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Post by Hanako Ikezawa on Apr 2, 2020 4:08:54 GMT
She's also going to be the protagonist in the next game, so just imagine how much worse it'll get.
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Post by slimgrin727 on Apr 2, 2020 19:46:24 GMT
She's also going to be the protagonist in the next game, so just imagine how much worse it'll get. Twas an April 1st joke.
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Gileadan
N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
Posts: 2,671 Likes: 6,651
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Post by Gileadan on May 20, 2020 13:31:49 GMT
The Witcher 3: Wild Hunt 5th Anniversary music video featuring Marcin Przybyłowicz, Taylor Davis, Miracle of Sound, Malukah, Tina Guo, Łukasz Kapuściński, Alina Gingertail and Jasinka.
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Post by slimgrin727 on May 24, 2020 3:02:54 GMT
Long video but I find these developer talks very interesting. You get to see how the sausage is made.
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Post by slimgrin727 on May 28, 2020 23:27:25 GMT
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Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
Posts: 29,473 Likes: 104,083
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More coffee...? More coffee.
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Post by Hrungr on Jun 16, 2020 16:49:50 GMT
Gamespot: Get The Witcher 3 Free On PC With Exclusive Goodies If You Already Own The GameIf you already own The Witcher 3 on console or PC, you can snag a DRM-free GOG copy and extra goodies at no cost. www.gamespot.com/articles/get-the-witcher-3-free-on-pc-with-exclusive-goodie/1100-6478557/?PostType=link&ServiceType=twitter&TheTime=2020-06-16T15%3A41%3A35&ftag=ftag%3DGSS-05-10aab8e&UniqueID=DC3AC5A4-AFE7-11EA-A843-27E6FCA12A29The Witcher 3: Wild Hunt just celebrated its fifth anniversary, and to mark the occasion, developer CD Projekt Red's GOG.com is offering a nice perk for current owners of the game on any PC or console platform. From today until June 23, if you connect the platform where you own The Witcher 3 to GOG's Galaxy 2.0 platform, you'll receive a free GOG.com PC copy along with some exclusive digital bonuses. This offer is compatible with the PS4, Xbox One, Steam, Origin, and Epic Games Store versions of the game. Unfortunately, Nintendo Switch owners aren't eligible for the offer (as GOG Galaxy 2.0 doesn't have Switch integration).
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Post by AnDromedary on Jun 22, 2020 18:28:10 GMT
Started playing a bit again. Not sure if I'll finish this playthrough (I already have more than 250 hours in this game from the two previous PTs and have 100% of the achievements, so I don't feel obligated at this point). I deactivated almost the entire HUD, which makes this game feel a lot more like the old Gothic games - which is GREAT, obviously. Coming out of AC: Odyssey, Witcher 3 feels fairly slow paced actually. I walk a lot instead of running and when I am on the horse I gallop very little but ride mostly in canter (also because now that most of the HUD is off, you really need to look around and find landmarks and POIs). It's really relaxing. It's also relaxing because I play on normal difficulty (already did my deathmarch PT, so again, not feeling obligated ). That also means that I don't need to worry too much about finding absolutely everything. So the game is actually fairly relaxing in this way. My one complaint: I wish there was a very simple compass. Because I tried to deactivate the minimap completely but then I got lost all the time. Keeping track of your general direction to me at least was almost impossible without referring to the map all the time. So I had to get the minimap back. I took out all the symbols on it but I can't get rid of the herb symbols and those already stress me out (dam OCD ). Probably should look for a mod that allows me to change the game to my liking. But otherwise, this game really is just pretty much perfect.
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Post by therevanchist25 on Jul 6, 2020 12:55:10 GMT
I wanna preface this by saying, I really loved this game. The first one I didn't much care for, and the second was alright. I'm going to post this video because I think this can prompt a very fascinating discussion provided level headed individuals prevail. I would strongly urge anyone interested in this topic to fully watch it before commenting, as I can see how this might prompt knee-jerk reactions.
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Post by ArcadiaGrey on Jul 7, 2020 13:17:11 GMT
After years of refusing to get into the Witcher because it didn't seem like my type of game, I watched my boyf play some Witcher 3. We're up to the attack on Kaer Morgan...Morgen...Morrigan?
And..... drumroll please.....I wanna go play all 3 games myself now. Sigh. Humble pie time.
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Post by AnDromedary on Jul 7, 2020 16:33:24 GMT
After years of refusing to get into the Witcher because it didn't seem like my type of game, I watched my boyf play some Witcher 3. We're up to the attack on Kaer Morgan...Morgen...Morrigan? And..... drumroll please.....I wanna go play all 3 games myself now. Sigh. Humble pie time. Nice! But be warned, Especially the first one is very different than W3. The controls and how it plays are especially clunky by today's standards, the graphics have aged ... well, semi-optimally and while I personally loved the overall story (especially at the time it was probably one of the most complex storylines I have seen in a video game), you can definitely tell that CDPR was still trying to find their way in that one.
But as long as you don't go in expecting 3 games on the level of W3, I do heartily recommend to go through the entire trilogy. It even has save imports, though the consequences are not taken into acount on a Mass Effect or Dragon Age level, especially in the Witcher 1 to Witcher 2 transition.
If you want to have the more consistent story experience (small Witcher 1 spoiler): romance Triss in Witcher 1 because Geralt will always be with her at the beginning of Witcher 2 no matter what.
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Post by ArcadiaGrey on Jul 7, 2020 16:54:12 GMT
Oooh thank you for those tips AnDromedary! I played a little of TW1 and disliked it, but now I'm keen to experience the whole story so hopefully I'll have a better time. I remember watching TW2 on YT and saw how hard the controls were....how did you find the combat? My boyfriend says it gets much better in 3, did you find that? And I'll do just that, I'd prefer the continuity
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Post by AnDromedary on Jul 7, 2020 16:58:21 GMT
Oooh thank you for those tips AnDromedary! I played a little of TW1 and disliked it, but now I'm keen to experience the whole story so hopefully I'll have a better time. I remember watching TW2 on YT and saw how hard the controls were....how did you find the combat? My boyfriend says it gets much better in 3, did you find that? And I'll do just that, I'd prefer the continuity I thought the controls in Witcher 2 were just fine to be honest. It's been a while since I played it but IIRC, I only had problems during the tutorial/prologue when I was learning them (they are very different from W1 but not quite as sleek as W3 yet). By the middle of the first act or so, it's perfectly fine. Just remember to drink potions, I felt they were much more useful in W2 than in any of the other games.
Overall, the 3 games are really quite different from each other. To me, the greatest leap in quality is from W1 to W2, but I guess that's debatable. Have fun!
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http://bsn.boards.net/threads/recent/143
https://i.imgur.com/1myVt9D.jpg
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Post by DragonKingReborn on Jul 7, 2020 21:20:31 GMT
Oooh thank you for those tips AnDromedary! I played a little of TW1 and disliked it, but now I'm keen to experience the whole story so hopefully I'll have a better time. I remember watching TW2 on YT and saw how hard the controls were....how did you find the combat? My boyfriend says it gets much better in 3, did you find that? And I'll do just that, I'd prefer the continuity I'll back his assessment. I never played 1, but played 2 and - while I liked the story and the visuals - I did not like the combat at all. Felt very awkward. 3 - for whatever reason, felt much more intuitive and user friendly.
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Post by Ieldra on Jul 8, 2020 12:30:58 GMT
Oooh thank you for those tips AnDromedary! I played a little of TW1 and disliked it, but now I'm keen to experience the whole story so hopefully I'll have a better time. I remember watching TW2 on YT and saw how hard the controls were....how did you find the combat? My boyfriend says it gets much better in 3, did you find that? And I'll do just that, I'd prefer the continuity TW1 had it's quirks but was generally playable IMO. T2 had QTE segments which I found extremely hard, and the combat was generally on the hard side, too. Not my favorite aspect so I mostly played on the lowest difficulty setting, but other parts of the game made up for it. And I agree that combat it T3 is way better than in either of the other two games, to the point that I actually enjoyed playing on the second-highest difficulty for my second playthrough (with some exceptions like the &%!-golems).
What I found most impressive in TW3, however, was the sheer amount of high-quality content. It appears they didn't have to cut any corners with conversations like DAI did, for instance, and there is not a single quest that doesn't have its own little story and feels like a filler, like so much in DAI, again. Some things get old if you want to explore every single question mark, especially on the sea around Skellige, but it's not as if you need to do that. Also, Novigrad is the best city ever made for a video game - actually, for me it was the first city in a video game that feels like a city.
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Post by ArcadiaGrey on Jul 8, 2020 14:05:48 GMT
Oooh thank you for those tips AnDromedary! I played a little of TW1 and disliked it, but now I'm keen to experience the whole story so hopefully I'll have a better time. I remember watching TW2 on YT and saw how hard the controls were....how did you find the combat? My boyfriend says it gets much better in 3, did you find that? And I'll do just that, I'd prefer the continuity TW1 had it's quirks but was generally playable IMO. T2 had QTE segments which I found extremely hard, and the combat was generally on the hard side, too. Not my favorite aspect so I mostly played on the lowest difficulty setting, but other parts of the game made up for it. And I agree that combat it T3 is way better than in either of the other two games, to the point that I actually enjoyed playing on the second-highest difficulty for my second playthrough (with some exceptions like the &%!-golems).
What I found most impressive in TW3, however, was the sheer amount of high-quality content. It appears they didn't have to cut any corners with conversations like DAI did, for instance, and there is not a single quest that doesn't have its own little story and feels like a filler, like so much in DAI, again. Some things get old if you want to explore every single question mark, especially on the sea around Skellige, but it's not as if you need to do that. Also, Novigrad is the best city ever made for a video game - actually, for me it was the first city in a video game that feels like a city.
Yes I'll probably go for the lower difficulty too, I don't see the point in struggling if I'm not enjoying the combat. Besides, you don't play TW for the game mechanics. I've been impressed with the amount of animations for conversations in TW3, which probably comes from too many DAI playthroughs Hmmm, in that case I'll take it as it comes, and try to keep up with the main storyline so I don't exhaust myself with the game like I just did in Shadow of the Tomb Raider. I spent so long trying to every challenge that I was over it all by the time I got to the end. How do you find the pacing in the 3 games? Is there enough story for the length of time you play, or is it stretched out a bit like DAI?
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Post by Pounce de León on Jul 8, 2020 14:58:32 GMT
Oooh thank you for those tips AnDromedary! I played a little of TW1 and disliked it, but now I'm keen to experience the whole story so hopefully I'll have a better time. I remember watching TW2 on YT and saw how hard the controls were....how did you find the combat? My boyfriend says it gets much better in 3, did you find that? And I'll do just that, I'd prefer the continuity I tried 1 and ragequit in act 1 (clunkyness). I tried two and ragequit in act 1 (QT-Events and horribly difficult miniboss). Took a long while until I bought three in bargain and played it for 2 and a half months. Sure, there is stuff you just don't know (WTH is a Vilgefurz?) but I found it easy to get into, tho the 1st acts of the previous games introduced me already to the main cast already (except Jennefer - she was entirely new for me, well and Ciri too. OK, and a bunch of others as well ).
In the end it was a complete experience without needing to play through the first two games. Three still isn't perfect with the UI, but I found a control scheme that let me walk through the game without having to play keyboard piano. I've tried a couple of the signs (spells) and pretty quickly discarded the fire branch since it seemed to do not enough damage whatsoever. There is maybe air too with limited use. Quen, the shield was my bread and butter. Then some spell to make ethereal enemies materialise and vulnerable. Some mind spell and a stagger one to deal with shielded guys. Everything in excess was clunky to manage for my taste. You can also use consumables like bombs, but I didn't bother much (need ingredients and clunky control). Then you get a pistol crossbow which is supposed to be handy in certain situations. I used it sometimes against air, but the mouse and aiming is awkward. I refrained from exploring water sites because there is drownded and merfrauen and I didn't want to struggle with breath and timing and clunky camera under water. Only by chance did I find out that the crossbow can auto-target (aim assist snap to target) and insta kill under water so there is that.
Three's strength is in plausible witcher setting and witcher activities. My fav were the contracts which are like mini stories where you try to determine enemy type. You prepare for it and enter a miniboss fight. This was basically the only time I used consumables sometimes and picked potions and changed spell rotations.
They say it is strong for romantic storylines and I mostly found it meh with one exception in the wossname RockandStone(?) DLC. The main story itself -ye it is OK, but I didn't write home about. It's more about Witcher meets people and goes to solve some problems. There ARE however a couple of bigger side mission and main mission masterpieces - like the Red Baron storyline and the Bog Witches storyline. There is some interesting stuff on the viking island. And you deal with a king who's really nuts, that was quite great too. The contracts blended in great as side missions and occasionaly you get a completely unexciting side mission that turns out like a great little story. You have a bunch of "companion" (you always go alone however - mostly) missions that are great for more in-depth lore and story.
Novigrad is amazing in size and believability.
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Post by Ieldra on Jul 8, 2020 15:10:02 GMT
How do you find the pacing in the 3 games? Is there enough story for the length of time you play, or is it stretched out a bit like DAI? TW3's main story is very substantial IMO, with more content than DAI. However, TW3 also has a very large world, and the side content is more fleshed out, so you'll probably end up with a similar main plot/sidequests balance as in DAI if you're doing a completionist playthrough. The other side of all this is that you don't have companions that come along with you as you play, except for one or the other quest. So there will be no situational companion interactions as a rule.
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Post by AnDromedary on Jul 8, 2020 15:35:12 GMT
So both TW1 and TW2 are way more linear/confined in their worlds than TW3 (kinda like DA:O in some ways). There are side quests of course but it shouldn't be too hard to go through them without getting lost in side stuff. In TW2 combat, just keep rolling and it's not that hard in the end. But I do agree about some of the quicktime stuff, that was really annoying. There is one particularly irritating boss fight in Act 1 against that river kraken thing. that nearly got me to rage quit on the game the first time. But stick with it and it's well worth the effort. Act 2 particularly is one of my favorite parts of any game out there and again, the story line of TW2 is very complex but also very cool. As for TW3, I am currently playing it again (hence my presence here in the thread) with almost every HUD element deactivated. I kept the mini map because without it I just get turned around too quickly (wish there was a less intrusive compass or something) but no question marks, no markers, no names for anything in the middle of the screen, no hit numbers and all that crap. It's great because you really concentrate on the scenery and the world much more and also the combat animations (which look absolutely fantastic!). A shame that there is no way to turn off the little green leaf symbols on the minimap, they distract me a whole lot, way more than they should . The only thing I had to turn back on unfortunately was the life bars of enemies because otherwise you don't see if you are fighting something that you are way under leveled for. I am currently trying to install the Witcher 3 Friendly HUD mod from Nexus (which sounds like it would make the game perfect for me) but I keep throwing script errors when installing mods, so we'll see if I can get this going eventually. In any case, if you are not playing on Deathmarch difficulty I do recommend turning off as much HUD as possible in TW3 (especially the question marks) because it just makes exploration and gameplay in general so much more rewarding.
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Post by slimgrin727 on Jul 8, 2020 16:16:42 GMT
Lots of great and easy to install mods for TW3, especially for the camera and HUD. You can jack up the particle effects, increase textures and improve horse controls too.
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Post by Pounce de León on Jul 8, 2020 16:29:03 GMT
So both TW1 and TW2 are way more linear/confined in their worlds than TW3 (kinda like DA:O in some ways). There are side quests of course but it shouldn't be too hard to go through them without getting lost in side stuff. In TW2 combat, just keep rolling and it's not that hard in the end. But I do agree about some of the quicktime stuff, that was really annoying. There is one particularly irritating boss fight in Act 1 against that river kraken thing. that nearly got me to rage quit on the game the first time. But stick with it and it's well worth the effort. Act 2 particularly is one of my favorite parts of any game out there and gain, the story line of TW2 is very complex but also very cool. As for TW3, I am currently playing it again (hence my presence here in the thread) with almost every HUD element deactivated. I kept the mini map because without it I just get turned around too quickly (wish there was a less intrusive compass or something) but no question marks, no markers, no names for anything in the middle of the screen, no hit numbers and all that crap. It's great because you really concentrate on the scenery and the world much more and also the combat animations (which look absolutely fantastic!). A shame that there is no way to turn off the little green leaf symbold on the minimap, they distract me a whole lot, way more than they should . The only thing I had to turn back on unfortunately was the life bars of enemies because otherwise you don't see if you are fighting something that you are way underleveled for. I am currently trying to install the Witcher 3 Friendly HUD mod from NExus (which sounds like it would make the game perfect for me) but I keep throwing script errors when installing mods, so we'll see if I can get this going eventually. In any case, if you are not playing on Deathmarch difficulty I do recommend turning off as much HUD as possible in TW3 (especially the question marks) because it just makes exploration and gameplay in general so much more rewarding. Oh yes, I turned off the question marks too on big map. It turned up on minimap when close enough and that was enough assistance when I went exploring.
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Post by ArcadiaGrey on Jul 8, 2020 16:54:17 GMT
I tried 1 and ragequit in act 1 (clunkyness). I tried two and ragequit in act 1 (QT-Events and horribly difficult miniboss). Took a long while until I bought three in bargain and played it for 2 and a half months. Sure, there is stuff you just don't know (WTH is a Vilgefurz?) but I found it easy to get into, tho the 1st acts of the previous games introduced me already to the main cast already (except Jennefer - she was entirely new for me, well and Ciri too. OK, and a bunch of others as well ).
In the end it was a complete experience without needing to play through the first two games. Three still isn't perfect with the UI, but I found a control scheme that let me walk through the game without having to play keyboard piano. I've tried a couple of the signs (spells) and pretty quickly discarded the fire branch since it seemed to do not enough damage whatsoever. There is maybe air too with limited use. Quen, the shield was my bread and butter. Then some spell to make ethereal enemies materialise and vulnerable. Some mind spell and a stagger one to deal with shielded guys. Everything in excess was clunky to manage for my taste. You can also use consumables like bombs, but I didn't bother much (need ingredients and clunky control). Then you get a pistol crossbow which is supposed to be handy in certain situations. I used it sometimes against air, but the mouse and aiming is awkward. I refrained from exploring water sites because there is drownded and merfrauen and I didn't want to struggle with breath and timing and clunky camera under water. Only by chance did I find out that the crossbow can auto-target (aim assist snap to target) and insta kill under water so there is that.
Three's strength is in plausible witcher setting and witcher activities. My fav were the contracts which are like mini stories where you try to determine enemy type. You prepare for it and enter a miniboss fight. This was basically the only time I used consumables sometimes and picked potions and changed spell rotations.
Welp, if I get the first 2 on sale and dislike them that much, it's good to know I'll still have a good experience with just 3. I'll try to remember to come back to your comment about combat when I finally get to the game Cat, ty
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Post by AnDromedary on Jul 8, 2020 17:26:57 GMT
Oh, and if anyone does have trouble with combat in TW3 for whatever reason, there is a skill which is basically a cheat and that's "gourmet". With the ridiculous amount of food in the game, you can basically keep the food perk up at all times, which will give you a crazy amount of life regen both in and out of combat. If you use that, even a deathmarch playthrough is pretty much a peace of cake apart from some very rare boss fights.
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Now Available As A Combo Meal!
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dragontartare
Add a cookie for just $1.99 (plus tax)!
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Aug 14, 2016 19:06:09 GMT
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by dragontartare on Jul 8, 2020 21:36:14 GMT
Welp, if I get the first 2 on sale and dislike them that much, it's good to know I'll still have a good experience with just 3. I'll try to remember to come back to your comment about combat when I finally get to the game Cat, ty Coming from someone who LOVES BioWare-style pause-and-play combat and went directly to TW3 without playing the first two games, it is definitely doable. It took some getting used to, and I had to start on the easiest difficulty for most of my first playthrough, but the combat at least makes sense. And when you happen upon a monster that is too high level for you, you can run away pretty easily. The fall damage was far more annoying than anything combat related. I highly recommend getting a mod for that.
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Post by AnDromedary on Jul 9, 2020 17:58:36 GMT
Alright, question: I have been trying to mod the Witcher 3 HUD the entire day yesterday but I still did not get what I want. I want no health bars, text or any other information over the enemies I fight but I still do want the red skull to appear if the enemy is massively above my level. The reason for this is that I want to have maximum immersion during normal play but I still want to know when it's basically pointless to even try and fight a particular monster (it really isn't obvious sometimes, where in the world extremely high level enemies are placed and I don't want to just do trial and error with reloads all the time). Alternatively, another option would be to bind a key that will toggle the visibility of the enemy health bar module in its entirety, so I can quickly turn it on and off if I suspect that an enemy might by too high a level for me. I am currently using Friendly HUD mod, which is great but this is the one things it doesn't do. Yesterday I also tried the Enemy HUD mod (with a Friendly Hud compatibility patch). But that can mainly change the appearance of the enemy hud, not make parts invisible. I also tried this mod, which sounded like it should let me do what i want but it didn't work, it either deactivated all enemy info (like you can already do in the game options) or it had everything on. I even tried to rewrite some parts of the modEnemyFocus script file myself but my knowladge of the TW3 scripts is extremely limited and so I wasn't successful. If anyone knows of a way to achieve this, please let me know.
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Hrungr
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More coffee...? More coffee.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem
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Post by Hrungr on Sept 4, 2020 15:47:13 GMT
The Witcher @witchergameThe Witcher 3 is coming to the next generation! We’re working on the next generation edition of The Witcher 3: Wild Hunt! Developed to take advantage of the most powerful gaming hardware, the next-gen edition of the game will feature a range of visual and technical improvements — including ray tracing and faster loading times — across the base game, both expansions, and all extra content. The next generation edition of The Witcher 3: Wild Hunt will release as a standalone purchase for PC, Xbox Series X and PlayStation 5, as well as a free update for everyone who already owns the game on PC, Xbox One and PlayStation 4. More: thewitcher.ly/nextgen
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