Tsukizero
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Post by Tsukizero on Apr 5, 2017 21:35:58 GMT
+1 Human: Extra Mag/Reload + Accuracy. +1 Human: 200DR on low HP (why has this not been mentioned? saves you from random stray rounds at low HP.) +1 Human: Better damage output on cloak.
+1 Huntress: Cloak, Movement speed, and Shield Recharge on self and allies. +1 Huntress: Did I mention that Stealth Grid is a grenade with no cooldown? +1 Huntress: Saving Barrier. Believe its been mentioned somewhere it has the possibility of it saving you from sync-kills, albeit very low in my experience, on top of giving you full shields at low HP.
To each his own, I like the Human with certain guns, where as I prefer the Huntress for a more supportive/objective based role.
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Post by hobocommand3r on Apr 5, 2017 21:37:16 GMT
I think it is the asari duelist for the simple fact she can teleport through walls, also saving barrier helps. no just no not even close This. Just absolutely not. The duelist is flashy but hella average. Even if we're only talking Asari then the adept is better by a large margin. Ghetto Phantom is the current best solo char by a wide mile, and you have no idea what you're talking about with 5B, apparently reading is hard because it's 50% and 25% respectively. You can pretty much sleep your way through normal golds against any faction with the avenger, the class half way plays the game for you and it's almost impossible to die unless you screw up. So I imagine soloing with it must be really easy if you can be bothered trying to do so.
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Post by operatorm1 on Apr 5, 2017 21:55:38 GMT
+1 Human: Extra Mag/Reload + Accuracy. +1 Human: 200DR on low HP (why has this not been mentioned? saves you from random stray rounds at low HP.) +1 Human: Better damage output on cloak. +1 Huntress: Cloak, Movement speed, and Shield Recharge on self and allies. +1 Huntress: Did I mention that Stealth Grid is a grenade with no cooldown? +1 Huntress: Saving Barrier. Believe its been mentioned somewhere it has the possibility of it saving you from sync-kills, albeit very low in my experience, on top of giving you full shields at low HP. To each his own, I like the Human with certain guns, where as I prefer the Huntress for a more supportive/objective based role. Basically. I use huntress + vanquisher more often than human to make sure I drag randoms to extraction because stealth grid is just that good due to the complete lack of a cooldown, and giving other people stealth. Also, saving barrier is nice since enemies seem to be impossibly accurate, and has no range limits compared to ME3 (you could snipe enemies on the far end of firebase hydra from the LZ and they wouldn't pay attention to you. MEA MP: anarchists will snipe you with a goddamn shotgun across firebase icebreaker).
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Post by deadwooded on Apr 5, 2017 22:00:58 GMT
Do you even melee bro?
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Post by slyslepkava on Apr 5, 2017 22:12:46 GMT
This has been covered, but any class with stealth grid is a better support, reviver, and objective farmer. Without stealth grid, she will never be the best overall class in MP. Low solo times in gold show that she is....good at soloing quickly in gold. She might not even be the best solo depending on who you ask. A good solo to someone might mean they aren't completing gold without using many consumables.
Also, the pool of data is small. It's as if I measured my peen vs. someone else's and had a slight size advantage, then proceeded to declare it as the largest in Andromeda.
Yeah, she has an extra shot, but your extra 6.25% damage contribution per clip (+25% damage/4, I know someone is gonna math all over me) is probably not making the difference you think it is.
She's not even the most survivable.
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dcihnagv3z
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Post by dcihnagv3z on Apr 5, 2017 22:29:34 GMT
1. reviver/support/overall objective cheesing, stealth grid, though limited by power cells (and your ammo packs) >>>>>> tactical cloak. 4. it says +50, and +100 damage resistance. Not 50%, and 100%. There is a load screen tip, and the information in game under fortify that says '+100 damage resistance cuts incoming damage in half'. I'm pretty sure there are diminishing returns on that stat as well. For at least those two points, I'd have to give it to the huntress because of stealth grid + saving barrier. Human infiltrator's munition's training, incinerate, and sticky nades are a great lineup otherwise though, making them stronger at close range than the huntress. um no, stealth grid works 1/3 of the time(and it won't even cloak you sometimes) also that 25% clip size, so instead of 4 shots on my vanquisher, I get 5. That extra shot is VERY VERY VERY important and usefuli will take that extra shot and DR on dodge/airborn above any other trivial nonsense you brought up Just regarding the stealth grid "not working", this is an animation bug. Its working, even though you appear visible. It will also sometime make team mates appear permanently invisible, even though they are visible to the enemy. Despite some very annoying animation issues with stealth grid. The ability to cloak at will is pretty powerful.
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Post by vegasflash on Apr 5, 2017 22:35:52 GMT
so basically you have no retort to what i said i clearly said it in my first post of this thread, that the 25% clip size makes her superior than other infiltrators AND other characters. and please do not lecture me on that 50% damage reduction because that has saved me a crapload of revives when I was soloing gold with her. Watch my solo video and notice that there were plenty of times where that 50% DR dodge saved my life. from ALL of the solo gold runs and ALL of my hours playing in online multiplayer. That 25% clip size is BY FAR the major difference maker on how good she is above other "top tier" characters You're telling me I have no retort, though you're the one that gave up fighting the stealth grid issue rather quickly. And why is it you're talking about the munitions training skill as if I need to confront it, when for the 3rd time, I AGREE IT'S A GOOD PASSIVE. Look, I'm stating facts right now, and I don't know why you're trying to be confrontational about it like I insulted your family's honor or something. Is the human infiltrator the best overall character? Maybe. Maybe not. That's not what I'm here to talk about. In your original post you said: -best reviver/support because of her tactical cloak False. Salarian infiltrator with support systems can do it better. Huntress, and avenger with stealth grid can revive support, and cheese objectives way better. -best survivability (because of the 100% DR on dodge and 50% DR on airborn) (this saved me a crapload of revive packs) False. Saving barrier literally gives you full barrier back once every 10 seconds if your hp goes low. No evade motion, or floating in the air like an idiot required. I'm just saying those two things you said are factually untrue. Human infiltrator is not THE BEST at either of those things compared to a certain other infiltrator. is the human infiltrator the best overall character? yes, there's no "ifs ands or buts" about it. 1. Negligible and redundant. Simply having 1 infiltrator is enough to do most of the objectives. 2. negligible and redundant. and those two things are not in the same magnitude as the 25% clip size or the 2 second delay before cloak breaks.(which makes tactical cloak better) tactical cloak>>>>>>stealth grid because stealth grid doesn't have the 2 second cloak break delay 25% clip size>>>negates all the redundant survivability this topic isn't about which character is the most tanky/survivability. This topic is about the character that is the best overall
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Post by vegasflash on Apr 5, 2017 22:40:33 GMT
I did 24 minutes with the Angara insurgent while being a console peasant and not using the vanquisher. Now imagine if I played on a pc and used a vanquisher (sniper fine aiming is hella clunky on consoles in this game, sensitivity options are bad). I wasn't going for speed either, literally the first gold solo I did and I got that time. Personally I think the insurgent is the best overall class in the game at the moment. But infiltrator is probably better for solo speedruns. I do think human infiltrator is one of the best classes in the game though. Maybe along with the 2 angara characters. Turian solditer seems pretty effective for speedrunning as well from what I've seen from pc streamers, but that's just to get the most out of the vanquisher. Overall the Angara avenger is a lot more surivable than human infiltrator, bio ward basically gives you 80 damage reduction more often than not, it will usually be active when you take fire. Stealth grid if better for reviving and doing objectives since it doesn't have a cooldown. Avenger strike gives you invincibility frames and is good for getting out of sticky situations and again since SG isn't on cooldown it's a better escape tool than cloak. I don't think he dr while evading is that good since the AI seems to just miss every shot on you anyway when you dodge, allthough I guess the jump dr is nice. So I definately disagree with 1 and 4. Point 2 is debatable but the human infiltrator does have a better damage output so that'll help clearing the waves fast. Definately agree with point 3, salarian infiltrator can do a ton of damage with the right perk setup as well though because of 30% bonus damage after using a power and 30% extra power damage to armor. all of the things you brought up is redundant and negligible(especially at the hands of a skilled player) Tactical cloak is clearly superior to stealth grid because cloak has that 2 second cloak break delay, on top of the human infiltrator's 25% clip size(which makes her more SUPERIOR IN EVERY WEAPON in the entire game). my fastest overall solo with my female infiltrator is 19 mins BETTER cloak+Better at weapons>>>>>>>redundant survivability or "situational" "cloaking" other players i'm sorry guys but i am right(and i don't mean to be arrogant because i've given you guys facts). The human infiltrator IS the best overall character in the game. There are no IFs ANDS or Buts.
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LemurFromTheId
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Post by LemurFromTheId on Apr 5, 2017 22:43:31 GMT
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Post by danishgambit on Apr 5, 2017 22:47:24 GMT
People could say the same about your opinion. Killing everything fast tends to be a better strategy than not dying in video games.
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Post by vegasflash on Apr 5, 2017 22:48:06 GMT
This has been covered, but any class with stealth grid is a better support, reviver, and objective farmer. Without stealth grid, she will never be the best overall class in MP. Low solo times in gold show that she is....good at soloing quickly in gold. She might not even be the best solo depending on who you ask. A good solo to someone might mean they aren't completing gold without using many consumables. Also, the pool of data is small. It's as if I measured my peen vs. someone else's and had a slight size advantage, then proceeded to declare it as the largest in Andromeda. Yeah, she has an extra shot, but your extra 6.25% damage contribution per clip (+25% damage/4, I know someone is gonna math all over me) is probably not making the difference you think it is. She's not even the most survivable. wrong, maybe if you are playing with idiots and noobs, then stealth grid would have its "situational" usefulness above cloak all else being equal(if every player was skilled), the person doing the most Damage will easily clear a game in a very short amount of time. So for example, in high level play(if four players were skilled) and all four players had a 25% bigger clip size and a 2 second cloak break delay, all else being equal the human infiltrator will wipe out a map faster than the avengers. and please shut up about you trivializing that extra shot. That extra shot is VERY important(you have to factor in shield gate/head shots/multiple enemies/etc) an extra shot comes a long way. And it'sn ot just an extra shot, the human infiltrator is superior than other "cloak" characters in EVERY WEAPON IN THE GAME. survivability is redundant considering the female infiltrator already has the best survivability tool(cloak). Whereas you can never have a bigger clip size or more damage output.
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Post by roadkill on Apr 5, 2017 22:48:08 GMT
Combat cloak is bugged atm (at least I hope it's a bug) making cloak always trigger it's longest cooldown even if you shoot right after activation. If this ever gets fixed tactical cloak will be a whole lot better.
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Post by vegasflash on Apr 5, 2017 22:50:19 GMT
Combat cloak is bugged atm (at least I hope it's a bug) making cloak always trigger it's longest cooldown even if you shoot right after activation. If this ever gets fixed tactical cloak will be a whole lot better. weird, i rarely have problems getting off 3-4 vanquisher shots before my tactical cloaks break
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Post by Doctor Fumbles on Apr 5, 2017 22:50:46 GMT
I still prefer my SI. That 30% damage boost after using energy drain is too valuable to pass up.
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Post by roadkill on Apr 5, 2017 22:55:08 GMT
Combat cloak is bugged atm (at least I hope it's a bug) making cloak always trigger it's longest cooldown even if you shoot right after activation. If this ever gets fixed tactical cloak will be a whole lot better. weird, i rarely have problems getting off 3-4 vanquisher shots before my tactical cloaks break Yeah getting the shots off isn't the problem, it's the cooldown that comes after. With the upgrade that gives you 2 seconds of extra cloak you'll always get a 13 or so second cooldown, without it you can get around a 5 second cooldown if you shoot as soon as you cloak.
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Post by vegasflash on Apr 5, 2017 22:57:52 GMT
i don't know about that, as soon I shoot my gun(when i turn on tactical cloak), i have less cooldown, whereas the longer i'm on cloak and i finally break cloak by using my weapon, i have a longer cool down
so i don't know man, maybe it's your connection because i don't have problems getting a fast recovery (if i break my cloak as soon as i use my weapon)
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Post by operatorm1 on Apr 5, 2017 22:59:20 GMT
You're telling me I have no retort, though you're the one that gave up fighting the stealth grid issue rather quickly. And why is it you're talking about the munitions training skill as if I need to confront it, when for the 3rd time, I AGREE IT'S A GOOD PASSIVE. Look, I'm stating facts right now, and I don't know why you're trying to be confrontational about it like I insulted your family's honor or something. Is the human infiltrator the best overall character? Maybe. Maybe not. That's not what I'm here to talk about. In your original post you said: -best reviver/support because of her tactical cloak False. Salarian infiltrator with support systems can do it better. Huntress, and avenger with stealth grid can revive support, and cheese objectives way better. -best survivability (because of the 100% DR on dodge and 50% DR on airborn) (this saved me a crapload of revive packs) False. Saving barrier literally gives you full barrier back once every 10 seconds if your hp goes low. No evade motion, or floating in the air like an idiot required. I'm just saying those two things you said are factually untrue. Human infiltrator is not THE BEST at either of those things compared to a certain other infiltrator. is the human infiltrator the best overall character? yes, there's no "ifs ands or buts" about it. 1. Negligible and redundant. Simply having 1 infiltrator is enough to do most of the objectives. 2. negligible and redundant. and those two things are not in the same magnitude as the 25% clip size or the 2 second delay before cloak breaks.(which makes tactical cloak better) tactical cloak>>>>>>stealth grid because stealth grid doesn't have the 2 second cloak break delay 25% clip size>>>negates all the redundant survivability this topic isn't about which character is the most tanky/survavibility. This topic is about the character that is the best overallGood lord you're just an idiot that let a gold solo get to his head, and think it gives you clout. I'll say this one last time; You said two things in your first post that are factually untrue. Your original argument: "1. best reviver/support because of her tactical cloak". That is wrong. Period. Stealth grid is better at that niche. Everyone here but you knows this. Stop trying to change the argument I was responding to originally. Also, you're the one that brought up survivability in the first place "4. best survivability (because of the 100% DR on dodge and 50% DR on airborn) (this saved me a crapload of revive packs)". Again. Wrong. And you thought stealth grid didn't wok all the time, and likely didn't understand the difference between +100 DR, and 100% DR Stop trying to quietly change your argument. We all can read your original post. I don't know if you're just too arrogant to accept flaws in your statements, or if you're trolling me at this point. I really don't care what you think is the best kit.
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Post by vegasflash on Apr 5, 2017 23:02:23 GMT
^ ^ dude, that crap is negligible and redundant and you know it.
btw, this is about the better OVERALL character, not the more tanky or "situational" support character.
i'm not moving my argument, but you have given Me NO VALID retorts to the damage output the female infiltration can do(which is clearly better than that redundant/negligible situational "survivability" debate you bring up.
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Post by gaidax on Apr 5, 2017 23:02:52 GMT
OP is actually right, have no idea what all the airheads around grill him about.
Human Infiltrator is EASILY among the best (if not THE best) characters out there and yes reasons are very simple - starting from AMAZING munitions tree and ending with various passive survivability boosters and what is most amazing there - it's a common class, so you can max it out frikkin' EASY.
And yes - having 5 shots in clip for Vanquisher or 4 for BW IS a frikkin' big deal.
I also have Asari Duelist III and while it's a fun character, it's not on the level of Infiltrator really, simply because objectives exist and people need to be revived too and Infiltrator is light years ahead in these things AND can kill just about anything and not just some random trash while staring uselessly at Ascendant or Fiend or sit there with a dick in his hands in hack objective.
As for Salarian Infiltrator - here is the thing - Human Infiltrator X > Salarian Infiltrator III or shit like that FOR SURE and this is what you gonna be having unless you grind your shit off or finance next DLC and even at X, it's a huge toss up, simply because of that extra shot Human got which is a bloody big deal.
And yeah Stealth Grid is very nice, but you are married to the ammo boxes and have to ponder every time whether it's even up or not offhost. Tactical Cloak is simply better, especially with 2 seconds of frikkin' 100% more firepower, which brilliantly stacks with extra SR shot.
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Post by vegasflash on Apr 5, 2017 23:06:36 GMT
OP is actually right, have no idea what all the airheads around grill him about. Human Infiltrator is EASILY among the best (if not THE best) characters out there and yes reasons are very simple - starting from AMAZING munitions tree and ending with various passive survivability boosters and what is most amazing there - it's a common class, so you can max it out frikkin' EASY. And yes - having 5 shots in clip for Vanquisher or 4 for BW IS a frikkin' big deal. I also have Asari Duelist III and while it's a fun character, it's not on the level of Infiltrator really, simply because objectives exist and people need to be revived too and Infiltrator is light years ahead in these things AND can kill just about anything and not just some random trash while staring uselessly at Ascendant or Fiend or sit there with a dick in his hands in hack objective. As for Salarian Infiltrator - here is the thing - Human Infiltrator X > Salarian Infiltrator III or shit like that FOR SURE and this is what you gonna be having unless you grind your shit off or finance next DLC and even at X, it's a huge toss up, simply because of that extra shot Human got which is a bloody big deal. And yeah Stealth Grid is very nice, but you are married to the ammo boxes and have to ponder every time whether it's even up or not offhost. Tactical Cloak is simply better, especially with 2 seconds of frikkin' 100% more firepower, which brilliantly stacks with extra SR shot. thank you
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Post by gaidax on Apr 5, 2017 23:08:09 GMT
I still prefer my SI. That 30% damage boost after using energy drain is too valuable to pass up. Just to get some proportion here: HI munitions tree is passive +18% damage boost AND +20% headshot damage boost. While Salarian is 8% weapon damage and 30% on power use. So... el oh el? HI has your bonus bloody passively AND extra bullet on top of that? HI easily better there.
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Post by Doctor Fumbles on Apr 5, 2017 23:08:18 GMT
As for Salarian Infiltrator - here is the thing - Human Infiltrator X > Salarian Infiltrator III or shit like that FOR SURE and this is what you gonna be having unless you grind your shit off or finance next DLC and even at X, it's a huge toss up, simply because of that extra shot Human got which is a bloody big deal. I don't use the vanquisher. I prefer the Isharay or Lanat, so it's not really. Also, my almost all my characters are at X minus the UR ones. Edit: Still prefer SI. Playing as humans gets boring.
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Post by operatorm1 on Apr 5, 2017 23:10:36 GMT
^ ^ dude, that crap is negligible and redundant and you know it. btw, this is about the better OVERALL character, not the more tanky or "situational" support character. i'm not moving my argument, but you have given Me NO VALID retorts to the damage output the female infiltration can do(which is clearly better than that redundant/negligible situational "survivability" debate you bring up. You're entitled to your opinion of what you think is the best kit, but apparently you can't grasp the simple fact that I'm telling you to not make factually incorrect statements such as: 1. best reviver/support because of her tactical cloak 4. best survivability Those are literally your words, and they are wrong. We have at least 3 kits that do both of those things better. The human infiltrator is not the best support, and does not have the best survivability. And "2. best solo" is still debatable because it's been two weeks. There's no large enough sample size for this yet to prove it as 100% true, and the statement borders on subjective anyway. You can make your case, but don't say things that are outright wrong, okay? But yes, human infiltrator is good with guns. I KNOW!
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Post by roadkill on Apr 5, 2017 23:11:24 GMT
i don't know about that, as soon I shoot my gun(when i turn on tactical cloak), i have less cooldown, whereas the longer i'm on cloak and i finally break cloak by using my weapon, i have a longer cool down so i don't know man, maybe it's your connection because i don't have problems getting a fast recovery (if i break my cloak as soon as i use my weapon) Towards the end of the video you can see what I'm talking about. EDIT: Even in your own solo video at 1:47 to 2:03 you can see how long the cooldown is after taking a shot.
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Post by hobocommand3r on Apr 5, 2017 23:30:09 GMT
I did 24 minutes with the Angara insurgent while being a console peasant and not using the vanquisher. Now imagine if I played on a pc and used a vanquisher (sniper fine aiming is hella clunky on consoles in this game, sensitivity options are bad). I wasn't going for speed either, literally the first gold solo I did and I got that time. Personally I think the insurgent is the best overall class in the game at the moment. But infiltrator is probably better for solo speedruns. I do think human infiltrator is one of the best classes in the game though. Maybe along with the 2 angara characters. Turian solditer seems pretty effective for speedrunning as well from what I've seen from pc streamers, but that's just to get the most out of the vanquisher. Overall the Angara avenger is a lot more surivable than human infiltrator, bio ward basically gives you 80 damage reduction more often than not, it will usually be active when you take fire. Stealth grid if better for reviving and doing objectives since it doesn't have a cooldown. Avenger strike gives you invincibility frames and is good for getting out of sticky situations and again since SG isn't on cooldown it's a better escape tool than cloak. I don't think he dr while evading is that good since the AI seems to just miss every shot on you anyway when you dodge, allthough I guess the jump dr is nice. So I definately disagree with 1 and 4. Point 2 is debatable but the human infiltrator does have a better damage output so that'll help clearing the waves fast. Definately agree with point 3, salarian infiltrator can do a ton of damage with the right perk setup as well though because of 30% bonus damage after using a power and 30% extra power damage to armor. all of the things you brought up is redundant and negligible(especially at the hands of a skilled player) Tactical cloak is clearly superior to stealth grid because cloak has that 2 second cloak break delay, on top of the human infiltrator's 25% clip size(which makes her more SUPERIOR IN EVERY WEAPON in the entire game). my fastest overall solo with my female infiltrator is 19 mins BETTER cloak+Better at weapons>>>>>>>redundant survivability or "situational" "cloaking" other players i'm sorry guys but i am right(and i don't mean to be arrogant because i've given you guys facts). The human infiltrator IS the best overall character in the game. There are no IFs ANDS or Buts. So the fact that I've gotten a better time than the one you posted here on basically my first try at a solo while not using an op gun (becuase sniping is shit on console)is redundant? Ok. Also you have no proof of a 19 minute solo, how about you post that instead of the 25 minute one? And you were saying in the op that the human infiltrator is the best reviver/support, and best survivability because of ''100% dr dogde'' (it's 50% btw), well that's just wrong since steatlh grid is better for the first and the angara classes are way more tanky than the humans so the second point is wrong as well. So you are using these arguments as pros for the HI but when someone proves you wrong they are redundant arguments? solid logic. I also never argued that stealth grid was better for using weapons. Can you even read properly? And finally I dont understand your elitist arrogant attitude towards everyone in here. Do you realize you are playing a pve game vs stupid AI and not a challenging competitive game?
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