Mihura
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“Major Wulf Khan and the 903rd Catachan ‘Night Shrikes’…”
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by Mihura on Apr 21, 2017 0:02:11 GMT
That makes no sense, especially if you are RPing a Ryder. Sam is the work of your parents and the reason their name got trashed, if anything you would want to preserve it. Now if you mean, like "I cannot RP a character that I want and tailor for my needs"? sure that is true but there is no video game like that. Unless of course you are playing a tabletop or inside your head. What? What if your parents were Nazis working on the final solution? Do you want to preserve that? Just because your parents believe in something doesn't mean you have to pick up their torch or not consider it wrong! Especially in regards to something as controversial as A.I. in the ME universe. Let us say I will take this at face value, according to the Andromeda Initiative having a SAM is quite normal for a pathfinder. So there is nothing controversial about that because everyone knew, what they were in for. New galaxy, new rules... dont like it, do not leave the milkway. Still let me help you, yes your SAM is a little different and in a way more advance and potencial more dangerous. One of the options could be to take it out, so yes having that option should be there but you would die. So sure lets have a Morinth kinda of gameover, I am totally fine with that.
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Post by sdzald on Apr 21, 2017 0:22:06 GMT
What? What if your parents were Nazis working on the final solution? Do you want to preserve that? Just because your parents believe in something doesn't mean you have to pick up their torch or not consider it wrong! Especially in regards to something as controversial as A.I. in the ME universe. As controversal a Edi for example? So instead of destroing her in ME1 we ended with a body for her. She joined us in our missions. Nobody was at least a bit worried about seeing her sitting at the Citadel. Very controversal... First off Edi didn't get introduced until ME2 and didn't get her body until ME3. In ME2, because of the potential dangers of a rogue AI, she was given behavioral blocks and could not access parts of the ship's systems. She was finally 'unshackled' when Joker's only choice was to do it or lose the Normandy to the Collectors. Her being an AI was NEVER down played. Unlike in MEA, Ryder, his squad and almost ALL the NPC's in the game seemed to just fluff off the idea that Ryder not only had an AI, but one planted in his head and one that could kill him at will. This TOTALLY broke with canon form all the MET games. Of course Mr. Walters doesn't much care about the story established and is going to force the idea of the great melding of AI and Biologic on us not matter what.
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Post by dmc1001 on Apr 21, 2017 0:33:56 GMT
After SAM revives you to save you have a conversation with Lexi where she calls out SAM's motives and powers. And all Ryder can say is either "I trust SAM" or "SAM has been programmed to help me" (or something like that). WHAT A LOAD OF CRAP! You have an A.I. in your head (we're living in the universe of the geth here) and you can't even give a REMOTELY suspicious response after it does something very dangerous to you? You can't even agree with Lexi? You agreed to let SAM kill you. And it worked. Why would you be second-guessing things?
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Post by sdzald on Apr 21, 2017 0:34:39 GMT
What? What if your parents were Nazis working on the final solution? Do you want to preserve that? Just because your parents believe in something doesn't mean you have to pick up their torch or not consider it wrong! Especially in regards to something as controversial as A.I. in the ME universe. Let us say I will take this at face value, according to the Andromeda Initiative having a SAM is quite normal for a pathfinder. So there is nothing controversial about that because everyone knew, what they were in for. New galaxy, new rules... dont like it, do not leave the milkway. Still let me help you, yes your SAM is a little different and in a way more advance and potencial more dangerous. One of the options could be to take it out, so yes having that option should be there but you would die. So sure lets have a Morinth kinda of gameover, I am totally fine with that. From the story I played in MEA you are wrong about people knowing about SAM. Hell even Ryder Jr was surprised when he found out about SAM, but like everyone else who finds out about SAM he just fluffs it off. SAM is kept a secret in the Initiative except for the leadership, for a very good reason, people would freak. Yet anyone who finds out just ho hums, that cool. My character in the ME universe the second he learned SAM was embedded he would of told them to remove it, even if it risked his life. Yet not only are we NOT given a choice, our character is FORCED to carry on like, no big deal. Not only does that break canon but that is NOT allowing us to Role Play. Thank You Mr. Walters.
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Post by dmc1001 on Apr 21, 2017 0:39:01 GMT
Unlike in MEA, Ryder, his squad and almost ALL the NPC's in the game seemed to just fluff off the idea that Ryder not only had an AI, but one planted in his head and one that could kill him at will. This TOTALLY broke with canon form all the MET games. Of course Mr. Walters doesn't much care about the story established and is going to force the idea of the great melding of AI and Biologic on us not matter what. Would you please point to where in the game it lets us know that SAM can kill Ryder at will? From where I'm sitting it looked to be something that could only be done when Ryder allows it, similar to whatever physiological changes are required to change profiles.
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Mihura
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“Major Wulf Khan and the 903rd Catachan ‘Night Shrikes’…”
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by Mihura on Apr 21, 2017 0:56:36 GMT
Let us say I will take this at face value, according to the Andromeda Initiative having a SAM is quite normal for a pathfinder. So there is nothing controversial about that because everyone knew, what they were in for. New galaxy, new rules... dont like it, do not leave the milkway. Still let me help you, yes your SAM is a little different and in a way more advance and potencial more dangerous. One of the options could be to take it out, so yes having that option should be there but you would die. So sure lets have a Morinth kinda of gameover, I am totally fine with that. From the story I played in MEA you are wrong about people knowing about SAM. Hell even Ryder Jr was surprised when he found out about SAM, but like everyone else who finds out about SAM he just fluffs it off. SAM is kept a secret in the Initiative except for the leadership, for a very good reason, people would freak. Yet anyone who finds out just ho hums, that cool. My character in the ME universe the second he learned SAM was embedded he would of told them to remove it, even if it risked his life. Yet not only are we NOT given a choice, our character is FORCED to carry on like, no big deal. Not only does that break canon but that is NOT allowing us to Role Play. Thank You Mr. Walters. Wait what? unless I did not see him in the start of the game... he is in the medbay talking with Lexi, 5 mins into the game. What is really different is your SAM and the way he is embedded in the nervous system and that gives you access to the profiles. Like I said your SAM is dangerous in that regard but the other SAMs were comum knowledge.
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Post by colfoley on Apr 21, 2017 1:06:37 GMT
Congratulations. You've found the only example of poor role playing in the entire game. It's not the only example, it's just a particularly egregious one consider your character, their situation and the lore! actually it isn't that bad considering the character, the situation, or the lore. I thought about it and kino is right. All Ryders everywhere would have been fine with Sam because all Ryders everywhere agreed to put the tech in their head before they started out on their journey. It was a mandatory part of being on the Pathfinder team.
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The path up and down are one and the same.
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Post by kino on Apr 21, 2017 1:09:40 GMT
You're not a Pathfinder without a SAM. That point is made clear several times in the story. Basically, your idea of "roleplaying" is not to play the role. I fail to see what SAM does that I can't do myself in regards to my Pathfinding duties. He's a glorified PA (one that doesn't shut up). Profile swapping, for one. Otherwise you're just a class, not multiple classes. Interfacing with, and understanding, Remanent tech without giving yourself a brain hemorrhage would be another.
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rpgmaster
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Post by rpgmaster on Apr 21, 2017 1:13:01 GMT
After Miranda revives you to save you have a conversation with her and jacob where she calls out cerberus' motives and powers. And all Shep can say is "sure I'll join you!". WHAT A LOAD OF CRAP! You have to join a known terrorist organisation (we're living in the universe of being a council SPECTRE here) and you can't even choose to go back? Nope we have to swallow what BioWare is feeding us and choose to work for TIM despite shep possibly having had his unit wiped out by them, and knowing they've been murdering alliance admirals. Someone at BioWare had a hard-on for Cerberus. Explains why it won't stop showing Miranda's arse all the time. Personally I'd be like "Screw you I'm taking this ship back to the citadel and the fifth fleet is coming for your massive arse"." Where's that option? #airlockjacobandmiranda You're preaching to the choir there, baby. I've always despised the Cerberus plot in ME2.
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Post by Deleted on Apr 21, 2017 1:13:12 GMT
Let us say I will take this at face value, according to the Andromeda Initiative having a SAM is quite normal for a pathfinder. So there is nothing controversial about that because everyone knew, what they were in for. New galaxy, new rules... dont like it, do not leave the milkway. Still let me help you, yes your SAM is a little different and in a way more advance and potencial more dangerous. One of the options could be to take it out, so yes having that option should be there but you would die. So sure lets have a Morinth kinda of gameover, I am totally fine with that. From the story I played in MEA you are wrong about people knowing about SAM. Hell even Ryder Jr was surprised when he found out about SAM, but like everyone else who finds out about SAM he just fluffs it off. SAM is kept a secret in the Initiative except for the leadership, for a very good reason, people would freak. Yet anyone who finds out just ho hums, that cool. All members of the pathfinder teams have SAM implants. They are installed in TMW, before the Ai departs for Andromeda. The nature of the connection changes when young Ryder is made the Pathfinder. Unless your character was bound, gagged, drugged, and forced to undergo the surgery - S/he agreed to it. If you want to play DAO, your character has to drink the warden kool-aide. If you want to play ME2, your character has to be brought back to life, made a cyborg, and work for Cerberus. How does any of this break canon?
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The path up and down are one and the same.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by kino on Apr 21, 2017 1:14:56 GMT
You're not a Pathfinder without a SAM. That point is made clear several times in the story. Basically, you're "roleplaying" is not to play the role. granted the OP took it a bit far but i think Ryder should have been able to express discomfort over SAM. To the point the two could have had an antagonistic relationship. Damn, I just typed out my response and realized what a spoiler it is so I'm going to tag it... Actually, he does...well, can...at one point in one of the Drack conversations. He expresses reluctance toward having SAM as an implant. I tried it out as a response. Didn't really fit my Ryder's attitude toward SAM, though.
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Post by colfoley on Apr 21, 2017 1:17:38 GMT
granted the OP took it a bit far but i think Ryder should have been able to express discomfort over SAM. To the point the two could have had an antagonistic relationship. Damn, I just typed out my response and realized what a spoiler it is so I'm going to tag it... Actually, he does...well, can...at one point in one of the Drack conversations. He expresses reluctance toward having SAM as an implant. I tried it out as a response. Didn't really fit my Ryder's attitude toward SAM, though.
oh really? Don't think I've hit one yet.
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The path up and down are one and the same.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by kino on Apr 21, 2017 1:18:47 GMT
Damn, I just typed out my response and realized what a spoiler it is so I'm going to tag it... Actually, he does...well, can...at one point in one of the Drack conversations. He expresses reluctance toward having SAM as an implant. I tried it out as a response. Didn't really fit my Ryder's attitude toward SAM, though.
oh really? Don't think I've hit one yet. Ah, fuck. Sorry, colfoley.
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Post by colfoley on Apr 21, 2017 1:24:48 GMT
oh really? Don't think I've hit one yet. Ah, fuck. Sorry, colfoley. its ok i don't mind spoilers honestly. I spoiled myself to Jon Snows death in Thrones and still found it...a powerful scene. And the rumors I've heard about Andromedas ending....i think i will enjoy it quite a bit.
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DarkBeaver
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Post by DarkBeaver on Apr 21, 2017 1:35:30 GMT
Hmmm, so do Cora and Liam have SAM in their heads, too? It seems like the mantle could have been passed to Cora at the beginning, instead of you...so do the Ryders have EXTRA SUPER SAM in their heads? If the SAM had gone to Cora, would memories have unlocked, profiles, etc., or would it have been just a fancy scanner?
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Post by colfoley on Apr 21, 2017 1:39:31 GMT
Hmmm, so do Cora and Liam have SAM in their heads, too? It seems like the mantle could have been passed to Cora at the beginning, instead of you...so do the Ryders have EXTRA SUPER SAM in their heads? If the SAM had gone to Cora, would memories have unlocked, profiles, etc., or would it have been just a fancy scanner? the human SAM is a more powerful version of SAM. So yes. Only it can swap profiles. However both Cora and Liam have the implants in their head and had SAM passed to them they'd have the same abilities as Ryder. As far as the memories are concerned had they rescieved the full sam package Alec likely would have seen no reason to encrypt them.
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Post by themikefest on Apr 21, 2017 1:53:09 GMT
I do agree about the sam voice thing. Hopefully in a dlc or the next game it gets a muzzle
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Post by jf8350143 on Apr 21, 2017 1:56:04 GMT
Hmmm, so do Cora and Liam have SAM in their heads, too? It seems like the mantle could have been passed to Cora at the beginning, instead of you...so do the Ryders have EXTRA SUPER SAM in their heads? If the SAM had gone to Cora, would memories have unlocked, profiles, etc., or would it have been just a fancy scanner? They have implants so that SAM would help and communicate with them. But unless Ryder dies and makes Cora the next pathfinders, otherwise their connection is limited. If Ryder dies and Cora did become the pathfinder, SAM probably won't tell her about all the Ryder family secrets though.
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Post by Deleted on Apr 21, 2017 1:56:11 GMT
The permanent SAM bond is one of the reasons that I became reluctant to have Ryder as protagonist again. At this point, I'd rather have another one. Also, I want a protagonist that has personality but can be renegade-like. And no family involved. The game was okay, imo, it wasn't the worst thing some claimed it to be, but it wasn't the greatness I was expecting either.
Right now, I'm looking forward to new IPs instead of Mass Effect, tbh.
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Post by DarkBeaver on Apr 21, 2017 2:17:14 GMT
I shudder to think of the future of humanity resting on Liam's shoulders. As Kallo says, "Kill. Me. Now."
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Post by flyingovertrout on Apr 21, 2017 2:36:38 GMT
Why haven't some of you figured this out? Mr Walters has a serious, almost religious, connection with the melding of computer AI and humans. It started with the ending of ME3 and continues throughout this entire game. Mr Walters is shoving it down our throats no matter how much we might not like it. It started with ME1, actually. It's not a Mac thing, it's a Mass Effect thing. It's one of the setting's main themes.
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Post by timebean on Apr 21, 2017 3:12:52 GMT
*sigh* OP...
What's the best part of role playing? I would argue it is playing a role.
I am an atheist in real life. Yet I played the role of the semi-religious leader in DAI. I am a pacifist in real life. Yet I have killed endless numbers of baddies in countless games. I am scientist in real life. Yet I hunted monsters and talked to witches in TW3, DAO, DA2 I am female in real life. Yet in 80% of video games, I play as a male. I am a human in real life. Yet I have played as dwarves, elves, kaijjit, and all kinds of species.
I find the idea of AI disturbing (and melding with one...a little icky). Yet I played as a pathfinder in MEA.
If you are so hardcore about role-playing, perhaps you should give it a try...
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Dang it.
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Post by Cyan_Griffonclaw on Apr 21, 2017 4:56:03 GMT
It's not a role playing game. It wants to be... so badly... almost... there....
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Post by alanc9 on Apr 21, 2017 5:52:41 GMT
Personally I'd be like "Remove this thing from my head Lexi or I'll rip it out myself!" Where's that option? #RemoveSAM What exactly are you asking for here, anyway? A wholesale rewrite of the entire game, or just a "sorry, you can't"?
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Post by Ahriman on Apr 21, 2017 7:38:14 GMT
You are lacking self-preservation instincts, OP. One does not simply criticize AI, which can kill you in a second. Hmmm, so do Cora and Liam have SAM in their heads, too? It seems like the mantle could have been passed to Cora at the beginning, instead of you...so do the Ryders have EXTRA SUPER SAM in their heads? If the SAM had gone to Cora, would memories have unlocked, profiles, etc., or would it have been just a fancy scanner? Remember collectors? They all had implants, but only those under direct control could shine (literally). Same here.
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