LadyofNemesis
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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LadyofNemesis
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July 2018
ladyofnemesis
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Post by LadyofNemesis on May 22, 2019 11:39:50 GMT
I still have my very first playthrough of ME1, ME2 and ME3 stored, Genneviéve Shepard.
And it is a Sentinel.
I like her a lot because it was the first playthrough, there is all the greatness and also the mistakes, since you don't know how the game will fold and what consequences will be carried out. For example, my LI in ME2 ended being... Jacob.
Bioware cheated a little in the second game, is very easy for a player being locked in a relationship they don't want to. They did the same in DA2, isn't?
And shotguns are always good, even my engineers in ME1 have shotguns and a lot of times play close and personal when fighting. at first I was pondering between Infiltrator or Sentinel, I asked a friend and he said Sentinels are more fun then Infiltrators, and seeing as I've already played Sentinel before it wasn't that big of a brainer (only classes I've yet to finish a game with right now are Adept, Soldier and Infiltrator)
My first Mass Effect game was ME2, so I didn't even know half of what effect 1 had on 2...therefore my first romance was also Jacob though truth told the moment I saw Kaidan on Horizon I was like...wait, who are you? *goes to the wikia* ...romance-able in ME1...well, let's buy part 1 then I did finish that playthrough in ME2...though I don't remember what class I played...Vanguard I believe I still have her appearance saved somewhere (but sadly not the face code (though she doesn't differ that much from Cameo's appearance)
I also noticed that locking in a romance is very easy in ME2, though I heard it's worse for male Shepard's (apparently you can't dodge Miranda's romance) in recent playthroughs I make sure that I lock myself out of the romances I don't want (mainly 'cause Cameo is faithful to Kaidan)
and I haven't really noticed that in DA2, all I know is that in order to romance Sebastian you can't flirt with anyone else...ever
I plan to pick up Assault rifles in ME2 as advanced weapon training, I've noticed that I don't really like up close fighting in Mass Effect (especially not in 2 and 3 due to those damnable grabby husks), so assault rifles it is
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LadyofNemesis
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 4,822 Likes: 11,917
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LadyofNemesis
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ladyofnemesis
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Post by LadyofNemesis on May 22, 2019 12:09:37 GMT
So the other day we went around the Citadel...
Naturally the Council didn't believe us when we said Saren was a traitorous bastard (Cam would've killed him if he'd been there physically) after our lovely talk with the Council, Udina and Anderson suggested we find information on Saren's dirty business.
Kaidan suggested talking with Garrus, a C-Sec officer who'd been pulled from the task of finding information on Saren, Udina pointed Cam to another C-Sec officer named Harkin who'd probably be able to tell us where to find Garrus. Anderson also suggested talking to someone named Barla Von who apparently worked for someone named the Shadow Broker
however, after this many playthroughs I (finally) found out you don't actually need to go to Barla Von to find Wrex, because when you go down to Chora's Den before you do that, you actually see Wrex nearby trying to get to Fist (only to be stopped by the Krogan bouncer)
anyway, Cam almost killed Harkin for being a filthy sleazeball, though before she could do any real damage he pointed them in the direction of Garrus but not before revealing that Anderson had apparently once been a Spectre candidate as well *le gasp!* we found Garrus in the medical clinic, saving the life of the attending doctor Michel from Fist's thugs. Doc. Michel revealed that she'd send a young quarian -who appeared to have info on Saren- toward Fist, who in turn had apparently betrayed the Shadow Broker and was now working for Saren
Garrus joined the team and pointed us to Wrex who'd been taken to C-Sec to 'chat' after having made threats toward Fist, so to C-Sec we went and recruited Wrex (the conversation is fairly the same either way you acquire Wrex' first appearance) together with Garrus and Wrex Cameo went back to Chora's den, killing a lot of Fist's goons -but sparing the warehouse workers- Fist himself also didn't survive the encounter (during my Vanguard run I played a pure Paragon, but it's more fun to put some dashes of Renegade into the mix) thankfully we arrived in time to safe the quarian named Tali'Zorah, who later revealed that Saren had indeed betrayed the Council (love the renegade option afterwards when talking to Udina, basically boiling down to 'shut up and I'll tell you')
Back in the Council chamber we revealed this information - which also revealed another traitor named Matriarch Benezia- and the Council finally believed us even so they refused to do anything, angering Udina (rightfully so) until they finally relented and named Cameo the first Human Spectre
So now we're going to hunt down Saren and kick him right in the daddy bags (I so love that quote from Kenneth)
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brfritos
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Post by brfritos on May 22, 2019 14:33:14 GMT
ME1's mako is like skyrim's horses: the wet dream of any vehicle driver, aka don't give a sh*t about montains, trees, rocks, holes...just go forward and everything gonna be fine. brfritos the mako react like he doesn't got any mass (and gravity or not, your mass (KG) is still the same, not to mistake with the notion of weight(newtons) ) so, his inertia is non-existant, allowing you to simply do what you want and bounce around care-free like a ping-pong ball.
Oh, I'm not talking about any real reaction or real physics on the game. It's a game after all. Sound doesn't propagate and a volus won't implode in space because his pressure suit was torn apart, he would freeze to death long before anything related to pressure happened.
My main issue is the Mako don't ressamble anything related to wheels. When you accelerate in a flat terrain it behaves like a ship, but when you are jumping it's nothing close to what happens to a vehicle. Ships in ME games more or less are your fair sci-fy space vessels, but vehicles not.
The Nomad in MEA you can relate to a vehicle. Shame it doesn't have a weapon, so we ended with all the benefits real vehicles, without the drawbacks of the Mako/Hammerhead, but without the perks those late have.
Damn, a cannon or rocket launcher would be nice.
I don't know if that's the only reason. Casbin, Chasca, Ontarom and Nodacrux have this same type of terrain and also have the same problems and behaviours of Eletania (that's the planet you are, isn't?), specially when you drive into the rough terrain and mountains. Trying to reach the prothean sphere in Eletania or the salarian beacon in Casbin is a pain if you are not carefull.
I'm not a programmer or level designer, but it appears there's something with the game physics too, since the Mako reacts with a surface in a very unnatural way. I drived off road vehicles like the famous "jeep" through mud and most of the time, that's not how the Mako reacts. Even if you take into account the zero gravity, the Mako reacts violently with any surface or object.
Still love it though... Yeah its Nodacrux. Its mainly on the mountain side, but on Bring Down The Sky asteroid they had smoothed out most of the 3 to 4 triangle "jaggies". The thing I'm thinking is: did they have to actually put the whole mesh into memory at once for some reason, because planet doesnt seem to have any Level Of Detail reduction or adding happening when you drive around. Only the textures of objects are streamed in it seem, that might be the reason : big detailed landscape mesh takes a lot of memory. Mako physics are notoriously "pillowy" so to say, so if you have one of these 3 to 4 triangles consisting bumps on the map, it'll jog and fly over it
Well, the terrain on BDtS is what? One type of texture with the only variation being some rug here an there? It's easier to use less memory when you have less textures to load.
The icy planets are also a lot more smoother and easier to drive, like Noveria, Xawin and Antibaar.
But Nodacrux, Eletania and such have a lot of variation in the terrain, such valleys, mountains, green, rock, moss and etc. On Therum you also have the same problems of those planets, it's very easy to lost control and park in the lava.
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Post by Unicephalon 40-D on May 22, 2019 15:12:12 GMT
Well, the terrain on BDtS is what? One type of texture with the only variation being some rug here an there? It's easier to use less memory when you have less textures to load.
The icy planets are also a lot more smoother and easier to drive, like Noveria, Xawin and Antibaar.
But Nodacrux, Eletania and such have a lot of variation in the terrain, such valleys, mountains, green, rock, moss and etc. On Therum you also have the same problems of those planets, it's very easy to lost control and park in the lava.
I think its mainly because 1. they had less area to cover with the Asteroid (not sure about this tbh, it might just be same), 2. they learnt something in between =) Its not the texture, its the amount of polygons the asteroid surface has compared to the most of the UNC worlds.
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brfritos
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Post by brfritos on May 22, 2019 15:18:13 GMT
And shotguns are always good, even my engineers in ME1 have shotguns and a lot of times play close and personal when fighting. Shotguns are fine on all characters, but Carnage -- the shotgun-specific power -- is not. If you have Barrier active, using carnage will end Barrier's duration prematurely. So it can affect Vanguard, Adept, Sentinel, and Soldier. (Although why would you put Barrier on a Soldier when you have Immunity?) Urgh, barrier. I don't know, I never liked the vanguard class too much in ME, ME2 and even ME3. With a sentinel in ME1 I usually pick the assault rifle, since I have throw and lift, so I don't need a shotgun to fight up close and personal.
Sentinels in ME3 are too OP. Not only I can have god mode almost available from the start, I can also boost the health and shields of my squadmates.
Maybe because since I like the caster classes more and priorize damage/cooldown. Or maybe is because I use the pistols in the game's beginning, since usually the good assault rifles and shotguns available are on Feros the way I play (Eden Prime > Therum > Feros), but by now you are what? In level 30 or something I believe and probably already done the Luna mission.
Fire a carnage and in between the barrier or shield boost are already recharged, so you simply activate them again.
It's like immunity. After some levelling, by the time the damage reduction stops, the power is already available again for use.
And really, I wasn't aware of this, never heard of it before.
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Post by brfritos on May 22, 2019 15:27:30 GMT
Well, the terrain on BDtS is what? One type of texture with the only variation being some rug here an there? It's easier to use less memory when you have less textures to load.
The icy planets are also a lot more smoother and easier to drive, like Noveria, Xawin and Antibaar.
But Nodacrux, Eletania and such have a lot of variation in the terrain, such valleys, mountains, green, rock, moss and etc. On Therum you also have the same problems of those planets, it's very easy to lost control and park in the lava.
I think its mainly because 1. they had less area to cover with the Asteroid (not sure about this tbh, it might just be same), 2. they learnt something in between =) Its not the texture, its the amount of polygons the asteroid surface has compared to the most of the UNC worlds.
But why the icy planets are like BDtS then? They are very easy to explore and don't have the problems we are talking about. And I don't have this impression, personally speaking. The real surface area in wich you drive appears to be roughly the same in the asteroid or the planets.
Except the ones in the main arc, but you see sometimes the "game loading" message popping up, meaning there's an area being loaded into the memory.
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Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
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Post by Unicephalon 40-D on May 22, 2019 15:36:27 GMT
I think its mainly because 1. they had less area to cover with the Asteroid (not sure about this tbh, it might just be same), 2. they learnt something in between =) Its not the texture, its the amount of polygons the asteroid surface has compared to the most of the UNC worlds.But why the icy planets are like BDtS then? They are very easy to explore and don't have the problems we are talking about. And I don't have this impression, personally speaking. The real surface area in wich you drive appears to be roughly the same in the asteroid or the planets.
Except the ones in the main arc, but you see sometimes the "game loading" message popping up, meaning there's an area being loaded into the memory.
I have no real answer and we can just guess, maybe they really ran out of time. BDtS hills are more rounded than most of UNC planets, thats what I'm trying to say =)
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brfritos
N3
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Posts: 304 Likes: 501
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Post by brfritos on May 22, 2019 16:51:05 GMT
But why the icy planets are like BDtS then? They are very easy to explore and don't have the problems we are talking about. And I don't have this impression, personally speaking. The real surface area in wich you drive appears to be roughly the same in the asteroid or the planets.
Except the ones in the main arc, but you see sometimes the "game loading" message popping up, meaning there's an area being loaded into the memory.
I have no real answer and we can just guess, maybe they really ran out of time. BDtS hills are more rounded than most of UNC planets, thats what I'm trying to say =)
You know, totally off-topics, but I was looking at your signature and wondered.
ME > MEA > ME3 > ME2
We stopped Saren, travelled to Andromeda, run back from the mess that it was, stopped a Reaper invasion and then fighted the last attempt of the reapers to control our cycle. Now it makes sense.
"You must die!" is Shiala banter at Feros.
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Post by Terminator Force on May 23, 2019 23:21:28 GMT
At 32:48 hours in just got all 36 assignments available done (including collectibles such as dog tags) before setting foot on Noveria, Feros and pick up Liara.
Finally got some good level 7 weapons (HMW) and armor (Cerberus armor that come with re-calibration patch) too. Also just noticed it seems like headshots work with re-calibration patch?
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Post by Phantom on May 23, 2019 23:44:11 GMT
Read "barbarian" instead of "batarian". Was this intentional, Bioware? because they are human; all humans are racists; thereforth they should join Cerberus. I can sign them up.
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brfritos
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Post by brfritos on May 24, 2019 15:27:31 GMT
After Lianna Shepard solved the genophage problem, let's return to the Citadel, since the salarian councilor wishes to speak with me. Ok, let's get this straight. According to my codex C-Sec was primarly proposed by the turians to act for defense, safety and enforcing the rule of law in the station. The police if you will. After the Battle of the Citadel we humans had to take control of things because, you know, everyone else was dead. So we also run C-Sec along with the Council. And we can't even find decent people to serve on it? Maybe this is how we recruit for C-Sec: "hey you! Yes, you, the guy with only one hand playing the guitar on the streets for creds. Want to be part of an elite civilian force responsible for providing safety and security at the heart of galatic government? The place that houses the representatives of ALL RACES and is responsible for the fate of quadrillions of people? And you, the hot redhead with the eye patching and club foot, want to serve C-sec"? Because that's the only way I can explain how fucking incompetent we are! Cerberus is invading the Citadel (not them again, I thought we were fighting reapers)! Also, maybe Einstein was right and stupidity is really the one thing infinite in the universe. Let's invade the citadel, heart of galatic government. What should we do, ask one of the greatest cerberus strategists of all time, Oleg Petrovsky? Control the docks and impose a blockade, so reinforcements can't be deployed, an engineer reply. Then we invade in force, took C-sec and other opposing forces down to ensure our control of the station, a centurion says. After that we get to the councilors and kill them to disseminate chaos in the galaxy and divide the races, you hear both a phantom and nemesis shout at the same time. Very good, Oleg think proud of himself. Then what, he asks? Let's fight over that patio over there which has no exit - or entry for that matter - and fight those two c-sec officers. Also let the Atlas with us remove the cover that prevents we being shot. Sir! At the same time at another location we can hear commander Bailey frantically giving orders. Let's protect the docks to prevent the deployment of troops, secure the streets with carefully positioned snipers and attract cerberus to a perfectly crafted kill zone. Everyone good? Ah, nah, that's not fun he retorts. Let's charge them in the middle of the plataforms and streets and try to take them down while they have a concealed and covered position, as we position ourselves out in the open and exposed to every type of damage and attack. Also stay still when they toss a grenade at you and do not try to run. That's an order!
After arriving at the one of the docks, we quickly slaughter the cerberus troops. I'm an engineer, did you forgot? Yeah, so those cerberus engineers are none the wiser we have their turrets encryption protocols and still deploy them like biotiball balls in the field. Nothing better than having your own work cut off by stupid people, hun? After taking care of Bailey's injures, we proceed to save the salarian councilor, while asking who was the idiot that put the station security detail. Thane comes in contact with me - finally someone with a head, because he used a comm link instead of e-mail - and says he's going ahead to see what he can do, while informing that Kaidan gone to protect the council. If we have Garrus with us we are even able to speculate who is the one hand guitarrist that play for creds in the middle of the street and who is the hot redhead with the eye patching and club foot, Lamar or Ritchfield, since he calls for them. After finding the salarian councilor we encounter the most disturbing, dumb, stupid, pitiful of an excuse for a "rival" high ranked and trained assassin Cerberus could find, named Kai Leng. THE Kai Leng. We are fucked, we are lost! Then my hot drell decided to join the party! Yes, urrah! Let's see now Kai "cereal" Leng, you are talking about a professional assassin trained since six years old by the hanar, killing people when he turned 12 and ages of killing and experience on his back. I've encontered him when he was doing a suicidal run personal assignment and he dispatched 5 eclipse vanguards and the target by himself. Ha, look at him shooting Kai Leng as the douchebag try cloaking to fool my drell, only to have his lame ass owned by a biotic punch. My drell shine, you better watch yourself Kaidan, because I'm getting the hots and... Thane? Are you all right? You what?! You have been stabbed in the chest because you wanted to play chicken with a guy armed with a sword instead shoting the hell of him? Does Kepral's Syndrome prevents oxygen to flow to the brain? You idiot! I wanted to take you and Kolyat for a walk at the Presidium, buy us some ice cream and introduce Kolyat to Liara. Sniff. After trying my best to confort him, I called Bailey and left to catch the asssassin before he reaches the council. James and Liara are with me when suddenly Kai Leng jumps over our car! What should we do? Play ukeleles hoping he would go after awhile? Becasue by James and Liara reaction that's definitely what we should do, since they simply stand still like two door mats. Hell, they have being asked to joing C-Sec too? Where is the Alliance human resources when you need it, I have to check their personal records again. Since every course of action seems to be on my hands, I do what everyone expects from commander Shepard: shoot the hell of the bastard! Except Kail Leng is a biotic and put a up a barrier. Ok, I have forgotten that. Does Kepral's Syndrome is communicable? So our car crashed after our engine is sabotaged, so we are going on foot. After fighting some cerberus goons along the way - they have swords, really?! - we finally reach the elevator that will cut access to the council. Cerberus is trying to slow me down, but I kept shooting their elevator conduits, while they simply stand still and do nothing against mine. I take back everything I said, Oleg. Your troops are stupid as C-Sec, if not more. Finally we reach the elevator where the councilors and Kaidan are, but... we are being shot at. What the heck Kaidan, is me, the love of your life! What? You don't trust me? Wait a second here. What about all the talk in the hospital, that you were wrong about me? And as I remember you said you wanted to stay with me, even if I had some drell juice before. And you saw me shooting cerberus all along our way, explain that. You know what? Fuck it. That's it, that's the drawing line. Men, you can't trust them. Bunch of arrogant pricks that thinks the universe revolves around them. Yes, fuck it all, I'm only dating women from now on. There's Liara and Samantha. It doesn't matter if Liara is alien, she seems enough female for me. Samantha chocolate honey seems to be fine too. I could go on with EDI but Mordin is dead and I don't remember exactly his recommendations, it's something about gel packs and cushions, but other than that it's a mistery. And Joker seems to have a thing for her. Do you her me Kaidan, no more Shepard honey for you. Oh, so that's what changes your mind and tells you to stop pointing the gun at me, mister? You own me hard for that, pray the gods I don't decide to go full retard on you and call Blasto for a threesome. You better have tons of alcohol and steaks ready for me. And don't even think about letting the garlic toast too much! So we saved the day one more time. As a plus bonus the turians, salarians and asari are all abord now with our endevour. Cerberus is really stupid, hun? Time for rest a little, Hackett called me and said the quarians are willing to talk. Finally a run of the mill assignment, I will probably have to convince the quarians to join the war effort, so they are recognized by the galaxy and in return the galaxy stops ostracizing them. Yes, this will work as a propostion, what possibly they are doing right now that's more important than fighting the reapers? But first time to hit the bar, Kaidan asked me to have dinner with him. Wow, a full date with an invitation and all! Talk about tradition.
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LadyofNemesis
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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ladyofnemesis
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by LadyofNemesis on May 24, 2019 20:49:35 GMT
The other day Cameo went to the Artemis Tau cluster to find Benezia's daughter, an archeologist named Liara T'Soni we found Liara trapped inside a stasis field with geth swarming all over the place trying to get to her -likely on Saren's orders-
with help from a gigantic mining laser Cam and her team made it past the barrier to rescue Liara, however the mining laser had also destabilized the volcano, activating it giving them only moments to spare as they ran to safety - they were briefly held up by a hired Krogan with geth lackeys-
Liara turned out to know quite a bit about the protheans, and told the team about a theory she had about galactic extinction.
The Protheans hadn't been the first race to rule the galaxy, there had been many before but just as the protheans had vanished, so too had the other races.
Cameo eventually grew bored with her explanation and told Liara what the Prothean beacon had shown her on Eden Prime. Liara seemed very excited with this revelation, showing instant admiration -and perhaps some attraction- toward Cameo. Cam decided to let Liara stay on the team, 'cause you know what they say...the enemy of my enemy is my friend (not that Liara is an enemy, just her mom that has gone coo coo by joining Saren)
Cameo then proceeded with getting to know her crew members, talking with them about their worries and getting to know more about their people.
Today we continued exploring the Artemis Tau cluster, finding the scouting party of Admiral Kohaku -and killing a thresher maw- and an asari slaver who apparently had relations with a diplomat on the Citadel
After that we went back to the Exodus cluster, more specifically to Terra Nova and Astroid X57, as they landed they received a distress call from a woman called Kate apparently a group of batarian slavers had decided to hijack the astroid and was sending it flying toward the planet below. Cameo went across the astroid to shut down the fusion torches, she allowed the leader of the batarians go -as well as his lieutenant- to safe the colonists, but vowed she'd hunt them down some day.
With the planet saved we went toward the Hades Gamma cluster, taking down one of the gang members of Helena Blake and finding a missing survey team that had been turned into husks
We ended the day by heading back to the Citadel to buy some supplies and taking care of some business there as well, which included (among other things); - saving Doctor Michel -again- from people that had been threatening to reveal something from her past that would destroy her career - finding a rogue AI that had been funneling credits throughout the Citadel (Cameo disabled it (had to retry since it killed me the first time) - told Admiral Kohaku about the fate of his missing team - found the asari diplomat called Nassana Dantius and told her about her sister's fate - helped Rita and her sister Jenna, as well as officer Chellick - talked to Rebecca and Michael about whether or not Rebecca should undergo gene therapy to help her unborn child -Cam convinced Michael to allow Rebecca her choice but support her in it- - talked down a stubborn jellyfish who was talking about the enkindlers(protheans) and some other various stuff as well
At present I've landed on Earth's moon where tomorrow we'll be taking down a rogue VI, after which I'll be heading to Noveria
for this playthrough I'm trying to keep Tali and Ashley in my team as much as possible to see if I can get their ally achievements to pop (I'll just need Wrex and Liara after this) I should also be able to get a few more power achievements (good thing these stack across playthroughs)
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Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
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Post by Unicephalon 40-D on May 25, 2019 9:10:06 GMT
But why the icy planets are like BDtS then? They are very easy to explore and don't have the problems we are talking about. And I don't have this impression, personally speaking. The real surface area in wich you drive appears to be roughly the same in the asteroid or the planets.
Except the ones in the main arc, but you see sometimes the "game loading" message popping up, meaning there's an area being loaded into the memory.
I have no real answer and we can just guess, maybe they really ran out of time. BDtS hills are more rounded than most of UNC planets, thats what I'm trying to say =) Quoting meself.. brfritos now that I've gone through Nodacrux, it wasnt so bad except if you went to search for the rocks... Easy straight road through the valley, and then ZigZag road to the facility up. Before that, I checked the nearest thorian creeper colonies, and they are set up on smoothed land - also next to it was almost perfect ball as a form of land. Right next to it, was jagged 3-4 triangle peaks So yeah, some of the planet have smoothed areas. I fetched the rock from the bottom of the pit and it was a hell to get up from there. I was almost pressing N to get normandy fetch me and land again, but in the end I prevailed. Now Cornucopia has been emptied, it is time to visit Citadel and head to ... Virmire.
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Post by RedCaesar97 on May 26, 2019 2:17:01 GMT
So I played ME3 multiplayer on the PC for the first time in what felt like forever. I am so bad with a keyboard and mouse. I played a few Silver matches to try to get back into the swing of things. I might bump it up to Gold next time, but I am thinking of installing a mod for controller support since that is what I am used to using.
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Post by brfritos on May 26, 2019 22:11:52 GMT
I have no real answer and we can just guess, maybe they really ran out of time. BDtS hills are more rounded than most of UNC planets, thats what I'm trying to say =) Quoting meself.. brfritos now that I've gone through Nodacrux, it wasnt so bad except if you went to search for the rocks... Easy straight road through the valley, and then ZigZag road to the facility up. Before that, I checked the nearest thorian creeper colonies, and they are set up on smoothed land - also next to it was almost perfect ball as a form of land. Right next to it, was jagged 3-4 triangle peaks So yeah, some of the planet have smoothed areas. I fetched the rock from the bottom of the pit and it was a hell to get up from there. I was almost pressing N to get normandy fetch me and land again, but in the end I prevailed. Now Cornucopia has been emptied, it is time to visit Citadel and head to ... Virmire.
Yeah, after a few times I learned that Nodacrux has a "road" too.
When you land you are next to a colony of thorian creepers and some shacks with containers, if I recall correctly. If you look at the map, behind the mountains there's a mineral deposit, strategically placed.
It's the worst thing trying to reach it.
Instead, do a 180º turn, follow the flat terrain and you will end in a valley. To the left is the colony with Dr. Ross, to the right you can also climb some terrain and access another mineral deposit. These locations always have flat surface, like a road.
And if you pass the laboratory you will end in another valley and then a place with a probe and a monument with a turian insignia. There's even some space cows here and there.
Nodacrux and Chasca share the same type of map, did you notice? You have a "road" to follow, but it's a nightmare if you try to cut through the mountains to reach the mineral deposits or abandoned shacks.
Now that we are talking about it, I think I will start a ME1 playthrough. It's my favorite episode of the franchise by far.
I had high hopes for MEA exploration and don't get me wrong, I think the planets in the game are great, but the exploration leaves something to be desired. Of course we learned after the game's release all the bumps and cuts MEA developement suffered, but even then. Some small ramdom locations to land just for the fun of it, like in ME1, would be great.
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Post by chonma on May 27, 2019 3:23:50 GMT
before making my last session on my ME1 run (last session being about rushing virmire and doing ilos and the end of the game) i decided to take my turian and my quarian to a little trip on some cool places and take selfies: (and for thoose who are curious, the episode 11 is on youtube, the others might take longuer to be aivable because...well, ADSL) [and yeah, you see my cringy-face because i take thoose screen directly from the vids, and since i m making my let's play face-cam mode]
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Post by Unicephalon 40-D on May 27, 2019 6:39:39 GMT
Yeah, after a few times I learned that Nodacrux has a "road" too.
When you land you are next to a colony of thorian creepers and some shacks with containers, if I recall correctly. If you look at the map, behind the mountains there's a mineral deposit, strategically placed.
It's the worst thing trying to reach it.
Instead, do a 180º turn, follow the flat terrain and you will end in a valley. To the left is the colony with Dr. Ross, to the right you can also climb some terrain and access another mineral deposit. These locations always have flat surface, like a road.
And if you pass the laboratory you will end in another valley and then a place with a probe and a monument with a turian insignia. There's even some space cows here and there.
Nodacrux and Chasca share the same type of map, did you notice? You have a "road" to follow, but it's a nightmare if you try to cut through the mountains to reach the mineral deposits or abandoned shacks.
Now that we are talking about it, I think I will start a ME1 playthrough. It's my favorite episode of the franchise by far.
I had high hopes for MEA exploration and don't get me wrong, I think the planets in the game are great, but the exploration leaves something to be desired. Of course we learned after the game's release all the bumps and cuts MEA developement suffered, but even then. Some small ramdom locations to land just for the fun of it, like in ME1, would be great.
Yep I noticed that too in Chasca. I also tried the heavy way for the mineral If you havent checked out yet, do so at bsn.boards.net/thread/14800/me-andromeda-cut-content -- they were planned, the UNC landable missions like in ME1 but...
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Post by LadyofNemesis on May 27, 2019 6:58:19 GMT
so...few days back we went to Noveria...boy was that fun turns out the corporate world is not one where Cameo would like to work in, she'd grow way to impatient with all the bureaucratic BS and slam someone in a wall with biotics the way it went down...we landed, getting accosted by internal affairs because our 'arrival was not scheduled', the administrator basically called Cam a space brat, and basically everyone wanted her help due to her military anonymity as a Spectre Cameo decided to play it safe and helped Gianna and Lorik Qui'in to prove that the administrator was dirty, safe guarding a garage pass to get to the facility where Benezia was holed up. Arriving at said facility Cam and her team found it overrun with geth and strange alien creatures, they fought their ways through the lab and after several backtracking and dealing with annoying VI's and guards they finally found Benezia -they also found out the alien creatures were named rachni, brought back from the dead-
turns out Saren -well more specifically his ship Sovereign- had the ability to brainwash people, and Benezia had fallen victim to it's effects. Before succumbing to it completely she handed Cameo a data disk with information about an ancient relay taken from the Rachni queen, which could lead them to the Conduit. after Benezia's death there was one thing left to deal with...the Rachni queen itself. Ashley advocated to killing the defenseless creature, while Tali argued that she had done nothing to deserve such a thing and should be released. Cameo eventually decided to take Tali's advice and released the queen, heh...like that isn't going to come bite us in the ass later The Council for example was appalled by the fact she had released one of their ancient enemies. Cameo was temped to disconnect them, but instead settled with trolling the Turian councilor. (three...no four! )
After that we dealt with some side missions
Yesterday I also did several side missions, and also tackled the Pinnacle station DLC's, had to retry a few missions but was able to complete all of them -even got the apartment-
In these few days I was also able to get some more achievements, two ability related ones (barrier and neural shock) and the ally achievements for Tali and Ashley (still need Liara and Wrex but I'll do that next time)
At present I'm in the Voyager cluster, after which we'll head to the Attican Beta cluster and do the Feros mission
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Post by LadyofNemesis on May 28, 2019 7:14:10 GMT
So yesterday we saved Feros colony...and I got to agree with Kaidan, I'm glad there aren't many aliens like the Thorian (boy that thing is weird) Cameo got pissed at Liara for wanting to root inside her mind, but Liara insisted she only wants to help...yeah right keep your fingers out of my brain lady! after that Cam also met her patience breaking point with the council Asari+Salarian councilor: you should've caught the Thorian for study Cam: only thing we should study with things like that is how to kill it Turian councilor: *snide remark about humans always wanting to destroy everything* Cam: *snaps* goodbye councilor Joker: whoops, lost the connection commander...sorry god I love hanging up on them, it's such fun...why haven't I done this before I was a bit surprised that Udina doesn't make a remark toward it when you go see him afterwards on the Citadel, I'd have thought he would've said something along the lines of 'don't antagonize the Council Shepard!'
Anyways afterwards we started handling of some side missions, and I was able to grab another two talent achievements (Lift and Stasis this time around)
Right now I have about a handful of side missions left which are; the morality mission, Tali's companion quest, the geth incursion and cleaning up after ExoGeni's experiments So with a bit of luck and planning I should be able to finish Cam's sentinel ME1 playthrough today or tomorrow
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Post by Noxluxe on May 28, 2019 18:39:15 GMT
Just had "the talk" with Liara. It was something of a mindbender. For Victoria, growing up on Earth, sex was just something that you used to forget about the world for a little while. One of the few things that made life worth living. Love was something bittersweet and fleeting to be held unto as long as possible, and then processed and left behind with all haste. And romance was only a thing for sweet guys who didn't last long, or didn't remain sweet. In that sense, this is Vic's first time experimenting with a truly romantic relationship. Which is rather more embarrassing to admit for a thirty-yearold human woman than a 108 yearold Asari. And also makes her feel like both a bold explorer and a weird pervert for getting tangled up with an alien. And one that looks like a woman at that. That combination of knowledge and sensitivity and grace and surprising emotional maturity is hard to resist though. And the way she explains Asari mating is both thoroughly arousing and utterly terrifying. "Becoming entangled in a single, rapturous whole"? Yikes. Vicky isn't great at loosening up at the best of times, and that... that sounds very loose. On the other hand, how many humans in history have had the opportunity to experience anything like that? Although Liara seems to be taking it very seriously. Like, very seriously. Would it be taking advantage of her to agree without necessarily knowing if there's a future for them? If they live that long and get that far, hopefully it'll at least go better than Vic's one disastrous experience with under-the-counter drugs back on Earth. Worst possible way to discover you're a square by nature. Maybe Liara knows if there's an Asari sex equivalent of a bad trip... But maybe asking would start her worrying... ... ... Gah. Something's going on on Virmire. Better focus on that.
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Post by LadyofNemesis on May 28, 2019 21:13:43 GMT
Cameo: *sharply inhales* F*ck the Council!
so let's sum things up...we went and finished up the last few side missions -which included mopping up a geth incursion- We then went to Virmire...pretty planet with some dark secrets. Arriving there we find the Salarian infiltration team led by Captain Kirrahe (hold the line!) who told them he had found Saren's base of operation of course things are never easy, so Cam decides to help the Captain to take down the base with a big nuke Wrex got a wee bit upset though, apparently Saren had found a cure to the genophage, something that would help Wrex' people considerably after a little chat with Cam he decided to help out after all, since as she put it these Krogan weren't real...and worse used as tools Kaidan was send along with the salarians, leading one of the decoy units
inside the facility we ran into a few of Kirrahe's men, one of which seemed stable so Cam released him, the other one...eh...he was a bit crazy, after he was released he went mad and tried to kill them...welp, sucks to be you mate. Rana Thanoptis...yeah...after all my playthroughs I finally got around to actually killing her (can't risk letting her indoctrinated ass walk around a for a few more years and kill valuable Asari scientists later now can we?) So everything goes well, up 'till we set up the nuke with Ashley's help...Saren's geth have Kaidan and the salarians pinned down, so Cam and her team go to help them. Halfway to the tower the geth decide to put down some more geth near Ashley -who has no back up- and Cam has to make a choice... Safe one of her best friends...or the man she has grown to care for...in the end with a heavy heart she sacrifices Ashley...she promises to come back for her, but Ash tells her 'we both know that's not possible' After arriving at the tower Cam tangles with Saren a bit, until the alarms go off and they are evacuated...Cam watches from the CIC as the nuke goes of, destroying Saren's facility and killing her friend.
The Council accosts her about having hung up on them before, and says they have Cameo's report on Virmire -as well as Saren's plans of going to Ilos to find the Conduit- but aren't going to do anything about it When the Turian councilor makes another idiotic remark Cam's had enough, and hangs up on them again.
Of course when we head back to the CIC Joker tells her the Council is going to play ball after all...suspicious? Perhaps, but they'll need all the help they can get. Arriving at the Citadel it turns out we've walked right into a trap...the Council refuses to do anything about Saren at all, believing him the real threat...and not the ship Sovereign, which is actually an ancient machine called a Reaper
so Udina sells them out, locking down the Normandy and all it's systems, making it impossible to leave. Would've loved for a Renegade interrupt here to kick Udina's arse
Back on the Normandy Cam and Kaidan share a sweet moment, before being interrupted by Joker telling them Anderson has contacted them so back into the Citadel again (dealing with some crazies, you know how it is), and finding Anderson at the local bar. Anderson gives them two options to leave the Citadel 1) go to Citadel control and override the controls there or 2) head to Udina's office and override the Normandy lock down from there Cam decides on option 2, someone has to take out the trash that is called Udina am I right?
Back to the Normandy again, Joker gets us out of the Citadel in time and the team heads to Ilos. Before they arrive there however Kaidan comes to Cameo's room, and the pair spends the night together
on Ilos things become tight, several geth make things difficult, but we get through them in time... a Prothean VI named Vigil gives them an override command for the Citadel and we make it through some more geth and the Conduit back onto the Citadel
On the Citadel there's more geth (yay), and some krogan (yay), and finally we get the end battle with Saren Cameo talks him down, he shoots himself (very anti-climatic if you ask me), and Cameo decides to open up the relays to have the human fleet safe the Destiny Ascension and the Council (Cameo: they'd better be grateful ) Turns out Sovereign had a last trick up his sleeve and turns Saren into a very flimsy looking husk...with flea tendencies
All in all we take him down quite quickly, and Sovereign is defeated with a precise strike from the Normandy and the human fleet
The Council seems grateful (at least for now) and offers humanity a spot on the Council, Udina humbly accepts the offer (arse, you didn't do nothing but complain! ) but Cameo names Anderson as Councilor...he might not be the most qualified, but at least he'll do a good job
I ended on level 56 this time around...I might've been able to reach level 60 if I'd killed everything I came across on foot...but I'm not to keen on taking every other rocket to my face At least I'll have a level boost when I start up Mass Effect 2, but that's for a later date
I've played mostly Mass Effect games at present, but I'll take a break for a bit and will be playing Dragon Age Origins again (going to play my 'canon' Warden Narah Cousland)
I've decided to do the pattern I wanted to do at the start of this year, play a Mass Effect game, then a Dragon Age one and repeat so my pattern will be: ME1> DAO (+Awakening and dlc's) > ME2 > DA2 > ME3 > DAI, once I'm done with Inquisition I think I might also give another go to ME Andromeda or perhaps do Inquisition in conjecture with Andromeda since both games require a lot of exploration
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Post by RedCaesar97 on May 28, 2019 23:14:36 GMT
I ended on level 56 this time around...I might've been able to reach level 60 if I'd killed everything I came across on foot... Just FYI, you CANNOT reach level 60 in one playthrough. Highest level you can reach in one playthrough is 58. You need at least two playthroughs to reach level 60.
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Post by LadyofNemesis on May 29, 2019 11:12:31 GMT
I ended on level 56 this time around...I might've been able to reach level 60 if I'd killed everything I came across on foot... Just FYI, you CANNOT reach level 60 in one playthrough. Highest level you can reach in one playthrough is 58. You need at least two playthroughs to reach level 60. yeah, I noticed that too last time during my Vanguard playthrough I cheated to get to level 60, but it didn't feel right I'm quite happy with my level 56 though
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Post by chonma on May 29, 2019 20:18:58 GMT
in today's épisode:
we have killed few of thoose strange big worms with our nice OP-M35-mako (aka mankind's more convenient AFV of all history)
and we got liara t'soni in our crews
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Post by brfritos on May 31, 2019 23:09:39 GMT
I ended on level 56 this time around...I might've been able to reach level 60 if I'd killed everything I came across on foot... Just FYI, you CANNOT reach level 60 in one playthrough. Highest level you can reach in one playthrough is 58. You need at least two playthroughs to reach level 60. - Enable console - hit the tilde key (~)
- givexp 12000 You start at level 15, problem solved.
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