Mike Jungbluth @lightbombmike Hey hey all of you wonderful technical animators! You should come work with @jillithe @elenatchii @stephensonpsean & the rest of the amazing tech anim team here at BioWare! Come help us bring to life diverse characters to smooch & wild creatures to pet!
John ‘Hardcoded strings’ Epler @eplerjc Every so often I feel like I actually have some clue what I'm doing.
I'm gonna chase that feeling.
Pippa Tshabalala @unexpectedpippa Not sure of the context here, but it's crazy how many of us feel like this. I've been in television for over 10 years & there are still days where I think, "I have no idea what I'm doing!" Imposter syndrome is real
John ‘Hardcoded strings’ Epler @eplerjc Right? I've been doing this for... 14 years now, and most of the time it's just, why do people ask me to make decisions? I still think of myself as the 'new guy'.
And then every so often I get a day where it's just - okay, maybe I HAVE been learning these past 14 years.
Matthew Goldman @sergoldman "Gray and Pointy" is a glib way of describing distinctive shape language. It can apply to non gray pointy things like Cassandra's face.
The majestic sweep of her cheekbones, like flying buttresses of a cathedral. The indominable Vauban fortress of her chin - etc
David Gaider @davidgaider Still can't get over the chud who insisted that, through the science of phrenology, Cassandra was really a man. 😬
bioware babbling @biowareb @biomarkdarrah question: in regards to licensing and having comics or comic arcs made for you, how much does it cost to get a comic book or arc made by another comic book publisher/maker. Example: how much does it cost for bioware to have a comic made by dark horse?
If you can't answer the question its all good. And im sure it's highly variable.
Mark Darrah @biomarkdarrah Dark Horse licensed Dragon Age FROM us (as in they paid US not the other way around) Almost all BioWare merch is done that way. It avoids the inventory risk for BioWare and puts it with someone who understands the space.
Matthew Goldman @sergoldman "Gray and Pointy" is a glib way of describing distinctive shape language. It can apply to non gray pointy things like Cassandra's face.
The majestic sweep of her cheekbones, like flying buttresses of a cathedral. The indominable Vauban fortress of her chin - etc
David Gaider @davidgaider Still can't get over the chud who insisted that, through the science of phrenology, Cassandra was really a man. 😬
Deviija deviija I'm pretty sure I remember this chud and the obsession with skull shape. (And several others that would go on and on about Jack's baldness and Aveline's jaw and biceps with the same kind of fervor). 🙄
David Gaider @davidgaider There's a group of male fans who are very convinced that female characters much be ultra-feminine and buxom. Which is fine, insofar as preferences go, but they also think that any female characters NOT looking like that is a "political statement". 🙄
BiWare Gear Store @biowaregear What kind of dorm room and bedroom decor would you like to see more of in the BioWare store? From bedding, clocks, lamps, etc.
BioWare Gear Store @biowaregear Roll with all the confidence and style of a hero with your @dragonage Grey Wardens Dice and Mat Set, feat. 1 roll-up felt mat & 7 metal dice.
John ‘Hardcoded strings’ Epler @eplerjc The hardest part of game dev is figuring out what's important to your game, and figuring out what just needs to be good enough.
Every take saying 'this game SUCKS because it doesn't do technical thing X AS WELL AS EVERYTHING ELSE' is missing that.
Am I subtweeting that one account that constantly complains that games don't simulate every aspect of life flawlessly?
Yes.
John ‘Hardcoded strings’ Epler @eplerjc One reason why @patrickweekes and I work well together is our complementary skills, where they have a strong grasp of language and emotion and I'm a prolific shitposter.
GamesBeat @gamesbeat Dragon Age 4 is heading to PS5, Xbox Series X/S without cross-gen releases wp.me/p8wLEc-bs7S by @jeffgrubb
Dragon Age 4 is coming to PlayStation 5, Xbox Series X/S, and PC, but it will not get versions for PlayStation 4 or Xbox One. This isn’t too shocking, but it does show that developers like BioWare are ready to leave the last-gen consoles behind. This news comes from the LinkedIn profile for Dragon Age’s lead player designer at BioWare (hat tip to Faizan Shaikh). But I’ve also separately confirmed that EA is planning the game only for the new-gen systems.
BioWare Gear Store @biowaregear The Holidays are here at the Gear Store. Learn more about what we have planned for the Holidays and what you need to do to be prepared for them.
Gamers for Groceries @gamersgroceries Do you have any questions about companions from any of the @dragonage games? We’ll have several of the devs on the stream on Oct. 23 answering them for you! Respond to this tweet with your questions and we’ll get to as many as we can
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard Prime Posts: 3,912 Prime Likes: 9733 Posts: 2,894 Likes: 12,961
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Patrick Weekes @patrickweekes One of the most difficult but also vital parts of professional writing (at BioWare or in novels) is taking feedback that you don't initially agree with and figuring out what to do with it.
It's easy (so, so, SO easy) to say that you should ignore feedback you disagree with. But it's usually a bad idea.
The people giving the feedback aren't always right, but they always had a point. I'd rather hear about a problem from editors, while there's time to fix it.
But I've also seen what happens when someone takes every note from every source and does exactly what every note suggests. You get a pile of mush with all the interesting bits filed off. It's safe, inoffensive, and forgettable, most of the time.
Being a professional writer means figuring out that balance -- listening well enough to take feedback and make changes, while still believing in yourself and your work enough to stay true to your vision.
I am fortunate that both at work and in novel writing, the vast majority of the feedback I receive is the kind that makes me wince and go, "Argh, I was hoping nobody would notice that, but yeah, fair."
Doesn't make the revisions fun, but does usually make them straightforward.
And on that note, my novel revisions are done, and the novel is back off to my agents!
So I can slack for a week and then get back to the next thing.
Patrick Weekes @patrickweekes Reminder that @eplerjc @karinweekes @sherylchee and Sylvia “Suspended from Twitter for Unnecessary Roughness” Feketekuty will be raising money for Food Banks Canada this Saturday at 4PM Mountain Time!
Sylvia’s unflappable, Sheryl’s hilarious, Karin’s delightful, Epler’s swole, and I’m willing to look like a giant doofus, so please donate, and please join us!
Emily C Taylor 💉💉 pentapod Starting to suspect I’m in the running for “most annoying questions asked to the writing team in the course of making a single game”. I wonder if they’ve ever given out awards? Sounds like something that should be part of a launch day celebration 😄
Emily C Taylor 💉💉 pentapod "For example, you can't just ask for a dog if we don't already have a dog planned." "We can just slap the dog model on the elf rig and it'll be fine!" #overheardintheoffice #gamedev
Matthew Goldman @sergoldman This is a very cute drawing and proof that animation, posture and gesture, even a single frame, can breathe life into an art work. Thanks for giving me a smile @baiyun_cat
Emily C Taylor pentapod "Okay, so my hair is in a different part of the level from my head, yet still connected to my head. This is not good..." #overheardintheoffice #gamedev
Skarin’ Eeeks Jack-o-lantern @karinweekes I think @sherylchee dropped the truthiest truth today in our @gamersgroceries steam panel with “Why bother even writing a character if you’re not going to torture them?” #WordPeoplePhilosophy
Imperator Furiåsa @devilkitten I feel this is something y’all do on a regular basis, so yeah. I have this feeling that there’s a psychiatric ward somewhere in the game universes where all BioWare characters end up.
John ‘Hardcoded strings’ Epler @eplerjc It is a fundamental truth that the music you listen to while you write a character will absolutely shape that character.
Janine Hawkins @bleatingheart This is why you gotta get out ahead of it and immediately put a character theme in the original outline
John ‘Hardcoded strings’ Epler @eplerjc I specifically listen to music that goes with the characters I'm writing. Either that or just ambient, if I don't want the music to influence my writing.
Crystal McCord @mrscmccord My toddler asked to see the trailer for the new game Mommy is working on today. He loves to ask “are those bad guys or good guys?” “Those are the good ones, Buddy. Those are the good ones.” #Producer @bioware