sjsharp2010
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Post by sjsharp2010 on Feb 13, 2021 21:02:31 GMT
It is a question of "duty" and "your own wishes". Duty as you are an elf and should stick to elves. Or as elven clans can think about you as a traitror to your own people because you are selfish and want to be with a human.
Your duty comes first? Own life and wishes mean nothing in this case?
To be honest it is rather difficult situation for any perosn in similar situation (like Sebastian from DA2: his people comes first, not his wish to be a Maker-fan. I always tell him "it is your duty as a ruler, and you must think about your people"). As an elf? Or a dwarf? Think it depends on situation and circumstances. But still the question is from the category "open".
It is a compliment? I have always took it from Cullen as a fact, cold fact that I am responsable mage (like Beth from DA2, or my blood mage GW, like Hawke's father). But not a comliment, even can say it is very far from compliment. At least I perceive it like a cold fact from Cullen. Interesting to hear about that phrase as something different how other people see it.
Does anyone know why Cassandra chose Cullen for such important and responsable job? She knew about Cullen's baggage, his job in Kirkwall with Meredith and after her death, about him trying to stop to be an addict, the fact that is very important btw. I mean he was a lyrium addict; trying to break that leash is not something to ignore as it is fucking difficult and people can't think clear, no clear head, emotions just jump like madmen and many other things. But what Cassandra says about it? "I see Cullen can do it, even back there in Kirkwall saw it". Any real reasons from Cassandra to invite Cullen? He is attactive not by his appearance (do not know what it means), but by his growth during three games. He was as ass, suffered, trusted Meredith, in the end came around what it right (short version). yes, thank you for this!
also, it's interesting to note...Fenris does the same thing, the only mage he trusts throughout the entire game is Hawke/Bethany he even invokes it during a friendship conversation in Act 2, and again during Act 3's romance conclusion during Act 2 he says something along the lines of "*toasting Hawke* to you Hawke, a finer mage I've never met" and during Act 3 he says "for every mage such as you, there are a dozen more out there too weak to responsibly handle their powers" and he invokes it during party banter with Anders almost word for word Anders: Not all mages are weak. (If Hawke is a mage) Fenris: True. Hawke, for instance, is not weak. (Otherwise) Fenris: Bethany, for instance, was not weak. Anders: You specifically don't mention me. Fenris: That's also true. Anders: I'll prove to you that I'm not weak Fenris: Prove it to yourself. You're convincing no one else. Yet people harp on Cullen for saying he views a mage!Inquisitor as different from other mages, and don't do that with Fenris...at least not that I've seen
also...I'm romancing Cullen specifically for the journey his character went through, that he's pretty is just a bonus
and I also found this: I feel it's appropriate for characters such as Cullen Yeah my quizzy's romancing Cullen as well.It's good to rty t ohelp him have somkething go righ tin his life for once. Especiall yafte rwha thappened in th eBlight an then again in Kirkwall.
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Post by Iddy on Feb 15, 2021 11:40:52 GMT
Purple is a reddish color, so it would go great with her red hair. (Lore friendly too, since Felassan and Mahariel's dad had them). Icy blue... I can see what you're going for with the contrast, but... I don't know. It doesn't really draw me in. Green or a darker blue might be better. hm...thanks, I've made the vallaslin the color that I showed in the screenshot, it's a purple-blue color...though the toolset puts it as dark blue as for her eyes, I made them purple in the end...I do think it looks nice on her personally kinda hate how the lighting in most areas makes her look so pale though (she's meant to have the same skin color as Alistair) She does look really cool Yep. And the worst culprit is the Circle Tower: The lighting there makes you look like a ghost.
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LadyofNemesis
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Post by LadyofNemesis on Feb 15, 2021 12:51:58 GMT
She does look really cool Yep. And the worst culprit is the Circle Tower: The lighting there makes you look like a ghost. thanks ^^
and you're right...the screenshot is from the Origin inside the elven ruins ...but considering the state of the Circle Tower, looking like ghosts does seem to fit quite well
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sjsharp2010
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Post by sjsharp2010 on Feb 16, 2021 12:10:12 GMT
Almost forgot how much fun it was to blow those darkspawn up with those elemental grenades in Descent.
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LadyofNemesis
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Post by LadyofNemesis on Feb 16, 2021 21:41:30 GMT
UUGGGHHH! ...no...not enough...lemme just... yeah, that's better...that's a good expression of my current feelings
So...I'm on my yearly doubting phase again, where I delete characters, revise world states, and then end up regretting that and then end up in a downward spiral where I have ideas for five minutes, then go back because 'it doesn't look/sound as fun/interesting as I thought'
Today was spend rummaging through my mods folders, spending time installing and uninstalling said mods...deciding on a character, and my though process today was pretty much all: me: *waking up* let's delete all characters and start from scratch, seems like a good idea me: *deletes everything* ...yeah, nice and clean...good, now to decide what to make
so...to clarify, I spend 12 hours today...deciding on...nothing
For those of you who don't have this problem, how the hell do you do it?! Teach me master/mistress!
It's driving me insane...I hate it...I don't have this problem in Mass Effect, I made my Shepard...made my Ryder, I'm happy with them so why is it I can't for the life of me decide on what I want my canon world state for Dragon Age to look like?! GAH!
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Post by Curious Crow on Feb 16, 2021 21:55:11 GMT
LadyofNemesis Never got appeal of having a canon in Dragon Age, since I always found the idea of multiple world states fascinating. So no help there. But I do like clearing out the character folder, but instead of deleting them I put them in another folder to keep them safe. So that might be an idea when the mood hits you. Or maybe not since it's kinda turned into hoarding and I have no idea who all these wardens are.
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LadyofNemesis
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Post by LadyofNemesis on Feb 16, 2021 22:08:15 GMT
LadyofNemesis Never got appeal of having a canon in Dragon Age, since I always found the idea of multiple world states fascinating. So no help there. But I do like clearing out the character folder, but instead of deleting them I put them in another folder to keep them safe. So that might be an idea when the mood hits you. Or maybe not since it's kinda turned into hoarding and I have no idea who all these wardens are. I just like having everything that I like in the same world state...which can get annoying when you have all these ideas but can't do them because they conflict
for example, I love Kieran...so he's always in my world state, which automatically means having to do either the Dark Ritual or sacrifice someone to Archie the Archdemon
I like both Zevran and Alistair as my DAO romances...being Queen is fun, but it's also fun to imagine how Zev and the Warden are systematically taking down the Antivan Crows while still traveling together. However, if Nathaniel Howe had been an option...sorry boys, but he'd be my number one. Sanest guy in the entire DAO crew.
then come the classes...I like rogues and I like mages, rogues have somewhat more content due to having the natural affinity for the Crime Wave quests (I know you can do them as the other two classes as well, but I always only do them on a rogue), but burning things to ashes is also a lot of fun.
and finally...races + origin stories my favorites are Amell/Surana, Cousland, Mahariel and Tabris has really been rising up as a fave as well. now...a lot of interesting comments from npc's are somewhat broken if you play as Surana or Tabris, example being Sigrun not recognizing you as elven and referring to Velanna as being 'the first elf she ever met' there are mods that unlock the mage class for Dalish elves, but that breaks the DA keep for it not being a viable option, which means having to make a dummy. whereas Amell and Cousland get a lot of 'you're human ergo you're a bastard by proxy' from a lot of the elves in the game.
plus there's the whole 'I specifically learned to (somewhat) mod in order to give one of my Wardens a custom crossbow'...
My main conflict basically boils down to: do I want all of my characters to be related in some way or another or do I want them to stand on their own with only a passing comment here and there as to their origin?
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sjsharp2010
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Post by sjsharp2010 on Feb 16, 2021 22:31:55 GMT
LadyofNemesis Never got appeal of having a canon in Dragon Age, since I always found the idea of multiple world states fascinating. So no help there. But I do like clearing out the character folder, but instead of deleting them I put them in another folder to keep them safe. So that might be an idea when the mood hits you. Or maybe not since it's kinda turned into hoarding and I have no idea who all these wardens are. Yeah I don' thave a canon for either ME o rDA I just work wit hwhatever playthrough I have on the go tbh. an dus ethat and add the next game to the run when it arrives
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LadyofNemesis
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Post by LadyofNemesis on Feb 16, 2021 23:22:30 GMT
So...after much contemplating, I decided to remake my Tabris (the one in my avatar) re-purposed the head morph that I made for my Mahariel (since I like that one better then the one I initially had for my Tabris) changed the hair color and style (she now has nice long wavy hair) and kept the rest will be starting her playthrough after I've had a good night sleep though
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Post by Sokemis on Feb 17, 2021 1:02:22 GMT
For those of you who don't have this problem, how the hell do you do it?! For me it wasn't so much trying to fit everything I wanted into one worldstate, but more about the characters themselves. For what ever reason, these three are the ones I just connected with the most and were best able to "get inside their heads" (which is funny since they have such different personalities). From there I tried to let the worldstate grow organically, based on what I think the characters would say/do/choose. In the case of my Warden, Tabris is and will stay my canon, but my F!Cousland has started to grow on me. As I've gotten to know her more I've realized she is a good balance to my Tabris and their two stories have started to blend in my mind as part of a headcanon worldstate, and I've had fun doing their DualWarden playthrough (which I haven't actually played since I think the summer? Past couple years have kinda sucked and not been great for my mindset), but it's Naliea's playthrough and choices that are part of my official in-game canon worldstate. I just like having everything that I like in the same world state...which can get annoying when you have all these ideas but can't do them because they conflict I do have a vague idea of where I want things to go, and there are a couple things that are a bit set in stone, but sometimes said characters do go off script (for example, my canon Inquisitor was created with the purpose of romancing Solas but she ended up with Cullen *the heart wants what the heart wants I guess*). Somethings aren't the choices that I would have made or originally had in mind with the worldstate (I probably would have set Blackwall completely free and I think my Quizzy wanted to as well, but she ended up having him join the Wardens). Somethings aren't negotiable though - again with my Inquisitor as an example: I'm aiming for Leliana as Divine, will accept if her choices lead to Cassandra as Divine, but will not accept Vivienne as Divine in my canon worldstate. Then the other choices I wanted to do I can still play with on other playthroughs then come the classes...I like rogues and I like mages, rogues have somewhat more content due to having the natural affinity for the Crime Wave quests (I know you can do them as the other two classes as well, but I always only do them on a rogue), but burning things to ashes is also a lot of fun. My initial go-to class on these types of games tends to be rogue. Tabris and Hawke are both rogues, but each developed their own style. Tabris is more a "from the shadows" type of rogue, whereas Hawke has a more "in your face" style and tends to fight more like a DW warrior. I tried playing my Lavellan as a rogue, but it just didn't feel right for once. Switched her to a mage and it just clicked. Her particular style of mage-ness has changed as I've developed her further though. (To be fair, none of my canon three's final versions are like they were when I first started playing them. All of them have evolved as I've gotten a better grasp on their personalities.) I do still love playing as a mage in DA2 especially (Tempest-Firestorm-Chain Lightening is still one of my favorite combos in the series). So when I feel like blowing things up, I just load up that playthrough/start a new mage. Regarding the quests: Here is where I'm especially loving the idea of my DualWarden-verse. There's some quests, like some of the Chantry Board, that Naliea wouldn't do but Lora 100% would. And on the flip-side, straight-laced Lora would never consider doing Crime Wave whereas Naliea doesn't even blink and eye at them. and finally...races + origin stories Didn't go into it planning on a certain combo of race/class/origin in my worldstate. Just picked the hero from each game that "spoke" to me, and they became my canon three. Their race/class were just what they were. Have no idea what I'll end up with in DA4.
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LadyofNemesis
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Post by LadyofNemesis on Feb 17, 2021 11:29:32 GMT
Sokemis thank you for the extensive answer I think I've gotten mine down though...or at least I hope so as I said in my post above, I'm remaking my crossbow wielding Tabris (albeit with a different appearance), then continue onward with a mage Hawke, and a mage Lavellan. For DA4 I have a human rogue planned, but that depends on how they play in the new game...and the romance options we'll receive
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LadyofNemesis
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Post by LadyofNemesis on Feb 17, 2021 22:47:15 GMT
Raelyn: Guess who got turned into the world's biggest quiver today? Vaughan Soris: I...worry about you sometimes cousin
At any rate, I remade my lovely and overly snarky and blunt Tabris...but she's back with a new look Here she is with Nelaros...moments before disaster The skintone I gave her is darker then Alistair's, but still somewhat lighter then Duncan/Zevran also, just head canon that she ties her hair up during battle...I don't feel like switching out head morphs all the time I did keep her eye color 'cause I found it a nice contrast with her skin and new hair color...I do find that the dark brown fits her better then the weird reddish-blond I had before
and here's a screenshot of her moments before another disaster...also known as 'The Joining' So yeah, made it past that...going to tackle the battle tomorrow, and then...we'll see the dress was a random one I picked up during the origin story, I equipped it before she headed of to Ostagar, since I head canon papa Tabris gave her something clean to wear before heading of.
I mean...can't walk around Ostagar with a blooded wedding dress after all, though that would send some rather interesting signals
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Post by Noxluxe on Feb 25, 2021 15:57:44 GMT
Have been having a lot of fun with my Hareas Mahariel, playing up the resentful elven isolationist mindset. I thought it'd be a bit awkward and need a lot of headcanon, but now that I'm looking for them Dalish elves really have a gratifying amount of lines that amount to 'don't lump us in with you guys' in all sorts of contexts. It's funny how you can play a game for over ten years and still be surprised at the quality of the writing.
The story also gives you plenty of fodder for character development.
Niall made a serious impression as a feeble, fearful shemlen who was nonetheless content with having died doing his best to help save his Circle. And what inspired Hareas to fight for Redcliffe even though he originally wasn't going to get involved wasn't Teagan's and Murdock's guilt-trips or Alistair's puppy-dog eyes, it was Tomas standing alert and guarding the bridge out of town with his bow ready, eyes peeled for friends or foes, exactly like any young Dalish guard keeping watch over the path to his camp, and the boy desperately begging complete outsiders not to abandon his community because it was the only thing he could possibly do to save them.
Also just had that deliciously cringeworthy 'we could learn so much about each other' discussion with Leliana. Hearing her clumsy and naïve but clearly well-meaning ideas for elven integration suddenly opened his eyes to the fact that, to humans, it really isn't just a question of whether or not to show respect for his people. That elves are legitimately hard for them to understand and truly see themselves in, even when they genuinely want to and even when they're looking an elf right in the face and actively trying to bridge the gap.
So while he started out by being dismissive and slightly offended, he ended up actually appreciating her for trying and for her heart being in the right place, and vaguely leaving the door open to wondering how much of his own dislike and resentment might be unfair or similarly twisted by natural or subconscious biases. Without quite being able to name such a concept, obviously.
Plus, after the pretty and kind-hearted tavern wench in Redcliffe he's developing a taste for sweet redheaded shemlen women. And for a human Leliana isn't a terrible archer. He and Morrigan have pretty much been hitting it off since the first, buuuuut...
Next I'm going to Orzammar to see how the dwarves have been faring these last thousand years. That's going to put a thing or two in perspective as well.
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Post by Noxluxe on Feb 25, 2021 18:37:19 GMT
For those of you who don't have this problem, how the hell do you do it?! Teach me master/mistress! I treat each playthrough as basically a stand-alone interactive novel where the most important thing is the main character's journey and the themes explored by them. In order for the rest of the world to accommodate and support those themes in interesting and engaging ways, I necessarily have to stick to what fits this particular story best in my mind. The themes for this playthrough are hatred, indifference, compassion and duty, for instance. So even though I love Morrigan and she and my Warden are birds of a feather when confronted with human civilization, he'll probably eventually find himself seduced by Leliana, whose love of art and frivolity and stories and kind nature will show him a side of humanity he'll find much more attractive than the one he and Morrigan have been determined to share, which in turn will finally give his duty as a Warden meaning and value beyond just a slow and toilsome death sentence to protect worthless strangers. Which in turn will fuel a new understanding between him and Sten, in terms of accepting the role designated for you by circumstances outside your control and making it worthwhile instead of pointlessly trying to reject it, and cause a rift between him and Alistair as the latter clings to his childish views and impulsivity and bitterness and lets them poison his sense of duty... I can go on. Everything in the game can be spun to play some part in furthering the themes one way or another. Just figure out a certain kind of story and character journey you really want to dig into, and start thinking about ways the game can support and interact with it. If something you like to do or someone you like to get close to don't fit, you'll find a way to fit it or them into the next one. The Dalish origin lends itself pretty well to playing with things like loneliness, depression and martyrdom, since they're the origin that starts out most sequestered from Thedasian society and thrust furthest from a good life among good people and condemned to an existence that offers them nothing but danger and misery among strangers in exchange for everything they're been forced to give up, where every other origin gets either freedom or status or opportunity they would never have had otherwise in return.
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LadyofNemesis
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Post by LadyofNemesis on Feb 25, 2021 19:55:56 GMT
I treat each playthrough as basically a stand-alone interactive novel where the most important thing is the main character's journey and the themes explored by them. In order for the rest of the world to accommodate and support those themes in interesting and engaging ways, I necessarily have to stick to what fits this particular story best in my mind.
The themes for this playthrough are hatred, indifference, compassion and duty, for instance. So even though I love Morrigan and she and my Warden are birds of a feather when confronted with human civilization, he'll probably eventually find himself seduced by Leliana, whose love of art and frivolity and stories and kind nature will show him a side of humanity he'll find much more attractive than the one he and Morrigan have been determined to share, which in turn will finally give his duty as a Warden meaning and value beyond just a slow and toilsome death sentence to protect worthless strangers.
Which in turn will fuel a new understanding between him and Sten, in terms of accepting the role designated for you by circumstances outside your control and making it worthwhile instead of pointlessly trying to reject it, and cause a rift between him and Alistair as the latter clings to his childish views and impulsivity and bitterness and lets them poison his sense of duty... I can go on. Everything in the game can be spun to play some part in furthering the themes one way or another.
Just figure out a certain kind of story and character journey you really want to dig into, and start thinking about ways the game can support and interact with it. If something you like to do or someone you like to get close to don't fit, you'll find a way to fit it or them into the next one.
The Dalish origin lends itself pretty well to playing with things like loneliness, depression and martyrdom, since they're the origin that starts out most sequestered from Thedasian society and thrust furthest from a good life among good people and condemned to an existence that offers them nothing but danger and misery among strangers in exchange for everything they're been forced to give up, where every other origin gets either freedom or status or opportunity they would never have had otherwise in return. thank you for your post
I've started up an Amell Warden a few days back...decided to disregard the Tabris/Mahariel Warden above...since I felt like going back to what I enjoy most, and that's slinging spells
I did decide to keep her name, so she's Raelyn Amell now, atm. she has just arrived in Lothering. (I've also a mod that gives a spell that allows chest unlocking which I use when I don't have a rogue around (and unlike the lock-bash mod this mod works across all dlc's except for Darkspawn chronicles) I do plan on doing some other characters as well at some point, but I just felt like doing a mage again
What I like about the magi origin is that despite being somewhat intertwined with Thedas society they are still viewed as...well, basically a living weapon. My Amell is the type who uses this stereotype to her advantage when it suits her (such as intimidating the bandits in Lothering), but she's mostly out there to view the world from a different light, even if she'll never be accepted, at least not truly. As such she doesn't understand the concept of love, or rather she finds herself undeserving of love. Meaning she won't have a romance option, at least not an in-game one, I ship her with Nathaniel Howe...plus I never really feel any of the romances suit her. I've done an Alistair's mistress ending a few times, I've had my Amell's romance Zevran in the past but these days I never feel like any of them really suit her.
I haven't really decided yet what boon I'll have her take, but I'm leaning toward the 'serving the crown' one, to which I head canon her becoming Alistair's arcane advisor. It's not that she's out for power, more that she's out for more tolerance for her fellow mages. So I imagine that she'd be devastated to learn what transpires during Inquisition while she's of following the lead on the cure for the calling.
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Post by vertigomez on Feb 28, 2021 18:41:35 GMT
Today I took my beautiful boy Herger Cadash and had him recruit the last few members of his posse before heading to Redcliffe, where thanks to wombly-dombly time magic and Alexius, he's now stuck in the Bad Future with Dorian.
I love Jon Curry's voice.
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LadyofNemesis
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Post by LadyofNemesis on Feb 28, 2021 21:51:36 GMT
heh...I just love how funny some dialogue in Origins can be in combination with items you find. For example during the Magi origin, Irving tells Duncan a 'small amount of blood is taken from apprentices when they first arrive' Later on during the 'smash Jowan's bottle' part...you find this... That's NOT a tiny vial Irving! I mean...wtf did they do to that apprentice of that huge bottle in the upper right? Bleed them dry?
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Post by Noxluxe on Feb 28, 2021 22:41:11 GMT
Am slogging through Orzammar atm. The dwarven politics really do get more tedious with every playthrough.
The choice between an honorable traditionalist and a dishonorable and ambitious but progressive dwarven king is one of the more interesting dilemmas in Origins, but the way it's presented to the player feels pretty lackluster. Bhelen's guy murdering one of Harrowmount's in the middle of the street as soon as you enter the city makes Bhelen too instantly unappealing, considering that you don't actually get to meet either of them until you've already hitched your horse to their wagon.
I do like that you're forced to ask the local merchants and citizens what their impressions are if you want to make an even remotely informed decision, but at the same time asking the newcomer Grey Wardens to frame the opponent as a swindler or publicly fight in the candidate's name in spite of the Grey Warden neutrality policy seems egregious on both counts. I feel like both prospective kings should realize that the Warden and their party may help break the deadlock in their favor, and should be courting the Warden as an ally rather than giving them errands more likely to offend and repulse them into the opposite camp to "test their loyalty". Especially as you can still pretty easily jump ship in the very next quest anyway.
Hareas just completed the first task for Bhelen because delivering a few messages seemed less distasteful than proclaiming "Wardens for Harrowmount!" in the local arena, but the choice has been gnawing on his conscience.
A second conversation with Dulin in the Tapster's Tavern has convinced him that if the party does find proof that Bhelen hired thugs to kill his brother at Jarvia's hideout then he'll switch his allegiance to Harrowmount, regardless of Bhelen's eager, oily promises to support him against the Blight as king. It would be wrong to do anything that could conceivably make someone like that more powerful.
Out-of-game I've been reading up on the blood mage heavy armor tank build for DAII. I'm planning a pro-templar Mage Hawke who might finally succeed at romancing Fenris. And the build appeals to me in several ways. For one, a heavily armored Hawke with a polearm weapon using mostly invisible buffs and crowd control spells rather than fire or ice and sticking to melee staff attacks seems like he might actually have a realistic chance to come off as just a very lucky mercenary leader to the rest of Kirkwall, which is otherwise a huge immersion breaker when playing that game as a mage.
For another, I really like the narrative of Hawke having to constantly try to defend himself and his companions in indirect and creative and discreet ways rather than just going all-out fire and brimstone with his magic. And as written, the duel with the Arishok has a whole other level of tension if Hawke is forced to defeat a far superior opponent all by himself using only his bladed staff and spells he can hide and explain away while Kirkwall's entire nobility is watching his every move. Especially if he's used to buffing and relying on his companions to bring the pain while mostly just trying to distract opponents himself.
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LadyofNemesis
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Post by LadyofNemesis on Mar 1, 2021 14:55:45 GMT
Decided to change my Amell to a Surana
What can I say, despite Surana's blank slate as a character, I rather like them more than the Amells's regardless of their family connection with Hawke (which can also be very fun). And besides, it also give me more interesting characters in my world state (though all are mages ) Recently finished up the Harrowing, and currently walking around the tower to finish up the rest of the Origin
Raelyn is her name (I've made that the canon name of my Warden regardless of origin), she'll be romance-less because I ship her with Nathaniel Howe. As for her specializations...I'm thinking of going a more druidy route, so I'll specialize her as shapeshifter and keeper (closest thing one can get to a druid in this setting )
What I like about the origin stories is that most can be summoned up with a few words. For example, the Dalish origin boils down to 'Tamlen no' ...the Magi origin boils down to 'wtf Jowan?' So much so even, that by the time Witch Hunt rolls around the apprentices call a plan with no hopes of success 'pulling a Jowan', which according to Finn is a misnomer since Jowan did in fact succeed.
Raelyn is a confident sarcastic little sh*t, who looks like an angel until she opens her mouth. Even so she has the best interest of others at heart, and is rather proud when Duncan recruits her. She always tries to do the right thing, but has little to no interest in politics (however despite this she's going to end up as Alistair's arcane advisor (at least in my head canon (since the official title if choosing 'serving the crown' is chancellor), and also has no real faith in the Maker (hence no Chantry in Orzammar) Her biggest regret is not being at the Circle when it falls to Uldred's madness, feeling she could've saved many if she'd been there. As for her relationship (or lack thereof) with Cullen...it's amicable, she might be somewhat oblivious to his crush on her but she does enjoy talking to him. In terms of fraternity -if she'd ever join one- she'd be an Aequitarian like Wynne and Irving...though with some Libertarian streaks as well.
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Noxluxe
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Post by Noxluxe on Mar 2, 2021 19:44:05 GMT
(I'm not going to say that I wish I was playing this on PC, because I'll never voluntarily say those words out loud, but I really do wish that the Xbox 360 had a screenshot feature so I could post images from Origins and II like you guys.) Went through the Deep Roads with Morrigan, Shale and Oghren. Saw the awe-inspiring and blighted remnants of the great dwarven empire. Learned the horrifying truth about the darkspawn and why they're more terrible than all the other evils of the world combined. Helped Branka kill Caridin and Shale and take the Anvil in spite of her disgusting actions because it's the dwarves' only real chance to reclaim their past, and because mounting a greater force to resist the darkspawn is just that important. And crowned Harrowmount because Bhelen is obviously a monster and giving him authority over the Anvil would be just too horrible on top of the above decision. And because the dwarves sticking to their traditions and staying apart from human society would seem like the most natural thing in the world to a Dalish elf. Which I'm sure won't backfire, especially not when combined with Branka and her golems. Hehe. Hareas came out of the whole thing pretty messed up, feeling incredibly guilty even though the quest, the cause and him being a Warden actually seem crucial and meaningful for the first time since Duncan tore him away from his clan. When the party set up camp on the road to Denerim and his good friend Morrigan offered for him sleep in her tent, he was just too miserable to resist her advances. And after a frantic interlude of bliss, an exhausted night's sleep in her arms and a peaceful morning cuddle he was more or less functional again, in spite of the persistent guilt. Having been a virgin until that night, and being utterly clueless about women in general, he has of course taken her completely at her word that this is just a nice and casual thing for humans to do with each other, and that there's nothing more to it than mutual pleasure and comfort between good friends. And I'm sure that no awkwardness or tension will ensue when he starts growing closer to Leliana during their adventures together in the capital. And the Brecilian Forest. And the Temple of Andraste.
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LadyofNemesis
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Post by LadyofNemesis on Mar 3, 2021 22:10:12 GMT
My little bundle of sarcasm Raelyn made it past the Joining and Ostagar, currently she's just arrived in Lothering, having recruited Alistair, Morrigan and Fuzzball Tomorrow I'll be heading into Lothering to recruit Leliana and Sten, as well as crack some skulls...after that we'll probably head to Honnleath and then the Circle of Magi. I think she looks really nice in the Grey Warden regalia
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Post by Deleted on Mar 5, 2021 11:14:45 GMT
Finished most of the Hinterlands there is only the Dragon that i have to defeat but i'm still not strong enough. Did some other quests as well completed most of Dorians personal questline. I also did Guilty Pleasures with Cassandra of course i think from all the companions quests that one is the funniest. And tonight i will probably do one of the main quests that i really dislike namely Wicked Eyes and Wicked Hearts. From all the quests in Dragon Age Inquisition this is the only quest that i wish i could skip.
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Post by Sonya on Mar 6, 2021 9:44:07 GMT
And tonight i will probably do one of the main quests that i really dislike namely Wicked Eyes and Wicked Hearts. From all the quests in Dragon Age Inquisition this is the only quest that i wish i could skip. Interesing how many players actully like this plot quest. As well just hate it with orlesian backstabbing, spleeping with sisters and brothers, killing each other or whatever that empire can represent. Very repulsive nation in short.
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Post by Noxluxe on Mar 6, 2021 11:00:40 GMT
Interesing how many players actully like this plot quest. As well just hate it with orlesian backstabbing, sleeping with sisters and brothers, killing each other or whatever that empire can represent. Very repulsive nation in short. I really like the essential concept of the quest - and the wicked debauchery of the Orlesian nobility. It's just one of those examples of great ideas horribly executed. The costumes and environments aren't nearly gorgeous enough to represent the richest and most cultured and decadent nation's upper class giving their best, the story and quest structure are pretty weak and unbelievable, and the mechanics used are awkward and annoying rather than flavorful. And the gameplay of Dragon Age: Inquisition in general just doesn't lend itself to intimate and lavish roleplaying scenarios, while Origins or even DAII might have done the quest better justice by using smaller and more densely filled locales and focusing less on scripted cutscenes and huge fights. I do like the ability to expose Briala's schemes and gut her like a fish in front of the entire court, including the Empress who can't even complain about the blood and shit staining her carpets because the Inquisitor just saved her life... That really, really helped me feel like the other guests walked away with the right impression of my Inquisition. Just left the Dalish and had a bunch of lovely spats with Morrigan and Hareas' new girlfriend Leliana on the way to Haven. I decided to bring both of them and Sten as well, because Morrigan is by far the most useful companion in the game with her Sleep+Waking Nightmare combination turning big encounters completely on their heads, Crushing Prison basically killing mages before they can even get a spell off, and Death Hex turning bosses into mincemeat in seconds, because Leliana is my only lockpicker and new paramour, and because I don't take Sten out much. It's a real shame that Dragon Age and franchises like it turn two-handed weapon fighting into such a slog. It's the only fighting style I never use in these games because every attack is slowed to a frustrating crawl for no reason, even though real life two-handed weapons are only a touch slower to swing than lighter ones. IMO it'd be much better to give shields clearer and more outstanding benefits if you want a drawback to bigger weapons, rather than making them slow and boring to use.
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LadyofNemesis
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Post by LadyofNemesis on Mar 6, 2021 11:40:03 GMT
It's a real shame that Dragon Age and franchises like it turn two-handed weapon fighting into such a slog. It's the only fighting style I never use in these games because every attack is slowed to a frustrating crawl for no reason, even though real life two-handed weapons are only a touch slower to swing than lighter ones. IMO it'd be much better to give shields clearer and more outstanding benefits if you want a drawback to bigger weapons, rather than making them slow and boring to use. I quite agree...I love the look of two-handed weapons in this game, but I've only ever finished a game with one once or twice. and in Inquisition I don't like melee weapons in general, I tried playing a warrior in that one as well but felt myself switching to my mages or archers quite a bit
on the other hand, in games like Skyrim I love playing with two-handed weapons, but as you said mostly because they play very differently
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