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To troll or not to pug, that's the question
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Post by N7Mith on May 13, 2017 8:52:27 GMT
I'm doing a 56663 build, she's plenty tanky as is. Went with double area duration throw, area energy team drain, and recharge speed, combo buff, and biotic damage and force.
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Ares
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Games: Mass Effect Trilogy, Dragon Age Inquistion, Mass Effect Andromeda
XBL Gamertag: Ares87GoW
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Post by Ares on May 13, 2017 8:56:28 GMT
My second lvl 20 character in the game. She was always a beast and I bet now shes even better. Backlash is one of my favorite powers, people really need to put some points into it. No post patch experience because I don't really play lvl 20 characters. I'm always in the process of leveling new characters (and theres soooo much leveling in this game )
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pantherdane
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Guilty until proven innocent.
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Mass Effect Andromeda
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Guilty until proven innocent.
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Post by pantherdane on May 13, 2017 12:04:47 GMT
SO what I am getting from all this is OP and everyone else likes her butt. MEA is redeemed, eh?
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Post by iteron_MkV on May 13, 2017 14:01:29 GMT
SO what I am getting from all this is OP and everyone else likes her butt. MEA is redeemed, eh? Human Sentinel butt is way better, I mean, as long as this is a metric for character viability.
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Post by SalMasRac on May 13, 2017 18:39:07 GMT
Wow, okay so I just ran a match with the new and improved 1.06 Asari Sentinel. She was specced for as much Cooldown Reduction as possible, and wore a Power Efficiency Booster, and a Cryo Ammo Booster.
I am thinking this particular Sentinel can go 1 point Throw. Reason being, it's still 1 second faster than Energy Drain, and Energy Drain was coming back ridiculously fast. Throw was coming back so fast, in fact, that I didn't even have enough time to set up an in-between Cryo Combo before Energy Drain came back again, and I just ended up doing Energy Drain for the Cryo Combo, followed by Throw for the Tech Burst. Having all the Cooldown Evos on Throw itself really did not benefit much. Throw was coming back too fast to make any use of it.
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Post by Kenny Bania on May 13, 2017 18:45:16 GMT
Wow, okay so I just ran a match with the new and improved 1.06 Asari Sentinel. She was specced for as much Cooldown Reduction as possible, and wore a Power Efficiency Booster, and a Cryo Ammo Booster. I am thinking this particular Sentinel can go 1 point Throw. Reason being, it's still 1 second faster than Energy Drain, and Energy Drain was coming back ridiculously fast. Throw was coming back so fast, in fact, that I didn't even have enough time to set up an in-between Cryo Combo before Energy Drain came back again, and I just ended up doing Energy Drain for the Cryo Combo, followed by Throw for the Tech Burst. Having all the Cooldown Evos on Throw itself really did not benefit much. Throw was coming back too fast to make any use of it. 1 point in throw has always been the way to go imo.
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Post by iteron_MkV on May 13, 2017 18:49:08 GMT
Wow, okay so I just ran a match with the new and improved 1.06 Asari Sentinel. She was specced for as much Cooldown Reduction as possible, and wore a Power Efficiency Booster, and a Cryo Ammo Booster. I am thinking this particular Sentinel can go 1 point Throw. Reason being, it's still 1 second faster than Energy Drain, and Energy Drain was coming back ridiculously fast. Throw was coming back so fast, in fact, that I didn't even have enough time to set up an in-between Cryo Combo before Energy Drain came back again, and I just ended up doing Energy Drain for the Cryo Combo, followed by Throw for the Tech Burst. Having all the Cooldown Evos on Throw itself really did not benefit much. Throw was coming back too fast to make any use of it. Fine fine. You convinced me to at least try Backlash. Although to be honest, I think the HSent is more my jam.
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jupitersj
N1
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: jupitersj
XBL Gamertag: Jupiter SJ
PSN: JupiterSJ
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Post by jupitersj on May 13, 2017 20:01:31 GMT
You just take the reflection damage increase, 4b I think. Might be 5, can't remember. It's 5b. There was a bug pre 1.06 where it returned less than the stated reflected damage, and I don't know if this is still the case. It's definitely worth more than 1 point for a CQC playstyle. It's because of the way enemy damage works. Cover provides no DR, enemies do 1x damage to you in cover. Out of cover, enemies have a bonus 1.4x multiplier to damage against players. Backlash Projectile Damage Returned is calculated based on the base 1x damage value. Backlash rank 1 is 2*B; 5*B with rank 5 Reflection.
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Post by Kenny Bania on May 13, 2017 20:06:23 GMT
It's 5b. There was a bug pre 1.06 where it returned less than the stated reflected damage, and I don't know if this is still the case. It's definitely worth more than 1 point for a CQC playstyle. It's because of the way enemy damage works. Cover provides no DR, enemies do 1x damage to you in cover. Out of cover, enemies have a bonus 1.4x multiplier to damage against players. Backlash Projectile Damage Returned is calculated based on the base 1x damage value. Backlash rank 1 is 2*B; 5*B with rank 5 Reflection. peddroelm already explained it to me. Thanks though.
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CriticalFailure
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Origin: CriticalFailure0
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by CriticalFailure on May 14, 2017 17:44:58 GMT
I am thinking this particular Sentinel can go 1 point Throw. Reason being, it's still 1 second faster than Energy Drain, and Energy Drain was coming back ridiculously fast. Isn't max Throw still worth it for more combo damage? I guess the choice ultimately comes down to how often you use Backslash, or how well it works at rank 1. Personally, I'm finding Backshlash's reflection more stylish than powerful (compared to killing with combos or guns), so I'm leaning toward a build like the OP's.
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Archaengel_X
N2
Games: Mass Effect Trilogy, Dragon Age Inquistion, KOTOR
XBL Gamertag: Archaengel X
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Mass Effect Trilogy, Dragon Age Inquistion, KOTOR
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Post by Archaengel_X on May 14, 2017 18:50:16 GMT
I am thinking this particular Sentinel can go 1 point Throw. Reason being, it's still 1 second faster than Energy Drain, and Energy Drain was coming back ridiculously fast. Isn't max Throw still worth it for more combo damage? I guess the choice ultimately comes down to how often you use Backslash, or how well it works at rank 1. Personally, I'm finding Backshlash's reflection more stylish than powerful (compared to killing with combos or guns), so I'm leaning toward a build like the OP's. Part of the reason why Backlash is great is due to the player being able to deal damage to enemies while out of cover without worrying about taking damage from anything to the front. That and it's decent for drawing aggro.
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CriticalFailure
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Origin: CriticalFailure0
Posts: 80 Likes: 62
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by CriticalFailure on May 14, 2017 20:38:23 GMT
Maybe it's my playstyle, but I just found Backlash a little disappointing. Many of the times I used it as I was levelling my asari sentinel to 20 I felt like I didn't need to, and that I just used it because it was there, rather than because it provided a great benefit (or to get the gun damage bonus with 6B). And that was right before the patch and the combo buff. Not to mention enemies stopping firing, as others have pointed out.
I don't know; I guess both Backlash and Throw work well enough at 1, and what to do from there comes down to personal preference.
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Post by Kenny Bania on May 14, 2017 22:10:11 GMT
I definitely don't share the same experience others do with Backlash, in terms of enemies not shooting. Here are two examples from the same game 10 or so seconds apart.. They never stop shooting at me and I usually have to interrupt them with an Energy Drain, just so I can get some shields back and create a tech combo to electrify the area, as well as not incur a longcooldown on Backlash.
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donkeyjote
N2
Singularity Fetishist
Games: Mass Effect Trilogy, Mass Effect Andromeda
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Post by donkeyjote on May 14, 2017 22:45:17 GMT
Wow, okay so I just ran a match with the new and improved 1.06 Asari Sentinel. She was specced for as much Cooldown Reduction as possible, and wore a Power Efficiency Booster, and a Cryo Ammo Booster. I am thinking this particular Sentinel can go 1 point Throw. Reason being, it's still 1 second faster than Energy Drain, and Energy Drain was coming back ridiculously fast. Throw was coming back so fast, in fact, that I didn't even have enough time to set up an in-between Cryo Combo before Energy Drain came back again, and I just ended up doing Energy Drain for the Cryo Combo, followed by Throw for the Tech Burst. Having all the Cooldown Evos on Throw itself really did not benefit much. Throw was coming back too fast to make any use of it. 1 point in throw has always been the way to go imo. I make use of Throw evo 6b for two reasons: --I pick the evo 5a that primes, so whatever power's ready first, that'll be my primer, and I'll use the other to detonate if possible. --Throw 6b is awesome to detonate enemies you primed with elemental ammo (been running her with automatic weapons lately).
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Singularity Fetishist
Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 138 Likes: 265
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Post by donkeyjote on May 14, 2017 22:47:10 GMT
I definitely don't share the same experience others do with Backlash, in terms of enemies not shooting. Here are two examples from the same game 10 or so seconds apart.. They never stop shooting at me and I usually have to interrupt them with an Energy Drain, just so I can get some shields back and create a tech combo to electrify the area, as well as not incur a longcooldown on Backlash. Nice!
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N2
Singularity Fetishist
Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 138 Likes: 265
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Post by donkeyjote on May 14, 2017 22:52:30 GMT
Maybe it's my playstyle, but I just found Backlash a little disappointing. Many of the times I used it as I was levelling my asari sentinel to 20 I felt like I didn't need to, and that I just used it because it was there, rather than because it provided a great benefit (or to get the gun damage bonus with 6B). And that was right before the patch and the combo buff. Not to mention enemies stopping firing, as others have pointed out. I don't know; I guess both Backlash and Throw work well enough at 1, and what to do from there comes down to personal preference. Yeah, basically with Backlash at 1 you won't kill enemies with reflections, and it's just a cool mobile defensive power to use in wary situation. I use the stealth grid of the Asari Huntress that way too; I leave it at one and use it as my 'oh fuck' power (I just love and can't pass Throw evo 5a duration and priming, especially on the Huntress cause detonating with lance right after is so satisfying). Maybe that means I should just go back to playing the Human Sentinel :-) but I kind of like the fact that Backlash can be used often, especially for closing in on a hard hitting group of enemies.
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Post by PATPATPATlol on May 14, 2017 23:52:33 GMT
I had to respec my asari sentinel recently because of the patch glitch thing but I reinvested in all melee. She's pretty kickass and I took her out on a gold match with success.
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Post by f3rociouspanda on May 15, 2017 0:45:40 GMT
How much damage increase do you actually get from 6a of backlash? It says 20% weapon dmg but says it scales with damage absorbed, so is it 20% max?
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akots
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Origin: akots
Posts: 793 Likes: 2,402
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by akots on May 15, 2017 2:54:05 GMT
IDK, but I think you have not lived until you killed an ascendant with backlash. I'm only level 15 and she's the queen, no questions asked. IMHO, evos 5 and 6 in fitness are not actually needed, and there can be never enough throw, especially the throw that can prime. I was able to comfortably solo with her end of wave 5 kett on sandstorm with ascendant and full dozen of her invisible bs entourage remaining after all team was synced, off host, with my tiny equalizer IV pew-pew, while she was level 12. It did not even take too long and I did not have to nuke anything with cobra. And I am a very scrubby player. My current build is link 4B,5B in backlash, 4B,5A in throw, 4B,5A in energy drain, 4B,5B in passives, and some fitness up to 4A but really, not much fitness needed, I think it is quite hard to die with her even paying minimal attention. She is self-sufficient solo ready but greatly benefits from any caster team mates. I had a pug on Paradox against kett with assdept, engineer, and flamer krogan and it was silly joy of non-stop boom-boom everywhere. I don't think anybody even bothered to shoot other than prime with ammo for more boom-boom. Ascendants and fiends were burned, frozen, electrocuted and otherwise creatively eviscerated. You can alternate between biotic and tech explosions at will and with incendiary ammo, you also become a fire goddess. She is the midfielder, speaking in football terms, dispatcher and coordinator, heart and soul, center of the universe.
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Post by f3rociouspanda on May 15, 2017 3:25:30 GMT
Why do people like throw as a primer? It only works on health, and those enemies get wrecked anyways
Also doesn't having ammo boosters just interfere with your regular energy drain+pull explosion?
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donkeyjote
N2
Singularity Fetishist
Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 138 Likes: 265
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Post by donkeyjote on May 15, 2017 3:48:39 GMT
Why do people like throw as a primer? It only works on health, and those enemies get wrecked anyways Also doesn't having ammo boosters just interfere with your regular energy drain+* throw* explosion? Because when you evolve throw with radius and duration/prime, and find a tight group of mooks, you can throw them all in one go and they will stay tight together when they float, so when you follow up with energy drain you'll blast them all together. Ammo boosters allow you to take full advantage of throw 6b; this thing is insane. When you pop energy drain, you can always immediately follow with throw. If you shoot an enemy after priming it, you'll prime it again with your ammo and get an explosion still. She is a bit weaker against armored enemies, so the combo incendiary ammo with your PAW or Ghost, and Throw 6b is amazing. That's why she's my favorite all-purpose kit. She's basically a beast against shields and armor, has great CC with her tech explosions, demolishes any enemy 1on1... I started experimenting with backlash and this thing is fun as hell. I love to just push forward with it and see anointed machine-gun their own face.
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akots
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Origin: akots
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Post by akots on May 15, 2017 5:07:01 GMT
Why do people like throw as a primer? It only works on health, and those enemies get wrecked anyways Also doesn't having ammo boosters just interfere with your regular energy drain+pull explosion? Well, with mooks, you can pop their head off with a vanquisher or you can run to their face, launch them up high in the sky and suck their energy out while blowing them up in a blue ball of doom. It is a matter of personal preference, nothing more than that. Ammo priming allows for more fire explosions, just prime with ammo and detonate with whatever you heart desires. Feel like you want to launch that burning ball into orbit, use throw. Feel like you want to see the charred imaginary remains, use ED. It has similar damage as ED + throw explosions but maybe somewhat better against armor. Also, kind of cool, I don't know. I don't particularly care about efficiency or how much virtual MEA credits I make per hour. The main goal is having fun. And it mostly works for me. Also, what donkey said. Can't go wrong with backlash 5B, it is hilarious. To kill an ascendant all by yourself, you have to wither her health down a bit with maybe a quarter or a fifth part left, and then catch a moment when the orb is almost dead and she launches the orange sphere. Kill the ball right away and backlash the sphere into her, bingo.
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Post by Kenny Bania on May 15, 2017 5:20:01 GMT
I had to respec my asari sentinel recently because of the patch glitch thing but I reinvested in all melee. She's pretty kickass and I took her out on a gold match with success. Her melee bonuses are off the charts. Combine Backlash with being able to stun enemies in the area with a tech combo prior to engagement and the ability to replenish shields, and you have all the survivability you need.
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Post by f3rociouspanda on May 15, 2017 6:40:56 GMT
When I try to use backlash this is mostly what happens to me. Even though my aegis is up I just get shot and die. Or even if my aegis takes damage and breaks, I will die immediately after it breaks thanks to the stagger.
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N2
Singularity Fetishist
Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 138 Likes: 265
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Post by donkeyjote on May 15, 2017 6:48:55 GMT
When I try to use backlash this is mostly what happens to me. Even though my aegis is up I just get shot and die. Or even if my aegis takes damage and breaks, I will die immediately after it breaks thanks to the stagger. 4a 5b
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