Nashimura
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Post by Nashimura on Jan 20, 2017 17:05:25 GMT
Wow, not liking to swear and drink makes you a child apparently. Harvest Moon is a fun franchise though, so thanks for the memories. Heh.... but you are "little girl" i wouldn't say childish... just kinda... innocent? I feel like swearing for no reason is boring, for emphasis... it's ok, when used right, a clean cut character getting angry and swearing after a whole game of never doing so can add to the gravity of a moment. I like being able to turn down drinks in certain situations too, certainly if my character is "on the job" so to speak, they want to keep a clear head, makes them seem a cut above other people in the room... i did so in the Witcher 3 a few times. In ME3, you are at war after all, the reapers (or... sigh, Cerberus) can attack at any time, it's sloppy to be getting drunk as the galaxy's best hope of survival, so there are more reasons to think like this than just 'closeted upbringing, child' it's practical.
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Iakus
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Post by Iakus on Jan 20, 2017 17:05:56 GMT
I wonder if Bioware willk ever go back to the BG2 romances where sleeping with a LI actually breaks teh romance. I'd so LOL at that They used it in ME2 with the casual sex with Jack shuts down any possibility of romancing her. If done before her loyalty mission, it also probably gets her killed. But that wasn't on the romance path. Imagine romancing Jack, Or Miranda, or whoever. Then afterwards realizing that night was a mistake, she's not that into you after all, and abandons you.
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Post by Iakus on Jan 20, 2017 17:07:56 GMT
I am seriously starting to wonder if ME:A will have humping and moaning now. It's gonna be Witcher 2 all over again. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Nah... romances will be another Cassandra whitewash one. The nudity there wasn't worth my time. Neither will the ME:A. Now, a rating of MA 18+.../ there I'd be loking for the meat. I wonder if any romanceable char goes for poetry? THis is going to come as a big surpise to a lot of peple, but. NOT EVERYONE DOES THE ROMANCES FOR THE SEX/NUDITY!!!
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GannayevOfDreams
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Post by GannayevOfDreams on Jan 20, 2017 17:13:42 GMT
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Nah... romances will be another Cassandra whitewash one. The nudity there wasn't worth my time. Neither will the ME:A. Now, a rating of MA 18+.../ there I'd be loking for the meat. I wonder if any romanceable char goes for poetry? THis is going to come as a big surpise to a lot of peple, but. NOT EVERYONE DOES THE ROMANCES FOR THE SEX/NUDITY!!! There is so much easily accessible sex/nudity on the internet I have no idea why someone would need it from ME. Unless you live somewhere with internet restrictions, I guess.
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Post by Deleted on Jan 20, 2017 17:24:04 GMT
They used it in ME2 with the casual sex with Jack shuts down any possibility of romancing her. If done before her loyalty mission, it also probably gets her killed. But that wasn't on the romance path. Imagine romancing Jack, Or Miranda, or whoever. Then afterwards realizing that night was a mistake, she's not that into you after all, and abandons you. Shepard could be totally paragon to Jack up to that point, professing as a paragon that she wouldn't be able to tell if he was sincere or not (implying that he could be genuinely interested in her as a person)... even professing, as a renegade, that it would be a lie if he said he wasn't interested in her... so, who says it wasn't on the romance path. My Shepard did want a romance with Jack... just made the mistake of sleeping with her too soon. She felt as though he's just using her... so, she rejected him. Pretty much exactly what you described, isn't it? My Shepard remained faithful to that single night for the rest of the game... kept trying to talk to her hoping to get her to forgive him. Hoping to start fresh with her. She never game him that chance.
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Post by Sartoz on Jan 20, 2017 17:42:25 GMT
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Nah... romances will be another Cassandra whitewash one. The nudity there wasn't worth my time. Neither will the ME:A. Now, a rating of MA 18+.../ there I'd be loking for the meat. I wonder if any romanceable char goes for poetry? THis is going to come as a big surpise to a lot of peple, but. NOT EVERYONE DOES THE ROMANCES FOR THE SEX/NUDITY!!! ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Quite true. But, I would call Bio's games timid on this issue, despite their heavy marketing. And, my remarks is my way of calling out Bio for their marketing speak and their non delivery.
Besides, if anyone calls Cass nude scene sex, I have a bridge to sell you in Alaska. And, there is more appeal in a beach bikini than that Cass scene. That romance ended when the poetry finished.
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Ivory Samoan
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Post by Ivory Samoan on Jan 20, 2017 17:48:27 GMT
By the way, speaking of 'adult' themes, is there anything in game 'romances' that explores themes beyond adolescent flirtation with softcore dressing? I have in mind simple themes like unrequited love, people using one another, abusive relationships, etc. I really wouldn't want to get rejected, used and then abused in a video game.... get enough of that IRL lol. Much like my real life persona, I prefer to bang with not that many strings, those fucking strings always seem to rear there filthy head IRL though and then some...., that's where Mass Effect comes in, care free bangs, OK?
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Post by Sartoz on Jan 20, 2017 17:55:32 GMT
They used it in ME2 with the casual sex with Jack shuts down any possibility of romancing her. If done before her loyalty mission, it also probably gets her killed. But that wasn't on the romance path. Imagine romancing Jack, Or Miranda, or whoever. Then afterwards realizing that night was a mistake, she's not that into you after all, and abandons you.
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Iakus
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Post by Iakus on Jan 20, 2017 17:55:36 GMT
THis is going to come as a big surpise to a lot of peple, but. NOT EVERYONE DOES THE ROMANCES FOR THE SEX/NUDITY!!! ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Quite true. But, I would call Bio's games timid on this issue, despite their heavy marketing. And, my remarks is my way of calling out Bio for their marketing speak and their non delivery.
Besides, if anyone calls Cass nude scene sex, I have a bridge to sell you in Alaska. And, there is more appeal in a beach bikini than that Cass scene. That romance ended when the poetry finished.
Well, you are right that the nude scene was totally necessary for the romance. Made worse by how there are dialogue options so it's not like you could just skip past it. And given Cass and the Inquisitor are both naked, and the scene ends with Cass straddling said Inquisitor, I think it's as clear a sex scene as you can get without actually showing genitalia. Again romance=/=sex. Sex=/=romance. Sadly too many people conflate them. Must say something about modern society...
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Post by Deleted on Jan 20, 2017 18:04:35 GMT
By the way, speaking of 'adult' themes, is there anything in game 'romances' that explores themes beyond adolescent flirtation with softcore dressing? I have in mind simple themes like unrequited love, people using one another, abusive relationships, etc. Don't know if there are any RPGs here (sarcasm), but this is an article written at Gamesradar on Adult Only games that aren't, in their opinion, just gratuitous porn. I think the article is clean enough to be posted here (it doesn't require a age to be given to call it up online). www.gamesradar.com/adults-only-games/
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Iakus
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Post by Iakus on Jan 21, 2017 1:00:36 GMT
By the way, speaking of 'adult' themes, is there anything in game 'romances' that explores themes beyond adolescent flirtation with softcore dressing? I have in mind simple themes like unrequited love, people using one another, abusive relationships, etc. Dragon Age 2 sorta plays unrequited love for laughs in Aveline's personal quest in Act 2 Vampire the Masquerade: Bloodlines has Heather Poe (voiced by Courtenay Taylor at that) with a bit of an obsessive thing for the PC Braid...well, that's just messed up. Planescape: Torment has an interesting twist where neither of the potential LIs for The Nameless One can have a physical relationship with him.
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Wulfram
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Post by Wulfram on Jan 21, 2017 1:56:42 GMT
It would make sense to me if Ryder never swore if you stuck to the "Professional" and "Head" tones, while they would with "Casual" and "Heart".
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Post by BansheeOwnage on Jan 21, 2017 2:10:25 GMT
Drug use? This is new to Mass Effect Not really, there were Red Sand addicts you dealt with in the original Mass Effect. Omega had dealers and users in ME2. I don't remember any explicit use of drugs being shown, but they made it known that drugs existed. I'm aware, but I was referring to the rating being new. In other words, I wonder why previous games didn't have the rating and this one does. My guess is more explicit use by someone. Sorry for the confusion. Yes. ME:A is going to have some Autodialog. Mac Walters confirmed it before Christmas. But here's the thing. Every voiced RPG ever has had auto dialog. At least that I have played personally. The only RPGs which don't tend to be non voiced. Even BioWare classics like ME 1 and ME 2 had auto dialog. And while DA I was pretty good in this regard it still had moments of auto dialog where the Inquisitor would speak out of turn and without player input. Well, it's clear even from the gameplay video that ME:A will have a lot more autodialogue than DA:I. Which is a shame, since I thought DA:I did that well. And ME:A won't just have more, it'll have more opinionated, ME3-style autodialogue. Again, I'm basing this off the video, not nothing. Wow, not liking to swear and drink makes you a child apparently. Harvest Moon is a fun franchise though, so thanks for the memories.
I don't think it's that....it's just when a game has a rating of M or similar, and tells you upfront "strong language" is included, it's a pretty good bet the main character is going to be one of the ones using such language. It's a bit disingenuous to expect otherwise.
It shouldn't be a given in an RPG, which is what Hanako is trying to say. It's fully expected to be in the game, but Hanako (and I) doesn't want it do be forced on our character as it could conflict with RPing. Doesn't seem like too much to ask really, considering previous games were better at this. It shouldn't be the case in a RP game if we're the ones who are supposed to be defining the character (as much as is possible and still have a coherent story). I think Hanako's bigger complaint and perfectly valid if I'm reading the complaint correctly is the game assuming control of our character to say or do something uncharacteristic of our character. To be sure in a more mature themed game there will be times we will encounter NPC's who will act according to how they were written, and in buying and agreeing to play such a game you've accepted the risk of being exposed to those types of things. But it should never be our character forced to behave in a certain fashion. This is an old and common complaint that extends beyond things like nudity and language. Hopefully those 4 dialogue options provide us with very distinct voices that allow us to define the PC the way we want. However, the game assumes control of your character from the Violence aspect... and no one here is complaining about that, right? They're just focusing the "player agency" deal on very specific things... gleefully ignoring that point because it shows that "player agency" is an illusion at the best... not a "right" of an RPG player. I agree with melbella, when the warning is there on the box, it's (more than) a bit diningenuous to expect otherwise. Even when you get 4 or 6 dialogue options to define your character, the range of the those options is controlled by the developer. This is where ME1 comes into play... you had lots of selections... but very, very few meaningfully different options. For example, I couldn't in ME1 portray Shepard as a drunken Commander who would have been inclined to sit down with Harkin and pound back a few rounds with him. At the Embassies Lounge when the bartender asks if we want a drink, we were given an option of "Why not." but guess what, that isn't what is said or what happens after. Shepard says "What do you have?" and the bartender replies with "Information, mostly." I couldn't actually get Shepard to drink on the job if I wanted to make THAT his character in ME1, so why should you expect a better "right" to make him into a complete abstainer in ME3? Both are RPGs. The developers will ALWAYS only give you options within the confines of the story they are trying to tell. Also, even when you're not given those dialogue options (as in ME3), it doesn't change the fact, in ME3, that you were given other options you can use to avoid those scenes and define your character. Being "optional" - they are, by definition, the same has having dialogue "options." Would an "abstainer" even throw a big party... or would that party just not take place? Would a non-violent pacifist have made it to N7? Your argument basically boils down to: "We don't have complete control over our character anyway, so why care about having even less?" Besides, helios969 made sure to say that as much control as possible is good within the confines of a coherent narrative. So yeah, we have to shoot things (though hopefully will have diplomatic options in missions like always). Cursing or using drugs/alcohol is not required for a coherent narrative, so it should be optional in my opinion. Wow, not liking to swear and drink makes you a child apparently. Harvest Moon is a fun franchise though, so thanks for the memories. Heh.... but you are "little girl" i wouldn't say childish... just kinda... innocent? I feel like swearing for no reason is boring, for emphasis... it's ok, when used right, a clean cut character getting angry and swearing after a whole game of never doing so can add to the gravity of a moment. I like being able to turn down drinks in certain situations too, certainly if my character is "on the job" so to speak, they want to keep a clear head, makes them seem a cut above other people in the room... i did so in the Witcher 3 a few times. In ME3, you are at war after all, the reapers (or... sigh, Cerberus) can attack at any time, it's sloppy to be getting drunk as the galaxy's best hope of survival, so there are more reasons to think like this than just 'closeted upbringing, child' it's practical. I agree on both counts. Swearing, when used sparingly, can be powerful. Gratuitous swearing isn't impactful and just makes my eyes roll. For instance, Dorian F-bombing in his personal quest when very emotional was fine. Bull swearing? Not so much. And not wanting to do drugs or drink to keep a clear head is certainly a good reason in real life and in the game. THis is going to come as a big surpise to a lot of peple, but. NOT EVERYONE DOES THE ROMANCES FOR THE SEX/NUDITY!!! Agreed. I really enjoyed Cullen's romance and I wasn't at all interested in the sex or nudity (not that it had any). I'd like all romances to be done like that, personally. Sensuality+fade-to-black. If I romance someone, it's to experience the romance. Anyway, question: So am I understanding these graphs right? ME:A has the same rating as DA:I in regards to language, nudity and sex, and slightly less than the Witcher 3 for sex?
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Post by colfoley on Jan 21, 2017 2:12:09 GMT
Not really, there were Red Sand addicts you dealt with in the original Mass Effect. Omega had dealers and users in ME2. I don't remember any explicit use of drugs being shown, but they made it known that drugs existed. I'm aware, but I was referring to the rating being new. In other words, I wonder why previous games didn't have the rating and this one does. My guess is more explicit use by someone. Sorry for the confusion. But here's the thing. Every voiced RPG ever has had auto dialog. At least that I have played personally. The only RPGs which don't tend to be non voiced. Even BioWare classics like ME 1 and ME 2 had auto dialog. And while DA I was pretty good in this regard it still had moments of auto dialog where the Inquisitor would speak out of turn and without player input. Well, it's clear even from the gameplay video that ME:A will have a lot more autodialogue than DA:I. Which is a shame, since I thought DA:I did that well. And ME:A won't just have more, it'll have more opinionated, ME3-style autodialogue. Again, I'm basing this off the video, not nothing.
I don't think it's that....it's just when a game has a rating of M or similar, and tells you upfront "strong language" is included, it's a pretty good bet the main character is going to be one of the ones using such language. It's a bit disingenuous to expect otherwise.
It shouldn't be a given in an RPG, which is what Hanako is trying to say. It's fully expected to be in the game, but Hanako (and I) doesn't want it do be forced on our character as it could conflict with RPing. Doesn't seem like too much to ask really, considering previous games were better at this. However, the game assumes control of your character from the Violence aspect... and no one here is complaining about that, right? They're just focusing the "player agency" deal on very specific things... gleefully ignoring that point because it shows that "player agency" is an illusion at the best... not a "right" of an RPG player. I agree with melbella, when the warning is there on the box, it's (more than) a bit diningenuous to expect otherwise. Even when you get 4 or 6 dialogue options to define your character, the range of the those options is controlled by the developer. This is where ME1 comes into play... you had lots of selections... but very, very few meaningfully different options. For example, I couldn't in ME1 portray Shepard as a drunken Commander who would have been inclined to sit down with Harkin and pound back a few rounds with him. At the Embassies Lounge when the bartender asks if we want a drink, we were given an option of "Why not." but guess what, that isn't what is said or what happens after. Shepard says "What do you have?" and the bartender replies with "Information, mostly." I couldn't actually get Shepard to drink on the job if I wanted to make THAT his character in ME1, so why should you expect a better "right" to make him into a complete abstainer in ME3? Both are RPGs. The developers will ALWAYS only give you options within the confines of the story they are trying to tell. Also, even when you're not given those dialogue options (as in ME3), it doesn't change the fact, in ME3, that you were given other options you can use to avoid those scenes and define your character. Being "optional" - they are, by definition, the same has having dialogue "options." Would an "abstainer" even throw a big party... or would that party just not take place? Would a non-violent pacifist have made it to N7? Your argument basically boils down to: "We don't have complete control over our character anyway, so why care about having even less?" Besides, helios969 made sure to say that as much control as possible is good within the confines of a coherent narrative. So yeah, we have to shoot things (though hopefully will have diplomatic options in missions like always). Cursing or using drugs/alcohol are not required for a coherent narrative, so they should be optional in my opinion. Heh.... but you are "little girl" i wouldn't say childish... just kinda... innocent? I feel like swearing for no reason is boring, for emphasis... it's ok, when used right, a clean cut character getting angry and swearing after a whole game of never doing so can add to the gravity of a moment. I like being able to turn down drinks in certain situations too, certainly if my character is "on the job" so to speak, they want to keep a clear head, makes them seem a cut above other people in the room... i did so in the Witcher 3 a few times. In ME3, you are at war after all, the reapers (or... sigh, Cerberus) can attack at any time, it's sloppy to be getting drunk as the galaxy's best hope of survival, so there are more reasons to think like this than just 'closeted upbringing, child' it's practical. I agree on both counts. Swearing, when used sparingly, can be powerful. Gratuitous swearing isn't impactful and just makes my eyes roll. For instance, Dorian F-bombing in his very personal quest when very emotional was fine. Bull swearing? Not so much. And not wanting to do drugs or drink to keep a clear head is certainly a good reason in real life and in the game. THis is going to come as a big surpise to a lot of peple, but. NOT EVERYONE DOES THE ROMANCES FOR THE SEX/NUDITY!!! Agreed. I really enjoyed Cullen's romance and I wasn't at all interested in the sex or nudity (not that it had any). I'd like all romances to be done like that, personally. Sensuality+fade-to-black. If I romance someone, it's to experience the romance. Anyway, question: So am I understanding these graphs right? ME:A has the same rating as DA:I in regards to language, nudity and sex, and slightly less than the Witcher 3 for sex? But we have only seen one very short conversation in a game which is, presumably, at least 100 + hours in actual content. I would not panic just yet.
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Post by Deleted on Jan 21, 2017 2:42:06 GMT
Not really, there were Red Sand addicts you dealt with in the original Mass Effect. Omega had dealers and users in ME2. I don't remember any explicit use of drugs being shown, but they made it known that drugs existed. I'm aware, but I was referring to the rating being new. In other words, I wonder why previous games didn't have the rating and this one does. My guess is more explicit use by someone. Sorry for the confusion. But here's the thing. Every voiced RPG ever has had auto dialog. At least that I have played personally. The only RPGs which don't tend to be non voiced. Even BioWare classics like ME 1 and ME 2 had auto dialog. And while DA I was pretty good in this regard it still had moments of auto dialog where the Inquisitor would speak out of turn and without player input. Well, it's clear even from the gameplay video that ME:A will have a lot more autodialogue than DA:I. Which is a shame, since I thought DA:I did that well. And ME:A won't just have more, it'll have more opinionated, ME3-style autodialogue. Again, I'm basing this off the video, not nothing.
I don't think it's that....it's just when a game has a rating of M or similar, and tells you upfront "strong language" is included, it's a pretty good bet the main character is going to be one of the ones using such language. It's a bit disingenuous to expect otherwise.
It shouldn't be a given in an RPG, which is what Hanako is trying to say. It's fully expected to be in the game, but Hanako (and I) doesn't want it do be forced on our character as it could conflict with RPing. Doesn't seem like too much to ask really, considering previous games were better at this. However, the game assumes control of your character from the Violence aspect... and no one here is complaining about that, right? They're just focusing the "player agency" deal on very specific things... gleefully ignoring that point because it shows that "player agency" is an illusion at the best... not a "right" of an RPG player. I agree with melbella, when the warning is there on the box, it's (more than) a bit diningenuous to expect otherwise. Even when you get 4 or 6 dialogue options to define your character, the range of the those options is controlled by the developer. This is where ME1 comes into play... you had lots of selections... but very, very few meaningfully different options. For example, I couldn't in ME1 portray Shepard as a drunken Commander who would have been inclined to sit down with Harkin and pound back a few rounds with him. At the Embassies Lounge when the bartender asks if we want a drink, we were given an option of "Why not." but guess what, that isn't what is said or what happens after. Shepard says "What do you have?" and the bartender replies with "Information, mostly." I couldn't actually get Shepard to drink on the job if I wanted to make THAT his character in ME1, so why should you expect a better "right" to make him into a complete abstainer in ME3? Both are RPGs. The developers will ALWAYS only give you options within the confines of the story they are trying to tell. Also, even when you're not given those dialogue options (as in ME3), it doesn't change the fact, in ME3, that you were given other options you can use to avoid those scenes and define your character. Being "optional" - they are, by definition, the same has having dialogue "options." Would an "abstainer" even throw a big party... or would that party just not take place? Would a non-violent pacifist have made it to N7? Your argument basically boils down to: "We don't have complete control over our character anyway, so why care about having even less?" Besides, helios969 made sure to say that as much control as possible is good within the confines of a coherent narrative. So yeah, we have to shoot things (though hopefully will have diplomatic options in missions like always). Cursing or using drugs/alcohol are not required for a coherent narrative, so they should be optional in my opinion. Heh.... but you are "little girl" i wouldn't say childish... just kinda... innocent? I feel like swearing for no reason is boring, for emphasis... it's ok, when used right, a clean cut character getting angry and swearing after a whole game of never doing so can add to the gravity of a moment. I like being able to turn down drinks in certain situations too, certainly if my character is "on the job" so to speak, they want to keep a clear head, makes them seem a cut above other people in the room... i did so in the Witcher 3 a few times. In ME3, you are at war after all, the reapers (or... sigh, Cerberus) can attack at any time, it's sloppy to be getting drunk as the galaxy's best hope of survival, so there are more reasons to think like this than just 'closeted upbringing, child' it's practical. I agree on both counts. Swearing, when used sparingly, can be powerful. Gratuitous swearing isn't impactful and just makes my eyes roll. For instance, Dorian F-bombing in his very personal quest when very emotional was fine. Bull swearing? Not so much. And not wanting to do drugs or drink to keep a clear head is certainly a good reason in real life and in the game. THis is going to come as a big surpise to a lot of peple, but. NOT EVERYONE DOES THE ROMANCES FOR THE SEX/NUDITY!!! Agreed. I really enjoyed Cullen's romance and I wasn't at all interested in the sex or nudity (not that it had any). I'd like all romances to be done like that, personally. Sensuality+fade-to-black. If I romance someone, it's to experience the romance. Anyway, question: So am I understanding these graphs right? ME:A has the same rating as DA:I in regards to language, nudity and sex, and slightly less than the Witcher 3 for sex? Your argument boils down to players should have more agency only in cases where it agrees with your personal morality. I figure if I'm role playing a drinking SOB of a commander then being able to sit down and drink with a drunken witness to get information out of him is necessary to a coherent narrative for that style of character just as much as it would be for an abstainer to choose not to. Bioware didn't give players that "option" in ME1, but why does no one here complain about that lack of player agency, eh? Heck, Bioware even misled the player in the Embassy Lounge... by implying Shepard would accept a drink and then twisting it to just give the player information... still, no one complains about that... but they will complain vehemently about drinking being implied in a totally optional DLC. Mostly, I figure, it's because it's not ME1, it's ME3. Also, probably 99.9% of marines swear, so any realistic coherent adult narrative about marines will likely portray them all as using at least some strong language... and it wasn't as though Shepard was a potty mouth in ME3. The amount of swearing Shepard did was pretty mild.. Again, most of it was, again, completely avoidable in some way... if not directly through dialogue selection, then through making different action choices or avoiding what were optional side quests. Most of the swearing heard in any of the ME games came from NPCs. (To prove this, I've just been through the ME3 intro through to about 2/3rds of the way through Mars. Shepard hasn't sworn once. There have been 12 uses of somewhat strong language by NPCs (4 instances of damn, 5 instances of hell, 2 instances of shit, and 1 of screw off). ETA: A little farther along... OMG - Shepard just said "Dammit." in response to losing comms with James
ETA: New count through to the end of the conversation with Liara after the first dream. 17 instances of strong language by NPCs, 3 instances of "dammit" from Shepard (1 just after losing comms if James, 2 when chasing down Eva); and finally one "Helluva" from Shepard when talking with Liara.
... and none of it changes how the game is going to be rated by the ESRB or any other ratings board AFAIK (and this topic is about ratings).
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Post by sgtreed24 on Jan 21, 2017 4:09:31 GMT
The strippers better be strippers this time.
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Post by sparkysparkyboomgirl on Jan 21, 2017 5:49:47 GMT
The strippers better be strippers this time. Hell yeah! I want to walk in on an alien chippendales!
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Post by sgtreed24 on Jan 21, 2017 5:54:30 GMT
The strippers better be strippers this time. Hell yeah! I want to walk in on an alien chippendales! AHAHAH!!! What got me was ... "IMPRESSIVE!" XD While, not exactly my taste... I'm all for equal representation. So, yes, turian chippendales for those that fancy it. And actual stripping asari for me!
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Post by kumazan on Jan 21, 2017 9:48:17 GMT
Well, it's clear even from the gameplay video that ME:A will have a lot more autodialogue than DA:I. Which is a shame, since I thought DA:I did that well. And ME:A won't just have more, it'll have more opinionated, ME3-style autodialogue. Again, I'm basing this off the video, not nothing. They (I think it was Mike Gamble, not 100% sure on this) said the conversation in that video was heavily edited, I guess to avoid some spoilers, so I don't think that very little bit of dialogue is enough to assume ME:A will have character defining autodialogue.
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DoomsdayDevice
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Post by DoomsdayDevice on Jan 21, 2017 12:53:52 GMT
Pff, this stupid taboo as far as nudity goes, I'll never understand. Then again, I'm from another continent so maybe that's a factor.
As far as I'm concerned nudity doesn't necessarily have to be related to sex or romance at all.
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Post by Deleted on Jan 21, 2017 14:09:06 GMT
Well, it's clear even from the gameplay video that ME:A will have a lot more autodialogue than DA:I. Which is a shame, since I thought DA:I did that well. And ME:A won't just have more, it'll have more opinionated, ME3-style autodialogue. Again, I'm basing this off the video, not nothing. They (I think it was Mike Gamble, not 100% sure on this) said the conversation in that video was heavily edited, I guess to avoid some spoilers, so I don't think that very little bit of dialogue is enough to assume ME:A will have character defining autodialogue. I agree. We won't really know until we see the game. Also, I don't think the overall amount of autodialogue should be the biggest issue. They absolutely should put dialogue wheels in every place where Ryder is saying something that is character defining. However, putting in dialogue wheels just for the sake of there being more dialogue wheels (i.e. in "investigate" instances or in instances where a wheel would lead only to choices that are effectively the same anyways) just slows down the game unnecessarily. Effectively, such dialogue wheels are "click bait" for the player. I have never argued for there being fewer meaningful dialogue choices in the game. I always want more meaningful dialogue choices in the games... along with fewer meaningless dialogue choices in the game.
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Post by hotdogbsg on Jan 21, 2017 14:28:42 GMT
By the way, speaking of 'adult' themes, is there anything in game 'romances' that explores themes beyond adolescent flirtation with softcore dressing? I have in mind simple themes like unrequited love, people using one another, abusive relationships, etc. Unrequited love? Hawke and Aveline in DA2. Damn you for that, Bioware!
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Post by Duke Cameron on Jan 21, 2017 15:21:36 GMT
Good
I'll have sex I'll curse I'll smoke I'll drink I'll do drugs
And i don't even do the bottom 2 in real life.
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Post by majesticjazz on Jan 21, 2017 15:25:29 GMT
The game will still be softcore compared to Witcher 3.
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Post by Deleted on Jan 21, 2017 15:39:41 GMT
The game will still be softcore compared to Witcher 3. The Witcher 3 is so dissapointing on the sex front. Same cinematic over and over, also he has underwear on most of the time. Its DA:O, but in better graphics, and also nipples.
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