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Post by dark8sage on Apr 11, 2017 11:40:06 GMT
To me, the biggest sign of this game being rushed out unfinished seems pretty evident in Elaaden. It's such an empty map in terms of quests and story compared to Eos and Voeld (whereas Elaaden and Havarl were the most scant by far, Kadara being a middle ground).
The story with the krogan colony is so ridiculously short and abruptly brought to a close. I think they realized how badly Morda was cast for voice talent, and that's why she barely has any lines.
You finish the krogan storyline, and regardless of whether you gave Morda the core or not, it's "RRGHRAAGH!" growl when talking to her. Meridian ends? "RRGHRAAAGH!" still, no post game dialogue from her.
Choose Morda as ambassador (just to piss off Tann, possibly the second worst cast for voice acting after Morda)? "RRRRGHRAAGH!" still, not a single bit of feedback in dialogue.
Game ends with Meridian, and the Ancient AI is gone from SAM's room for some reason (no continuity), while Sara and the Dr aren't even there since the cryo bay is no longer accessible post game.
It feels like they were going with a Mad Max vibe in Elaaden and some side quests for it are cute, but it came at the expense of a cohesive story for the planet. What's worse, unlike in Eos and Voeld where the remnant vaults are integrated into the story (as is Havarl at least), Kadara and Elaaden treats the damn vaults as some optional side content!
Hell, after Meridian and using vaults to restore planetary integrity, the outposts have very little to say, and the game doesn't even reflect that change on planets (Voeld still freezes your ass off).
I make an outpost with the krogan and restore planet viability in Elaaden, and all I get is SAM telling me about a drop in temperature. No other NPC seems to remark on the damn vault effects.
The outpost you get to build on Elaaden gives you a single side quest for an architect fight. What a wasted storyline with nothing to say about the Abyssal or why it's there.
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Post by Fogg on Apr 11, 2017 11:49:07 GMT
Elaaden was my favorite planet. I liked that there were less 'chores' there compared to earlier planets, also because it's near the end of the game. I think every storyline could've been expanded more, but don't feel the Krogans were left short specifically.
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Post by blaw on Apr 11, 2017 12:45:44 GMT
It baffles how a game with over 4 years of development time can still feel so rushed like Andromeda.
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Post by Deleted on Apr 11, 2017 12:56:41 GMT
I skipped Elaaden save for Turians and PeeBee. Thanks, I have already been to Tuchanka. I need less Krogan content, not more. The planet also does not have unique landscapes. It's recoloured Eos with Kadara's vegetation. So, fly away, Tempest, fly away! Hopefully, since I did not activate the Vault, the planet will slowly die along with the Krogans on it. Not as elegant as genophage, but good enough. Maybe I can sent Drack to deal with the issues there on an indefinite leave of absence.
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Post by kleindropper on Apr 11, 2017 13:33:14 GMT
It baffles how a game with over 4 years of development time can still feel so rushed like Andromeda. My guess is that they were going for huge procedural worlds in the game design and then saw No Man's Sky get burned alive so they attempted to make a quick switch by throwing in some stories on the worlds.
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Post by zipzap2000 on Apr 11, 2017 14:27:52 GMT
It baffles how a game with over 4 years of development time can still feel so rushed like Andromeda. My guess is that they were going for huge procedural worlds in the game design and then saw No Man's Sky get burned alive so they attempted to make a quick switch by throwing in some stories on the worlds. You're right, they spent 1 year on it and then dumped it.
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Post by dark8sage on Apr 11, 2017 15:33:09 GMT
I hope they'll consider Witcher 3 style free DLC's to patch up the deficiencies.
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Post by Element Zero on Apr 11, 2017 15:39:15 GMT
I skipped Elaaden save for Turians and PeeBee. Thanks, I have already been to Tuchanka. I need less Krogan content, not more. The planet also does not have unique landscapes. It's recoloured Eos with Kadara's vegetation. So, fly away, Tempest, fly away! Hopefully, since I did not activate the Vault, the planet will slowly die along with the Krogans on it. Not as elegant as genophage, but good enough. Maybe I can sent Drack to deal with the issues there on an indefinite leave of absence. I hope you'll revisit it later. Clan Nakmor are not the one-dimensional brutes that you're used to seeing from the krogan. Poor writing for Morda aside, the visit to New Tuchanka is pretty good. Many of these krogan are trying to use the fresh start Morda and Jien gave them.
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Post by ticktak77 on Apr 11, 2017 15:54:34 GMT
My only disappointment with Elaaden, was that it didn't show earlier.
THis planet should have been first or second. Not last.
A really good planet. Was interesting. Didn't feel nearly as grindy or chore-like.
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Post by joglee on Apr 11, 2017 16:05:11 GMT
It baffles how a game with over 4 years of development time can still feel so rushed like Andromeda. It only baffles you because you've never been in game development.
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Post by joglee on Apr 11, 2017 16:06:07 GMT
I hope they'll consider Witcher 3 style free DLC's to patch up the deficiencies. ??? All of those DLC's were basically new outfits, new weapons, etc. Nothing major lore and story related was free with the witcher.
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Post by dark8sage on Apr 11, 2017 16:10:19 GMT
I hope they'll consider Witcher 3 style free DLC's to patch up the deficiencies. ??? All of those DLC's were basically new outfits, new weapons, etc. Nothing major lore and story related was free with the witcher. Nope. The quest with the village and the cat school witcher who is betrayed was a DLC, there were some other DLC missions, including the monsters one where you get the gathering of monsters and convince them to not instigate a conflict with humans.
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Post by Element Zero on Apr 11, 2017 16:16:34 GMT
??? All of those DLC's were basically new outfits, new weapons, etc. Nothing major lore and story related was free with the witcher. Nope. The quest with the village and the cat school witcher who is betrayed was a DLC, there were some other DLC missions, including the monsters one where you get the gathering of monsters and convince them to not instigate a conflict with humans. I'd forgotten that these were DLC. Still, I think patches that smooth technical issues will "fix" MEA, rather than adding more quests that some seem to not be enjoying in the first place. To be clear, I fully anticipate any DLC will include a new world, and some side quests. I'm all for this; but I enjoy the game as is, so that makes sense. My ideal DLC would introduce a new squadmate, a new world and new quests. A new squaddie would presumably include a new loyalty mission. What's not to like about that? If they made this squaddie a quarian, their devoted (deranged? ) BSN fan-base would likely melt from joy.
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Post by jf8350143 on Apr 11, 2017 16:26:33 GMT
I hate Eos, its very boring to drive on that planet, feels like driving in the middle of a huge city.
Elaaden on the other hand, very enjoyable. They should put more effort into the cut scenes on Elaaden though. Maybe cut some stuff out of Eos.
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Post by luke on Apr 11, 2017 16:28:33 GMT
Nope. The quest with the village and the cat school witcher who is betrayed was a DLC, there were some other DLC missions, including the monsters one where you get the gathering of monsters and convince them to not instigate a conflict with humans. I'd forgotten that these were DLC. Still, I think patches that smooth technical issues will "fix" MEA, rather than adding more quests that some seem to not be enjoying in the first place. To be clear, I fully anticipate any DLC will include a new world, and some side quests. I'm all for this; but I enjoy the game as is, so that makes sense. My ideal DLC would introduce a new squadmate, a new world and new quests. A new squaddie would presumably include a new loyalty mission. What's not to like about that? If they made this squaddie a quarian, their devoted (deranged? ) BSN fan-base would likely melt from joy. I'm hoping the first DLC follows the Quarian ark subplot and introduces a Quarian squadmate (and some new Quarian/ Geth weapons and armour), that would be perfect.
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Post by valkoja on Apr 11, 2017 16:36:03 GMT
To me eladeen was fine.. Perhaps the lack of quests ment that I got them done before I got fed up with scenery.. But yeah, the whole Morda situation... No only the comments and voice acting, but the whole "we are going to war against initiative if you don't give us the core" "Ok, here's the core" "Then we are best friends ever after" and that's that.. Someone clipped few hours of questing to prove not all of the initiative suck and bring her around?
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Post by Deleted on Apr 11, 2017 16:54:41 GMT
I skipped Elaaden save for Turians and PeeBee. Thanks, I have already been to Tuchanka. I need less Krogan content, not more. The planet also does not have unique landscapes. It's recoloured Eos with Kadara's vegetation. So, fly away, Tempest, fly away! Hopefully, since I did not activate the Vault, the planet will slowly die along with the Krogans on it. Not as elegant as genophage, but good enough. Maybe I can sent Drack to deal with the issues there on an indefinite leave of absence. I hope you'll revisit it later. Clan Nakmor are not the one-dimensional brutes that you're used to seeing from the krogan. Poor writing for Morda aside, the visit to New Tuchanka is pretty good. Many of these krogan are trying to use the fresh start Morda and Jien gave them. Again, less Krogan, not more. The less, the better. I don't care if that tribe is poetic and spend their days enjoying the intricacies of light and shadow on a single rock. I will play Male PC as a Krogan fancier, so I will cut back on Voeld, and do New Tuchanka with him instead.
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Post by joglee on Apr 11, 2017 17:54:54 GMT
??? All of those DLC's were basically new outfits, new weapons, etc. Nothing major lore and story related was free with the witcher. Nope. The quest with the village and the cat school witcher who is betrayed was a DLC, there were some other DLC missions, including the monsters one where you get the gathering of monsters and convince them to not instigate a conflict with humans. Yes....I know this. Fact is the vast majority isn't what I would call amazing DLC! Yet everyone rode their dick as being the greatest game studio ever in the history of gaming. One could say every single piece of "free DLC" should have been included in the base game. There were 2 quests that were on par with ME:A Tasks, and 2 that would be on par with a world quest in ME:A. Let's also not forget they never thought people would want a NG+ and had to add it via "Free DLC". 16. Alternative Look For Triss Makes an otherwise cool character look like a hokey dork. 15. Nilfgaardian Armor Set Cool-looking armor, but it’s from Nilfgaard. Fuck Nilfgaard. 14. Elite Crossbow Set Not as good as the high-level Witcher crossbows. Probably useful if you don’t have those crossbows yet, though. Then again... they’re crossbows. Who even cares. 13. Ballad Heroes - Gwent Card Set I don’t care about Gwent. I know, I know, I should play. I barely have time to play Hearthstone, okay? Anyway, if I cared about Gwent, this would probably be higher. 12. Missing Miners A ho-hum monster contract that I’ve already forgotten about. 11. Skellige Armor Set The man-armor can’t match custom Witcher gear, but the horse-armor is top-notch. 10. Alternative Look For Yennefer Not horrible, but corny when compared with Yen’s basic outfit. The feathers are neat. 9. Temerian Armor Not particularly exciting on its own, but a solid set of armor for people starting a new game who don’t have Witcher gear yet. 8. Where The Cat And Wolf Play A decent enough quest, but the culminating showdown was an anti-climax, at least for me. 7. Alternative Look For Ciri The best of the “alternative look” options. Makes Ciri look somewhat more ready for battle than she did before. 6. New Finisher Animations More blood, more severed limbs, more fun for everyone. 5. Fool’s Gold Geralt has a serious conversation with a pig. That’s really all you need to know. 4. Beard and Hairstyle Set Look, it’s more beards and hairdos. So what if we all stick with a beard and the silver-fox longhair look? It’s nice to have options. 3. Wolf School Gear An in-depth treasure hunt that takes you to some really cool locations, including a tour of the hidden corners of Kaer Morhen. Cool armor, too. 2. New Game+ A sturdy new mode that makes the game harder in case you wanted to go through again and make different choices without reforging all your cool gear. 1. Skellige’s Most Wanted Easily the best of the new missions, and all the better because it actually ties in with some of the decisions you made in the rest of the game.
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Post by Warrior DM on Apr 11, 2017 18:19:25 GMT
I was slightly disappointed that I couldn't take on that "worm".
The environment was really cool. Seeing that buried Remnant ship for the first time kind of amazed me.
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Post by Deleted on Apr 11, 2017 19:55:55 GMT
I skipped Elaaden save for Turians and PeeBee. Thanks, I have already been to Tuchanka. I need less Krogan content, not more. The planet also does not have unique landscapes. It's recoloured Eos with Kadara's vegetation. So, fly away, Tempest, fly away! Hopefully, since I did not activate the Vault, the planet will slowly die along with the Krogans on it. Not as elegant as genophage, but good enough. Maybe I can sent Drack to deal with the issues there on an indefinite leave of absence. I hope you'll revisit it later. Clan Nakmor are not the one-dimensional brutes that you're used to seeing from the krogan. Poor writing for Morda aside, the visit to New Tuchanka is pretty good. Many of these krogan are trying to use the fresh start Morda and Jien gave them. Did you read the terminal describing their attempts at courtship? I lol'ed big time at that. It was a great touch, too, considering that the krogan are undergoing the process of re-integrating into a more balanced social structure since the males and females are no longer separated in sex-specific clans.
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Post by Element Zero on Apr 13, 2017 3:19:59 GMT
I hope you'll revisit it later. Clan Nakmor are not the one-dimensional brutes that you're used to seeing from the krogan. Poor writing for Morda aside, the visit to New Tuchanka is pretty good. Many of these krogan are trying to use the fresh start Morda and Jien gave them. Did you read the terminal describing their attempts at courtship? I lol'ed big time at that. It was a great touch, too, considering that the krogan are undergoing the process of re-integrating into a more balanced social structure since the males and females are no longer separated in sex-specific clans. I'd forgotten about that. It was interesting, and often amusing, listening to and reading their attempts at desegregation of the genders. I like that many, but not everyone, seemed to be on board with giving the "new" ways a try. This is why they joined the Initiative, after all.
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Post by Pyrceval78 on Apr 13, 2017 3:24:58 GMT
I skipped Elaaden save for Turians and PeeBee. Thanks, I have already been to Tuchanka. I need less Krogan content, not more. The planet also does not have unique landscapes. It's recoloured Eos with Kadara's vegetation. So, fly away, Tempest, fly away! Hopefully, since I did not activate the Vault, the planet will slowly die along with the Krogans on it. Not as elegant as genophage, but good enough. Maybe I can sent Drack to deal with the issues there on an indefinite leave of absence.
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Post by zipzap2000 on Apr 13, 2017 4:23:56 GMT
A lot of people seem to be forgetting what Krogan civilization looked like before they wiped it out. You played through it yourselves ME2-3 a planet whose cities were centred around gladiator arenas and Maw hammers, filled to the brim with statues of Krogan warriors.
This isnt exclusive to that era. The city of the ancients in Mass Effect 3 see's you travelling through older Arenas and statues dedicated to glory.
Krogan painters have covered the walls with murals of Krogan, carrying spears, riding Kakliosaurs obviously glorifying the imagary of the strong and of course, paintings of Kalross.
The Reaper battle takes place in the Arena built to honor her glory in the city of the Ancients because the city itself was probably built around it. Like the destroyed city Wrex controls in ME2
The Urdnot Shaman clearly explains Krogan philosophy here.
Now if you can buy into the idea that the VI in the cultural centre is trying to sell, that the Krogan in Andromeda are "The smart ones" and just want to "live in peace and start over."
Theres a few a million years of Krogan evolution and tens of thousands of years of Krogan culture you need to explain away first. As well as every installment of Mass Effect that takes place before Andromeda contradicting that.
You also need to get rid of a little something called 'Krogan Bloodrage' Krogan don't actually feel pain very often. Not in the way you or I would at least. If you do happen to do something to piss one off enough however (Lets say you shoot one of their lungs out.) they stop feeling pain altogether and kill everything in sight until they die.
Hard to do that since even the Krogan you fight in the game use it against you in combat.
The only reason bloodrage exists is because thats what Krogan do. Its how they survived on Tuchanka, evolution forced them to be that way. They can't just change because
"We're the smart ones."
That sounds pretty stupid actually.
Theres no way these guys have suddenly thrown away their culture, clan structure and heirarchy on a whim and even if they did they can't discard millions of years of evolution just because they want to.
They.
Are.
Krogan.
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Post by Deleted on Apr 13, 2017 5:29:00 GMT
I unintentionally skipped Elaaden my first run because I got so caught up in chasing Archon who seemed a major threat that I thought I could hold off on Elaaden for a bit only to have Kandos say Elaaden won't happen during the council choice. I thought that was because I didn't do it but it seems that is his line anyway?
Elaaden was a boring desert. Reminded me of the desert we had in DAI. I was sad about that. We only get 5 planets and one is basically a nighttime jungle shoebox with no need for the nomad. One is a big effin desert that takes a while to drive across. One is a small borderline desert with a few bodies of water. One is a ball of ice that used to be parafreakingdise. One is an Ilos run but with less to see and more to drive with no stopping allowed. And the last is massive mountains with neatly carved paths between them. I call bullshit on Kadara's map because it is some lazy crap that they basically filled with a ton of mountains you can barely climb, a few caves, a few mob points, some puddles, and the thinnest of roads between the mountains. That is a terrible map. Elaaden was nothing. I mean a modder relatively new to making maps could do better. I know because I have seen it on Nexus for skyrim. Voeld was kind of cool due to some points of interest there at least.
All I am saying is they better step up their world development for the next game. The viability stuff only works once. Next time they have to have some decent maps with development and the kind like when you went back to Eden Prime in ME3 you could see a little something more than the port you saw in ME1. I want to see something like that but larger scale. I want to see all the worlds we helped with our vault work and I want to see transformation, civilization starting. I want to be in awe at changes that have started, to see life there and even the early start of cities and towns in other areas of the map. I want to go back and be like 'oh I remember this was where Resilience was and look at it now. It's like a town and they have a lake and memorial there. Or on Voeld, I want to go back and see icebergs and water and have some of the drastic shifts in weather be impacting the planet, perhaps it's got areas that are not safe while the ice melts and temperatures increase. Maybe you have some quests there and you see how the vaults helped and hurt it some, or see it partially transformed. I really hope they give us something to see the progress over time and the impact of the vaults and meridian. There's a lot they can do and they can even recycle the maps with just some additions and changes if needed.
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Post by colfoley on Apr 13, 2017 5:33:41 GMT
Elaaden is pretty, atomospheric, and interesting. I can't say its my favorite of the five planets but it is....well interesting. I loved how Krogan the planet felt. Yet how not Krogan the planet felt. And being pretty much the only planet with no connection to the main story (though I suppose some could argue Havarl also qualifies), it makes sense that it should feel optional. This is this game's version of all those big maps that everyone complained about in Inquisition.
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