zeph
N3
Games: Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
Posts: 261 Likes: 227
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Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
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Post by zeph on Apr 6, 2017 23:35:04 GMT
so far, any gold runs with an entire team full of snipers gets rekt towards the end. I usually leave those lobby setups.
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Post by freak500 on Apr 6, 2017 23:40:55 GMT
You know, i pla the game because i want to get challenged. Not because i need to level and ear money as fast as possible. Yes i'm blessed with 2 friends that think the same and when i not play with a friend i do bronze and silver because thats just having fun and fine to level up my level 1 characters.
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Post by TaranTatsuuchi on Apr 8, 2017 1:08:14 GMT
If they buff outlaws badly, before they fix the fucking sucky guns of wetnoodling enemies to death, I'm done with multiplayer - having to grind all characters to X before you can actually use them fully is a kick to the teeth. Even if they just nerf melee (and thereby Vanguards), I'm done - melee doesn't truly work vs. Kett/Remnant, because annointed/2 mile sync/hovering laser party. Also, sync kills are cancer af, specially offhost. They should have made enemies overall "smarter, done away with the annoying dog grabs, and instead made small differing quick minigames out of potential sync kills instead. I like that the hydra doesn't auto kill either even if it grabs you, and if you were low, a heal can save ya. Lastly have to mention, I feel like there's a wasted opportunity in not having melee weap choice, like the SP. PS. Buff combos and powers in general - they do very little... My Vanguards charge/nova does little, and are basically i-frame skills & potential stagger more than anything. PPS. We need krogan pimp slap back, and maybe variety in melee attacks. PPPS. As a sidenote, even though I hated ME3 sync kills, I found the enemies far more iconic and memorable. :/ And here I am reading this after the patch dropped, knowing what was changed... (*´σー`)エヘヘ
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" A wise man once said, forgiveness is divine but never pay full price for a late pizza. "
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dayman
Mass Effect Trilogy, Mass Effect Andromeda
Kaiju Sozay
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Post by Nightman on Apr 8, 2017 1:58:13 GMT
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astrid
N2
Games: Mass Effect Trilogy, Dragon Age Inquistion, Mass Effect Andromeda
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Post by astrid on Apr 8, 2017 2:04:27 GMT
Despite what you may think, what people choose or do not choose to do on a game for entertainment does not define whether they are or aren't a "pussy" (lovely term by the way, thanks for that).
If people want to do a certain thing or level because it's easier then well.. duh! This is a game, not fucking war- maybe get a sense of perspective? Idiot...
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Post by rockmsockm on Apr 8, 2017 2:17:52 GMT
Honestly, I dont find any large disparity, especially after patch.
This isn't a Fbw geth easy strategy either.
Infact, I find outlaw the most annoying and boring.
Random hydra missiles autolocking across the map as you jump up and expose yourself for half a second.
Kett are complete easy mode. The only hard part about them is being grabbed through buildings.
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Kevlareater
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Origin: Kevlareater
PSN: KevlarEater
Posts: 147 Likes: 241
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Kevlareater on Apr 8, 2017 2:48:41 GMT
I don't blame those that do that particular setup for gold. A combination of too powerful shields on the kett/remnant with their swarming capabilities, comboed with most of our weapons lacking stopping power, and of course many of these players are gonna optimize their runs as much as humanly possible. Optimization was inevitable. We'd probably see less of Outlaw/Zero/Gold if some of the currently outrageous enemy shields were toned down some or if more weapons had more damage or less RoF spread.
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Post by christsuperstar on Apr 8, 2017 9:02:06 GMT
If they buff outlaws badly, before they fix the fucking sucky guns of wetnoodling enemies to death, I'm done with multiplayer - having to grind all characters to X before you can actually use them fully is a kick to the teeth. Even if they just nerf melee (and thereby Vanguards), I'm done - melee doesn't truly work vs. Kett/Remnant, because annointed/2 mile sync/hovering laser party. Also, sync kills are cancer af, specially offhost. They should have made enemies overall "smarter, done away with the annoying dog grabs, and instead made small differing quick minigames out of potential sync kills instead. I like that the hydra doesn't auto kill either even if it grabs you, and if you were low, a heal can save ya. Lastly have to mention, I feel like there's a wasted opportunity in not having melee weap choice, like the SP. PS. Buff combos and powers in general - they do very little... My Vanguards charge/nova does little, and are basically i-frame skills & potential stagger more than anything. PPS. We need krogan pimp slap back, and maybe variety in melee attacks. PPPS. As a sidenote, even though I hated ME3 sync kills, I found the enemies far more iconic and memorable. :/ And here I am reading this after the patch dropped, knowing what was changed... (*´σー`)エヘヘ Yeah, I should start a career as a seer instead - and while I'm not completely done with MP, I'm done playing it alone for them gears - it's simply not worth it, and apparently fun is not allowed. All they needed to do, was having more or less same weapon/ability/combo scalings, keep wall grab, heavy melee, as well as lower CD on quite a few abilities (looking at you singularity), as ME3MP, and voila, they'd have a great coop game on their hands. To improve, they could have made sync kills interactive instead and having more units you could "dismantle" some i.e. destroyer turrets/hydra sights - lazy em effs. Instead; people are using melee, so lets nerf it! Why not instead make shotguns actually worth using close range? But noo, lets make EVERYTHING TEDIOUS - god damn morons. (Yes, I am angry with their balance team...). I'm not saying I could do a better as job balance/design team leader, but I could do a better job as balance/design team leader.
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kresa
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
Origin: Kresaa
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
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Post by kresa on Apr 8, 2017 9:08:44 GMT
Bioware need to make U/U/G give bonus credits and XP like they did in me3. Yes they do! But if it wont be a good amount it wont help much either. I know i wont risk it for a total of 10-15%... I rather rush 2+ outlaw runs while others struggle and being owned in a single long kett match.
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DayusMakhina
N3
It's phonetic.
Games: Mass Effect Trilogy
XBL Gamertag: DayusMakhina
PSN: DayusMakhina
Posts: 262 Likes: 371
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It's phonetic.
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Post by DayusMakhina on Apr 8, 2017 9:15:11 GMT
so far, any gold runs with an entire team full of snipers gets rekt towards the end. I usually leave those lobby setups. What? I hope you're not talking about getting wrecked playing Outlaw / Zero / Gold, because that's literally just shooting fish in a barrel for a team full of snipers.
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Post by cdrshepard on Apr 8, 2017 11:28:06 GMT
Yeah, I'm seeing so many gold (& even silver!?) matches with Zero/Outlaw & I'm getting a bit tired of it. Decided to go back to silver and host random/Kett matches -- I'm bent on mastering those dang Ascendants & I need practice. I've only seen a very few teams extract on gold/kett. Credits be danged (well, for a day or so).
Edit: no, wait, just reading about Krogan Gladiator -- I want! Back to gold/Outlaw (12 minute gold credits -- yes!)
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Post by reyzaburrel on Apr 8, 2017 18:26:03 GMT
I'm honestly sick and tired of it to at this point.
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ramsen
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Post by ramsen on Apr 9, 2017 10:26:48 GMT
Human Adept is pretty powerful on this map if you camp in the back. You can insta kill a mook with pull > drop behind you and singularity/shockwave the chokepoint ahead. On a side note, is it just me or do Remnant feel harder than Kett right now.
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TormDK
N3
"No Fear! No Pity! NO REMORSE!"
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: TormDK
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"No Fear! No Pity! NO REMORSE!"
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Post by TormDK on Apr 9, 2017 10:29:32 GMT
Bioware need to make U/U/G give bonus credits and XP like they did in me3. Yes they do! But if it wont be a good amount it wont help much either. I know i wont risk it for a total of 10-15%... I rather rush 2+ outlaw runs while others struggle and being owned in a single long kett match. 30-40% XP and credits would be the right sum I feel.
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Transcended One
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: TranscendedOne
PSN: Cornughon
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cornugon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Transcended One on Apr 9, 2017 11:43:00 GMT
Yesterday most of the not-random lobbies were Magma.
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Post by peekaboo35 on Apr 9, 2017 12:11:09 GMT
Just played 3 gold runs against Remnant, they seem easier then outlaws to me
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MajorAssman
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
XBL Gamertag: I MajorAssman I
Posts: 170 Likes: 395
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
I MajorAssman I
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Post by MajorAssman on Apr 9, 2017 12:20:15 GMT
Just played 3 gold runs against Remnant, they seem easier then outlaws to me I agree
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Post by Shodan/etm125 on Apr 9, 2017 14:23:10 GMT
Starting to see it on silver and ive even seen it on bronze. (srsly?)
I can only play 1 game of it before I have to play something else. It just numbs my brain. The entire killfeed looks like this:
xXGunner_Sniper_l33tXx Vanquisher [Raider] Teabagger123 Vanquisher [Raider] Snipz_Lord5 Vanquisher [Adhi] ... .. .. .
I'm not knockin em for doin it. It is clearly the most efficient grind. But I have to leave lobbies after 1 of that.
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Post by kingmandu on Apr 9, 2017 15:45:30 GMT
I play Vanguard, among other classes and I rarely melee. Destroyer? Hydra? Fiend? Charge ~ Nova ~ dash back ~ Shockwave and unload my Hurricane. Then repeat. I love playing aggressive.
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Deleted
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Post by Deleted on Apr 9, 2017 20:35:56 GMT
I've been wanting to play against the Remnant just to take a break from the monotony and constant murder of turian anarchists and have basically not found any lobby that isn't the Outlols and Zero or Sandstorm for about the last hour. My host is a bad joke, so that's not an option.
But the fact that just about no one plays two of the three factions on gold unless there's a daily challenge requiring it says far more about Bioware than it does about the playerbase.
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Post by ineedmoreguns on Apr 9, 2017 21:02:07 GMT
As if it wasnt enough that there are only 2 types of fucking players on this mess at the moment. 1) Melee Vanguards 2) Infiltrators with Vanquishers Thank you Bioware, waited 5 years for this fucking bullshit. At least people on silver play random enemy and map, 95% of the people playing this shit would get buttfucked by the collectors on any hazard map in ME3 MP at wave 1 So you're mad because everyone else is smart enough to farm efficiently... I bet you get mad when people use the vanquisher instead of the viper too...
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Post by manalishi on Apr 9, 2017 21:36:16 GMT
No doubt the grind can be boring. What makes it a thousand time MORE boring is playing the same map and faction over and over again. I always look for U/U/G games, but 90% are Zero/Outlaw with mostly the other 3 players camping and using Vanquishers. Talk about triple boring! I usually will play Zero/Outlaw instead of wasting time trying to find another lobby, but I don't waste my time anywhere in the long stretch where the campers dominate. I run around on the inside and around the LZ killing stuff they can't see. If I go down, I gel, because god forbid someone will leave their cozy nest to help. I wind up doing a lot of the objectives too, because unless it's right at their feet, they ain't going nowhere. When the objective is targets, I usually wind up getting all of them because they mostly spawn inside or around the LZ. So, rather than buck the crowd, I've made it interesting for myself, at least. I don't blame people for playing easy mode, but it's not for me. To each his own. Just have fun, if you can, with what's available.
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saiganomugetsu
N2
Games: Mass Effect Trilogy, Mass Effect Andromeda
XBL Gamertag: SAIGANO MUGETSU
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saiganomugetsu
Mass Effect Trilogy, Mass Effect Andromeda
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Post by saiganomugetsu on Apr 9, 2017 23:15:16 GMT
so you don't remember firebase white geth gold with people hiding in a room with decoys murdering poor geth,or unknown, reaper, gold or firebase glacier platinum with rocket spam
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Post by manalishi on Apr 10, 2017 0:06:40 GMT
so you don't remember firebase white geth gold with people hiding in a room with decoys murdering poor geth,or unknown, reaper, gold or firebase glacier platinum with rocket spam Yes, I remember. Thankfully, they "fixed" those eventually and the game became better. IMHO, of course.
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These pretzels are making me thirsty!!!
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b00g13man
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Post by Kenny Bania on Apr 10, 2017 3:50:07 GMT
I ran into a random lobby without realising, and was surprised as hell when I saw the first Assembler. I'm so used to Outlaws now.
I did also start a Random/Random lobby and it turned out to be Zero/Outlaws. Smh.
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