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Post by Roniboney on May 11, 2017 16:58:28 GMT
This character is crazy good.Lots of people have been saying it's a bad infiltrator but it really isn't.Recon visor's skill tree makes it so that this character is a hybrid between the ME3 Geth Infiltrator and the ME3 Turian Soldier.Take a look at the video I made and see this character in action !
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Post by shinobiwan on May 11, 2017 17:01:24 GMT
Kudos for the vid, but ... lots of people? One person said he's a bad infiltrator, and he got shot down hard in his own thread. Everyone else knows he's good.
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Post by Roniboney on May 11, 2017 18:01:28 GMT
Kudos for the vid, but ... lots of people? One person said he's a bad infiltrator, and he got shot down hard in his own thread. Everyone else knows he's good. I've seen and heard a few people in game doubting this character.It's honestly top tier.It's easily Top 5 and will be essential for people who want to solo gold.
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Post by Deleted on May 11, 2017 18:19:19 GMT
But I heard he is the weakest infiltrator.
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Roniboney
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Post by Roniboney on May 12, 2017 10:12:27 GMT
But I heard he is the weakest infiltrator. He really isn't.I'll forgive that statement because your bio says ''go irish''.At least you're right on that one
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Post by PillarBiter on May 12, 2017 10:30:24 GMT
Also. Eye visor looks easily rocket him into S-class.
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Post by SalMasRac on May 12, 2017 10:55:28 GMT
Also. Eye visor looks easily rocket him into S-class. His visor changes eyes when you swap weapon hands
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Post by Bzilla024 on May 12, 2017 11:02:16 GMT
Also. Eye visor looks easily rocket him into S-class. Why do people keep bringing up the Mercedes S-Class? Buy American you fools. Yeah yeah it is a term for upper tier, but i prefer to call top tier classes "top tier classes". In my whole life of gaming i've never heard of that term until I came here. Thanks, Obama.
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Post by hobocommand3r on May 12, 2017 11:02:42 GMT
I think 1 point in flamethrower is the way to go. I tried going max flamethrower in hopes of recreating the geth pyro soldier but it just kills so slow compared to a tac cloak weapon focused build.
They should have given him something else than flamethrower imo and given flamethrower to some future dlc character that actually has powers to synergize with flamethrower. Make an engineer with tripmines, energy drain and flamethrower for example. Something like that would have been great and had good synergy with tons of fire combo potential. Flamer on this guy is just a bit out of place and feels like a weird choice of power for him.
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Post by vanguard4 on May 12, 2017 12:00:37 GMT
Also. Eye visor looks easily rocket him into S-class. Why do people keep bringing up the Mercedes S-Class? Buy American you fools. Yeah yeah it is a term for upper tier, but i prefer to call top tier classes "top tier classes". In my whole life of gaming i've never heard of that term until I came here. Thanks, Obama. Every gamer subculture has their own flaws and perks. It´s nothing to really worry about. Also, to me "S" stands for Super as in Superman, who is American and I´m German, so there you go. For every American buying a German car, there´s a German buying American comics. :dumb:
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Post by Bzilla024 on May 12, 2017 12:10:13 GMT
Why do people keep bringing up the Mercedes S-Class? Buy American you fools. Yeah yeah it is a term for upper tier, but i prefer to call top tier classes "top tier classes". In my whole life of gaming i've never heard of that term until I came here. Thanks, Obama. Every gamer subculture has their own flaws and perks. It´s nothing to really worry about. Also, to me "S" stands for Super as in Superman, who is American and I´m German, so there you go. For every American buying a German car, there´s a German buying American comics. :dumb:
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Post by niroz on May 12, 2017 12:11:53 GMT
Also. Eye visor looks easily rocket him into S-class. Why do people keep bringing up the Mercedes S-Class? Buy American you fools. Yeah yeah it is a term for upper tier, but i prefer to call top tier classes "top tier classes". In my whole life of gaming i've never heard of that term until I came here. Thanks, Obama. S tier/class has been around in gaming for almost two decades... Tier systems in games usually assign letters to each tier class. While A is reserved for elements that are "Very good/powerful", S is reserved for elements that are overpowered. As Pillarbiter stated, S pretty much stands for "Super".
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Post by thelostturian on May 12, 2017 12:13:41 GMT
I think 1 point in flamethrower is the way to go. I tried going max flamethrower in hopes of recreating the geth pyro soldier but it just kills so slow compared to a tac cloak weapon focused build. They should have given him something else than flamethrower imo and given flamethrower to some future dlc character that actually has powers to synergize with flamethrower. Make an engineer with tripmines, energy drain and flamethrower for example. Something like that would have been great and had good synergy with tons of fire combo potential. Flamer on this guy is just a bit out of place and feels like a weird choice of power for him. He would be crazy OP with trip mines (which seems to be the original idea). I think that they were afraid of recreating the GI in MEA. He is already OP. If the blinding heat and tech sabotage works as advertised it gives a 80% demage debuff to enemies. It should turn any gold game into wood difficulty.
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Post by Bzilla024 on May 12, 2017 12:17:15 GMT
Why do people keep bringing up the Mercedes S-Class? Buy American you fools. Yeah yeah it is a term for upper tier, but i prefer to call top tier classes "top tier classes". In my whole life of gaming i've never heard of that term until I came here. Thanks, Obama. S tier/class has been around in gaming for almost two decades... Tier systems in games usually assign letters to each tier class. While A is reserved for elements that are "Very good/powerful", S is reserved for elements that are overpowered. As Pillarbiter stated, S pretty much stands for "Super". I must have just not been in those circles of gaming. I think I do remember some similar letter assignments in Gran Turismo though now that I think about it.
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Post by Roniboney on May 12, 2017 12:24:44 GMT
I think 1 point in flamethrower is the way to go. I tried going max flamethrower in hopes of recreating the geth pyro soldier but it just kills so slow compared to a tac cloak weapon focused build. They should have given him something else than flamethrower imo and given flamethrower to some future dlc character that actually has powers to synergize with flamethrower. Make an engineer with tripmines, energy drain and flamethrower for example. Something like that would have been great and had good synergy with tons of fire combo potential. Flamer on this guy is just a bit out of place and feels like a weird choice of power for him. ye I agree with you there.Spec'ing up flamethrower is not as useful as having a full recon eye and tactical cloak. I also omitted the extra damage debuff in recon visor for extra visor duration. After playing with him for maybe 10 hours total since he released I think extending recon visor is more beneficial.That extra awareness is worth more than the damage debuff.Especially on gold.
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Post by hobocommand3r on May 12, 2017 12:28:56 GMT
I think 1 point in flamethrower is the way to go. I tried going max flamethrower in hopes of recreating the geth pyro soldier but it just kills so slow compared to a tac cloak weapon focused build. They should have given him something else than flamethrower imo and given flamethrower to some future dlc character that actually has powers to synergize with flamethrower. Make an engineer with tripmines, energy drain and flamethrower for example. Something like that would have been great and had good synergy with tons of fire combo potential. Flamer on this guy is just a bit out of place and feels like a weird choice of power for him. He would be crazy OP with trip mines (which seems to be the original idea). I think that they were afraid of recreating the GI in MEA. He is already OP. If the blinding heat and tech sabotage works as advertised it gives a 80% demage debuff to enemies. It should turn any gold game into wood difficulty. The problem with the 80% debuff build is that the best way to debuff enemies is generally just to kill them and the flamethrower even with max damage spec just doesn't kill that fast. And it doesn't work on shields since it doesn't ignite shielded enemies. Might be a decent build against outlaws but not against kett or remnant.
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Post by Bzilla024 on May 12, 2017 12:29:55 GMT
I'm assuming the +30% Tech damage is the way to go for equipment on the Agent?
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Post by niroz on May 12, 2017 12:33:00 GMT
I think 1 point in flamethrower is the way to go. I tried going max flamethrower in hopes of recreating the geth pyro soldier but it just kills so slow compared to a tac cloak weapon focused build. They should have given him something else than flamethrower imo and given flamethrower to some future dlc character that actually has powers to synergize with flamethrower. Make an engineer with tripmines, energy drain and flamethrower for example. Something like that would have been great and had good synergy with tons of fire combo potential. Flamer on this guy is just a bit out of place and feels like a weird choice of power for him. He would be crazy OP with trip mines (which seems to be the original idea). I think that they were afraid of recreating the GI in MEA. He is already OP. If the blinding heat and tech sabotage works as advertised it gives a 80% demage debuff to enemies. It should turn any gold game into wood difficulty. They do stack. You can tact cloak into a room, then hose everything down quickly - just enough to apply the dot/debuff. and pretty much give zero fucks there after. Dunno why it's being devalued so much. It makes the game a joke. You can apply the debuff to a hydra and eat a full volley of rockets without it even getting close to breaking your shields. Shit does nothing with the debuff on them - and it lasts for 12 secs if you go balls deep with duration evos. If you want to be ultra no skill cheesy, you could just play like a lil bitch speccing escape artist, and literally just flamethrower > cloak everything on the map. I think people are getting caught up with trying to sustain fire it - don't do it. Just apply the dot, then do whatever you want after - whether that is moving on somewhere else, or going to town with whatever weapon you're packing. 80% debuff Flamethrower is stupid on this guy - it really is. If they nerf it in some way, I wouldn't be surprised or mad at all.
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Post by Roniboney on May 12, 2017 12:34:48 GMT
I'm assuming the +30% Tech damage is the way to go for equipment on the Agent? it really is.Although if you're using the Hurricane/Ushior combo use the ammo equipment mod.You'll need it.All in all it's a fantastic character.I have to give it to Bioware.They're finding ways of making the game seem fresh with each update.
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Post by hobocommand3r on May 12, 2017 12:36:32 GMT
I'm personally devaluing it because it doesn't work against observers, destroyers, destined or annointed.
Flamethrower is good for outlaws farming, a lot less good against the factions with more shields.
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Post by Bzilla024 on May 12, 2017 12:36:49 GMT
I'm assuming the +30% Tech damage is the way to go for equipment on the Agent? it really is.Although if you're using the Hurricane/Ushior combo use the ammo equipment mod.You'll need it.All in all it's a fantastic character.I have to give it to Bioware.They're finding ways of making the game seem fresh with each update. I haven't made up my mind on what weapons to use yet since I haven't taken them all out for a test drive yet but the Dhan is pretty fun on him.
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Post by niroz on May 12, 2017 12:52:32 GMT
I'm personally devaluing it because it doesn't work against observers, destroyers, destined or annointed. Flamethrower is good for outlaws farming, a lot less good against the factions with more shields. Just break their shields and apply the dot - kett shields are trash now. It's not like 21 points in recon visor suddenly makes their shields go away. Even at 1 point, recon visor gives you plenty of wall hax- and if you're running a pen mod, you'll be capped on penetration damage anyway. The Agent's base kit owns observers and who cares about Destroyers - they are trash tier unless you're melee.
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Post by Roniboney on May 12, 2017 13:12:39 GMT
it really is.Although if you're using the Hurricane/Ushior combo use the ammo equipment mod.You'll need it.All in all it's a fantastic character.I have to give it to Bioware.They're finding ways of making the game seem fresh with each update. I haven't made up my mind on what weapons to use yet since I haven't taken them all out for a test drive yet but the Dhan is pretty fun on him. dude the Dhan is now much more like the Geth Plasma Shotgun from ME3.I'm really pleased with that.The weakpoint damage alongside a damage based infiltrator is insane.I love how they've changed the meta.It makes most weapons viable for gold runs.
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Post by Roniboney on May 12, 2017 13:22:04 GMT
I'm personally devaluing it because it doesn't work against observers, destroyers, destined or annointed. Flamethrower is good for outlaws farming, a lot less good against the factions with more shields. exactly.This character is not very mobile even with the extra movement speed under tactical cloak.Flamethrower is an CQC ability so the two of these powers simple do not mix together.Flamethrower build may be good for room farming but if you're a mobile player it won't suit that playstyle.
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Post by niroz on May 12, 2017 13:48:53 GMT
I'm personally devaluing it because it doesn't work against observers, destroyers, destined or annointed. Flamethrower is good for outlaws farming, a lot less good against the factions with more shields. exactly.This character is not very mobile even with the extra movement speed under tactical cloak.Flamethrower is an CQC ability so the two of these powers simple do not mix together.Flamethrower build may be good for room farming but if you're a mobile player it won't suit that playstyle. Was going to screenshot the end game score I was just in where I would of broke 30k ez - was at 29k wave 7 vs Kett on FBD, then I CTD - guess this shit still isn't fixed. Can't shadowplay footage when CTD either - such bullshit. 1/6/6/6/6 blinding heat, tech sabo, all power evos, engineering kit, no boosters, no cobras used, just an Ushior for weapons loadout cuz zero fucks given. Obviously flamethrower somewhat bloats your score - and I'll be the first one to admit that score doesn't tell the whole story. 30k is still 30k, and piloting this build, I know the bloat is minimum given what I am actually doing. Look, I'm not making up flamethrower's effectiveness on this kit or theorycrafting - the shit works, and it works well. You don't sit in a room and camp in some corner with flamethrower hoping shit will pile in...that wouldn't even work. Like I've stated before, you cloak just before you are about to engage, get in position, apply fire dot on enemies, and either disengage with stealth dash -> cloak, or just kill them. Toggle recon visor when you want wall hax or when you need penetration. Throw it back on cd when it isn't needed. I am usually the most mobile and aggressive member on the team - so it's def not some sort of stationary room camping garbo. I'm not trying to take away from 21pt recon visor builds, I'm just pointing out that flamethrower on this kit is a beast. The build and playstyle stomps - dunno what else to say. If people really need a guide/video to believe, I can make one next week - but seriously, Flamethrower 007 is real as fuck.
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