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Post by Treacherous J Slither on Mar 6, 2018 16:07:11 GMT
I want to free the slaves and replace the caste system with one of true meritocracy.
Hopefully I can accomplish this in as bloody a manner as possible.
I also want to use blood magic.
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Post by phoray on Mar 6, 2018 16:09:57 GMT
I want Tevinter to be total Chaos ala Kirkwall. No restoring Order up in here!
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Post by Walter Black on Mar 6, 2018 18:04:24 GMT
I want Tevinter to be total Chaos ala Kirkwall. No restoring Order up in here! Except that Kirkwall wasn't that chaotic, not really. Pretty much everyone, the player especially, was railroaded into taking the dumbest, most psychotic actions like clockwork. True chaos would give the chance to proactively do something, anything outside Dragon Age 2's forced "drama" .
I want Tevinter to be just as dangerous and decadent as the next guy, but I hope the writers try a little more subtlety this time. I want plots where potential consequences can come from 40 hours ago, game time. I want quests where taking traditionally idealistic and heroic choices over pragmatism turns out to yield the worst possible outcomes in the long run. Going in guns blazing should get us killed in the first hour, I want 4 to actually make us work for it instead of being handed everything like in Inquisition. I want more non violent options where we bribe, lie, intimidate, coerce, blackmail and get foes to destroy each other, as well as make friends. I want to carefully manipulate everyone from the shadows to beat the Dread Wolf at his own game .
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Post by phoray on Mar 6, 2018 18:35:59 GMT
Walter BlackI guess I meant more like.. Kirkwall couldn't be fixed. It was too messed up. And Tevinter should be too messed up to fix as well, considering it's rampant blood magic and slavery and unequal mageocracy. Where even supporting Dorian, good ol' slavery apologist Dorian, is an imperfect choice. The recurring theme is we end up shaping the political focus of entire countries so we're obviously going to put someone's butt on the Throne/Equivalent in Tevinter. Taking sides is great RP material, but I don't want the fact that we made a choice to equal immediate sunshine and rainbows. I felt like the mage/templar war was handled too easily, taking a side shouldn't have ended it. It should have put it on pause. I feel like the underlyng issues were never really resolved. The Divine choice sort of tidies it up. Sort of, but almost all the choices feel a bit unbelieveable when it comes to "the masses." Guess it came at the cost of the other side failing miserably at everything and probably dying so it was weighty. If you ever played ME3, I think It really got punched into me that every choice had a cost- short term and long term. And that usually that cost meant lives.Not that I want there to be no happy ending. I'd like Bioware to find that perfect balance between Realistic Outcomes and Trying to Depress Us
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 397 Likes: 917
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Post by TheodoricFriede on Mar 6, 2018 19:03:29 GMT
Frankly I hope that freeing the slaves, and banning bloodmagic and all of that goodie goodie nonsense isn't even an option in Tevinter.
Maybe you can help some senators who would like to push in that direction. Maybe you can aid a few rebellions. But I really dont want one person to be able to completely change several thousand years of what was seen as acceptable in a weekend. That's just silly.
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Post by phoray on Mar 6, 2018 19:09:47 GMT
Frankly I hope that freeing the slaves, and banning bloodmagic and all of that goodie goodie nonsense isn't even an option in Tevinter. Maybe you can help some senators who would like to push in that direction. Maybe you can aid a few rebellions. But I really dont want one person to be able to completely change several thousand years of what was seen as acceptable in a weekend. That's just silly. That's what I mean. Total example, not expecting this to be the main options of DA4 Say there are three things: End the Mageocracy and start a Democrtic Republic End Slavery Resolve Solas exactly the way you want I want you to only be able to do 2/3 of those things, but not be able to do 3/3 good things. There needs to be a trade of values to achieve what is most important to your character. If you sink all your resources and time into perfecting Tevinter, then Solas has to die. No chance to redeem. But if you allow the mageocracy to continue, you can end slavery and watch your Quiz make out with Solas in their happy ending.* *Not a Solasmancer.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by TheodoricFriede on Mar 6, 2018 19:16:15 GMT
As far as I'm concerned, all of those should be out of the question with the exception, perhaps, of the Solas stuff.
But only then because he is probably the primary villain of the game.
Basically I want Tevinter, the good the bad and the ugly, to be the backdrop to the main plot. I do not want a game about enacting social change because I happened to want it more than everyone else in 3000 years.
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Raga
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Raga on Mar 6, 2018 19:22:15 GMT
Yea, I've got reasonably sick of "Social Change: the Fantasy Game" which has been the model for DA2 and DAI. I would like to see a general return to the style of DAO. Exploration mixed with some weighty moral choices but nothing that fundamentally reorders the fabric of society.
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Post by phoray on Mar 6, 2018 19:59:07 GMT
, all of those should be out of the question with the exception, perhaps, of the Solas stuff. and @raga I think it's pretty clear that Tevinter was having political shifts before we arrived. The political factions are hinted at with Mae and Dorian and Calpernia and cults feature prominently. Like the Gaspard/Celene thing, we'll arrive to essentially make the final decision on something that was started and now halfway through. We'd be finishing the job not instigating the change from the ground up. The slavery thing is difficult to involve in the plot without a rebellion in the mix. (unless, of course, the Main PC gets to be a slave that starts a rebellion. which I'd totally be for, but we'd start in the trenches and scrabble up for our freedom) anyway, Solas could intentionally start one to cover up his digging around in places he shouldn't have. Again, even though I really want this to be in the game, it's unlikely to be *sad face* So while the latter case is unlikely, the former I feel will be there regardless of how you feel about it. We've sat someone on a throne in DAO, and two thrones in DAI, I don't know why this trend would stop.
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Post by Nightscrawl on Mar 6, 2018 20:37:13 GMT
You can actually play DAI without throwing your weight behind a specific person for Divine. I don't mean just not doing the war table mission, either. Your choices throughout the game influence the outcome, but if, during the conversation with whichever person, you don't say you support them, then the option never comes up. In my first several plays of DAI, that's what happened with me and I got Leliana every time without actually supporting her bid; I told her I didn't agree with her vision. On another play, I specifically gamed it to try to get Cassandra on the throne, told her I supported her candidacy, and the option appeared on the war table.
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Raga
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Raga on Mar 6, 2018 22:22:12 GMT
We've sat someone on a throne in DAO, and two thrones in DAI, I don't know why this trend would stop. This doesn't change anything though. Ferelden is still a monarchy. Orlais is still an empire. It's not a social change. It's a figurehead change. The only social change we've had any meaningful input on is what happens to the Circle of Magi and who you pick for Divine is really just a reflection of that. It just happens that that's been the central conflict for two whole games. Mucking around in Tevinter politics? Sure. Turning Tevinter into a democratic republic or some nonsense? No thanks.
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theascendent
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
PSN: The Ascendent
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Post by theascendent on Mar 7, 2018 23:47:22 GMT
I hope that the Origin of our Mage PC (human obviously) will begin in one of the Tevinter circles of Magic, seeing how magical education is handled in a civilized country, after completing our apprenticeship we then move into the byzantine political life in the Magisterium, which will probably foreshadow the main issues that we will be dealing with. The war with the Qunari, Old God cults, slave uprising, clash between the Altus and Laetans, Solas' schemes and maybe deals with the Ambassadoria. Those are some of the main issues I see upcoming. After words, depending on our gender we get a mutually exclusive companion, our arranged fiancee/groom who was picked out by our overbearing and ambitious parents. This individual will be similar to the Bethany/Carver situation in Dragon Age 2. A major element of our personal story will be how we handle our betrothed. Try to get along? Mutually unappreciated? Long but eventually satisfying romance? Who knows. We meet our intended at a party which will be the ground zero event akin to Ostragar/Conclave. The story following that will hopefully be great.
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Post by Sifr on Mar 8, 2018 4:07:54 GMT
Gracias! OT: Seriously one of the creepiest episodes of BtVS ever. Imagine if they got Doug Jones to voice/mocap/cosplay one of the other Magisters Sidereal.
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Post by Walter Black on Mar 8, 2018 4:19:32 GMT
I have no problem exploring* the various narrative possibilities of the PC being in an arranged marriage: angrily refusing it, making it a strictly political alliance, make it a "friends with benefits" affair, and/or legitimately fall in love. Hell, in one of my friends tabletop brainstorming session, the whole "arranged marriage with a Companion from a rival family" was an idea for our Dwarven campaign. That said, there's no way Bioware would implement such a plot and exclusive characters for just one PC type.
*I don't count Nesiara or Nelaros, since Tabris can't get to truly know them.
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talyn82
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Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition, Dragon Age The Veilguard
Origin: Talyn82
PSN: Talyn82
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Post by talyn82 on Mar 12, 2018 11:50:08 GMT
I haven't been on this board for almost a year. Is DA4 going to take place in Tevinter? If so that would be great. I always wanted to go there.
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Post by Nightscrawl on Mar 12, 2018 14:36:49 GMT
I haven't been on this board for almost a year. Is DA4 going to take place in Tevinter? If so that would be great. I always wanted to go there. The speculation that it will at least be heavily based in Tevinter is due to the final Trespasser scene where the Inquisitor stabs Tevinter on a map of Thedas. The scene is highly suggestive. In addition, the dialogue is referring to going to places and recruiting new people that Solas doesn't know about, and thus can't infiltrate. While that can obviously mean any number of places we haven't yet been to, the map-stabby-thing helps enforce that it's Tevinter or the surrounding region. There is also the indication that the Qunari are increasing their push against Tevinter. And finally, the tone of Trespasser and its epilogues suggest that we're pretty much done with southern Thedas. But there is no official confirmation of any of this. The game has barely been confirmed, and that was just done with random tweets rather than a formal announcement (which I assume will happen when Anthem is nearing completion as the bulk of the BioWare Edmonton people are working on that).
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talyn82
N5
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition, Dragon Age The Veilguard
Origin: Talyn82
PSN: Talyn82
Posts: 4,099 Likes: 11,537
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Post by talyn82 on Mar 12, 2018 23:52:09 GMT
I haven't been on this board for almost a year. Is DA4 going to take place in Tevinter? If so that would be great. I always wanted to go there. The speculation that it will at least be heavily based in Tevinter is due to the final Trespasser scene where the Inquisitor stabs Tevinter on a map of Thedas. The scene is highly suggestive. In addition, the dialogue is referring to going to places and recruiting new people that Solas doesn't know about, and thus can't infiltrate. While that can obviously mean any number of places we haven't yet been to, the map-stabby-thing helps enforce that it's Tevinter or the surrounding region. There is also the indication that the Qunari are increasing their push against Tevinter. And finally, the tone of Trespasser and its epilogues suggest that we're pretty much done with southern Thedas. But there is no official confirmation of any of this. The game has barely been confirmed, and that was just done with random tweets rather than a formal announcement (which I assume will happen when Anthem is nearing completion as the bulk of the BioWare Edmonton people are working on that). Okay, I thought there was some official word.
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Post by Sifr on Mar 13, 2018 13:59:28 GMT
Nothing official yet, but there have been a lot of hints; In Inquisition; Dorian has several war tables missions that involve helping Mae and her struggles with the Magisterium. The Inquisitor can help avert war between Nevarra and Tevinter over disputed land. If working with Qunari, the Inquisitor can help take down Venatori spies in Vyrantium. Chief Movran the Under can be exiled with his Avvar tribe to Tevinter. The Inquisition can blackmail convince House Amladaris (Corypheus' relatives) to support them. Archon Radonis can lend his support to the Inquisition, although mostly because he fears Corypheus as a potential rival. In Trespasser; Dorian plans to return to Tevinter to take his father's seat in the Magisterium. Dorian and Mae form the Lucerni faction according to the epilogue. The Qunari are gearing up for war and with the failure of "Dragon's Breath", turned their sights back on Tevinter. The Inquisitor is last shown looking for allies that Solas won't know of and stabs directly in Tevinter on the map. In the Comics; "Those Who Speak" has Isabela, Varric and Alistair attend a party in Qarinus (where Mae was first introduced). "Magekiller" features numerous characters from the Imperium, along with showing the rise of the Venatori cult. "Knight-Errant" ends with Vaea and Ser Aaron planning to investigate whether Tevinter has access to Red Lyrium. With how much they've been teasing Tevinter, it seems likely that we might go there eventually in the games.
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Post by cloud9 on Mar 13, 2018 18:49:24 GMT
Frankly I hope that freeing the slaves, and banning bloodmagic and all of that goodie goodie nonsense isn't even an option in Tevinter. Maybe you can help some senators who would like to push in that direction. Maybe you can aid a few rebellions. But I really dont want one person to be able to completely change several thousand years of what was seen as acceptable in a weekend. That's just silly. Or just start a perpetual war within Tevinter and kill every magister on sight if they refuse.
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Post by Sifr on Mar 13, 2018 22:55:56 GMT
Frankly I hope that freeing the slaves, and banning bloodmagic and all of that goodie goodie nonsense isn't even an option in Tevinter. Maybe you can help some senators who would like to push in that direction. Maybe you can aid a few rebellions. But I really dont want one person to be able to completely change several thousand years of what was seen as acceptable in a weekend. That's just silly. True, outright banning of slavery in Tevinter might also prove to be disastrous, regardless of the noble intentions of those behind it. Slavery is often suggested to be the backbone of their economy and provide the primary source of labour in the Imperium, so they'd need some time to transition into full-scale abolition. Doing it too quickly might risk economic collapse or igniting a civil in the Imperium between those who supported and opposed the practice (obvious real world parallel should be obvious). And should if the Qunari decide to seize the advantage and come a-knockin' when Tevinter was at it's weakest, that would not end well for either them or the rest of Thedas (without Tevinter as the main bulwark against Qunari invasion). I'd like to see us push progressive reform and get the ball starting on abolitionism in Tevinter, but not change the nation overnight. Using an example from real world history, it took about 25 years between the end of the slave trade and the complete end of slavery throughout the British Empire. If Tevinter were were to go along a similar route, even if we were to succeed in convincing the Magisterium to end the slave trade, it might be decades before those currently held as slaves in Tevinter might earn their freedom. Admittedly, that's not a nice prospect to think about, nor exactly the outcome we'd most want to see, but it might sadly be the most realistic outcome we could hope to get.
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https://images4.alphacoders.com/101/thumb-1920-1010967.png
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Post by warden on Mar 13, 2018 23:18:50 GMT
Just to have fun and screw up people the game should be made in Rivain.
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Post by Hanako Ikezawa on Mar 13, 2018 23:33:00 GMT
Frankly I hope that freeing the slaves, and banning bloodmagic and all of that goodie goodie nonsense isn't even an option in Tevinter. Maybe you can help some senators who would like to push in that direction. Maybe you can aid a few rebellions. But I really dont want one person to be able to completely change several thousand years of what was seen as acceptable in a weekend. That's just silly. That's what I mean. Total example, not expecting this to be the main options of DA4 Say there are three things: End the Mageocracy and start a Democrtic Republic End Slavery Resolve Solas exactly the way you want I want you to only be able to do 2/3 of those things, but not be able to do 3/3 good things. There needs to be a trade of values to achieve what is most important to your character. If you sink all your resources and time into perfecting Tevinter, then Solas has to die. No chance to redeem. But if you allow the mageocracy to continue, you can end slavery and watch your Quiz make out with Solas in their happy ending.* *Not a Solasmancer.
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warrior
N3
I don't like MP!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by warrior on Mar 15, 2018 5:45:02 GMT
I agree that freeing all the slaves is kind of ridiculous for one hero to do but I do want to be able to help some slaves in a side quest, like an Underground Railroad or something like that, or at least be able to identify myself as an anti-slavery character in some quests.
Blood magic should be available to practice if you want.
I agree that more of the 'good' choices in these games should come with a consequence. Like saving the factory workers or letting Zaeed get revenge--that kind of choice.
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Post by phoray on Mar 15, 2018 14:11:54 GMT
I want you to only be able to do 2/3 of those things, but not be able to do 3/3 good things. There needs to be a trade of values to achieve what is most important to your character. If you sink all your resources and time into perfecting Tevinter, then Solas has to die. No chance to redeem. But if you allow the mageocracy to continue, you can end slavery and watch your Quiz make out with Solas in their happy ending.* To be clear, I meant that getting everything you want in Tevinter means you get no choice in killing Solas. Whereas if you sacrifice the needs of many, you get the option of not killing him. But overall, I just want there to be Costs to Decisions. But I don't want it to be grimdark like the Witcher where literally all the choices just make you feel like you're damned either way.
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Post by Hanako Ikezawa on Mar 15, 2018 17:07:38 GMT
To be clear, I meant that getting everything you want in Tevinter means you get no choice in killing Solas. Whereas if you sacrifice the needs of many, you get the option of not killing him. But overall, I just want there to be Costs to Decisions. But I don't want it to be grimdark like the Witcher where literally all the choices just make you feel like you're damned either way. I know what you meant. I want to kill Solas and don’t have any plans of sparing him in any playthrough, so with your way I get everything I am hoping for thus why I am sold on it.
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