melbella
N7
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by melbella on Apr 7, 2017 0:25:22 GMT
DLing and installing the new patch now. Crossing fingers nothing gets broken. @domi I got that banter from Jaal the other day. It made me wonder too. Congrats on downing the Architect. I put it off in Normal mode since I apparently need to L2P.
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Post by themikefest on Apr 7, 2017 0:54:18 GMT
the architect isn't too bad. It took me a couple of tries to figure out what to do.
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Post by Deleted on Apr 7, 2017 0:56:21 GMT
DLing and installing the new patch now. Crossing fingers nothing gets broken. @domi I got that banter from Jaal the other day. It made me wonder too. :lol: Congrats on downing the Architect. I put it off in Normal mode since I apparently need to L2P. <_< Ah, the mysteries of Angaran souls...I don't even... I think we'll never know. I just wanted my 100% and all my gear is only level 4, no fancy stuff, so I figured I'd cut my Tishujen a slack. I returned to Eos regardless after shopping & talking on Aya, and spent quite some time trying to jump Peeb's puzzle. Apparently, doing a jump at a run actually screws Ryder's chances to pull herself up. I ended up running out of time to finish Jaal's Friend or Foe on Eos. I really imagined Jaal like Akksul when the game was about to release. One thing that happened after patch for me, btw, is that I see text Num 4 or whatever on some responces instead of 4. Responce etc...
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melbella
N7
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
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Post by melbella on Apr 7, 2017 0:56:26 GMT
Ugh - I just updated my video driver before release and now the game wants me to update to the latest and greatest. I might get to play sometime today.
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Post by Deleted on Apr 7, 2017 2:02:06 GMT
What sort of characters you guys are playing? I ended up basically repeating a Sentinel (it's level4) with lance, pull and Overload. At some point I started developing charge hoping to try a Vanguard, but I found myself not really keeping up with all the extra mobility features. I am wondering if my second should be some sort of an engineer and infiltrator combo. What background should such a char start as? A tech?
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Post by Deleted on Apr 7, 2017 3:10:46 GMT
Got a letter from Bran. Did not expect to swoon so hard. And it was top sass as well. Anywhos, Richard started the session with a nightcap with PeeBee. (I want my designated adult now please). Was thinking of writing a little snipped before seeing the scene, but ehm. Did write beginning. Richard settled down in his chair, swiveling the liquid in his glass and staring at it scrutinizingly. He'd never seen the brand, so the color of the bottle gave him no clues. He figured Lexi had finished her liqueur, so if PeeBee's hooch was going to make him blind, there was no turning back. After a brief pause he pressed the button. "Peebee, I'm ready for my...surprise". After that he wrapped up some business on the Nexus, got invited to the Angaran equivalent of N7 and remembered the final memories with his sister. Then he hit the end button. Final mission went well. Actually saw Sloane this time (so if Richard decides to deal more with Kadara, I think he'll side with her) along with some other guys. Unlike the first playthrough, Richard didn't die during the final showdown. And this time I couldn't help squeeing over the cute little monkey boy. So, being silly makes the game easier? Anyways, fluffy fluffy fluff. Richard is done with the main story and will tackle his backlog. Later. Which puts Yamoko up as the next main story runner. Eric is waiting for the Gil patch. Thinking about doing Sassmeisters brother and Richards sister once New Game + gets more stable. Anika and Renata are in time out until at least Yamoko is done with her main story. So, quite a lot of plans. As for classes. Sassmeister was combat-ish engineer, relying mostly on Incinerate, Overload/Energy Drain and Concussive shot. Think she replaced concussive shot with Zap for the final part of the game. He was there at least to pull her through the end. Her profile was engineer because the drone is a doll and kept those nasty anointed Kett from killing her. Richard was an infiltrator. Skills were Overload, Zap and Tactical cloak .Used the Black Widow and Shadow Rifle for ranged stuff, occasionally hitting butts with his Kett sword. (Carvash or something). Yamoko is planned for a sentienelish thing, but will probably end up as another dang engineer. So far she has Cryo Blast and Energy Drain (or Overload). Kind of want to put a flame thrower in there an some sort of a biotic power as the third? I just want to burn stuff, really. Also going to use the Angaran weapons and knives for her.
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Post by AnDromedary on Apr 7, 2017 5:10:47 GMT
So, I just did the mission on the Archon's ship and liberated the salarian ARK.
Pretty cool mission overall but I do have one question? What is going on in the final cutscene of the escape? So first, Ryder, the Squad mates and the Krogan (in my case, same for the salarians though, from what I saw on yt) go out onto the hull of the Kett ship - into space - without helmets on. Then, Ryder jumps onto the Ramp of the Tempest, and as our ship starts moving, there seems to be wind because Ryder's hair and Jaals poncho are flapping like crazy.
Do they maintain an atmosphere outside the ship? If so, why? What's going on?
Oh, btw, I also reached 100% viability just before going on that mission and they sent me back to Habitat 7. Then they patched a lot of cheering people from all over the cluster into my comms, including - as SAM says - people from Meridian, which I haven't even found yet. The codex and some HNS broadcast also mentions Meridian like it's a colony already. Doing this really shouldn't be possible until you went to Meridian, me thinks.
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Post by Deleted on Apr 7, 2017 6:22:08 GMT
Put some upgrades on the Nomad. This thing really drives well after that. Steep hills are no problem.
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Post by Kaibe on Apr 7, 2017 6:54:47 GMT
Started up a second game, Scott Ryder this time. Somehow managed to run my self over.
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N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Apr 7, 2017 6:58:40 GMT
Scott Ryder, Explorer:
- Restored all monoliths on Voeld, activated the vault, founded an Andromeda Initiate outpost. Still cold as hell. Wish the cold would "clear up" like the radiation did on Eos.
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N3
Missing the Milky Way
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Post by Nightlife on Apr 7, 2017 7:00:10 GMT
I wish I was interested in starting another playthrough :sob:
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Apr 7, 2017 7:04:35 GMT
I wish I was interested in starting another playthrough :sob: I went and played ME2 for maybe an hour or so. Controls are so difficult to switch into (actually easier with ME1, in part because of button changes on PC) so I felt like I was playing drunk or something. (I wasn't.) Then I downloaded the patch for MEA. Saw the video of a fix with the Scott/Reyes dance. Put me right back in the mood!
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Post by Nightlife on Apr 7, 2017 7:09:01 GMT
There's a Reyes patch? didn't know I just got the small cave scene.
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Post by fraggle on Apr 7, 2017 8:52:15 GMT
What sort of characters you guys are playing? I ended up basically repeating a Sentinel (it's level4) with lance, pull and Overload. At some point I started developing charge hoping to try a Vanguard, but I found myself not really keeping up with all the extra mobility features. I am wondering if my second should be some sort of an engineer and infiltrator combo. What background should such a char start as? A tech? I'm playing an old school-ish Sentinel just because I never did in the trilogy before. He has Overload, Cryo Beam and Throw. I stick to this profile because I like my continuity in powers Engineer and Infiltrator would benefit from tech background, yes I wish I was interested in starting another playthrough :sob: I hear ya. Even though I did start a NG+ and am a bit more interested to play Ryder this time around, I progress very very slow and seeing all the exclamation marks on the maps make me groan I will focus on the best sidequests and the story/loyalty missions. That will hopefully be more fun. I can't wait to play the trilogy again though. There's a Reyes patch? didn't know I just got the small cave scene. They improved some stuff in the animations for something that happens after the cave Now I have a glitch there where previously it was fine. Patches... hit or miss The eyes look gorgeous though!
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Post by Psychevore on Apr 7, 2017 8:54:20 GMT
Sara's lacking impulse control. After telling Peebee she wanted to be a thing, she almost immediatly told Keri the same thing. Them blue ones, uugh. Also did some less important stuff, like fixing Havarl and settling Voeld
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Post by Psychevore on Apr 7, 2017 8:59:33 GMT
What sort of characters you guys are playing? I ended up basically repeating a Sentinel (it's level4) with lance, pull and Overload. At some point I started developing charge hoping to try a Vanguard, but I found myself not really keeping up with all the extra mobility features. I am wondering if my second should be some sort of an engineer and infiltrator combo. What background should such a char start as? A tech? I played a bit of everything on my first run, mostly using the sentinel profile, but switching to infiltrator for large armoured enemies, but also had explorer leveled to level 5 or something. Now I'm playing mostly with Engineer profile focused on the turret and infiltrator second. Active skills so far: Turret, Concussive Shot, Energy Drain (leveled to prime and detonate), Engineer profile Turret, Cryo Blast, Energy Drain, Infiltrator profile Will ultimately at least make a 3rd profile with Incinerate, Cryo Blast and Incinerate .
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Post by Kaibe on Apr 7, 2017 9:15:23 GMT
Made a new character to make different choices. End up making the same exact choices, but with a different character.
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N5
Agent 46
Clearance Level Ultra
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Post by Gileadan on Apr 7, 2017 9:25:43 GMT
What sort of characters you guys are playing? I ended up basically repeating a Sentinel (it's level4) with lance, pull and Overload. At some point I started developing charge hoping to try a Vanguard, but I found myself not really keeping up with all the extra mobility features. I am wondering if my second should be some sort of an engineer and infiltrator combo. What background should such a char start as? A tech? I would start with whatever fits your character's personality best. You get so many points as you level up that your starting profession makes little difference. I play a Scott Ryder who wants to be a pro like dad but can't help having a soft spot for his crew even when dad would have enforced discipline. Scott has a lot of skills from the soldier and the infiltrator tree, and there is only one profile for each profession. Soldier has Turbocharge, Incinerate (from Tech) to prime and Concussive Shot to detonate and knock down. Infiltrator has Tactical Cloak, Energy Drain and Remnant VI (most for RP reasons though I might swap it for Overload). His weapons are a Hornet SMG, a Dhan shotgun and an Inferno Sniper rifle. All crafted, all with vintage heatsink if necessary. The Hornet is the standard weapon, its precise 3 round bursts are great for headshots and blowing up an Ascendant's orb or an architect's nodes really quickly, especially with Turbocharge. I'm about 80 hours in and so far this build was smooth sailing on hardcore. I just landed on Elaaden. Scanned some Turian escape pods, activated one monolith. Shitty weather. Too much sand. Annoying neighbors. Oh well.
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Post by fraggle on Apr 7, 2017 11:50:37 GMT
I agree. I started my insanity run. On Habitat 7, I had a level 10 pistol and a level 10 avenger. I was barely doing any damage at all. Most of my shots were headshots. And as you say, combos don't do a lot of damage. I quoted myself to say that when I got the tempest, I was able to arm my Ryder with level 10 weapons with all augmentations and mods that I used on the previous playthrough. It made a difference when dealing with kett on Eos. I even switched to the armor that has better stats that help. Apparently they did a few changes in the SP, enemies die a little quicker (but it still takes too long), but they also made enemies stronger as well. Of course, I had to use the ONE weapon for my playthrough that they nerfed now, the Mattock. The balancing is so off in this game. In ME2/3 you were never really punished if you only used powers, or even tried out all weapons, including the crappy ones. Now you have to craft the best of the best to progress quickly through the game. I really don't like it at all. I'm thinking about whether I want to wait another 2 or 3 months until I continue my playthrough to see what they come up with. I'm having no trouble on Insanity so far, but it's just a slog. So boring. Nightlife : I read in another thread that within the next 2 months, BW wants to improve the m/m options. I assume that concerns Reyes too, so he might get more content. Just thought I'd leave that here, in case you were planning another playthrough.
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Post by themikefest on Apr 7, 2017 12:13:39 GMT
Apparently they did a few changes in the SP, enemies die a little quicker (but it still takes too long), but they also made enemies stronger as well. Of course, I had to use the ONE weapon for my playthrough that they nerfed now, the Mattock. The balancing is so off in this game. In ME2/3 you were never really punished if you only used powers, or even tried out all weapons, including the crappy ones. Now you have to craft the best of the best to progress quickly through the game. I really don't like it at all. I'm thinking about whether I want to wait another 2 or 3 months until I continue my playthrough to see what they come up with. I'm having no trouble on Insanity so far, but it's just a slog. So boring. I carry 2 shotguns. I switch between them depending on the situation. I have the Bio converter augmentation on the Dhan shotgun. What that does it it keeps the weapon filled with ammo. No need to reload, but at the cost of 5% of your health. That's fine since each shot causes 2300 in damage. I do that mostly after using charge on tough enemies and there isn't another enemy close by. I took down a fiend very easily on insanity mode The other shotgun is the Piranha. I use the vintage augmentation. It doesn't have the firepower as the Dhan, but has a faster fire rate. I use it mostly on the one that can be taken down very quickly. I also carry the Sandstorm assault weapon. It too has the vintage augmentation. I use it mostly when firing at enemies from far away. When fighting the Cardinal, I damaged the orb and then headshot the Cardinal causing a lot of damage. That's because I'm wearing the Maverick Deadeye armor that gives me bonus for headshots For melee I use the Kett Vakarsh. Not only does it cause melee damge, but fire damage as well. The best part is it has 5 augmentation slots. I filled them all with weapon damage. That gives me an extra 15% weapon damage for the weapons I carry The profile I've been using for my insanity run is the Andromeda explorer. When evading, Ryder can pass through the enemy or a solid object.
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Post by Deleted on Apr 7, 2017 12:44:45 GMT
Folks, thanks for the tips! I keep picking the Leader when I start a male PC because I love the support role it actually describes (I guess they wanted a nicer name for it than support class). I sort of wanted to move to the next difficulty level for him (I am on normal w casual if I have to) but I still don't want to craft anything. I have a feeling w/o crafted gear I won't be able to do more challenging difficulty.
Anyway... omg, what a morning I had! I have expected to just finish defending Prodromos from Akksul (that important mission was interrupted by mom's phone call about her wanting to buy something for me because, hey we are coming to visit in July, so she's getting ready! Mooooooom.... I so felt like a teen again seeing Ryder and co die to Hydra as I was navigating that one....)
Anyways, I beat the pesky Hydra this morning, and then, what I'd thought is going to be a quick sweep of Nexus turned into a story-line about the Initiative's backroom dealings! Wow! I did not expect Alec's memories to lead to something this cool!
I've also consoled Lexi, and had continued on the hilarious stuff, like reading the crew's message board and listening to Vetra's opinions on Suvi's snacks. Those gals want me to run around the Galaxy to prep the best potluck in Andromeda, I guess.
Oh, I finally had a chat with Angara ambassador that gave me the lore I felt was missing, about Angaran history with space exploration and meeting aliens.
Finally, I was hoping that doing a touch of Jaal's quest would give me more of his romance, but what I got was the alpha-male posturing between him and Akksul. I would have paid for the game twice if PC was part of that rivalry, lol! But, I got a flirt out of it.
Speaking of flirts, Peebs actually thought I have contributed enough to her remnant studies to make moves on Tishujen in zero G. Tishujen politely declined, but poor Hado... he's going to have to figure that one out. Eventually.
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N7
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by melbella on Apr 7, 2017 12:57:13 GMT
In between patches and driver updates and game repairs, I finally managed to take down the Eos Architect. It still bugged out on me though, so I had to leave for a while and then come back to finish it. Also got the quest from the terminal that wasn't showing one before, and took out the kett power station. Hopefully fixed the keybindings to not show [NUM] options anymore on the dialogue wheel. Ugh, gotta go to work now.
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N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Gileadan on Apr 7, 2017 13:23:10 GMT
Folks, thanks for the tips! I keep picking the Leader when I start a male PC because I love the support role it actually describes (I guess they wanted a nicer name for it than support class). I sort of wanted to move to the next difficulty level for him (I am on normal w casual if I have to) but I still don't want to craft anything. I have a feeling w/o crafted gear I won't be able to do more challenging difficulty. Actually, the difference between crafted and looted gear isn't all that big. I played my first 20 levels with a Hornet I that I found lying around on the Nexus right after my arrival and never felt the need to upgrade, until my OCD said hi. Crafting just gives you slots for augmentations that looted or bought guns don't have, but since you can only use one special augmentation (the ones with a golden frame around their icons) per crafted item, that item isn't that much better - common augs only add small percentage bonuses, between 2% and 5% usually, and the special ones are situational. The big thing for me was the vintage heatsink, since my biggest trouble against the first architect I fought was running for ammo refills. All remnant weapons come with the vintage heatsink mechanic, so if you can loot one, you can get unlimited ammo without crafting.
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Post by Deleted on Apr 7, 2017 14:17:45 GMT
Folks, thanks for the tips! I keep picking the Leader when I start a male PC because I love the support role it actually describes (I guess they wanted a nicer name for it than support class). I sort of wanted to move to the next difficulty level for him (I am on normal w casual if I have to) but I still don't want to craft anything. I have a feeling w/o crafted gear I won't be able to do more challenging difficulty. Actually, the difference between crafted and looted gear isn't all that big. I played my first 20 levels with a Hornet I that I found lying around on the Nexus right after my arrival and never felt the need to upgrade, until my OCD said hi. Crafting just gives you slots for augmentations that looted or bought guns don't have, but since you can only use one special augmentation (the ones with a golden frame around their icons) per crafted item, that item isn't that much better - common augs only add small percentage bonuses, between 2% and 5% usually, and the special ones are situational. The big thing for me was the vintage heatsink, since my biggest trouble against the first architect I fought was running for ammo refills. All remnant weapons come with the vintage heatsink mechanic, so if you can loot one, you can get unlimited ammo without crafting. Good to know, but all I have is Zalkin 4, on level 32, I guess, and it does not feel like anything special....
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Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
Posts: 2,841 Likes: 7,106
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Agent 46
177
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Sept 29, 2024 9:32:18 GMT
7,106
Gileadan
Clearance Level Ultra
2,841
August 2016
gileadan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
ALoneGretchin
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Post by Gileadan on Apr 7, 2017 14:51:15 GMT
Good to know, but all I have is Zalkin 4, on level 32, I guess, and it does not feel like anything special.... Hm, there are weapon merchants at the Nexus docks and on Aya. They might not sell remnant tech, but you may find something familiar from the original trilogy that feels similar in this game.
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