone DLC is out
• Alith Anar FLC is out
• Norsca is available for Mortal Empires
• 30th Anniversary Regiments of Renown are available
• Owners of the Tomb Kings DLC are getting a free new unit in the form of the Bone Giant
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Post by Babar Guy on May 31, 2018 18:09:29 GMT
Well today is certainly a busy day for Warhammer 2: • Resurgence Update is out • The Queen & The Crone DLC is out • Alith Anar FLC is out • Norsca is available for Mortal Empires • 30th Anniversary Regiments of Renown are available • Owners of the Tomb Kings DLC are getting a free new unit in the form of the Bone Giant Suddenly there's a million campaigns I want to play all at once, and I'm nowhere even near done with my Queek campaign yet. Norsca, all three of the new lords, Wood Elves and Bretonnia now that the Regiments of Renown are back, Tomb Kings, possibly an Ungrim campaign with the new start position, crafting mechanic and separate faction...
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Post by Vortex13 on May 31, 2018 19:23:22 GMT
Tomb Kings constructs got a substantial nerf to armor and HP apparently. Damn, and here I was wanting to try out the shiny new unit too.
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Post by Captain Obvious on May 31, 2018 22:43:53 GMT
I heard the Total War fanbase is pretty bad.
Me personally, I'm glad that there's a Tota War: Three Kingdoms game. There needs to be more Three Kingdoms media out there.
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Post by Babar Guy on May 31, 2018 22:50:47 GMT
So, opened up the game and took a look at Alarielle, was debating between her, the Crone, and the Shadow King. However, after seeing her available skills, especially all the healing etc. I decided that it would be rather amusing to have a campaign where I RP her, the Avatar of Isha, deciding out of pure desperation to pick up the Sword of Khaine... I mean, she's obviously not a melee lord, but still, the irony of it all, and the sheer destructive power of the sword in the hands of anyone, make me think that this might be an interesting PT. We'll see what Tyrion will have to say about his lover making that decision... Look out for those increasing penalties as the sword levels up
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Post by Captain Obvious on May 31, 2018 22:53:21 GMT
I heard the Total War fanbase is pretty bad. "Bad" how? I read that they just complain about the Total War games being made, even when are the games that the fanbase asked for. Edit: But again, that's just what I read.
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Post by Captain Obvious on May 31, 2018 22:58:38 GMT
I read that they just complain about the Total War games being made, even when are the games that the fanbase asked for. Sounds like a rather shallow generalization to me. I know that there were complaints about various specific features or failings of various games, but I don't think anyone reasonable merely complains about games being made. It's not my generalization. Just somebody else's.
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Post by Captain Obvious on Jun 4, 2018 21:12:26 GMT
Much as it pains me to say it, I'm not going to get Total War: Three Kingdoms.
Not because I have anything against the Total War series, but because I genuinely suck at RTS games. I just can't get into them. I find them boring and tedious.
It pains me to say that though because I love anything that has to do with the Three Kingdoms.
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Post by Captain Obvious on Jun 6, 2018 14:53:28 GMT
Here's a new trailer for the game.
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Post by CHRrOME on Jun 6, 2018 16:24:29 GMT
Just seen the trailer, it's in-engine which means that those are about the graphics we're getting. Not bad at all. They ended up moving the release window to 2019, no fucking wonder, We have CoD, BFV, Red Dead 2, and who knows what else coming by the end of the year. Way too much competition.
Oh, and about sucking at RTS games, trust me, TW games are really easy on something like Normal Difficulty, and 80% the time you're not fighting battles, you're just in the campaign map which is turn based, you just gotta do economy management which is nothing too complex. And the battles are relatively straight forward once you understand that the AI always does the same. Actually, it's a bit depressing, hopefully AI is massively improved in this game, but chances are it's not gonna.
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Post by Captain Obvious on Jun 6, 2018 16:32:05 GMT
Just seen the trailer, it's in-engine which means that those are about the graphics we're getting. Not bad at all. They ended up moving the release window to 2019, no fucking wonder, We have CoD, BFV, Red Dead 2, and who knows what else coming by the end of the year. Way too much competition. Oh, and about sucking at RTS games, trust me, TW games are really easy on something like Normal Difficulty, and 80% the time you're not fighting battles, you're just in the campaign map which is turn based, you just gotta do economy management which is nothing too complex. And the battles are relatively straight forward once you understand that the AI always does the same. Actually, it's a bit depressing, hopefully AI is massively improved in this game, but chances are it's not gonna. Thank you. Your comment actually makes me want to get this game, but there's the issue of it not working well on my computer. Man, I really need a new PC.
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Post by Captain Obvious on Jun 6, 2018 16:49:04 GMT
I'm still hesitant about this one. Personally I'm mostly a fan of Total War because of the TW:Warhammer games, I don't really have an interest in the historical side of things. Give me magic and monsters over a historical setting any day. (or Sci-Fi, or both...) I'm pretty much the opposite. I'll take anything historical over fantastical settings.
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Post by CHRrOME on Jun 6, 2018 17:32:43 GMT
I do agree WH looks more... interesting in the battle side, since you have different types of magic, different units, monsters, all kinds of stuff, compared to historical titles. However for what the internet and trusted people have been saying, that game is massively dumbed down in terms of campaign mechanics and what you'd expect from a Grand Strategy game. That whole trend started long ago, and seems to be getting worse and worse with every new title.
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Post by Captain Obvious on Jun 6, 2018 17:34:26 GMT
I do agree WH looks more... interesting in the battle side, since you have different types of magic, different units, monsters, all kinds of stuff, compared to historical titles. However for what the internet and trusted people have been saying, that game is massively dumbed down in terms of campaign mechanics and what you'd expect from a Grand Strategy game. That whole trend started long ago, and seems to be getting worse and worse with every new title. As long as I can play the game without being overwhelmed by any complications, then I should be fine.
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Post by Arijon van Goyen on Jun 6, 2018 21:11:11 GMT
It seems after Medieval II release, the best Total War games are Attila, Warhammer and 3 Kingdoms. The rest seem meh. Not that interested in the Japanese history. I'm an ancient/medieval China person!
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Post by Captain Obvious on Jun 6, 2018 21:13:35 GMT
It seems after Medieval II release, the best Total War games are Attila, Warhammer and 3 Kingdoms. The rest seem meh. Not that interested in the Japanese history. I'm an ancient/medieval China person! Yeah, I kind of wish Ghosts of Tsushima were in China instead of Japan. Japan is overrated anyway.
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Post by CHRrOME on Jun 6, 2018 21:56:39 GMT
It seems after Medieval II release, the best Total War games are Attila, Warhammer and 3 Kingdoms. The rest seem meh. Not that interested in the Japanese history. I'm an ancient/medieval China person! How can you know if 3K is gonna be good? game is not even out yet. Honestly, and I haven't played it, but many people consider Med 2 to be the last good TW game. A lot praise Shogun 2, especially for the Fall of The Samurai DLC, but I don't think the game was that good, the campaign map was fairly boring, and it was a bit shallow too, plus diplomacy was worthless in that game. Attila is a fucking mess, they added so much useless shit and debuffs for the player to care about instead of creating good mechanics, you have to balance all the time how a fucking church reduces public order and how a farm creates squalor. Jesus... Rome 2 with DEI is fairly good, and it has an ass load of fully fleshed out factions. Some mechanics are a little iffy with DEI, but if you know a little bit about modding yourself you can adjust them to your liking or get rid of them.
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Post by Captain Obvious on Jun 7, 2018 14:51:47 GMT
I wonder what other place and time-period they can set a Total War game.
Is there a Mongolia: Total War?
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Post by Arijon van Goyen on Jun 7, 2018 19:11:15 GMT
I wonder what other place and time-period they can set a Total War game. Is there a Mongolia: Total War? A Total War version of Chariots of War can be nice It was a modified map tho. From 2nd millennium BC (extended to first half of the first millennium BC). Kinda fair starting points... could get very messy and impossible to handle when you had a territory as big as Iraq or something.
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Post by Babar Guy on Jun 7, 2018 19:18:21 GMT
I wonder what other place and time-period they can set a Total War game. Is there a Mongolia: Total War? A Total War version of Chariots of War can be nice It was a modified map tho. From 2nd millennium BC (extended to first half of the first millennium BC). Kinda fair starting points... could get very messy and impossible to handle when you had a territory as big as Iraq or something. Seems like the Broken Crescent mod for Medieval 2 would be something similar in terms of setting, albeit in a different time period. I know nothing about Chariots of War though, just basing this off of that image.
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Post by Arijon van Goyen on Jun 7, 2018 19:34:15 GMT
A Total War version of Chariots of War can be nice It was a modified map tho. From 2nd millennium BC (extended to first half of the first millennium BC). Kinda fair starting points... could get very messy and impossible to handle when you had a territory as big as Iraq or something. Seems like the Broken Crescent mod for Medieval 2 would be something similar in terms of setting, albeit in a different time period. I know nothing about Chariots of War though, just basing this off of that image. don't know about that mod. 3 other screenshots
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Post by CHRrOME on Jun 8, 2018 21:00:07 GMT
New small gameplay video about 3K
This thing is looking niiiiiiice, I'm actually more hyped than I was before.
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Post by Nyralim on Jun 8, 2018 21:22:06 GMT
New small gameplay video about 3K This thing is looking niiiiiiice, I'm actually more hyped than I was before. Well I'm definitely more intrigued by it now seeing some footage. Especially that duel feature! I'll be keeping my eye on this for sure
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