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Post by decafhigh on Apr 15, 2017 21:24:36 GMT
"For example, we used to rely heavily on our forums, but now we've got several channels of information coming in. You just get a much larger pool, because when you're limiting it to one channel or two, it self-selects to an extent. You're only going to get feedback from people who'll take the time to become a member of that forum, or what have you. It's been nice having a broad assortment of people give us feedback – good and bad – through channels like Twitter and Facebook." Im sorry what? So what Im getting from this, is they got rid of the forums because they were relying too heavily on it for feedback? Ok...um wouldn't it make more sense to just also be more active on twitter, facebook, reddit etc then? Instead you completely nuke your offical fan forums because you want a larger pool of feedback? Makes no sense to me. Remember this is the same folks that gave us. I suppose it makes sense to them.
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Post by OdanUrr on Apr 15, 2017 21:24:59 GMT
And yet he came here and asked for feedback anyway... I didn't know anyone from BW read this forum, just assumed they didn't I guess. Without knowing what they were asking about still doesn't really change my opinion. Shutting down your own forums isn't exactly a sign you want feedback. /shrug If anything, it's a sign of the opposite. Twitter, Facebook, or Instagram, are really not effective platforms to gather feedback.
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Post by themikefest on Apr 15, 2017 21:25:27 GMT
The only time I played ME3's multiplayer was to raise my galactic readiness and to get the trophy. Otherwise I had no interest in playing it. That was in March 2012
Anyways. The one thing that I liked about the combat in all 3 games was using a power wheel. Doesn't matter what 2 squadmates the player used. The player could use a power wheel to have this squadmate use whatever power on this enemy while the other squadmate could use whatever power on another enemy and Shepard use a power on that enemy.
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Post by Link"Guess"ski on Apr 15, 2017 21:27:36 GMT
And yet he came here and asked for feedback anyway... I didn't know anyone from BW read this forum, just assumed they didn't I guess. Without knowing what they were asking about still doesn't really change my opinion. Shutting down your own forums isn't exactly a sign you want feedback. /shrug But now they opened up to the "EA Answers HQ" for bug-reporting and "feedback". I sometimes suspect closing BSN was as much an EA move as it was BioWare's but that said we all know that BioWare employees started disliking their boards after David Gaider spoke out about how much toxicity there was. "BSN" is also notorious on other sites like Reddit and NeoGAF for being a shithole and people always talk about the user activity here as if we're a bunch of lunatics. Sometimes we are but I don't always get if the SP-boards, the MP-boards or the fandom-boards are the ones they're specifically thinking of. There's probably the most amount of toxicity going on in the story/writing-critiques thread and there was also the blunder on the old BSN where people photoshopped Dorian and Josephine to be white over "SJW-backlash" which offended everyone at NeoGAF and elsewhere. When it comes to the "we wanted feedback from better sources so we closed our forums" argument that's where I suspect EA meddling because I remember a few months ago Mike Laidlaw and Patrick wrote adamantly on Twitter that fans had to stop posting story-pitches and ideas for DA4 as they "could not look at it". I think there's an increased amount of politics there, probably as part of some type of damage control. Granted BioWare relied too heavily on fan feedback in the past. I would even say half of the initial concept for Andromeda was based loosely off of the "ark-theory" that was rampant on the old BSN. Perhaps EA saw that connection and thought it undermined their professionals as... well, professionals to blatantly take a fan-made idea off of their own boards.
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Post by Pearl on Apr 15, 2017 21:29:15 GMT
Where you on the official forums near the end? There was no constructive criticism coming out of there anymore. It had devolved into a cesspool of hate and bile. Much better to nuke that disaster than try to get any reasonable criticism from it. Yes, because completely nuking it from orbit and permanently shutting off the single most lucrative feedback avenue is way more reasonable than hiring moderators that will actually do their jobs. Totally.
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Post by ayenari on Apr 15, 2017 21:29:28 GMT
I'm not so sure I buy that argument about shutting down a forum in order to get varied feedback. There's nothing about having a forum that prevents devs from actually going to other websites and reading what people are saying about it during launch week.
More like they knew the game was going to be divisive, and they shut down their forums so fans didn't have a as centralized hub to congregate if the reaction to the game all blew up in their face like ME3.
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Post by Soulforge on Apr 15, 2017 21:30:39 GMT
I didn't know anyone from BW read this forum, just assumed they didn't I guess. Without knowing what they were asking about still doesn't really change my opinion. Shutting down your own forums isn't exactly a sign you want feedback. /shrug But now they opened up to the "EA Answers HQ" for bug-reporting and "feedback". I sometimes suspect closing BSN was as much an EA move as it was BioWare's but that said we all know that BioWare employees started disliking their boards after David Gaider spoke out about how much toxicity there was. "BSN" is also notorious on other sites like Reddit and NeoGAF for being a shithole and people always talk about the user activity here as if we're a bunch of lunatics. Sometimes we are but I don't always get if the SP-boards, the MP-boards or the fandom-boards are the ones they're specifically thinking of. There's probably the most amount of toxicity going on in the story/writing-critiques thread and there was also the blunder on the old BSN where people photoshopped Dorian and Josephine to be white over "SJW-backlash" which offended everyone at NeoGAF and elsewhere. Tali sweat didn't exactly help the image of the boards either, lol. I remember Gaider getting blamed for every decision you could imagine, with some skewed perception that the writers have the final say.
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Post by Link"Guess"ski on Apr 15, 2017 21:31:57 GMT
I'm not so sure I buy that argument about shutting down a forum in order to get varied feedback. There's nothing about having a forum that prevents devs from actually going to other websites and reading what people are saying about it during launch week. More like they knew the game was going to be divisive, and they shut down their forums so fans didn't have a as centralized hub to congregate if the reaction to the game all blew up in their face like ME3. I imagine this is the case too. They thought "Another Mass Effect, another brand-damaging controversy" and furthermore they may have been wary over forum-reactions to the new IP not being an RPG title.
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Post by linksocarina on Apr 15, 2017 21:32:08 GMT
I take it you're not looking for a mere "yes" to your question but something along the lines of... Yep that sounds right. Same with other RPG forums... Honestly, I think were on a better scale than most of them...
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Post by SofaJockey on Apr 15, 2017 21:35:10 GMT
I get that it must have been tough to read.
I think the reviewers gave MEA more of a kicking that it deserved. Sure there were some issues (some now addressed, others to come I hope), but it wasn't No Man's Sky...
To me, it remains an enjoyable Mass Effect game.
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Post by pixiqui on Apr 15, 2017 21:38:20 GMT
"For example, we used to rely heavily on our forums, but now we've got several channels of information coming in. You just get a much larger pool, because when you're limiting it to one channel or two, it self-selects to an extent. You're only going to get feedback from people who'll take the time to become a member of that forum, or what have you. It's been nice having a broad assortment of people give us feedback – good and bad – through channels like Twitter and Facebook." Im sorry what? So what Im getting from this, is they got rid of the forums because they were relying too heavily on it for feedback? Ok...um wouldn't it make more sense to just also be more active on twitter, facebook, reddit etc then? Instead you completely nuke your offical fan forums because you want a larger pool of feedback? Makes no sense to me. Where you on the official forums near the end? There was no constructive criticism coming out of there anymore. It had devolved into a cesspool of hate and bile. Much better to nuke that disaster than try to get any reasonable criticism from it. Yes actually I was and I still dont think that's an excuse there should have been better moderation as well. There are other ways rather then just giving up. If that was really the reason then thats what he should of said instead of saying they got rid of it because they wanted a larger pool of feedback because that's not a good reason.
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Post by decafhigh on Apr 15, 2017 21:43:22 GMT
I didn't know anyone from BW read this forum, just assumed they didn't I guess. Without knowing what they were asking about still doesn't really change my opinion. Shutting down your own forums isn't exactly a sign you want feedback. /shrug But now they opened up to the "EA Answers HQ" for bug-reporting and "feedback". I sometimes suspect closing BSN was as much an EA move as it was BioWare's but that said we all know that BioWare employees started disliking their boards after David Gaider spoke out about how much toxicity there was. "BSN" is also notorious on other sites like Reddit and NeoGAF for being a shithole and people always talk about the user activity here as if we're a bunch of lunatics. Sometimes we are but I don't always get if the SP-boards, the MP-boards or the fandom-boards are the ones they're specifically thinking of. There's probably the most amount of toxicity going on in the story/writing-critiques thread and there was also the blunder on the old BSN where people photoshopped Dorian and Josephine to be white over "SJW-backlash" which offended everyone at NeoGAF and elsewhere. Other EA studios still operate their own forums so its not an EA thing. Look, everyone knows internet forums can be hard places to deal with. You won't find a fan site or forum on the internet that doesn't have some level of toxicity. I wasn't there at the end of the official BSN, hadn't visited it since ME2 days so I can't say how good or bad it was. That said this isn't even just a internet or video game thing. People in all walks of life have to deal with irate and often irrational customers. Ask anyone that has ever answered phones in a Customer Service department, or even someone working a cash register at a retail store. I'm sure you'll hear all kinds of stories of customers yelling at them right in their faces ( I know, I worked a retail job when I was in college). Everyone from those retail cashiers to Mega Corporation CEO's end up dealing with those kind of people in some form or another. I never understood why video game dev's feel like they a right to be exempt from that. Dealing with stupid people is just part of life. At least on the internet you can just ignore them. Getting off track there though. My point is if you are interested in feedback you NEED a forum where players can discuss topics and issues. I could go through the BSN here and find tons of great feedback even if some Reddit thinks its toxic (I never really browse Reddit much always had the impression it was a lot higher concentration of the toxicity we are speaking of). You can't get that kind of indepth feedback from a twitter feed or facebook group. All you are going to do there is get a general 'like this' or 'don't like that' feel. If that is all BW is interested in, well so be it. If that is the case though making statements about "gathering better feedback" should draw a few snickers and outright laughter.
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Post by commandercryptarch on Apr 15, 2017 21:49:30 GMT
"For example, we used to rely heavily on our forums, but now we've got several channels of information coming in. You just get a much larger pool, because when you're limiting it to one channel or two, it self-selects to an extent. You're only going to get feedback from people who'll take the time to become a member of that forum, or what have you. It's been nice having a broad assortment of people give us feedback – good and bad – through channels like Twitter and Facebook." Im sorry what? So what Im getting from this, is they got rid of the forums because they were relying too heavily on it for feedback? Ok...um wouldn't it make more sense to just also be more active on twitter, facebook, reddit etc then? Instead you completely nuke your offical fan forums because you want a larger pool of feedback? Makes no sense to me. Makes as much sense as the Starchild... Somehow ..."Twitter,Facebook,Reddit" is broader and more varied and less limiting than "Twitter,Facebook,Reddit AND an official Bioware forum. My head is spinning.
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Post by Link"Guess"ski on Apr 15, 2017 21:55:24 GMT
"For example, we used to rely heavily on our forums, but now we've got several channels of information coming in. You just get a much larger pool, because when you're limiting it to one channel or two, it self-selects to an extent. You're only going to get feedback from people who'll take the time to become a member of that forum, or what have you. It's been nice having a broad assortment of people give us feedback – good and bad – through channels like Twitter and Facebook." Im sorry what? So what Im getting from this, is they got rid of the forums because they were relying too heavily on it for feedback? Ok...um wouldn't it make more sense to just also be more active on twitter, facebook, reddit etc then? Instead you completely nuke your offical fan forums because you want a larger pool of feedback? Makes no sense to me. Makes as much sense as the Starchild... Somehow ..."Twitter,Facebook,Reddit" is broader and more varied and less limiting than "Twitter,Facebook,Reddit AND an official Bioware forum. My head is spinning. This is a post-Starchild BioWare. Makes perfect sense to me
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Post by vallixas on Apr 15, 2017 22:00:34 GMT
"Wanted to recapture the magic of ME1"
No what you did was recreate Dragon Age Inquisition, only not as good and far more buggy. (which we all expected from day one despite them telling us they wouldn't go that route with Mass Effect).
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Post by maximusarael020 on Apr 15, 2017 22:06:16 GMT
Where you on the official forums near the end? There was no constructive criticism coming out of there anymore. It had devolved into a cesspool of hate and bile. Much better to nuke that disaster than try to get any reasonable criticism from it. Yes, because completely nuking it from orbit and permanently shutting off the single most lucrative feedback avenue is way more reasonable than hiring moderators that will actually do their jobs. Totally. . But that's what I'm saying. It was no longer a "lucrative" feedback avenue. It was a EA/Bioware sponsored hate site. Anyone with an actual critique or valid feedback besides "Duuurrrr mah endings!" was buried by all the vitriol and hate. There was no purpose in keeping the forum around. They weren't getting any better feedback there than on Reddit or Facebook or Neogaf or Twitter. The difference was that they were paying to give voice to the overblown negative views of those who, besides a total rewrite of the endings and a signed apology letter from the whole dev team, would never be satisfied with anything Bioware did after that.
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Post by mordrek on Apr 15, 2017 22:09:18 GMT
The fact that Fraser's main source of interaction with the "fans" is Twitter, shows you how pathetic they have become. You really think the best form of feedback is in 140 characters? Smh.
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Post by Zemgus on Apr 15, 2017 22:10:28 GMT
Well, I think they obviously failed on that one, on number of levels. 'Ryder represents the least agency BioWare has ever given players in shaping a protagonist’s personality' as the game critics review said and the CC is very limited as well. The profile system I guess is pretty good, so that's something right?
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Post by decafhigh on Apr 15, 2017 22:12:17 GMT
Yes, because completely nuking it from orbit and permanently shutting off the single most lucrative feedback avenue is way more reasonable than hiring moderators that will actually do their jobs. Totally. . But that's what I'm saying. It was no longer a "lucrative" feedback avenue. It was a EA/Bioware sponsored hate site. Anyone with an actual critique or valid feedback besides "Duuurrrr mah endings!" was buried by all the vitriol and hate. There was no purpose in keeping the forum around. They weren't getting any better feedback there than on Reddit or Facebook or Neogaf or Twitter. The difference was that they were paying to give voice to the overblown negative views of those who, besides a total rewrite of the endings and a signed apology letter from the whole dev team, would never be satisfied with anything Bioware did after that. Like I said, I wasn't there at the end so I don't know if nuking the old boards was the way to go or not. Just from an outsider's perspective nuking your old boards then saying you are getting broader feedback because of it, well, he shouldn't get upset when people laugh at that comment.
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Post by Fogg on Apr 15, 2017 22:20:55 GMT
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Post by kino on Apr 15, 2017 22:26:30 GMT
Good interview. I understand his thoughts on the vitriol, developers get swamped in it, but I would hope BioWare can look at the critiques and improve on the series from that. Some things need to be improved, but there's a lot in this game that should be carried forward, like the Pathfinder armor, Nomad, and Tempest. Those are objects that can easily become cornerstone imagery for Andromeda.
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Post by timebean on Apr 15, 2017 22:30:19 GMT
"For example, we used to rely heavily on our forums, but now we've got several channels of information coming in. You just get a much larger pool, because when you're limiting it to one channel or two, it self-selects to an extent. You're only going to get feedback from people who'll take the time to become a member of that forum, or what have you. It's been nice having a broad assortment of people give us feedback – good and bad – through channels like Twitter and Facebook."Wow. Hope that's working out for ya. Instead of listening to the fans that have been around for years and who love your games, and love talking about them to other fans, and debating ideas, and making videos, and writing fan-fiction, and creating beautiful art and mods, and arguing about what we love and hate about the games (to the point of creating our own FAN-run forums when you locked the official one down), you get Twitter and Facebook users. Congratulations. Enjoy the bottom of the barrel. I guess all that's left is you-tube. Edited - sorry for repeating previous posts...I just read the article, got pissed, and posted. Still pissed....and wishing there was a middle finger emoticon... Edited again because, thanks to the helpful folks on this community (i.e., decafhigh), I can now express my disdain properly.
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Post by maximusarael020 on Apr 15, 2017 22:31:37 GMT
I think that, too, is something people forget. They cry "You had five years to do this!" and in some aspects they are right. But it's obvious that the MEA we have before us now was NOT the game they started working on five years ago. If anything, the project lacked a clear vision of what it was to be until a few years in. So the game we have now was probably in development for 3 years or so. In comparison to The Witcher 3, they had the novels to base the game, story, and charters off of. All they had to do we create a beautiful-looking world, functioning game mechanics, etc. Now that's still no easy feat, so don't think I'm not giving them credit for their success. But what they DIDN'T have to do was create an original story, reboot a franchise after a controversial ending, and still find that same majesty the original games had. That's no small task. New characters, new setting, new story, new game-engine, new studio, new writers, new everything. And they were under much more scrutiny than TW3 was at launch. TW3 gets away with "Sorry, your Ciri is in another castle!" Where MEA had to rival a three-game story about Lovecraftian beings behind the greatest bait-and-switch in history.
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Post by Fogg on Apr 15, 2017 22:37:32 GMT
Well, Geralt does die in the books and the games are set after those novels. So CDPR did have to create an original story and keep (re-)inventing stuff. It's not like making a movie based on a book. Not undermining your argument, because they of course had to do this while making TW1, but just for the record.
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Post by maximusarael020 on Apr 15, 2017 22:39:41 GMT
Well, Geralt does die in the books and the games are set after those novels. So CDPR did have to create an original story and keep (re-)inventing stuff. It's not like making a movie based on a book. Not undermining your argument, because they of course had to do this while making TW1, but just for the record. Fair point.
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