Proto
N2
N5 In Spirit
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Neverwinter Nights, Mass Effect Andromeda
Posts: 219 Likes: 554
inherit
N5 In Spirit
1202
0
554
Proto
219
Aug 25, 2016 13:02:39 GMT
August 2016
proto
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Neverwinter Nights, Mass Effect Andromeda
|
Post by Proto on Apr 13, 2017 3:54:02 GMT
Best ability in the game?
Angara Insurgent is a beast.
|
|
inherit
1224
0
3,686
nucleartech76
1,076
August 2016
nucleartech76
|
Post by nucleartech76 on Apr 13, 2017 4:04:11 GMT
Not even close IMO. Add to that they're bugged as well.
Heck I would say they're not even his best ability. Shield boost is better. Cloak, AF, invasion, turbocharge, sticky nades and shield boost are all pretty great powers.
Cain mines screw up if you have more than one person using them. Active cap is always the person with the highest charge number. Any more mines are placed after that even if it's another player and yours become inactive.
|
|
megabeast37215
N3
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Posts: 568 Likes: 2,040
inherit
514
0
2,040
megabeast37215
568
August 2016
megabeast37215
Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
|
Post by megabeast37215 on Apr 13, 2017 4:08:06 GMT
They're certainly good.. but best power in the game? They're not even the best grenade.. in fact, they're the worst grenade now that I think about it.
|
|
inherit
6921
0
Sept 13, 2017 3:00:24 GMT
111
roadkill
49
April 2017
roadkill
|
Post by roadkill on Apr 13, 2017 4:09:37 GMT
They do shit loads of work on firebase zero and that's a fact.
|
|
Proto
N2
N5 In Spirit
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Neverwinter Nights, Mass Effect Andromeda
Posts: 219 Likes: 554
inherit
N5 In Spirit
1202
0
554
Proto
219
Aug 25, 2016 13:02:39 GMT
August 2016
proto
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Neverwinter Nights, Mass Effect Andromeda
|
Post by Proto on Apr 13, 2017 4:10:36 GMT
Really?! You guys serious?
I understand if you think Cloak/Stealth grid automatically trump them, but...these things are awesome.
Huge AOE damage, Stun, Primer and super easy to target.
|
|
Proto
N2
N5 In Spirit
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Neverwinter Nights, Mass Effect Andromeda
Posts: 219 Likes: 554
inherit
N5 In Spirit
1202
0
554
Proto
219
Aug 25, 2016 13:02:39 GMT
August 2016
proto
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Neverwinter Nights, Mass Effect Andromeda
|
Post by Proto on Apr 13, 2017 4:11:30 GMT
They're certainly good.. but best power in the game? They're not even the best grenade.. in fact, they're the worst grenade now that I think about it. Worst grenade? No, sir...
|
|
bacon4breakfast
N3
signup.hellokittyonline.com
Origin:
Posts: 954 Likes: 4,300
inherit
4032
0
Apr 17, 2017 22:28:21 GMT
4,300
bacon4breakfast
signup.hellokittyonline.com
954
March 2017
bacon
|
Post by bacon4breakfast on Apr 13, 2017 4:16:45 GMT
The worst grenade is the one you never throw.
|
|
inherit
6921
0
Sept 13, 2017 3:00:24 GMT
111
roadkill
49
April 2017
roadkill
|
Post by roadkill on Apr 13, 2017 4:16:47 GMT
I have the best results aiming them at the floor in high density areas and watching the kill feed spam. They have such a better detonation proximity than the mines in me3.
|
|
neightrix
N2
Games: Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
Posts: 179 Likes: 343
inherit
5102
0
Sept 21, 2017 3:21:02 GMT
343
neightrix
179
Mar 19, 2017 19:37:49 GMT
March 2017
neightrix
Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
|
Post by neightrix on Apr 13, 2017 4:17:05 GMT
They're certainly good.. but best power in the game? They're not even the best grenade.. in fact, they're the worst grenade now that I think about it. Flak Cannon is so bad you forgot it exists
|
|
megabeast37215
N3
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Posts: 568 Likes: 2,040
inherit
514
0
2,040
megabeast37215
568
August 2016
megabeast37215
Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
|
Post by megabeast37215 on Apr 13, 2017 4:19:00 GMT
They're certainly good.. but best power in the game? They're not even the best grenade.. in fact, they're the worst grenade now that I think about it. Worst grenade? No, sir... You're really gonna say either Stickies or Frags are worse? Just the ability to place those grenades optimally in crowds without them having to 'arm' makes them better in my opinion. I don't know which one does the most damage of the three.. but I know it took two or more Trip Mines to kill all but the most basic enemies. I've seen a Krogan go through 4 of them and come out with more than half his health. I've put in my time with the Angaran.. he's one of only 3 kits I have at level 20. He's solid.. but I agree with Nuke that Shield Boost is his best power.
|
|
inherit
16
0
210
fromthealps
81
August 2016
fromthealps
|
Post by fromthealps on Apr 13, 2017 4:19:01 GMT
Not even close IMO. Add to that they're bugged as well. Heck I would say they're not even his best ability. Shield boost is better. Cloak, AF, invasion, turbocharge, sticky nades and shield boost are all pretty great powers. Cain mines screw up if you have more than one person using them. Active cap is always the person with the highest charge number. Any more mines are placed after that even if it's another player and yours become inactive. Wow, didn't know that! That's some grade A bullshit if it is true. What will be next, cloak not working on your infliltrator because someone else already happens to be cloaked? Biower pls
|
|
megabeast37215
N3
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Posts: 568 Likes: 2,040
inherit
514
0
2,040
megabeast37215
568
August 2016
megabeast37215
Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
|
Post by megabeast37215 on Apr 13, 2017 4:20:40 GMT
They're certainly good.. but best power in the game? They're not even the best grenade.. in fact, they're the worst grenade now that I think about it. Flak Cannon is so bad you forgot it exists Wow.. you're right. I did. Is that a grenade though? I know it uses Power Cells.. but it doesn't feel like a grenade. It feels like a really shitty version of ME3 Concussive Shot.
|
|
inherit
6411
0
Sept 10, 2019 3:00:44 GMT
168
noisetank13
64
March 2017
noisetank13
|
Post by noisetank13 on Apr 13, 2017 4:36:28 GMT
I think we can classify 'Power Cell' based abilities as 'Grenades' even though some don't work like actual grenades.
|
|
sigge
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
XBL Gamertag: Sigge1981
PSN: Skinnet1981
Posts: 94 Likes: 187
inherit
7246
0
187
sigge
94
April 2017
sigge
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Sigge1981
Skinnet1981
|
Post by sigge on Apr 13, 2017 4:43:58 GMT
I think we can classify 'Power Cell' based abilities as 'Grenades' even though some don't work like actual grenades. If that's the case I vote for Barrier as best grenade.
|
|
kansasmarcelo
N2
Quit your crying.
Games: Mass Effect Trilogy
PSN: Kansas_marcelo
Posts: 127 Likes: 177
inherit
3001
0
177
kansasmarcelo
Quit your crying.
127
January 2017
kansasmarcelo
Mass Effect Trilogy
Kansas_marcelo
|
Post by kansasmarcelo on Apr 13, 2017 6:03:24 GMT
I agree Insurgent is beast I dominate the score board with mines everywhere. I love to nuke spawns with them.
|
|
inherit
7062
0
Nov 14, 2017 20:05:35 GMT
46
sheepsgoboom
33
April 2017
sheepsgoboom
|
Post by sheepsgoboom on Apr 13, 2017 7:07:26 GMT
Honestly, if you can get like a 8 cell cap, you can place 4 mines in 2 spawn points and pretty much wipeout half the spawn budget. I can get 28k+ points with just the mines alone.
|
|
inherit
1677
0
483
cryosferon
217
Sept 26, 2016 7:54:33 GMT
September 2016
cryosferon
|
Post by cryosferon on Apr 13, 2017 9:15:43 GMT
interesting. Do you use consumables for the grenades?
how did you spec the grenades and passives? thanks
|
|
rlro
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Origin: rlro
Posts: 288 Likes: 386
inherit
4870
0
Nov 28, 2017 23:47:05 GMT
386
rlro
288
Mar 17, 2017 22:13:59 GMT
March 2017
rlro
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
rlro
|
Post by rlro on Apr 13, 2017 12:15:34 GMT
Worst grenade? No, sir... You're really gonna say either Stickies or Frags are worse? Just the ability to place those grenades optimally in crowds without them having to 'arm' makes them better in my opinion. I don't know which one does the most damage of the three.. but I know it took two or more Trip Mines to kill all but the most basic enemies. I've seen a Krogan go through 4 of them and come out with more than half his health. I've put in my time with the Angaran.. he's one of only 3 kits I have at level 20. He's solid.. but I agree with Nuke that Shield Boost is his best power. You know you can shoot trip mines on the feet of the enemies and they explode immediately. Oh, apparently you don't
|
|
hobocommand3r
N3
XBL Gamertag: hobocommand3r
Posts: 662 Likes: 1,511
inherit
5504
0
Jul 16, 2017 22:42:29 GMT
1,511
hobocommand3r
662
Mar 22, 2017 13:40:14 GMT
March 2017
hobocommand3r
hobocommand3r
|
Post by hobocommand3r on Apr 13, 2017 13:12:55 GMT
Yes op they are extremely good, with the rank 6 stun perk they become really great. Best ability in the game, probably not, but maybe the best ability other than cloak and turbocharge. So best damaging ability, maybe. It's certainly the best ability for getting many killing blows and multikills, and when you have the stun evo it helps the whole team by lining targets up for free headshots. Also great on objective waves. To the person who said they are the worst grenade, I strongly disagree. The are definately a lot better than frags, bigger blast radius and more damage, and the stun is far superior to frags rank 6 evo. As for stickies, half the reason they are so good is because you can throw them from cloak to damage bosot them. I still prefer the tripmines overall tbh since stickies are great for nuking armor but tripmines have more utility, a couple of tripmines can halt and destroy a group of 4-5 destined + annointed and any cloaked minions they brought with them. If anyone wants to have some fun play this guy with + 4 power cell capacity booster on zero vs any faction. Very fun to rig the whole sniper lane of doom with 8 tripmines, nothing gets through, not even kett. Not even close IMO. Add to that they're bugged as well. Heck I would say they're not even his best ability. Shield boost is better. Cloak, AF, invasion, turbocharge, sticky nades and shield boost are all pretty great powers. Cain mines screw up if you have more than one person using them. Active cap is always the person with the highest charge number. Any more mines are placed after that even if it's another player and yours become inactive. I have 0 issues with them bugging out. You just need to take proximity radius on rank 4 and throw them on the ground instead of trying to stick to walls. And remember they have around a 1 second arming time before they can be triggered.
|
|
Schreiner
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
Origin: Schreinersx
Posts: 253 Likes: 622
inherit
7471
0
Sept 4, 2017 15:56:26 GMT
622
Schreiner
253
Apr 10, 2017 20:58:57 GMT
April 2017
schreiner
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
Schreinersx
|
Post by Schreiner on Apr 13, 2017 13:13:00 GMT
i'm in the trip mine camp here, but a lot of it does come down to personal preference. the trip mine has a much higher base damage (1350) than both frag (1000) and sticky (1100). all three have 15% damage evos for rank 3, but trip mine's rank 3 includes a force buff (15%) where frag and sticky do not. frag and sticky have damage evos in rank 4 (20%), while trip mine's damage evo is in rank 5 (30%) and also includes a force buff (30%). this translates to something like ~500 more damage from trip over stickies and frag.
trip mine also has a significant radius advantage (8m) over sticky (4m) and frag grenades (5m). that advantage is balanced by trip mine's variable damage. dealing gradually less as you get to the outer edges of its blast radius. conversely, frags and stickies deal full damage to all affected targets. however, that crazy radius advantage is made even more crazy by...
EMP rank 6 evo. on demand ~2k damage and a 8m radius stun. crazy.
so yeah if you have more than one insurgent on the team, they'll be fighting over randomly exploding shitty mines. i'm not sure if that's a bug, or if it's designed that way.
however, trip mines (when used as a grenade) have to be placed at the target's feet, and also have to be tripped. this doesn't always happen. sensor range makes it much easier, but you still run into situations where you throw a trip mine down, and 2 dogs and a raider just walk right past it. frag grenades are capable of hitting pretty much anything with its ability to bounce, and also cook (cooking a grenade and airbursting it in a sharpshooter's face on the roof above you is very satisfying). stickies you can do some funky stuff with tac cloak damage buff.
|
|
hobocommand3r
N3
XBL Gamertag: hobocommand3r
Posts: 662 Likes: 1,511
inherit
5504
0
Jul 16, 2017 22:42:29 GMT
1,511
hobocommand3r
662
Mar 22, 2017 13:40:14 GMT
March 2017
hobocommand3r
hobocommand3r
|
Post by hobocommand3r on Apr 13, 2017 13:19:47 GMT
For the people that said frags or stickies are better, I did a gold solo with this guy the first week the game was out and I pretty much got half my kills in that solo with tripmines. It was a pretty fast run too. If you know how to use them you can get a ton of kills. When I play this character in pugs I often double the 2nd guys score and I get so many tripmine kills. I play a lot of infiltrtor too and stickies are great but they shine at nuking bosses in my opinion while tripmines shine at killing groups of enemies so they have some different uses. So what if you can't one shot enemies with it? if you use 2-3 you can kill a group of 5-6 enemies without even shooting your gun because the blast radius is so large and the first hit will stun the first couple of enemies in place and make sure they group of nicely when the enemies behind catch up. The key is to not try to place all your tripmines preemptively and make sure you have some at hand. If you try to just place traps it could be wasted on a single doge, but if you use them like grenades and shoot them at enemies feet you can use them when you see groups and get a lot more value out of them. They're certainly good.. but best power in the game? They're not even the best grenade.. in fact, they're the worst grenade now that I think about it. Flak Cannon is so bad you forgot it exists Try it out with damage, stunning and flak sometime. It becomes a very large radius stun with decent direct impact damage, 1 direct hit will take off at least 2/3's of a gold raiders health with this setup and they have at least 2200 health so that should be around 14-1500 damage which isn't that bad. I'm a big hater of many of the powers in this game and didn't like flak cannon at first but it has some utility when you get the stun evo and flak.
|
|
Proto
N2
N5 In Spirit
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Neverwinter Nights, Mass Effect Andromeda
Posts: 219 Likes: 554
inherit
N5 In Spirit
1202
0
554
Proto
219
Aug 25, 2016 13:02:39 GMT
August 2016
proto
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Neverwinter Nights, Mass Effect Andromeda
|
Post by Proto on Apr 13, 2017 13:22:32 GMT
I get better results with trip mines than stickies/frags.
Personal preference I suppose, but they are without a doubt extremely strong.
That firebase zero sniper alley is such a great mine field.
|
|
hobocommand3r
N3
XBL Gamertag: hobocommand3r
Posts: 662 Likes: 1,511
inherit
5504
0
Jul 16, 2017 22:42:29 GMT
1,511
hobocommand3r
662
Mar 22, 2017 13:40:14 GMT
March 2017
hobocommand3r
hobocommand3r
|
Post by hobocommand3r on Apr 13, 2017 13:31:57 GMT
I get better results with trip mines than stickies/frags. Personal preference I suppose, but they are without a doubt extremely strong. That firebase zero sniper alley is such a great mine field. I did a 13 minute kett run on zero yesterday while playing with the insurgent, my fastest run vs kett by far. I was playing insurgent and scored 34k points, next guy had 18000. Tripmines on zero are ridiculous. Inb4 someone says it was all support score and assists, I can assure you it wasn't. And it was all thanks to the tripmines. If I play a class with frags on that map the results are nowhere near similar.
|
|
inherit
1224
0
3,686
nucleartech76
1,076
August 2016
nucleartech76
|
Post by nucleartech76 on Apr 13, 2017 13:34:21 GMT
Yes op they are extremely good, with the rank 6 stun perk they become really great. Best ability in the game, probably not, but maybe the best ability other than cloak and turbocharge. So best damaging ability, maybe. It's certainly the best ability for getting many killing blows and multikills, and when you have the stun evo it helps the whole team by lining targets up for free headshots. Also great on objective waves. To the person who said they are the worst grenade, I strongly disagree. The are definately a lot better than frags, bigger blast radius and more damage, and the stun is far superior to frags rank 6 evo. As for stickies, half the reason they are so good is because you can throw them from cloak to damage bosot them. I still prefer the tripmines overall tbh since stickies are great for nuking armor but tripmines have more utility, a couple of tripmines can halt and destroy a group of 4-5 destined + annointed and any cloaked minions they brought with them. If anyone wants to have some fun play this guy with + 4 power cell capacity booster on zero vs any faction. Very fun to rig the whole sniper lane of doom with 8 tripmines, nothing gets through, not even kett. Not even close IMO. Add to that they're bugged as well. Heck I would say they're not even his best ability. Shield boost is better. Cloak, AF, invasion, turbocharge, sticky nades and shield boost are all pretty great powers. Cain mines screw up if you have more than one person using them. Active cap is always the person with the highest charge number. Any more mines are placed after that even if it's another player and yours become inactive. I have 0 issues with them bugging out. You just need to take proximity radius on rank 4 and throw them on the ground instead of trying to stick to walls. And remember they have around a 1 second arming time before they can be triggered. Trust me they're bugged. If you have a teammate with them you'll notice your mines exploding when he sets his. The game recognizes the active cap as the highest charge capacity.
|
|
Proto
N2
N5 In Spirit
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Neverwinter Nights, Mass Effect Andromeda
Posts: 219 Likes: 554
inherit
N5 In Spirit
1202
0
554
Proto
219
Aug 25, 2016 13:02:39 GMT
August 2016
proto
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Neverwinter Nights, Mass Effect Andromeda
|
Post by Proto on Apr 13, 2017 13:41:27 GMT
I get better results with trip mines than stickies/frags. Personal preference I suppose, but they are without a doubt extremely strong. That firebase zero sniper alley is such a great mine field. I did a 13 minute kett run on zero yesterday while playing with the insurgent, my fastest run vs kett by far. I was playing insurgent and scored 34k points, next guy had 18000. Tripmines on zero are ridiculous. Inb4 someone says it was all support score and assists, I can assure you it wasn't. And it was all thanks to the tripmines. If I play a class with frags on that map the results are nowhere near similar. The reason I posted this was because I was averaging 14 min games with this guy last night. Like you I credit it to the effectiveness of Trip Mines.
|
|