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Post by obbie1984 on Sept 3, 2018 2:25:59 GMT
I dunno if this makes me weird, but I am finding surviving with the least amount of people possible in ME2 to be really appealing. Not sure why. I did a run where Miranda was the romance and only she and I survived along with the salarian. This was more recent, but I did another run with my Obbie Shepard where only Kasumi and Mordin survived as well. I headcanon that this Shepard has a crush on Kasumi. Maybe that's why? Even then its weird because I thought most people like saving everyone. I find more people dying more interesting. Lastly, I was playing ME1 and didn't realize if you are nice to Ashley like Liara you get roped in a romance with no way to get out of it. I was trying to do a ME3 ONLY romance for Ash because I've seen it with Kaidan. But I guess I screwed up and didn't choose the "you're out of line" option for Ash to completely negate a chance of a romance. I made it to Virmire before I realized my mistake. I wasted 3 hours of my life unfortunately.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
XBL Gamertag: OxArtVandelayxO
PSN: artvandelay-81
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Post by Username on Sept 3, 2018 10:17:08 GMT
I managed to squeeze in a ME2 run. I love how optional so much of ME2's content is, just a shame you have to roleplay an idiot to give the story any real drama. I just have a few important loose ends to tie up such as buying ship models and a space hamster. oh yeah and kill 300,000 Batarians. This is the final squad
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LadyofNemesis
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Post by LadyofNemesis on Sept 3, 2018 15:24:07 GMT
currently dubbing whether or not I should go for a different class I've always played Vanguard (I love biotics) 'cause let's face it ME3's Charge+Nova combination is an outright blast (at least imo) but I'm not a huge fan of playing on the front lines, which is what Vanguard is mostly famous for only other class I've ever finished a game with is Sentinel (I love being one in the first game because I don't like having to rely on squad members to open loot boxes and such) so, to anyone who's played Sentinel in all three games, how good is Sentinel in 2 and 3 and what is a good bonus talent to pick for that class?
This would be better question for the Game Mechanics and Character Builds forum (link: bsn.boards.net/board/25/mass-effect-mechanics-character-builds) since replies to this post will clutter up this thread. But here goes my thoughts... First, please check out this thread for some build ideas: Mass Effect trilogy: Game mechanics and character build compilation thread. It has information about some game mechanics and builds. Most of the information was copied by me from the old BSN forums (before they were shut down), then re-posted in these forums. *snip* ah, thanks for this regardless ^^ I'll give it a read, and see what I can come up with myself when I get around to playing ME2 and 3 though I think I'll go with the caster build
I'll have to cheat to get all my achievements back for ME 2 (I had all of them except the finish on Hard + Insanity), because of course when I stopped playing Mass Effect years ago due to...reasons, I basically deleted everything Mass Effect related *sighs*
for the first Mass Effect I went with Warp as my talent bonus, mainly 'cause I'm already familiar with it's mechanics and because it's a main power in both 2 and 3
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Post by vonuber on Sept 3, 2018 20:48:40 GMT
A rather less than successful hostage negotiation. Didn't event try. Somehow this felt colder than ME:A was trying to tell me Veold was. In fact for some reason the planets just feel so much more remote and wild. ME:A just had too much stuff in them for exploration.
"I can't believe my ancestors ever wore this piece of crap, but at least I've got it back" "Uh-huh. Let's move, people." *Music plays*
That amused me far too much.
Something really weird happened here. I talked to Kaidan, like, once, and told him to sod off from Liara, yet somehow she seemed to think we were an item.. Don't think I have ever had that before. Oh well, should be locked in now. Level 39, and off to Noveria.
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Post by themikefest on Sept 3, 2018 20:53:11 GMT
I dunno if this makes me weird, but I am finding surviving with the least amount of people possible in ME2 to be really appealing. Welcome to themikefest side. excellent
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Post by vonuber on Sept 3, 2018 22:25:33 GMT
Bollocks. Fraps didn't record my whole landing in Noveria etc up to going to synthetic insights. Can I be arsed to do it all again or not.
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Post by RedCaesar97 on Sept 3, 2018 23:31:05 GMT
I dunno if this makes me weird, but I am finding surviving with the least amount of people possible in ME2 to be really appealing. Welcome to themikefest side. excellent Never go full mikefest.
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Post by olnorton on Sept 4, 2018 11:40:02 GMT
I Finished the suicide mission. Then for the first time ever, I got through the LotSB cab chase in one go.
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LadyofNemesis
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by LadyofNemesis on Sept 4, 2018 15:22:23 GMT
I Finished the suicide mission. Then for the first time ever, I got through the LotSB cab chase in one go. so I had a question, do the red hued squad members mean squad members who died or...? I'm always pure paragon and try to keep as many people alive as possible, so I've never seen that before
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Post by themikefest on Sept 4, 2018 15:28:54 GMT
so I had a question, do the red hued squad members mean squad members who died yes
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Post by LadyofNemesis on Sept 4, 2018 15:32:10 GMT
so I had a question, do the red hued squad members mean squad members who died yes thanks ^^ (I'm not even able to be mean to pixels )
there's a reason Jack calls my Shepard Queen of the boy/girl scouts everyone survives, the ship only gets a bit banged up... and naturally we destroy the Collector's base for some much needed boom
I love Joker during that mission "take that you son's of b*tches!!"
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Post by themikefest on Sept 4, 2018 15:37:17 GMT
I'm not even able to be mean to pixels Nothing wrong with that. I will say that it adds replay value to see the difference in the next game without that character present. Click on the link in my signature to see who can die in the trilogy
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Post by LadyofNemesis on Sept 4, 2018 17:05:10 GMT
I'm not even able to be mean to pixels Nothing wrong with that. I will say that it adds replay value to see the difference in the next game without that character present. Click on the link in my signature to see who can die in the trilogy I'm aware of who I can kill of in the trilogy (I did watch a few scenes on youtube), but I just can't bring myself to do it I do sometimes use renegade options when the situation demands it (I can't resist headbutting that one Krogan on Tuchunka), or when people are being arses (looking at you mister Bosker), but they're quite minimum and tend not to make more then a small portion of the bars turn red
only games I can be 'evil' in are the Elder Scrolls ones (Dark Brotherhood is fun at times ), and Overlord...which basically rewards you for being evil (the game actually has 2 types of evil, one is more neutral...the other is chaotic, complete with 'slaves' (they're um...voluntary female sacrifices, take that as you will)
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Post by obbie1984 on Sept 4, 2018 21:48:20 GMT
I dunno if this makes me weird, but I am finding surviving with the least amount of people possible in ME2 to be really appealing. Welcome to themikefest side. excellent What do you find appealing about having the fewest survivors in ME2? I can't quite put my finger on it myself. Though, I am probably not as good as you are at it. Because in these two runs I wanted Thane and Miranda/Kasumi to be the only survivors but I do too many loyalty missions. It would probably easier if I don't wake Grunt as well. I usually let Legion stay idle on the ship as well.
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Post by themikefest on Sept 4, 2018 21:54:12 GMT
]What do you find appealing about having the fewest survivors in ME2? I can't quite put my finger on it myself. Replay value Even squadmates who are loyal can be killed. If you tell me who you have loyal and who is not recruited, I could come up with a solution that might have Thane and Miranda/Kasumi be the only survivors.
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Post by obbie1984 on Sept 4, 2018 21:55:04 GMT
Nothing wrong with that. I will say that it adds replay value to see the difference in the next game without that character present. Click on the link in my signature to see who can die in the trilogy I'm aware of who I can kill of in the trilogy (I did watch a few scenes on youtube), but I just can't bring myself to do it I do sometimes use renegade options when the situation demands it (I can't resist headbutting that one Krogan on Tuchunka), or when people are being arses (looking at you mister Bosker), but they're quite minimum and tend not to make more then a small portion of the bars turn red
only games I can be 'evil' in are the Elder Scrolls ones (Dark Brotherhood is fun at times ), and Overlord...which basically rewards you for being evil (the game actually has 2 types of evil, one is more neutral...the other is chaotic, complete with 'slaves' (they're um...voluntary female sacrifices, take that as you will) I used to be like you in the first two playthroughs I did for the series. I was a really adamant supporter of paragon. However, I am preferring renegade more and more as time goes on. And no, you don't have to be cruel or evil or mean constantly to be renegade. I have played both male and female Shepards as renegons. They are strict and a bit stern as well. But I found I was still able to make plenty of paragon choices while filling up the renegade bar fully. For example, I was still able to free rachni queen, and still be a nice person despite being mostly renegade. I recommend trying it as well because it makes the game more replayable. And some of the renegade lines in general are so great, I simply will not ever pick the paragon option because they are boring by comparison. And yes, it makes ME3 more interesting if people die like mikefest said. Having Shepard be perfect and save everyone in ME2 is kind of boring and unrealistic. Its almost Mary Sue-ish to me.
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Post by obbie1984 on Sept 4, 2018 22:02:35 GMT
]What do you find appealing about having the fewest survivors in ME2? I can't quite put my finger on it myself. Replay value Even squadmates who are loyal can be killed. If you tell me who you have loyal and who is not recruited, I could come up with a solution that might have Thane and Miranda/Kasumi be the only survivors. Oh I know. I usually do Jacob's loyalty mission but have him open the gates. Or have Zaeed as second fire team leader even if he's loyal. I'd just like your take on the last broshep run I did. The one where I want Kasumi bae and Thane to survive: I have recruited everyone except Legion. Tali, Miranda, and Grunt are not loyal, but everyone else is. I think it also makes it harder because I want to take Kasumi to the final fight as well.
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Post by themikefest on Sept 4, 2018 22:42:24 GMT
I have recruited everyone except Legion. Tali, Miranda, and Grunt are not loyal, but everyone else is. I think it also makes it harder because I want to take Kasumi to the final fight as well. With upgrades Send Garrus through the vent - dead have Miranda maintain the barrier. Take Samara and Kasumi with you. Samara should be the one taken by the swarm. Zaeed as second fireteam leader - dead send Grunt back to escort the crew since you want Kasumi for the final fight, I would have Miranda with her. Miranda dies Thane, Jacob, Tali, Jack, Mordin hold the line Mordin will die and possibly Tali. So Thane, Jacob, Jack, Kasumi , survive the suicide mission. Without upgrades Jack dies with no armor Take Thane and Kasmi to deal with the oculus. Tali will die make sure to have the cannon so Thane can survive Garrus in the vent Zaeed 2nd fireteam leader Miranda maintain the barrier. Bring Jacob and Kasumi. Jacob will be taken by the swarm Take Grunt and Kasumi to the final fight. Grunt dies Miranda should die since she isn't loyal and Mordin when holding the line. Thane, Kasumi, Samara survive.
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MegaIllusiveMan
N3
I've revived Shepard, but I'm sending him in a Suicide Mission.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Origin: MegaIllusiveMan
PSN: MegaIllusiveMan
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Post by MegaIllusiveMan on Sept 4, 2018 23:24:24 GMT
Forward with the game!
Some of the moments at character creation
Final Result:
There's this woman named Miranda... Sounds like she's in charge, if her attitude over the other guy indicates something...
Interruption detected...
Standby...
Miranda Lawson's Extranet Activity leak... ...
Extranet Message: Image results for "Shepard Saren Spectre"
Extranet Message: News summary for "Eldfell-Ashland Energy"
Subscription Activated: After Dark Fashions
Subscription Cancelled: BioTech Research Quarterly
Vid Book Purchase: "Men are from Omega, Women are from Illium"
Interruption cleared...
After waking up, Shepard receives order from her (charming). The facility is under attack by some mechs that I've never met... Still, better be careful with them.
I still gotta say, I'll pause a little bit to admire the view
Using the Grenade Launcher
Some logs explaining the situation... Seems like I had a near death experience after the Normandy was destroyed by unknown forces.
Will try to post more later. Video for those interested:
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Post by olnorton on Sept 5, 2018 1:23:08 GMT
I do sometimes use renegade options when the situation demands it (I can't resist headbutting that one Krogan on Tuchunka) Angel was too much of a paragon to let her crew die, while she run around doing favours for friends. I had done Mordin's loyalty mission, but he was killed because Garrus wasn't team leader material. In hindsight I should have realized that a failed C-Sec officer, and merc who got his whole team killed and needed rescuing on Omega, wasn't going to be up to the task. Legion was still in the med bay, and I did Grunt's loyalty mission after taking out the collector base. But yeah, I always headbutt Uvenk, and this guy always goes out the window.
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N3
I've revived Shepard, but I'm sending him in a Suicide Mission.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Origin: MegaIllusiveMan
PSN: MegaIllusiveMan
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Post by MegaIllusiveMan on Sept 5, 2018 12:46:11 GMT
Met this guy named Jacob Taylor, Miranda's second in command.
Dramatic Music Plays
Interruption Detected...
Standby...
Military Correspondence, Councilor David Anderson files...
...
Intercept 16:12 // Secure Comm Buoy #4673 // Encrypted // #3467 - DA - 225 Sender: Captain Farrah Gapoli, Arcturus Station
David Anderson,
I have been asked to step in on the matter of your continued vocal and insistent support of Commander Shepard, formerly of the SR1 Normandy, within the Alliance military and to third party contracts. The matter of Commander Shepard and his involvement in the attack on the Citadel station is of high value to military intelligence and the Galactic Council. To that end, we respectfully ask you to cease and desist your continued investigation that has been deemed closed and sealed for two solar years.
Your continued agitation in this matter is deemed a high security risk with potential repercussions for galactic security.
Please consider our position carefully. If you have any questions, please feel free to contact my office.
Sincerely,
Captain Farrah Gapoli Assistant in Charge of Operations Arcturus Station
Interruption cleared.
Ready to proceed...
Good shooting... Except when you actually have Jacob in your party.
Two can play this game, I'm also a Biotic (Yup, Adept Shepard here)
Talking about Miranda Lawson. There's something here that isn't right... I don't recognize Jacob's chest insignia from any division of the Alliance... or some mercenary force.
Not Alliance then...
Log Obstruction Detected...
Standby...
Military Correspondence... From the files of Jacob Taylor, Ex-Alliance...
... February 19, 2184 Mr. Jacob Taylor 578C-8234-09 Tower 2, Bachjret Ward Citadel
Dear Mr. Taylor,
It was with great regret that I learned of your resignation from the Alliance military. In your many years of service, you have proven yourself an exemplary marine. You have been an invaluable asset to the Alliance military, and we will miss your expertise and loyalty.
It is for this reason that I am prepared to offer you a promotion to the rank of First Lieutenant along with the corresponding raise in pay grade. I would welcome you as an addition to my company.
I hope that you will give my offer due consideration and I personally look forward to your response.
Sincerely,
Col. Hashim Banks First Earth Division Special Forces Alliance Military
Obstruction cleared...
Ready to continue...
Meeting Wilson. I recognize him as the guy that administred the sedative when I woke up before.I think I had a run it with them when I was investigating Saren a couple of years back... Thorian Creepers, rachni... this doesn't look good.Partial data recovery... ... Activity Highlights (for more extensive list of shell companies, see "Cerberus Economic Structure, Vol. 1-4")
* 2157 - Manifesto published
* 2160 - Facility on Pragia constructed.
* 2161 - Subject Zero born, CDR Holdings purchased, Terra Nova Commonwealth Bank purchased.
* 2162 - Infiltration of human media begins, specializing in extrasolar news: Constant Times; Scott Examiner; nascent Galactic Broadcasting Corporation.
* 2163 - Project DOORWAY makes forgery of Council-standard medicards and identitags possible, allowing agents unrestricted movement.
* 2164 - Scott Examiner destroys credibility of Vera Safin, front-runner for Prime Minister of Systems Alliance. Leak to Galactic Broadcasting Corporation stopped by agents in place.
* 2165 - Operatives steal antimatter from the SSV Geneva. Assignment goes wrong, but discipline holds and squad fights to the death. Sole survivor divulges little but names his sponsor "Cerberus." Recruitment increases, but stringent standards slow growth.
* 2166 - Haribon Military Industries purchased on Terra Nova. Legitimate arms contract to colonial forces; models without serial numbers produced for export to crime syndicates in batarian space, Terminus Systems.
* 2167 - Cerberus agents among humans recruited into Global Maritime Justice organization on Trident.
* 2168 - Assassination of 22 salarian crime syndicate members on Trident leads to takeover of narcotics trade. Reprisals bloody but tolerable. Milky Way Foundation created to funnel money. New Dawn Pharmaceuticals purchased to begin project TRAPDOOR.
* 2169 - TRAPDOOR experiments on asari captives with omega-enkaphalin to measure disruption of biotic powers. Estimate 2.5 mg active ingredient for each 25 kg of body weight; under 7.5 mg dose optimal to avoid detection by taste or smell; 3-5 Citadel standard days onset period; powers return in 2-5 Cit-stan days after last dose taken; permanent damage possible.
* 2170 - Nanosurgery on Subject Zero successful: omega-enkaphalin fails to work on appropriate receptors. Program begun to instill other Cerberus operatives with resistance to "O-E."
* 2171 - Pope Clement XVI assassinated via rosary beads coated with sodium nonacetate and dimethyl sulfoxide. Death attributed to age and heart failure. Replacement, Pope Leo XIV, has eschatological beliefs in-line with militarizing humanity; forgiving attitude to salarians re: genophage proves useful for strategic alliances against turians.
* 2173 - Inez Simmons resigns as head of Terra Firma party; front-runner Claude Mennau assassinated; Charles Serracino [sic] much more tractable.
* 2174 - Radium placed inside office chair of Systems Alliance parliamentarian Artyom Gavrikov. Gavrikov's death attributed to cancer. Emergency election much cheaper to manipulate than normal process. Cerberus-backed candidate loses; winning candidate approached, found susceptible to bribes.
* 2175 - Michael Moser Lang approached by operatives in militia community -- insider information given for stock buy to provide him with funding. Contact severed, but electronic surveillance remains. Lang purchases armaments.
--Influx of humans into Trident political scene leads to renaming of capital with human name - New Cousteau.
* 2176 - Electronic surveillance removed from Lang's home. Lang kills Enrique Aguilar and Ying Xiong. Resulting approval bump for Vice President Belknap allows passage of financial reform bill allowing for increased loopholes in colony-based shell companies. Fighting among Vice-Premiers a bonus, as Lin Yi alienates Politburo Standing Committee and his chances of election to the Systems Alliance Parliament are dashed.
* 2177 - Successful acquisition of Light Shadow Pictures' proprietary "RealityPlus" video editing machine. Capacity to forge photorealistic video is now unsurpassed.
* 2181 - Matriarch Tilia Eraza targeted with omega-enkaphalin. Claims of biotic superiority to non-biotics deflated once her powers fail. Voice in citizen legislature considerably diminished.
* 2181 - Military arm creates posts on planet Binthu.
* 2182 - MSV Anixara sabotaged. Catalyst added to metastable metallic hydrogen fuel by timer injection. Ship breaks apart during FTL, all hands aboard lost, turian Hierarchy hawk Raherix Ursivus killed in the process. Explosion attributed to faulty engineering.
- Admiral Kahoku begins investigation of suspected Cerberus activities.
(see Competition Details for more recent activity)
Video for anyone interested:
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Post by olnorton on Sept 5, 2018 14:35:54 GMT
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Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
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Post by dmc1001 on Sept 5, 2018 16:23:27 GMT
She doesn't look all that happy about it. Not made, just, like, whatever.
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N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by LadyofNemesis on Sept 5, 2018 17:05:54 GMT
I'm aware of who I can kill of in the trilogy (I did watch a few scenes on youtube), but I just can't bring myself to do it I do sometimes use renegade options when the situation demands it (I can't resist headbutting that one Krogan on Tuchunka), or when people are being arses (looking at you mister Bosker), but they're quite minimum and tend not to make more then a small portion of the bars turn red
only games I can be 'evil' in are the Elder Scrolls ones (Dark Brotherhood is fun at times ), and Overlord...which basically rewards you for being evil (the game actually has 2 types of evil, one is more neutral...the other is chaotic, complete with 'slaves' (they're um...voluntary female sacrifices, take that as you will) I used to be like you in the first two playthroughs I did for the series. I was a really adamant supporter of paragon. However, I am preferring renegade more and more as time goes on. And no, you don't have to be cruel or evil or mean constantly to be renegade. I have played both male and female Shepards as renegons. They are strict and a bit stern as well. But I found I was still able to make plenty of paragon choices while filling up the renegade bar fully. For example, I was still able to free rachni queen, and still be a nice person despite being mostly renegade. I recommend trying it as well because it makes the game more replayable. And some of the renegade lines in general are so great, I simply will not ever pick the paragon option because they are boring by comparison. And yes, it makes ME3 more interesting if people die like mikefest said. Having Shepard be perfect and save everyone in ME2 is kind of boring and unrealistic. Its almost Mary Sue-ish to me. Unrealistic? Perhaps...but there aren't many characters I outright dislike in ME2 (only Jacob), so killing a character for the sake or realism...yeah, no So maybe my Shepard might be a Mary-sue in that regard, but like every human Shepard still makes mistakes even by being able to safe everyone also technically you don't safe everyone...you always come to late to safe the colonists from Horizon, if the game would allow you to do that as well, then yes...Shepard would be a Mary Sue (also...Bahak system, you can't safe anyone there either) and I aim to make my current Shepard seem more realistic by using more renegade options in dialogue, but I'll still try to safe everyone, we're not called Shepard for nothing < all those sheep are the companions from ME2
Sides, if I wanted to play a realistic game, I'd play the Sims...oh wait *imagines all the times she 'accidentally' killed one or two of her sims in the most creative ways the game allows*
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Warning Points: 1
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Aug 28, 2024 23:38:02 GMT
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vonuber
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by vonuber on Sept 5, 2018 19:55:30 GMT
Landed and immediately made some friends. I ain't giving up guns for no-one. "You'll get 500 shiny credits!" *Looks at bank balance: 2.9 million credits* "Yeah, cheers for that. I'm only doing it for renegade points." I had considered using the smuggling item route to get a key, but decided to go this way instead. Have to say, guards shows a lot more common-sense in ME1 than they do in the sequels. Stirling lasted precisely 1.4s. Didn't even finish her taunt. Listened to Liara and decided to help out. Common good and all that; Renegade doesn't have to mean being unhelpful in the main. Made a date for a drink later. Let's hope Liara isn't around, or watching from her office like a weirdo stalker. Off to Peak 15. All Geth and turrets killed on foot; scum those XP points.
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