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Post by Deleted on Apr 6, 2017 0:01:26 GMT
I liked most of them, but i have to say that Liam's just made me laugh, a lot. It also had the most Interesting gameplay aspect to it with the ship changing and things being turned upside down and all that. Was great level design and it was a fun mission aswell. So it wins out! I would go with Cora or Drack's for second place, liked them both a lot aswell.
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Post by zipzap2000 on Apr 6, 2017 0:04:00 GMT
Cora and Drack.
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Post by Element Zero on Apr 6, 2017 0:09:13 GMT
I voted for Drack's mission, since I really enjoyed it. It had a bit of everything good about ME. I also really like Cora's mission. Vetra's setting was unique and fun. They were all very good, really.
Liam's was tainted by my desire to punch him in the face the entire time. PeeBee was reckless with three lives; Liam was reckless with the entire Initiative. PeeBee's mission also managed to quickly shift my annoyance into engagement in the mission. The ending made me nearly forget it's beginning entirely. Liam, conversely, took ages to truly own, and stop sugar-coating, just how stupid he'd truly been. It tainted my enjoyment of a mechanically excellent mission.
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Post by melbella on Apr 6, 2017 0:18:41 GMT
Liam's mission made me laugh the hardest, but Drack's mission has Vorn, so it wins.
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Post by timebean on Apr 6, 2017 1:12:42 GMT
1. Drack's - because a Krogan botanist is basically my dream guy!! 2. Liam's was funny and even my logical/professional responses added to the comedy. Well, until I broke up with him afterwards for being a nitwit. I also liked the shifted room (it disoriented the hell outta me, so there was some challenge. 3. Cora's = toughest decision, had some depth. Jaal's = meh Vetra = *snore* Peebee's = eye rolling, hand-holding crap. I accidentally did the renegade thing and just could not bear to go back through it to redo it.
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Post by lezio on Apr 6, 2017 1:17:08 GMT
Drack's was Grunt's (kill stuff, little choices) but less (cuz half of the game is like that)
Jaal's kinda screwed itself at the end, because bad choice=stupid, good choice=smart
Vetra's was kind of average, and Peebee's, while i liked, was quite linear
So i'd say Cora's, simply because many other have already voted for Liam's
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Post by Deleted on Apr 6, 2017 1:26:15 GMT
Drack's loyalty mission.
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Post by malgus on Apr 6, 2017 1:28:44 GMT
Its impressive that while liam might be the less liked companion of MEA, his loyalty mission seems to be favorite of the people here.
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Post by warbaby2 on Apr 6, 2017 1:33:58 GMT
I gues it's a tie between Drack and Liam for me... Cora's had a nice mood in the beginning.
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Post by rpgmaster on Apr 6, 2017 1:35:54 GMT
If there's a lower form of writing than throwing in a Star Wars reference I've yet to see it.
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Post by Revan Reborn on Apr 6, 2017 1:49:24 GMT
Its impressive that while liam might be the less liked companion of MEA, his loyalty mission seems to be favorite of the people here. I don't believe Liam would be so negatively perceived if he wasn't constantly making mistakes due to poor judgment and reckless behavior. I actually think he's a really cool dude. I definitely enjoyed myself more doing his loyalty mission than any of the others. Cora would probably come in second due to the Dead Space vibe I was getting from exploring the derelict asari ark. The zero g sequence was also really fun.
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Post by beefjus on Apr 6, 2017 2:27:02 GMT
Pretty much Liam and Drack. Liam's mission felt like an old "buddy cop" action-comedy, and Drack's mission was a fun firefight.
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Post by Duke Cameron on Apr 6, 2017 3:06:10 GMT
Cora. I'm almost done with the main story and I still haven't gotten Liam's loyalty mission. I've only bothered to start one outpost so he doesn't have anything new to say to me.
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Post by Addictress on Apr 6, 2017 3:22:45 GMT
Liam, Cora, then Jaal.
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Post by Deleted on Apr 6, 2017 3:25:06 GMT
If there's a lower form of writing than throwing in a Star Wars reference I've yet to see it. Haha well BW does make SW games and it's paying homage to a great scene, so it makes it even better imo.
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Post by Marduk on Apr 6, 2017 3:35:04 GMT
Cora. i think she is a missed opportunity character-wise, but it was interesting to see her idol not being the shining example she hoped for. after that instead of just following me or others she decided to be my equal.
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Post by Revan Reborn on Apr 6, 2017 3:37:26 GMT
If there's a lower form of writing than throwing in a Star Wars reference I've yet to see it. Haha well BW does make SW games and it's paying homage to a great scene, so it makes it even better imo. Yep. I see nothing wrong with MEA referencing Star Wars, considering BioWare made one of the greatest Star Wars games of all time. If the secret project BioWare Austin is working on happens to be a new, unannounced single player Star Wars RPG, it would be great to see some Mass Effect references thrown in there as well.
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Post by ticktak77 on Apr 6, 2017 4:07:19 GMT
I had a blast with the fun tone of Liam's loyalty mission. Loved each of them for different reasons but that one had me in stitches. Thinking back, Liam's did have two or three genuinely funny moments. The fist slamming on the console was hilarious
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Post by Deleted on Apr 6, 2017 4:09:23 GMT
I had a blast with the fun tone of Liam's loyalty mission. Loved each of them for different reasons but that one had me in stitches. Thinking back, Liam's did have two or three genuinely funny moments. The fist slamming on the console was hilarious I shot the console. Freaked Liam out and Sara even realized she did it only after yelling at him. Hilarious stuff!
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Post by Revan Reborn on Apr 6, 2017 5:06:28 GMT
Thinking back, Liam's did have two or three genuinely funny moments. The fist slamming on the console was hilarious I shot the console. Freaked Liam out and Sara even realized she did it only after yelling at him. Hilarious stuff! I wouldn't mind having a lot more moments, like the Liam loyalty mission, in the MEA DLC. I doubt many would object to that.
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Post by Cyberfrog on Apr 6, 2017 5:20:21 GMT
I can see why Liam's is winning, but it was a bit too over-the-top for my taste. My first time playing it, it felt out of place with the rest of the game's tone (at the point I was at). It's good though -- level-design, boss fight... Lots of things to like.
I'm going with Drack's. Not too crazy, but not overly serious either. I love the krogan in this game, even Morda is kind of oddly endearing.
I wanted to like Cora's, but I just can't. Orbiting shield drone Kett are not my favourite enemy type to fight (and there's enough of them in the game as is); gameplay is fine otherwise. Most importantly I don't really dig the "dilemma" or its resolution. I don't FEEL the gravity of the situation, I just see "disappointed fangirl" Cora, and what's the fun in that?
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Post by malgus on Apr 6, 2017 5:21:53 GMT
Haha well BW does make SW games and it's paying homage to a great scene, so it makes it even better imo. Yep. I see nothing wrong with MEA referencing Star Wars, considering BioWare made one of the greatest Star Wars games of all time. If the secret project BioWare Austin is working on happens to be a new, unannounced single player Star Wars RPG, it would be great to see some Mass Effect references thrown in there as well. Isn't austin just working on Swtor? And for a star wars single player rpg, I know Visceral is working on that.
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Post by Revan Reborn on Apr 6, 2017 5:37:21 GMT
Yep. I see nothing wrong with MEA referencing Star Wars, considering BioWare made one of the greatest Star Wars games of all time. If the secret project BioWare Austin is working on happens to be a new, unannounced single player Star Wars RPG, it would be great to see some Mass Effect references thrown in there as well. Isn't austin just working on Swtor? And for a star wars single player rpg, I know Visceral is working on that. No. Austin works on multiple projects besides just SWTOR. They were working on Shadow Realms until it was cancelled. They've been working on an unannounced project for at least a year now. Drew Karpyshyn (lead writer on KOTOR, ME1, and ME2) just recently joined the project after helping with the latest SWTOR expansion. Visceral Games is not making a Star Wars RPG. They are making a 3rd person action Star Wars game, similar to the Uncharted series as well as the cancelled Star Wars 1313. Respawn Entertainment is also working on another 3rd person action Star Wars game. Lastly, DICE is working on Star Wars Battlefront 2, which will release this year. There are a lot of Star Wars projects in the works. If I had to guess, the secret project at BioWare Austin will be a Star Wars RPG, given Drew is the storytelling expert on Star Wars at BioWare (he wrote the Bane books as well as the Revan book). I doubt it will take place during the KOTOR period, since that is now legends and not canon. However, I fully expect it to be a BioWare RPG, so likely a modern KOTOR except in a different period.
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Post by fraggle on Apr 6, 2017 7:08:25 GMT
Cora's was one of the few quests that reminded me of the OT so that wins for me hands-down. Same! That level design
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Pokemario
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Post by Pokemario on Apr 6, 2017 15:42:40 GMT
Cora's was the best IMHO, but I don't think it felt like a loyalty mission.
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