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Post by vegasflash on Apr 5, 2017 19:35:04 GMT
posted my solo video with her(25 mins) and i wasn't even going for speed. My fastest solo run with her was 19 minutes( believe that's the world record)
her munitions training 5B(25% clip size) and fitness 5b(100% damage reduction on dodge/50% damage reduction airborn) make her superior to other classes(and infiltrators).
and yes, that 1 extra shot is VERY important and useful
I just don't see a character that comes remotely close to being better OVERALL
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Post by Deleted on Apr 5, 2017 19:37:30 GMT
I think it is the asari duelist for the simple fact she can teleport through walls, also saving barrier helps.
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Post by vegasflash on Apr 5, 2017 19:39:01 GMT
I think it is the asari duelist for the simple fact she can teleport through walls, also saving barrier helps. no just no not even close
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Post by rolenka on Apr 5, 2017 19:55:17 GMT
Sticky Grenade and Incinerate are not bad powers, either.
Don't you find it hard to snipe from midair, though? Or do you switch weapons or something?
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Post by 13igtyme on Apr 5, 2017 20:04:57 GMT
I think it is the asari duelist for the simple fact she can teleport through walls, also saving barrier helps. no just no not even close People could say the same about your opinion.
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Post by hieroglyph on Apr 5, 2017 20:09:01 GMT
her munitions training 5B(25% clip size) and fitness 5b(100% damage reduction on dodge/50% damage reduction airborn) make her superior to other classes(and infiltrators). 4. best survivability (because of the 100% DR on dodge and 50% DR on airborn) (this saved me a crapload of revive packs) FYI, 100 damage resistance equals 50% damage reduction. Just read the Sentinel's Tech Armor description.
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Post by operatorm1 on Apr 5, 2017 20:09:47 GMT
1. reviver/support/overall objective cheesing, stealth grid, though limited by power cells (and your ammo packs) >>>>>> tactical cloak. 4. it says +50, and +100 damage resistance. Not 50%, and 100%. There is a load screen tip, and the information in game under fortify that says '+100 damage resistance cuts incoming damage in half'. I'm pretty sure there are diminishing returns on that stat as well.
For at least those two points, I'd have to give it to the huntress because of stealth grid + saving barrier.
Human infiltrator's munition's training, incinerate, and sticky nades are a great lineup otherwise though, making them stronger at close range than the huntress.
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Post by kalas on Apr 5, 2017 20:09:54 GMT
oh absolutely.
i got through gold with her and an avenger 2 days after i started playing.
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Post by roadkill on Apr 5, 2017 20:10:00 GMT
Definitely top tier, along with Angara insurgent, Turian soldier and Asari adept.
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vegasflash
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Post by vegasflash on Apr 5, 2017 20:20:56 GMT
1. reviver/support/overall objective cheesing, stealth grid, though limited by power cells (and your ammo packs) >>>>>> tactical cloak. 4. it says +50, and +100 damage resistance. Not 50%, and 100%. There is a load screen tip, and the information in game under fortify that says '+100 damage resistance cuts incoming damage in half'. I'm pretty sure there are diminishing returns on that stat as well. For at least those two points, I'd have to give it to the huntress because of stealth grid + saving barrier. Human infiltrator's munition's training, incinerate, and sticky nades are a great lineup otherwise though, making them stronger at close range than the huntress. um no, stealth grid works 1/3 of the time(and it won't even cloak you sometimes) also that 25% clip size, so instead of 4 shots on my vanquisher, I get 5. That extra shot is VERY VERY VERY important and usefuli will take that extra shot and DR on dodge/airborn above any other trivial nonsense you brought up
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Post by Pounce de León on Apr 5, 2017 20:22:06 GMT
Asari Sentinel is the best character in MP. Period.
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Post by xaijin on Apr 5, 2017 20:22:27 GMT
posted my solo video with her(25 mins) and i wasn't even going for speed. My fastest solo run with her was 19 minutes( believe that's the world record) her munitions training 5B(25% clip size) and fitness 5b(100% damage reduction on dodge/50% damage reduction airborn) make her superior to other classes(and infiltrators). and yes, that 1 extra shot is VERY important and useful
I just don't see a character that comes remotely close to being better OVERALL1. best reviver/support because of her tactical cloak 2. best solo 3. best damage dealing infiltrator(because of the extra clip size) 4. best survivability (because of the 100% DR on dodge and 50% DR on airborn) (this saved me a crapload of revive packs) Not even kinda. Ghetto Phantom is the current best solo char by a wide mile, and you have no idea what you're talking about with 5B, apparently reading is hard because it's 50% and 25% respectively. Infiltrators are indeed absurdly OP in MEAMP, but that's nothing new to the mechanic meta and given how much utility and defense damage melee does that puts two asari and an angaran above the human in both burst and overall DPS. Both salarians are mechanically and mathematically better revivers and hackers, again not up for debate. So yeah the character is certainly lazy mode in many degrees, but not even close to the best in either stats or strategy, but I do thank you for reviving the ghosts of LinkN7 and FasterthanDSL in a single post, that by far is a greater achievement than your solo will ever be.
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Post by vegasflash on Apr 5, 2017 20:23:48 GMT
People could say the same about your opinion. but my opinions are backed up with actual proof 25 mins without me going for speed my fastest overall solo gold run is 19 minutes with the same character. based off my experiences(soloing) with her, what makes her superior to other infiltrators is her 25% clip size AND her 6B in fitness. And yes, that extra shot is really MORE important than other trivial stuff anyone can argue against her
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Post by dankaminari on Apr 5, 2017 20:27:05 GMT
posted my solo video with her(25 mins) and i wasn't even going for speed. My fastest solo run with her was 19 minutes( believe that's the world record) her munitions training 5B(25% clip size) and fitness 5b(100% damage reduction on dodge/50% damage reduction airborn) make her superior to other classes(and infiltrators). and yes, that 1 extra shot is VERY important and useful
I just don't see a character that comes remotely close to being better OVERALL1. best reviver/support because of her tactical cloak 2. best solo 3. best damage dealing infiltrator(because of the extra clip size) 4. best survivability (because of the 100% DR on dodge and 50% DR on airborn) (this saved me a crapload of revive packs) May I introduce you to the Salarian Infiltrator?
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Post by vegasflash on Apr 5, 2017 20:27:08 GMT
posted my solo video with her(25 mins) and i wasn't even going for speed. My fastest solo run with her was 19 minutes( believe that's the world record) her munitions training 5B(25% clip size) and fitness 5b(100% damage reduction on dodge/50% damage reduction airborn) make her superior to other classes(and infiltrators). and yes, that 1 extra shot is VERY important and useful
I just don't see a character that comes remotely close to being better OVERALL1. best reviver/support because of her tactical cloak 2. best solo 3. best damage dealing infiltrator(because of the extra clip size) 4. best survivability (because of the 100% DR on dodge and 50% DR on airborn) (this saved me a crapload of revive packs) Not even kinda. Ghetto Phantom is the current best solo char by a wide mile, and you have no idea what you're talking about with 5B, apparently reading is hard because it's 50% and 25% respectively. Infiltrators are indeed absurdly OP in MEAMP, but that's nothing new to the mechanic meta and given how much utility and defense damage melee does that puts two asari and an angaran above the human is both burst and overall DPS. Both salarians are mechanically and mathematically better revivers and hackers, again not up for debate. So yeah the character is certainly lazy mode in many degrees, but not even close to the best in either stats or strategy, but I do thank you for reviving the ghosts of LinkN7 and FasterthanDSL in a single post, that by far is a greater achievement than your solo will ever be. 25% clip size>>>>>>>>>>>>>>>>>>>>>>>>lightyears>>>>>>lightyears>>>>>ahead of any of the things you are arguing 5 shots on a vanquisher is better than 4 4 shots on the black widow is better than 3 3 shots on teh dhan is better than 2 etc etc
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Post by operatorm1 on Apr 5, 2017 20:27:36 GMT
1. reviver/support/overall objective cheesing, stealth grid, though limited by power cells (and your ammo packs) >>>>>> tactical cloak. 4. it says +50, and +100 damage resistance. Not 50%, and 100%. There is a load screen tip, and the information in game under fortify that says '+100 damage resistance cuts incoming damage in half'. I'm pretty sure there are diminishing returns on that stat as well. For at least those two points, I'd have to give it to the huntress because of stealth grid + saving barrier. Human infiltrator's munition's training, incinerate, and sticky nades are a great lineup otherwise though, making them stronger at close range than the huntress. um no, stealth grid works 1/3 of the time(and it won't even cloak you sometimes) also that 25% clip size, so instead of 4 shots on my vanquisher, I get 5. That extra shot is VERY VERY VERY important and usefuli will take that extra shot and DR on dodge/airborn above any other trivial nonsense you brought up That's a visual bug. You are invisible for the full duration to the enemy or until you break it with an attack. Only problem that causes is that until they fix that visual bug for the user, you may have to count to 10-12. Stealth grid is actually better than cloak as long as you manage power cells, hit ammo crates like a harrier TGI, or use ammo packs. I already conceded munitions training is good (as well as sticky nade, and incinerate which you didn't bring up for some reason despite how good they are) Trivial...? Do you know what saving barrier does? And you want to compare it to 50% damage reduction for the split second you're in a dodge animation, and ~25% damage reduction when you're floating out in the open being target practice for anything with a gun?
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Post by roadkill on Apr 5, 2017 20:30:27 GMT
1. reviver/support/overall objective cheesing, stealth grid, though limited by power cells (and your ammo packs) >>>>>> tactical cloak. 4. it says +50, and +100 damage resistance. Not 50%, and 100%. There is a load screen tip, and the information in game under fortify that says '+100 damage resistance cuts incoming damage in half'. I'm pretty sure there are diminishing returns on that stat as well. For at least those two points, I'd have to give it to the huntress because of stealth grid + saving barrier. Human infiltrator's munition's training, incinerate, and sticky nades are a great lineup otherwise though, making them stronger at close range than the huntress. um no, stealth grid works 1/3 of the time(and it won't even cloak you sometimes) also that 25% clip size, so instead of 4 shots on my vanquisher, I get 5. That extra shot is VERY VERY VERY important and usefuli will take that extra shot and DR on dodge/airborn above any other trivial nonsense you brought up Stealth Grid always works (always drops aggro). It just doesn't show your character going invisible off host.
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Post by Deleted on Apr 5, 2017 20:33:17 GMT
People could say the same about your opinion. No its cool, when all you play is a vanquisher infiltrator it is easy to say it is the best class.
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Post by spacev3gan on Apr 5, 2017 20:35:39 GMT
So, after the Vanquisher is nerfed, will she remain that good?
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Post by vegasflash on Apr 5, 2017 20:38:18 GMT
um no, stealth grid works 1/3 of the time(and it won't even cloak you sometimes) also that 25% clip size, so instead of 4 shots on my vanquisher, I get 5. That extra shot is VERY VERY VERY important and usefuli will take that extra shot and DR on dodge/airborn above any other trivial nonsense you brought up That's a visual bug. You are invisible for the full duration to the enemy or until you break it with an attack. Only problem that causes is that until they fix that visual bug for the user, you may have to count to 10-12. Stealth grid is actually better than cloak as long as you manage power cells, hit ammo crates like a harrier TGI, or use ammo packs. I already conceded munitions training is good (as well as sticky nade, and incinerate which you didn't bring up for some reason despite how good they are) Trivial...? Do you know what saving barrier does? And you want to compare it to 50% damage reduction for the split second you're in a dodge animation, and ~25% damage reduction when you're floating out in the open being target practice for anything with a gun? so basically you have no retort to what i said i clearly said it in my first post of this thread, that the 25% clip size makes her superior than other infiltrators AND other characters. and please do not lecture me on that 50% damage reduction because that has saved me a crapload of revives when I was soloing gold with her. Watch my solo video and notice that there were plenty of times where that 50% DR dodge saved my life. from ALL of the solo gold runs and ALL of my hours playing in online multiplayer. That 25% clip size is BY FAR the major difference maker on how good she is above other "top tier" characters
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Post by vegasflash on Apr 5, 2017 20:39:41 GMT
So, after the Vanquisher is nerfed, will she remain that good? still good bcuz since i will either use my 4 shot black widow or my 3 shot dhan
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Post by roadkill on Apr 5, 2017 20:39:44 GMT
So, after the Vanquisher is nerfed, will she remain that good? Works lovely with the Valiant, Talon and Raptor as well IMO.
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Post by operatorm1 on Apr 5, 2017 20:52:38 GMT
That's a visual bug. You are invisible for the full duration to the enemy or until you break it with an attack. Only problem that causes is that until they fix that visual bug for the user, you may have to count to 10-12. Stealth grid is actually better than cloak as long as you manage power cells, hit ammo crates like a harrier TGI, or use ammo packs. I already conceded munitions training is good (as well as sticky nade, and incinerate which you didn't bring up for some reason despite how good they are) Trivial...? Do you know what saving barrier does? And you want to compare it to 50% damage reduction for the split second you're in a dodge animation, and ~25% damage reduction when you're floating out in the open being target practice for anything with a gun? so basically you have no retort to what i said i clearly said it in my first post of this thread, that the 25% clip size makes her superior than other infiltrators AND other characters. and please do not lecture me on that 50% damage reduction because that has saved me a crapload of revives when I was soloing gold with her. Watch my solo video and notice that there were plenty of times where that 50% DR dodge saved my life. from ALL of the solo gold runs and ALL of my hours playing in online multiplayer. That 25% clip size is BY FAR the major difference maker on how good she is above other "top tier" characters You're telling me I have no retort, though you're the one that gave up fighting the stealth grid issue rather quickly. And why is it you're talking about the munitions training skill as if I need to confront it, when for the 3rd time, I AGREE IT'S A GOOD PASSIVE. Look, I'm stating facts right now, and I don't know why you're trying to be confrontational about it like I insulted your family's honor or something. Is the human infiltrator the best overall character? Maybe. Maybe not. That's not what I'm here to talk about. In your original post you said: -best reviver/support because of her tactical cloak False. Salarian infiltrator with support systems can do it better. Huntress, and avenger with stealth grid can revive support, and cheese objectives way better. -best survivability (because of the 100% DR on dodge and 50% DR on airborn) (this saved me a crapload of revive packs) False. Saving barrier literally gives you full barrier back once every 10 seconds if your hp goes low. No evade motion, or floating in the air like an idiot required. I'm just saying those two things you said are factually untrue. Human infiltrator is not THE BEST at either of those things compared to a certain other infiltrator.
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Post by hobocommand3r on Apr 5, 2017 21:24:31 GMT
I did 24 minutes with the Angara insurgent while being a console peasant and not using the vanquisher. Now imagine if I played on a pc and used a vanquisher (sniper fine aiming is hella clunky on consoles in this game, sensitivity options are bad). I wasn't going for speed either, literally the first gold solo I did and I got that time. Personally I think the insurgent is the best overall class in the game at the moment. But infiltrator is probably better for solo speedruns.
I do think human infiltrator is one of the best classes in the game though. Maybe along with the 2 angara characters. Turian solditer seems pretty effective for speedrunning as well from what I've seen from pc streamers, but that's just to get the most out of the vanquisher.
Overall the Angara avenger is a lot more surivable than human infiltrator, bio ward basically gives you 80 damage reduction more often than not, it will usually be active when you take fire. Stealth grid if better for reviving and doing objectives since it doesn't have a cooldown. Avenger strike gives you invincibility frames and is good for getting out of sticky situations and again since SG isn't on cooldown it's a better escape tool than cloak. I don't think he dr while evading is that good since the AI seems to just miss every shot on you anyway when you dodge, allthough I guess the jump dr is nice.
So I definately disagree with 1 and 4. Point 2 is debatable but the human infiltrator does have a better damage output so that'll help clearing the waves fast. Definately agree with point 3, salarian infiltrator can do a ton of damage with the right perk setup as well though because of 30% bonus damage after using a power and 30% extra power damage to armor.
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Post by ramsen on Apr 5, 2017 21:28:42 GMT
I say try a Salarian Inf solo Gold and see how you do.
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