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Post by onehitparry on Apr 12, 2017 22:28:46 GMT
6. Annihilation Field has a better radius indicator and no longer trolls you every now and then. Does annihilator work better off-host in MEA compared to ME3 (there was always a small lag for me). I got my asari adept I all the way to level 20 and didn't even think to check. I haven't noticed any problems.
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Matterthief
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Origin: morientes_n7
Posts: 154 Likes: 396
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by Matterthief on Apr 12, 2017 22:33:56 GMT
6. Annihilation Field has a better radius indicator and no longer trolls you every now and then. Does annihilator work better off-host in MEA compared to ME3 (there was always a small lag for me). I got my asari adept I all the way to level 20 and didn't even think to check. I haven't noticed any problems. More or less the same, I think, minus the ME3 problem where VFX was sometimes on when the power was off, and vice versa. I've found Lance to be somewhat dodgy off-host, actually. I was lucky enough to play on a good host most of the time in ME3 though, so your experience may vary of course.
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Post by gringodane on Apr 12, 2017 22:50:23 GMT
Store doesn't give you consumables instead of items when you still have stuff of that rarity to unlock. Or so I've heard. If true, it should be in big, bold, blinking letters. Nope - just happened to me. Thank you store for my ultra rare cryo ammo, I really wanted that above a piranha - also in one of the 'ultra special edition' extra packs which technically cost money. The burn! OT: No bees No cover stuck Overload don't cancel out biotic primes Viable melee + AF biotic build - the health restore barrier evo is really good fun risk/reward mechanic. Sadly no more asarigasm. Objectives are marginally more fun Environment hazards - objects can be lobbed at enemies using Push / Pull - yet to see someone using this. Sadly no more cooking people in the reactor Shorter matches More debuffs Dodge and jetpacks are great. Love zipping around the levels
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GI3007
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Post by GI3007 on Apr 13, 2017 0:20:40 GMT
I like the jetpacks and the verticality, but why are dogs able to get on the roof of buildings? For me, that ruins a good portion of the advantages of verticality. I know, "space magic" and all that crap, but in my little universe 4 legged animals without wings, ramps or stairs can't reach the roof. I can give the Fiends a pass because they're freaking huge, but not the dogs. And letting them turn invisible? Show me what evolutionary steps allowed a pack predator to gain invisibility. It's stupid and "space magic" can't even explain it. Bioware has lost their way. Definitely space magic. They come up through the floor. I've seen it!
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Post by Deleted on Apr 13, 2017 1:58:41 GMT
Jumping ability Universal dodging Cross priming AI has a similar powerset to us Each kit feels more unique Ops packs dont lag No mem leaks Lobby preview of player kits Smoother sniping
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Post by cryosferon on Apr 13, 2017 5:12:40 GMT
I like that the wave budget seems changed somehow. I don't know about the lesser enemies but a killed boss doesn't come back, making you feel you achieve something by killing high value targets Adhis on the other hand seem to come back the second you kill one. the successor standing already in line and I like that promoting is not encouraged. before andromeda came out I was even fearing we'd get permanent bonuses by promoting. now we still get the points when level 20 that would have killed the game for me.
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