VanSinn
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
Origin: VanSinn77
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Post by VanSinn on Apr 22, 2017 3:58:07 GMT
When ME:A launched, I did my usual "make a throwaway character to learn the game, test out some shit for a couple hours, and if I like it keep going, if I wanna do something different to start, restart..."
And I put almost 30 hours into a "throw-away" character, respecing at around level 20 approximately 9-10 times to try out different powers and stuff. I never even finished Voeld.
Then I restarted, made a 90% completionist playthrough at around 75 hours long, and I'm now about 20 hours into my second playthrough. I'm doing this one from scratch and kinda rushing just a little bit, so I end the game around level 45...just so I can restart on Insanity with a NG+ that has no possibility of ending up in the higher level 90+ range where enemies start becoming bullet sponges. That level 45 save file will be the basis for at least 2-3 runs over the next few months.
So, yes, ME:A has huge replayability for me. I love this game, warts and all.
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Post by unwanted on Apr 22, 2017 5:05:09 GMT
Re-playable DAO - Played more times than I can remember. DA2 - Played 6 times ME 1/2/3 - Played 8 or 9 times, can't remember.
One off. DAI - Played once over the period of a year. Will never play again. MEA - Halfway through first play-through. I cannot see myself ever picking this up again once completed. Maybe once when patched properly.
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dmc1001
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Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
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Post by dmc1001 on Apr 22, 2017 5:54:28 GMT
To start, let's get the elephant in the room outtathaway: ME1-3 is a trilogy of games, Andromeda is more or less standalone. On one hand, some people might not have the patience to sit through another trilogy run so they'd prefer something shorter. On the other hand, others would prefer a loooong trip around the galaxy. Even so, imagining Andromeda as the start of a new trilogy (as they originally claimed it would be), does it add to its replayability for you? For me it doesn't. I have replayed the original trilogy at least 5 times from start to finish, and I can see myself starting a 6th. I'm 55% into completion and I don't particularly feel the urge to finish Andromeda. But I'm gonna finish it because I paid close to 100 bucks for it. Though I'm not curious about how it ends and I'm DEFINITELY not seeing myself replaying it a second or third time. Too many reasons why to mention I've replayed the MET many times. I'm currently in the midst of a new run, maybe halfway through ME1, while still also playing MEA. It helps to take a breather from the presently standalone MEA by playing MET. As far as PC gaming goes, ME1 controls are surprisingly similar to those of MEA, other than when I try to accelerate in the Mako, which doesn't work out for me. EDIT: I should point out that by the time I played the trilogy, all games and DLC had been out for like 4 years. There was a lot there to play and a lot of things I missed. MEA only has the one base game so far. It's no surprise that I'm not playing it the same way as the trilogy. That may change given DLC and more games, though probably only if Ryder carries through. I don't, for example, similarly feel any need to replay DAO -> DA2 -> DAI. In fact, the Dragon Keep assures that I don't need to since I can preset all the variables I want before starting in DAI. For that reason, I'd rather play MEA2 as an import game over a Dragon Keep style thing. That would keep me replaying in order to get different outcomes.
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Post by unwanted on Apr 22, 2017 6:08:39 GMT
Open world = one long game. Soon forgotten. Linear world = Shorter game but with massive replayability. Live's on.
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Cyan_Griffonclaw
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Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Cyan_Griffonclaw on Apr 22, 2017 6:56:51 GMT
I love the original trilogy with all of its' faults. Mass Effect 1 was played to absolute completion three times. Mass Effect 2 was played to full completion four times. Mass Effect 3 was slightly interrupted due to the RGB ending, but I had just barely seen the ending for myself when the Extended Cut arrived. It didn't fester in my head for very long especially after Omega arrived. Andromeda and Inquisition have similar issues that just kills the completion of the game in me.
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Cyan_Griffonclaw
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Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Cyan_Griffonclaw on Apr 22, 2017 7:01:57 GMT
Open world = one long game. Soon forgotten. Linear world = Shorter game but with massive replayability. Live's on. I'm in your camp. The more time spent on the game, the more money I spend on it. It's like cocaine man... Just give me a little more content to get me through the month....
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taliefer
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights, Mass Effect Andromeda
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Post by taliefer on Apr 22, 2017 7:06:37 GMT
Played ME 1and 2 multiple times before ME3, played ME3 just the once. Terribad ending ruined the whole series replayability for me
Played dao at least 5 times. Dai 2 times. I'll probably play MEA just twice. The glut of forgettable side quests feels too much like a chore to do more than that in both games, but I'm unable to just ignore them For some reason if I'm playing .
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warrior
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I don't like MP!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by warrior on Apr 22, 2017 7:20:17 GMT
I find MET more replayable because it is more meaty; most quests had satisfying conclusions, esp in 1 and 2, as well as multiple dialogue options/decisions to shape Shepard a little differently each time. MEA only invested cinematics in the main missions and loyalty quests and has a lot of autodialogue that has made the game less replayable for me. For ex, it feels like in MET that Axius would have had at least a little cutscene before you killed him, since he had been taunting you from afar and mentioned in all those datapads across the entire planet! He seemed like an actual character they were preparing you to properly "meet" before killing him; instead he's just another raider who drops random loot. Or that the flophouse you "investigate" would have had some other character or just something more to the story -- like, "investigate" just means go kill everyone there, and that's it. Over and over. Bain should have had a cutscene and proper meeting, even, instead of that awkward freeze and zoom; he would have in the OT. People say that the quests aren't well imagined, but that's not (usually) the problem -- it's that they have no "writing" at all. You just find things and SAM says, Nice work, and you don't meet anyone, just gain more XP and loot. I wish they would have given us more actual "side" scenes and "insignificant" characters, instead of only just more red dots to find and kill, or only just more information to gather. It's not that you're fetching things -- Me 1 and 2 had a fair amount of pointless stuff, too, as does TW3 for that matter -- it's that even fetch quests should have some sort of proper climax. I will likely replay MEA once after the later patch, but I can't see replaying it many more times.
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Conquer Your Dreams
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Say that you love me
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Conquer Your Dreams on Apr 22, 2017 8:35:02 GMT
Re-play value ? Ok. I will start from the very beginning.
Baldurs Gate 1&2 - around 3-4 times both with all DLC's included. KOTOR 1 - wow, i will say minimum 7-8 times. Jade Empire - twice. Dragon Age Origins - OMG. During all those years, 10 times probably. Dragon Age 2 - 6-7 times. Dragon Age Inquisition - 3 times i think. Tried 4-th with Qunari, but got bored with this big, open and empty world. Mass Effect 1 - minimum 12 times Mass Effect 2 - 10-14 times ? hard to say cause i got it first on PS3 /don't remember number of pt/ Mass Effect 3 - something between 7-10
Mass Effect Andromeda - 1. And i stopped at the beginning of 2-nd playthrough.
At the moment Andromeda has for me the worst re-play value.
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Post by jclosed on Apr 22, 2017 8:47:16 GMT
First of all - It's difficult to say what game has more replayability, simply because the game is not out that long and time is a part of the factors here.
Now - For me the older series have just lost their attraction. I did play ME1,2,3 before ME:A was released, and I really had to push myself to end the trilogy. I can honestly say it will be many years before I will play that trilogy again - if ever. I am completely burned out over that trilogy. Hate to say it, but it's true.
ME:A was a breath of fresh air for me. No super military hero that has free hand to do anything he/she likes (because Spectre), but a fresh character that's no superduperhero, but a human being that suddenly has to adapt to the huge amount of responsibilities he/she was not prepared for to have (at least not in the short therm and without extensive training). It's also no Spectre with a huge military force behind him/her, but a "normal" person that have to deal with diplomacy and have to persuade people in stead of just "do what I say or I shoot you in the face".
On top of that, the game play of ME:A is in my humble opinion miles above that of the old ME series. I still can remember my frustrations I had when being in a firefight and try to take cover, but in stead jumping over the barricade straight in the middle of the fire line ... aaahhhrrg. So that absolutely something I completely wont miss. I really like that you can jump now and hover wile spreading fire. I like the profiles, that give you chances to adapt to a certain situation (and also change the ability's at the same time). I also like the Nomad far more that that bouncing ball of a Mako (talking about frustrations here). I also really like that more open world, in stead of a mainly "shooter on rails" that the old series where.
I am still on my second play trough of ME:A, and I having a nice time. There are still other possibility's for replay (like NG+, focus on different ability's/profiles and/or playing as female in stead of male), so I have lots of things to do for now. As said - the older series have lost their attraction for me, so it's not likely I will miss playing them very much.
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Post by Deleted on Apr 22, 2017 8:51:04 GMT
I played the ME Trilogy so much (especially ME1, my favorite) that I know the dialogues by heart. So no I see no replayability in the ME:Trilogy. It just have to end. The only thing that might me consider a trilogy run for me is if they release a remaster of it.
ME:A is on the other hand a new game and is much more fun than something I played to death already.
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Soulforge
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Soulforge on Apr 22, 2017 9:15:02 GMT
I like replaying RPGs, if I can change enough and make the playthrough feel different than the previous ones. I try to change everything I can when I replay. I try to pick a different name, sex, appearance, class, romance, party/squad members, character alignment/outlook, origin/background, even different armor customization combos. It's part of why customization level is one of my highest priorities when looking at RPGs.
For modern Bioware I've played:
ME1 6 times. ME2 5 times. ME3 4 times. MEA 2 times.
DAO 6 times. DA2 2 times. DAI 1 time.
Open world doesn't inspire me to replay it usually. I've only played Skyrim once, and I don't see that changing. I think the only reason I bothered with MEA's was because NG+ came with so many perks, switching twins/recustomizing but keeping the research data/items. I might do another in the future, but despite being polar opposites in many respects, my two Ryders inexplicably didn't feel that dissimilar. I'll definitely be replaying MET some more in the future, some Shepards and incomplete and there's more I miss about each game than I miss about MEA.
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timebean
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It's just a game, folks...
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
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Post by timebean on Apr 22, 2017 16:53:00 GMT
I started a 2nd playthrough but put in on hold because I was getting a little bored. I figure I will wait until on the bugs are ironed out (hopefully including and upgraded CC) out and some DLC becomes available and will go through it again. Once I do a complete Sara play-through with all DLC, I will save my final run-through (as Scott) until it is time to prepare for MEA2 (if it happens). So...I guess for replayability, I would say a max of 3-4 for me on this game. DAI had about 6 or 7 (and really only had more than MEA because I wanted to enjoy all 4 voice actors and experience playing as a few different races/sexes). But I'll be honest, the final few run-throughs were really boring and I skipped alot. These big games are just too much of a time sink with too little variation between runs. There has to be major story differences and/or a real impact of different dialogue choices to make it worth it, for me anyways. Playing an entire game again to really only change who yells stuff at me in the final mission is just not worth the time. I think DAI had more noticeable variability than MEA (ie, big story-changing choices like templar versus mages), and even those replays got old quickly. In the meantime, I reinstalled ME1 and ME2. Gonna do a complete run through the trilogy again because it has been a while (and MEA made me feel very nostalgic). And honestly...I missed Wrex and Legion . Now that all the DLC is free for MET, I added Katsumi and Overlord DLC (which I never played because...I just didn't care enough about those 2 missions to spend money on them). This will be something like my 6th or 7th play through of the trilogy. Replayability here has less to do with different outcomes and more to do with...I don't know. I just like the characters so much, that I don't mind the repetitiveness. And..it is much more tightly packed, so it does not feel tedious. Edited to add - In comparison, I played DAO countless times. It just felt so different each time, and there are SO many variable to change (even the tactics of my crew). I probably played it...eh...20+ times? More? Not sure. It was one of the best games ever made, imo. I would love to play something that immersive again with modern graphics and updated combat. But I don't think those types of games exist anymore (except for isometric games, which I don't like very much). I blame the voiced protagonist!
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setecastronomy
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
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Post by setecastronomy on Apr 22, 2017 16:56:04 GMT
Hard to say. I only started replaying ME1 until after ME2 came out. I'm a sucker for non-judgemental comparisons.
Come back and ask after MEA2 drops.
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Post by kingmandu on Apr 22, 2017 21:31:55 GMT
ME1 has aged absolutely horribly, ME2 would be replayable if the squad actually had any sort of meaningful role in the next game and no big stupid Reaper fetus boss battle that ruined an otherwise thrilling and exciting suicide mission...and ME3, well let's not discuss ME3 anymore. ME3 is burning hot, repugnant and offensive garbage.
ME:A might find itself in the same boat as those games in a few years too but I'm keen to do a second playthrough when the CC gets patched with more options. I tried to do a second playthrough of ME3 and before ME:A's release and it was a fucking struggle.
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Post by osito on Apr 22, 2017 21:54:54 GMT
I have played MET three times, and ME2 and ME3 individually more than three times, but to be honest they all get a bit boring because you have to keep going through the unskippable story parts. I find, on replays, it's the action parts that interest me the most, but all of these games have put big obstacles in the way of that. It may be that MEA is better, because you have more control over when you go from action to story, but only time will tell whether that control is just an illusion.
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Post by feuerrabe on Apr 22, 2017 22:23:32 GMT
To start, let's get the elephant in the room outtathaway: ME1-3 is a trilogy of games, Andromeda is more or less standalone. On one hand, some people might not have the patience to sit through another trilogy run so they'd prefer something shorter. On the other hand, others would prefer a loooong trip around the galaxy. Even so, imagining Andromeda as the start of a new trilogy (as they originally claimed it would be), does it add to its replayability for you? For me it doesn't. I have replayed the original trilogy at least 5 times from start to finish, and I can see myself starting a 6th. I'm 55% into completion and I don't particularly feel the urge to finish Andromeda. But I'm gonna finish it because I paid close to 100 bucks for it. Though I'm not curious about how it ends and I'm DEFINITELY not seeing myself replaying it a second or third time. Too many reasons why to mention. Well, on my first playthrough, I tried to play through every story along the way before I finished the main story line. Only a handful of tasks remained after I was through, the follow up mission to get all planets to 100% completed instantly. So, with little left to do I started a new game and instantly felt the urge to vomit going through all the crap again. Knowing myself I won't make all too different choices after all. I think the replayability of Mass Effect 1 was best, but that's mostly because introduced the whole knew Mass Effect world. It was all new back then and there were billions of details I missed. When I first played I was awestruck with the fascinating world. Every game after the first Mass Effect was naturally less interesting, because they merely execute the ideas which were already implied in Mass Effect to one degree or another. But I must admit, on a recent attempt to play through Mass Effect with a brand new Shepard on Insanity I gave up: The combat system used to be very different. In some ways it's easier because the mobs lack situational awareness and employ a far narrower array of tactics. On the other its harder, because you have less means to deal with mobs after about 30 attempts I wasn't anywhere near developing a strategy to deal with the Krogan Warlord on Virmire, after I saved Liara. I do intend to play through Andromeda again, but only after I put a few months of distance after my first run. a) Reap the achievement for an insanity play-throgh. unlock the remaining profiles by using imported Infiltrator skills to play a biotic c) Revise a really poor love interest choice for the obviously most gorgeous option.
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