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Post by victornero7 on Apr 6, 2017 20:51:04 GMT
And I didnt even play that much compared to others. Balance being a complete joke, in the first patch they dont even acknowledge the fact that powers are garbage, people will still camp with vanquishers against outlaws on FB zero. More than half the classes are worthless, the patch barely put garbage weapons in the moderately less garbage, but still useless on gold category. No variety at all, and overall the game isnt as fun as ME3 MP. Im 100% convinced this wouldnt happen if developers actually played their games Thanks Bioware, you fucked it up I think I had more fun for a much longer time with Dragon Age Inquisition Multiplayer Maybe in 6 months worth of content and balance changes I will come back. But probably by that time I will be on something else.
5 YEARS BIOWARE
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Post by gethadept on Apr 6, 2017 20:54:28 GMT
Don`t be silly. One good kit you enjoy should at least last you a month online in my honest opinion.
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Post by Pounce de León on Apr 6, 2017 20:56:07 GMT
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TormDK
N3
"No Fear! No Pity! NO REMORSE!"
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: TormDK
Posts: 880 Likes: 1,378
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TormDK
"No Fear! No Pity! NO REMORSE!"
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March 2017
tormdk
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by TormDK on Apr 6, 2017 20:58:50 GMT
Can I have your stuff?
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Beerfish
N7
Little Pumpkin
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Beerfish
XBL Gamertag: Beerfish77
Posts: 15,192 Likes: 36,401
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beerfish
https://bsn.boards.net/user/314/personal
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by Beerfish on Apr 6, 2017 21:17:57 GMT
As I said often people look at the end of ME3 with all the expansions the couple of years of balancing, all the opponents, maps, guns and combos and instantly compare it to a new game after two weeks.
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N3
XBL Gamertag: hobocommand3r
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Post by hobocommand3r on Apr 6, 2017 21:18:43 GMT
Gameplay really lacks variety compared to me3. Most casters feel really gimped and gameplay just boils down to 80% shooting your guns and some grenade throwing, and then some meleeing. If you're a class that relies on biotics or tech powers you end up wishing you had cloak/turbocharge/grenades or that you were a melee build. It's a pretty sad state of affairs, and it's made worse by only a handful of weapons being good.
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Post by Doctor Fumbles on Apr 6, 2017 21:25:50 GMT
To be truthful, I don't feel the magic either, but I am also don't feel the magic for a lot of games I play. It's like a vast numbness to video games at the moment for me. The game could be actually fun; but I just can't feel it atm.
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Post by MPApr2012 on Apr 6, 2017 21:31:22 GMT
As I said often people look at the end of ME3 with all the expansions the couple of years of balancing, all the opponents, maps, guns and combos and instantly compare it to a new game after two weeks....here it is again, i still believe that's a flawed argument stance. "the end of ME3 with all the expansions the couple of years of balancing" is where the MEAMP should have started, there was no need to reinvent the bloody wheel. 're doing something new? that's prefectly fine yoo, but in such case don't go leaning on ME3MP for the easy brand recognition because the comparisons will be, and righfully so imo, made with the final state of the predecessor
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N3
XBL Gamertag: hobocommand3r
Posts: 662 Likes: 1,511
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Post by hobocommand3r on Apr 6, 2017 21:32:31 GMT
As I said often people look at the end of ME3 with all the expansions the couple of years of balancing, all the opponents, maps, guns and combos and instantly compare it to a new game after two weeks. Me3 at launch was more fun that this. Around the first dlc it was miles ahead of this. I didn't play long after the hazard maps came out but played enough to have a max manifest before that so my glasses aren't that tinted. And anyway they should have learnt from and built on me3, not taken a bunch of shit out and reverted a bunch of balance changes. look at guns like the crusader and valkyrie, those guns got buffed during me3's lifecycle because they were bad. What did they do before putting them into this game? Nerfing them back to or to even lower numbers than they even were in me3. Meanwhile they buffed snipers, even the black widow. The balancing is SO BAD. It's like they took all the changes and tweaks they did over the year they did patches for 3 and just tossed it out of the window and went back to basics. just absolutely mindblowingly bad stuff.
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TormDK
N3
"No Fear! No Pity! NO REMORSE!"
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: TormDK
Posts: 880 Likes: 1,378
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"No Fear! No Pity! NO REMORSE!"
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Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by TormDK on Apr 6, 2017 21:33:56 GMT
Thank, but only if you're 6'2"ish, Black hair, blue eyes, built like a russian swimming gal, and answer to "Svetlana". Always had a thing for those.
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Post by hieroglyph on Apr 6, 2017 21:38:40 GMT
As I said often people look at the end of ME3 with all the expansions the couple of years of balancing, all the opponents, maps, guns and combos and instantly compare it to a new game after two weeks. And as has been noted several times already, a sequel doesn't need to reinvent the game, it should build upon the successes of its predecessor. APEX missions are a miss in their current form. The lack of community events/rewards is just bad (this alone kept the community active between DLCs). Bloating the weapon pool to match where ME3MP ended should have been an obvious indicator of being difficult to balance considering how long ME3MP took to fix with weekly changes. The favorite/best classes had unique powers, not the same ones copy and pasted on everything (this one is really bad in MEAMP). And that's not even including all the bugs and the lack of a live beta test because it was too close to release (which is really just a bad excuse). Bioware used to be a AAA developer with a fantastic reputation. Now they can't even seem to copy what made them successful. The MP alone should have been entirely straightforward with new movement, new factions, and a slow but steady (weekly?) influx of new weapons and classes. Instead they flooded the item pool and pushed character cards to X all for the sake of selling Andromeda points. I still enjoy the game but there is no excuse for them to have not learned from ME3MP and all of its excellent DLCs.
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Post by dreth on Apr 6, 2017 21:39:06 GMT
As I said often p eople look at the end of ME3 with all the expansions the couple of years of balancing, all the opponents, maps, guns and combos and instantly compare it to a new game after two weeks. ...here it is again, i still believe that's a flawed argument stance. "the end of ME3 with all the expansions the couple of years of balancing" is where the MEAMP should have started, there was no need to reinvent the bloody wheel. 're doing something new? that's prefectly fine yoo, but in such case don't go leaning on ME3MP for the easy brand recognition because the comparisons will be, and righfully so imo, made with the final state of the predecessor And this argument is flawed. New multiplayer, New balance issues. Happens with any Sequel with mutltiplayer. Expecting anything different from Bioware is just setting the bar WAY to high, for any company.
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Beerfish
N7
Little Pumpkin
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Beerfish
XBL Gamertag: Beerfish77
Posts: 15,192 Likes: 36,401
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https://bsn.boards.net/user/314/personal
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by Beerfish on Apr 6, 2017 21:46:22 GMT
As I said often people look at the end of ME3 with all the expansions the couple of years of balancing, all the opponents, maps, guns and combos and instantly compare it to a new game after two weeks....here it is again, i still believe that's a flawed argument stance. "the end of ME3 with all the expansions the couple of years of balancing" is where the MEAMP should have started, there was no need to reinvent the bloody wheel. 're doing something new? that's prefectly fine yoo, but in such case don't go leaning on ME3MP for the easy brand recognition because the comparisons will be, and righfully so imo, made with the final state of the predecessor Impossible to do. simply impossible. Where do we start for MeAmp? all the maps that the 1st game ended up with, all of the opponents, all of the guns, all of the classes. People forget that to be viable mp must make money and real dollars have to be spent on it. That means you start out shitty and have to either grind to get good stuff or you pay for it. I'd say it is a very naive stance to actually think a new game was going to just pick right up off of the old game, especially when we saw a lot off flaws in DAIMP. They have actually kept a lot of things from me3mp. They need to figure out what works and what doesn't. This game, as I expected has some things that are good and a number of things that are not good or that I will have to get used to.
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Zerfidius
N3
Games: Baldur's Gate
Origin: Zerfidius
Posts: 484 Likes: 1,406
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Post by Zerfidius on Apr 6, 2017 21:47:22 GMT
So quit.
I doubt your 'waiting' was much more intensive than breathing and occasionally checking the internet.
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Beerfish
N7
Little Pumpkin
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Beerfish
XBL Gamertag: Beerfish77
Posts: 15,192 Likes: 36,401
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Little Pumpkin
314
0
36,401
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15,192
August 2016
beerfish
https://bsn.boards.net/user/314/personal
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by Beerfish on Apr 6, 2017 21:50:03 GMT
As I said often people look at the end of ME3 with all the expansions the couple of years of balancing, all the opponents, maps, guns and combos and instantly compare it to a new game after two weeks. And as has been noted several times already, a sequel doesn't need to reinvent the game, it should build upon the successes of its predecessor. APEX missions are a miss in their current form. The lack of community events/rewards is just bad (this alone kept the community active between DLCs). Bloating the weapon pool to match where ME3MP ended should have been an obvious indicator of being difficult to balance considering how long ME3MP took to fix with weekly changes. The favorite/best classes had unique powers, not the same ones copy and pasted on everything (this one is really bad in MEAMP). And that's not even including all the bugs and the lack of a live beta test because it was too close to release (which is really just a bad excuse). Bioware used to be a AAA developer with a fantastic reputation. Now they can't even seem to copy what made them successful. The MP alone should have been entirely straightforward with new movement, new factions, and a slow but steady (weekly?) influx of new weapons and classes. Instead they flooded the item pool and pushed character cards to X all for the sake of selling Andromeda points. I still enjoy the game but there is no excuse for them to have not learned from ME3MP and all of its excellent DLCs. I don't disagree about the apex thing. Hell I don't even understand why I should ever actually play them in person as opposed to just sending a team. Anyone that did not expect them to push for more cash buys was a tad naive imo. People seem to be in a rush to get to their ending me3mp characters 2 weeks into the new game. I will wait for a while longer to judge some of these thing such as gun viability.
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Draining Dragon
N4
( ͡° ͜ʖ ͡°)
You have power over your mind - not outside events. Realize this, and you will find strength.
Staff Mini-Profile Theme: Draining Dragon
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 2,178 Likes: 7,575
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Draining Dragon
You have power over your mind - not outside events. Realize this, and you will find strength.
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August 2016
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Draining Dragon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Draining Dragon on Apr 6, 2017 21:51:19 GMT
Please do not personally attack other users.
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will work for ops packs
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Post by someN7orother on Apr 6, 2017 21:54:42 GMT
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n7ltrobbiesann7
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
XBL Gamertag: N7LtRobbiesanN7
PSN: N7LtRobbiesanN7
Posts: 284 Likes: 323
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n7ltrobbiesann7
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
N7LtRobbiesanN7
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Post by n7ltrobbiesann7 on Apr 6, 2017 22:01:09 GMT
It's a bit of both to be sure.
There is much experience from ME3MP, which should be drawn upon for what worked and what didn't. These things should have implemented from the get go. Lessons were learned there, but not applied too well overall.
That said, MEAMP is slightly different in nature with the mobility aspect (I personally did not care for ME3MP mobility/cover system--often frustrating). MEAMP has potential, and I am interested to see what they do with it. Also, while similar to ME3MP I find the cover system in MEAMP to be a bit less frustrating, and that is something to me.
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...look my eyes are just holograms
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Post by MPApr2012 on Apr 6, 2017 22:10:46 GMT
...here it is again, i still believe that's a flawed argument stance. "the end of ME3 with all the expansions the couple of years of balancing" is where the MEAMP should have started, there was no need to reinvent the bloody wheel. 're doing something new? that's prefectly fine yoo, but in such case don't go leaning on ME3MP for the easy brand recognition because the comparisons will be, and righfully so imo, made with the final state of the predecessor Impossible to do. simply impossible. Where do we start for MeAmp? all the maps that the 1st game ended up with, all of the opponents, all of the guns, all of the classes. People forget that to be viable mp must make money and real dollars have to be spent on it. That means you start out shitty and have to either grind to get good stuff or you pay for it. I'd say it is a very naive stance to actually think a new game was going to just pick right up off of the old game, especially when we saw a lot off flaws in DAIMP. They have actually kept a lot of things from me3mp. They need to figure out what works and what doesn't. This game, as I expected has some things that are good and a number of things that are not good or that I will have to get used to. well you see, it's not necessarily the new content that currently is broken (well there's plenty of that but i don't have much gripe about that) or what frsutrates most at least me it's what they brought over that and how they did it, by effectively dismissing a lot from what made ME3MP what it was. And i have no problem with keeping the stuff for later DLCs, proftiabilty, job security yada yada and that's totally fine, just say so. but don't go fucking fixing what hasn't been broken! the Powers/Combo mechanics and balance, weapon damage and stats, gameplay mechanics are you saying that was impossible to cater for in the new ME?MP game. What has worked over the 5 years and what hasn't, could not derive it from the data that ME3MP has collected? that could not be used as the starting point? i somehow doubt it. are you saying that a glorified jump and the new engien made sure that none of these could have been worked through in 5 years of development? nah, not buying it EDIT: just to clarify, not jumping you there or expecting to address that point by point. the poing was that imo the comparisons between the ME3MP as it is now and the MEAMP are in fact valid. MEAMP is the successor, and that succession should have extended beyond keeping the guns names. And of course there's recongnition for the new content and lieu way to give for the new engine and new dynamcis. pologies if it comes out vent-ie i stil did not have my morning coffee and its already 1030
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Post by Kazu on Apr 6, 2017 22:20:37 GMT
Just leave. Your attempt to fish for sympathy and attention wont make the game better.
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dcihnagv3z
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Posts: 117 Likes: 161
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by dcihnagv3z on Apr 6, 2017 22:27:25 GMT
Shrugs.
People's threshold for outrage is so narrow.
The game is far from perfect, but I am having a blast with it. New multiplayer, new game engine, new movement mechanics... its a new beast with new issues. So, although I do wish this game had more polish on it, I am very happy to see it being supported.
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N2
Posts: 97 Likes: 226
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Post by Ajax on Apr 6, 2017 22:35:05 GMT
As I said often people look at the end of ME3 with all the expansions the couple of years of balancing, all the opponents, maps, guns and combos and instantly compare it to a new game after two weeks. As I said often this is the stupidest argument ever. MEAMP is exactly the same game as ME3MP - without all the balances and lessons. Why? If they decided to completely copy-paste ME3MP why not copy-paste it in the current state? Ultimately being pissed at Bioware incompetence/arrogance/lack of communication is pointless. Nobody gives a damn. The only option is to quit and uninstall and move to another game on my backlog. A lot of competition today. Which I did.
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