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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by lennybusker on May 19, 2017 4:27:26 GMT
Previous Combo Tables ThreadWe have published a new Combo Table sheet to the Numerical Data Masterbook, incorporating tons of new information! Well, not new, just things that we didn't have in the previous one. Updates include: - Better list of primers and detonators, with information like defenses primed, priming duration, multi-detonation capable, and general notes
- Updated information on base combo damage and DOT damage for 1.06
- Barrel explosion mechanics
- Multi-detonation and combo cooldown mechanics
- Kineticist Pull/Throw Combo interactions
- and more! (ok, not much more, like one thing more.)
As always, if you have any questions or tips about combo mechanics that aren't covered in the sheet, drop em here for discussion!
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Symbolz
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Origin: Symbolz
Posts: 123 Likes: 219
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Symbolz on May 19, 2017 4:52:06 GMT
Nice little gold mine of information. Is there a thread with weapon values laid out like this?
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These pretzels are making me thirsty!!!
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Post by Kenny Bania on May 19, 2017 5:51:16 GMT
Awesome. Got to thank you guys for all the hard work. Nice little gold mine of information. Is there a thread with weapon values laid out like this? One of the tabs in the numerical data masterbook has weapon info. I've got that shit bookmarked.
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Symbolz
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Origin: Symbolz
Posts: 123 Likes: 219
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Symbolz on May 19, 2017 6:27:20 GMT
One of the tabs in the numerical data masterbook has weapon info. I've got that shit bookmarked. Thanks. I'll go digging for it tomorrow.
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Post by Kenny Bania on May 19, 2017 7:52:43 GMT
Got an odd situation shown in the video below..
I've thrown a Singularity at what appears to be 3 Destined and fired off a Shockwave, and the kill feed appears to record 6 biotic combos. Is such a thing possible?
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These pretzels are making me thirsty!!!
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Post by Kenny Bania on May 19, 2017 9:19:06 GMT
Might also be worth making a note that Pull 6A apparently primes, but the BE does 0 damage.
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Post by Pounce de León on May 19, 2017 9:20:20 GMT
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by lennybusker on May 19, 2017 10:23:47 GMT
Got an odd situation shown in the video below.. I've thrown a Singularity at what appears to be 3 Destined and fired off a Shockwave, and the kill feed appears to record 6 biotic combos. Is such a thing possible? What evos did you have on Shockwave? At base it should carry 4 hits, but I believe for the extended range there's more so you should see more combos go off. Some of those will be useless, unless you actually have that many enemies hit. Might also be worth making a note that Pull 6A apparently primes, but the BE does 0 damage. You mean vs shields, right? Cool, didn't even think to check. Thanks!
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Aug 22, 2016 19:29:11 GMT
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These pretzels are making me thirsty!!!
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b00g13man
Mass Effect Trilogy, Jade Empire
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Post by Kenny Bania on May 19, 2017 10:25:06 GMT
Got an odd situation shown in the video below.. I've thrown a Singularity at what appears to be 3 Destined and fired off a Shockwave, and the kill feed appears to record 6 biotic combos. Is such a thing possible? What evos did you have on Shockwave? At base it should carry 4 hits, but I believe for the extended range there's more so you should see more combos go off. Some of those will be useless, unless you actually have that many enemies hit. I only have one rank in Shockwave.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by lennybusker on May 19, 2017 10:29:39 GMT
What evos did you have on Shockwave? At base it should carry 4 hits, but I believe for the extended range there's more so you should see more combos go off. Some of those will be useless, unless you actually have that many enemies hit. I only have one rank in Shockwave. Huh, interesting. Worth checking out, it could be that each tick of Shockwave is itself a multi-detonator, but I don't know for sure. I'll update the thread if I see something notable about it.
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unclemonster
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Games: Mass Effect Trilogy, Mass Effect Andromeda
PSN: unclemonster
Posts: 652 Likes: 1,029
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Mass Effect Trilogy, Mass Effect Andromeda
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Post by unclemonster on May 19, 2017 15:25:47 GMT
Previous Combo Tables ThreadWe have published a new Combo Table sheet to the Numerical Data Masterbook, incorporating tons of new information! Well, not new, just things that we didn't have in the previous one. Updates include: - Better list of primers and detonators, with information like defenses primed, priming duration, multi-detonation capable, and general notes
- Updated information on base combo damage and DOT damage for 1.06
- Barrel explosion mechanics
- Multi-detonation and combo cooldown mechanics
- Kineticist Pull/Throw Combo interactions
- and more! (ok, not much more, like one thing more.)
As always, if you have any questions or tips about combo mechanics that aren't covered in the sheet, drop em here for discussion!
Thank you so much! This is AWESOME!
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Post by varicite on May 19, 2017 16:20:08 GMT
Just wanted to say thanks for the info, and thank you to everyone who's been working so hard to help us figure out the game's nuts and bolts.
You guys are awesome. : )
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Post by JRandall0308 on May 19, 2017 16:28:10 GMT
Data miners are both the heroes we want AND the heroes we deserve.
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KLGChaos
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
Origin: KLGChaos
XBL Gamertag: KLGChaos
Posts: 639 Likes: 1,009
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
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Post by KLGChaos on May 19, 2017 21:09:52 GMT
Nice...
For SP, I'm currently running with Incinerate, Energy Drain and Throw, all set to prime AND detonate with Sentinel profile. Combo city.
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Post by hanskey on May 19, 2017 21:39:44 GMT
You guys wondering about weapon damages ( Symbolz , Kenny Bania ), the sheet in the Master worksheet is great for direct raw game data, but it won't give you some of the useful ancillary calculations, like DPS or DPC. This is one I made so I can compared DPS/DPC of weapons at all ranks, not just Rank I and Rank X, because Rank makes a huge difference in performance. I've been sharing it around, because I find it more useful than the raw data, though I have promised to add additional sustained DPS as well, so this should get even more useful over time: docs.google.com/spreadsheets/d/1d_YezAcp3z1BN4jnXd-mqvyPrsKMFqrzyLnFz7N99vA/edit#gid=91432962Also, there's a thread with the graph versions of similar data ( bsn.boards.net/thread/8882/weapon-reloads-updated-magazine-barrel ) maintained by hardcoresalmon. FYI - The ME:A builder ( thethirdrace.com/games/mass-effect-andromeda/mass-effect-andromeda-builder.aspx ) appears to have been fully updated with weapon data, so that's makes a good resource excellent and hopefully useful to all.
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