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Post by freak500 on Apr 9, 2017 16:26:55 GMT
Berserkers are not that bad, stop whining. Anything with an insta-kill grab is inherently more annoying. And observers, yeah those to...
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Post by Deleted on Apr 9, 2017 16:43:03 GMT
Zerkers are not fun, but I have to go with my original statement after about four or five runs...
Fuck them dogs.
Seriously.
Fuck them.
Those things are so ridiculous. Cloak + jet pack climb abilitis + hunt me down anywhere on the map and I do mean anywhere.
Yeah, Fuck them. They are such a PITA it's not even funny. Sure you can kill them pretty easily on bronze and silver, but they are the pestilence of the game. For this, I pick Remnant as my favorite faction. I find them soothing and easy, especially when I have my widow in tote.
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Post by Deleted on Apr 9, 2017 16:55:32 GMT
Fucking Adhis. Zerkers can be dealt with by focusing on them, but those fucking space doggos will ruin your day with their sync grabs. And while you're desperately mashing E to get out of it, another one is already waiting for his turn. As well as five other enemies focusing on you. I feel like the dogs and the fiends are OP. Fiends are like the buff ass Brutes of the game. Brutes were a pain but something about these fiends feels worse. I can't remember dying that much to Brutes. They had certain patterns of behavior. It was years ago now, but they weren't as fast maybe? You could see them because you know, they are behemoth in size. But fiends I think are fast as fuck. Things that are that big should not be that fast. Also, with camera view being so close on our character and not having a larger field of view, I have literally run into them trying to escape stuff in some of those small spaces and NEVER seen them there - sync kill most always for that. Do fiends have a sound? I can't recall. They should have a very distinct sound especially if the field of view is too small where you could literally run into them as I have and have no clue they are there. Dogs, on the other hand, they are goddamn infilfuckingtrators. Dogs should not be infiltrators. They have cloak (the kett ones). They are swift. They can go anywhere. They can do enough damage to kill you, and they mess up your focus a lot. Also, they charge at you pretty fast and with more than a few you can easily lose your focus on other shit like that fiend or ascendant charging at you. I know they wanted to keep people from living in cover, but cover IS how you survive this shit. It's tried and true method used for ages. Having a foe that fucks with tried and true tactics so bloody consistently and having so many of them? Feels like these factions with the dogs have lost balance.
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sgrx
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Post by sgrx on Apr 9, 2017 17:03:36 GMT
Dogs, definitely. There are too many of them, and that, combined with the sync grab, feels like a quick-fix way to increase difficulty, without putting in the time and effort to make the enemies genuinely engaging or interesting to fight.
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Post by mrfuddyduddy on Apr 9, 2017 17:11:29 GMT
Dogs, definitely. There are too many of them, and that, combined with the sync grab, feels like a quick-fix way to increase difficulty, without putting in the time and effort to make the enemies genuinely engaging or interesting to fight. ↑↑↑ Wave 6 Outlaw has 2 Ahdi spawn and they get replaced by another 2 the millisecond they die until the objective is completed. its so f***ing annoying.
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Beerfish
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Little Pumpkin
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Beerfish
XBL Gamertag: Beerfish77
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Post by Beerfish on Apr 9, 2017 17:12:09 GMT
Dogs, arrive often unseen and normally totally wreck any battle plan you have. You have to instantly prioritize them and use up battle resources such as your tech or biotics that are now on cool down as the tougher guys close in.
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Post by niroz on Apr 9, 2017 17:31:48 GMT
Cerberus Turrets Anointeds Seriously one of those guy plus 1-2 mooks is enough to destroy my level 20 Novaguard on Gold, I have absolutely no clue on how to deal with them Nah...f*ck Annointed.
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inert
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Games: Mass Effect Trilogy, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Origin: linertl
XBL Gamertag: inert14
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Post by inert on Apr 9, 2017 17:34:54 GMT
Where is the options for "balance?" Cerberus Turrets Anointeds Seriously one of those guy plus 1-2 mooks is enough to destroy my level 20 Novaguard on Gold, I have absolutely no clue on how to deal with them This applies to the Anointed as well: Need to clear my schedule, this is going to take a while.
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valseer
N2
You should of brought the amontillado.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
PSN: Valseer
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Post by valseer on Apr 9, 2017 17:38:06 GMT
The Remnant are a fun bunch; getting shot from around the corner by observers and destroyers; getting forced into new cover by previously mentioned enemies only to be shot at by nullifiers and getting staggered out of cover; running away from fubared cover and running towards assemblers who place down mines underneath themselves so they can stagger you; breachers following you everywhere just to stagger you; breachers have less health than Adhi and wraiths, but can grab like an Adhi, stagger on hit like wraiths, and blow up in your face to stagger you. While the breacher does all of that to you your getting shot at by everything else.
I picked observers because screw constant DPS lasers that slows you down, so you can get bum rushed by breachers and slowed down even more by being staggered.
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Post by snakebite on Apr 9, 2017 17:55:37 GMT
Wouldn't breachers fall under dogs? They are essentially flying, suicidal, deployable (via Assembler), robot dogs.
I can't even fathom the amount of times I have been grabbed by breachers, or been staggered out of cover by a Breacher zipping across the map at Warp 9. Sometimes I just die randomly while behind cover, and I have to check the corner of the screen just to find out that a Breacher came from out of nowhere to kamikaze me. Trying to revive a friend in an empty room? Not anymore you're not, because some Breacher from halfway across the map decided to ruin your day. Hiding from that swarm of pissed off africanized Observers? Not anymore you're not, because that asshole Assembler chucked a Breacher grenade behind you while you weren't looking.
Anyway, long story short, I am the lone vote for Breachers.
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Malaclypse
N2
23% MORE DERP THAN YOU
Games: Mass Effect Trilogy, Mass Effect Andromeda
PSN: mal--II
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Post by Malaclypse on Apr 9, 2017 17:58:55 GMT
SWARMERS.
THEY MUST ALL BE MISSILED WITHOUT HESITATION.
GIVE NO QUARTER. GIVE NO MERCY.
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Post by Pounce de León on Apr 9, 2017 19:21:07 GMT
AoEscendant
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bacon4breakfast
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signup.hellokittyonline.com
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Post by bacon4breakfast on Apr 9, 2017 19:30:57 GMT
I can't believe it took 20 posts for someone to do the obvious. Shame on you BSN.
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Post by Fortack on Apr 9, 2017 19:43:57 GMT
It rhymes with friend ...
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Post by Pounce de León on Apr 9, 2017 19:48:45 GMT
It rhymes with friend ... Rent? Kent? Spent? I'm at a loss.
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Post by SalMasRac on Apr 9, 2017 20:28:08 GMT
EA.
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Post by Ryoku on Apr 9, 2017 21:27:57 GMT
Observers for me, and the dogs are up there too unless your playing Asari Adept.
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Post by PATPATPATlol on Apr 9, 2017 21:30:39 GMT
I was going to say the ascendants annoy me first simply because they always seem to gravitate towards me and have sync-killed me more times than I can count. But by golly those stupid adhis are EXTREMELY annoying to me. So dogs it is.
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Post by kr0ganh3adbutt on Apr 9, 2017 21:33:53 GMT
EA Servers
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Kevlareater
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Origin: Kevlareater
PSN: KevlarEater
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Post by Kevlareater on Apr 9, 2017 23:38:58 GMT
Observers. They disregard cover, swarm from all angles and require a full Vanquisher clip to kill on gold (3 shots on silver), even with shooting their core.
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SassaMFG
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N7 Beagle
Enemies Everywhere!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by SassaMFG on Apr 10, 2017 2:08:15 GMT
Pugs...
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Post by colonelkungpao on Apr 10, 2017 4:09:19 GMT
RNG.
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Post by XCPTNL on Apr 10, 2017 6:39:09 GMT
Dogs. All of them. In every game ever made. The ones in MEA are like pets compared to the ones in Ninja Gaiden 2 though. Still... annoying like nothing else.
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neightrix
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Post by neightrix on Apr 10, 2017 7:32:22 GMT
Dogs for sure - nothing like having your Nova or Charge iframes canceled into a QTE and taking loads on damage while standing there.
Anointed too since almost nothing staggers then out of firing, and Fiends since they defy all laws of physics and can simply kill you if they decide it's time for you to die.
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Xerxes52
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Post by Xerxes52 on Apr 10, 2017 8:11:27 GMT
Saildogs, sharkdogs, and dogbots, they all can go screw themselves.
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