inherit
6439
0
Feb 26, 2019 15:45:34 GMT
5,013
gethadept
2,596
Mar 28, 2017 14:47:27 GMT
March 2017
gethadept
Tallgeese_VII (Old,playing casual)
|
Post by gethadept on May 23, 2017 14:26:54 GMT
There are tons of things BW did wrong vs ME3MP... but I think it`s worth mentioning few right things they changed right in MEAMP since many of us are enjoying the game. 1. 7 waves per game Makes the game so much more casual and less stressful. Also slightly less frustration when you get disconnected during later game. 2. Ammo Crate Pattern Players do not share Ammo from crates. Ammo and Power cells are allocated for each player and won`t refill until other crates are empty in each wave, ultimately preventing prolonged camping in most maps. ME3MP players were desperate over power cell supplies in the past, they even resolved into kicking each other in the lobby for it. 3. Use of Side-arm Related to #2. Because each ammo crate doesn`t give you infinite amount of ammo and your reload time is so long.. bringing a reliable sidearm with you can be useful unlike ME3MP where only one weapon was sufficient for almost everything. 4. No sudden in-game joining Now we get to stop by in the lobby first even when we join an on-going game. We get to equip and inspect teammates before hopping onto it, making things so much better. 5. Individual Power Cool down Along with Jet pack this is the core difference between ME3MP & MEAMP. Because Jet Pack operates so funky.. I cannot dare say it`s something they did right, but I think I can safely say Individual power cool down was interesting and positive change. ....I tried really hard and that`s just about all the positive stuffs I can think of this game compare to its predecessor. 98% of the forum posts are about things they did wrong( word wrong would be very mild way to describe some of them)... but let`s not forget that they also did few things... right... I also would like to mention that both ME3MP & M3AMP are great games because ME is not just about how well a player aims and shoots but also about each player`s unique build and sense that make more difference in the game.
|
|
Beerfish
N7
Little Pumpkin
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Beerfish
XBL Gamertag: Beerfish77
Posts: 15,060 Likes: 35,937
inherit
Little Pumpkin
314
0
May 21, 2024 15:32:40 GMT
35,937
Beerfish
15,060
August 2016
beerfish
https://bsn.boards.net/user/314/personal
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Beerfish
Beerfish77
|
Post by Beerfish on May 23, 2017 14:37:07 GMT
1. Seven waves okay but but way way more stressful and NOT relaxing at all imo. Waves start sooner and you are mobbed by enemies all the time with really no time to breath and or plan. 2. I agree with this, the ammo crates are placed pretty well for the most part. 3. This does not apply to me because I always only carry one gun, I should carry two the odd time i suppose just for ammo. 4. Agreed, an improvement. 5. This is a good thing but it seems to me cool downs are longer on the whole to me thus I don't feel it as a big improvement.
The biggest issue with this game is something I've said before Bioware made a bunch of conflicting design decisions. 'We want it to be a team coop game but we design maps that filter people apart, we want to have teams work together coop but we have hoards of fast moving enemies coming from all sides.
Now true teams with friends that play a lot together can over come this pretty well but for pugs most often it is random madness,
|
|
Tigger
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
XBL Gamertag: N7 Tigger
Posts: 225 Likes: 873
inherit
6993
0
873
Tigger
225
April 2017
tigger
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
N7 Tigger
|
Post by Tigger on May 23, 2017 14:46:25 GMT
I'll give you the ammo crates. That's it.
|
|
inherit
6439
0
Feb 26, 2019 15:45:34 GMT
5,013
gethadept
2,596
Mar 28, 2017 14:47:27 GMT
March 2017
gethadept
Tallgeese_VII (Old,playing casual)
|
Post by gethadept on May 23, 2017 14:47:54 GMT
Now true teams with friends that play a lot together can over come this pretty well but for pugs most often it is random madness, Safe rule of thumb playing in PuG is that to make sure you can do 2 player worth of work. haha I learned this hard way since ME3MP. ...and yeah.. It`s really hard keeping up with most PuG because with JetPack they just move so fast and everyone is looking for enemies. I gave up keeping up with team and usually relax a bit... fortunately by wave 2 there are usually plenty of enemies coming to me even if I don`t go after them lol
|
|
inherit
7301
0
May 24, 2021 17:26:01 GMT
616
squaredgonzo
264
April 2017
squaredgonzo
xkittenpuncher
|
Post by squaredgonzo on May 23, 2017 14:57:55 GMT
Vanguarding offhost.
|
|
inherit
265
0
May 16, 2024 20:57:41 GMT
11,980
Pounce de León
Praise the Justicat!
7,910
August 2016
catastrophy
caustic_agent
|
Post by Pounce de León on May 23, 2017 15:00:47 GMT
I guess Jetpacks don't factor in? No? Ah, probably not.
Ammo crates are indeed quite cool.
New lobby music? I like that better.
Asari Sentinel. Affection since day 1. Also the best-looking Asari.
Backlash: Fun Power.
Powers? Mhm? I'm still recovering from Andromeda first impression and there powers sucked.
Sticky cover? It's not as bad as I thought it might be.
Hey: Guns, yes? I'm still recovering from Andromeda first impression and there most guns sucked.
Melee? Biotic punch is kinda fun.
Dodge? Everyone can, but it all the sameish.
Powers arc again? Yay, but still recovering from Andromeda first impression and there powers sucked.
Krogan? Hm - we got female now. Yay. But they suck with melee. So we spam Flak - nice to melt the Krozerker with that, though.
Some characters look interesting: Backlash, Kineticist, Havoc aerial e.g.
Passive trees have been made more interesting. That's a plus.
|
|
inherit
6439
0
Feb 26, 2019 15:45:34 GMT
5,013
gethadept
2,596
Mar 28, 2017 14:47:27 GMT
March 2017
gethadept
Tallgeese_VII (Old,playing casual)
|
Post by gethadept on May 23, 2017 15:04:07 GMT
Oh yeah. No Biotic Charge stuck glitch...
|
|
inherit
6439
0
Feb 26, 2019 15:45:34 GMT
5,013
gethadept
2,596
Mar 28, 2017 14:47:27 GMT
March 2017
gethadept
Tallgeese_VII (Old,playing casual)
|
Post by gethadept on May 23, 2017 15:04:49 GMT
I'll give you the ammo crates. That's it. I was trying to be as generous as possible. hehe
|
|
inherit
6439
0
Feb 26, 2019 15:45:34 GMT
5,013
gethadept
2,596
Mar 28, 2017 14:47:27 GMT
March 2017
gethadept
Tallgeese_VII (Old,playing casual)
|
Post by gethadept on May 23, 2017 15:05:49 GMT
I guess Jetpacks don't factor in? No? Ah, probably not. Ammo crates are indeed quite cool. New lobby music? I like that better. Asari Sentinel. Affection since day 1. Also the best-looking Asari. Backlash: Fun Power. Powers? Mhm? I'm still recovering from Andromeda first impression and there powers sucked. Sticky cover? It's not as bad as I thought it might be. Hey: Guns, yes? I'm still recovering from Andromeda first impression and there most guns sucked. Melee? Biotic punch is kinda fun. Dodge? Everyone can, but it all the sameish. Powers arc again? Yay, but still recovering from Andromeda first impression and there powers sucked. Krogan? Hm - we got female now. Yay. But they suck with melee. So we spam Flak - nice to melt the Krozerker with that, though. Some characters look interesting: Backlash, Kineticist, Havoc aerial e.g. Passive trees have been made more interesting. That's a plus. Totally. If I picked my personal preferences, the list would go much longer... but I was trying to be objective as possible at the same time.
|
|
inherit
4651
0
968
varicite
629
Mar 16, 2017 14:14:59 GMT
March 2017
varicite
|
Post by varicite on May 23, 2017 15:09:38 GMT
Oh yeah. No Biotic Charge stuck glitch... Nah, we have the sound drop glitch instead, though.
|
|
Uchimura
N3
101/210 UR (Classic)
Origin: KenjiJU
Posts: 717 Likes: 1,153
inherit
6919
0
Sept 26, 2017 3:52:31 GMT
1,153
Uchimura
101/210 UR (Classic)
717
April 2017
uchimura
KenjiJU
|
Post by Uchimura on May 23, 2017 15:10:16 GMT
Every character can dodge, thus relative shield/health feels pretty balanced between characters. Common characters feel fine in gold.
20 second timer has sound, so less people miss extraction due to score whoring.
Some powers that were relatively useless in 3 got merged into others or have extra features.
Priming/detonating evos.
Melee does decent damage. (but we all want light/heavy back still)
|
|
rlro
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Origin: rlro
Posts: 288 Likes: 386
inherit
4870
0
Nov 28, 2017 23:47:05 GMT
386
rlro
288
Mar 17, 2017 22:13:59 GMT
March 2017
rlro
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
rlro
|
Post by rlro on May 23, 2017 15:11:06 GMT
4. No sudden in-game joining Now we get to stop by in the lobby first even when we join an on-going game. We get to equip and inspect teammates before hopping onto it, making things so much better. ^^^ The list begins and ends with this, imo. The others are disadvantages.
|
|
inherit
4757
0
Apr 16, 2017 17:12:20 GMT
1,826
killabkilledb
1,526
March 2017
killabkilledb
|
Post by killabkilledb on May 23, 2017 15:12:37 GMT
1. Seven waves okay but but way way more stressful and NOT relaxing at all imo. Waves start sooner and you are mobbed by enemies all the time with really no time to breath and or plan.2. I agree with this, the ammo crates are placed pretty well for the most part. 3. This does not apply to me because I always only carry one gun, I should carry two the odd time i suppose just for ammo. 4. Agreed, an improvement. 5. This is a good thing but it seems to me cool downs are longer on the whole to me thus I don't feel it as a big improvement. The biggest issue with this game is something I've said before Bioware made a bunch of conflicting design decisions. 'We want it to be a team coop game but we design maps that filter people apart, we want to have teams work together coop but we have hoards of fast moving enemies coming from all sides. Now true teams with friends that play a lot together can over come this pretty well but for pugs most often it is random madness, What? It takes 12 minutes to complete a whole gold game...
|
|
Beerfish
N7
Little Pumpkin
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Beerfish
XBL Gamertag: Beerfish77
Posts: 15,060 Likes: 35,937
inherit
Little Pumpkin
314
0
May 21, 2024 15:32:40 GMT
35,937
Beerfish
15,060
August 2016
beerfish
https://bsn.boards.net/user/314/personal
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Beerfish
Beerfish77
|
Post by Beerfish on May 23, 2017 15:16:52 GMT
1. Seven waves okay but but way way more stressful and NOT relaxing at all imo. Waves start sooner and you are mobbed by enemies all the time with really no time to breath and or plan.2. I agree with this, the ammo crates are placed pretty well for the most part. 3. This does not apply to me because I always only carry one gun, I should carry two the odd time i suppose just for ammo. 4. Agreed, an improvement. 5. This is a good thing but it seems to me cool downs are longer on the whole to me thus I don't feel it as a big improvement. The biggest issue with this game is something I've said before Bioware made a bunch of conflicting design decisions. 'We want it to be a team coop game but we design maps that filter people apart, we want to have teams work together coop but we have hoards of fast moving enemies coming from all sides. Now true teams with friends that play a lot together can over come this pretty well but for pugs most often it is random madness, What? It takes 12 minutes to complete a whole gold game... Yeah, so what does that have to do with being a relaxing non stressful game vs me3mp? things are so frenetic you don;t even barely have time to take note of what your team mates are doing unless they are right close to you. They want you to use cover and then add in all sorts of units who's job it is to gt you out of cover.
|
|
inherit
265
0
May 16, 2024 20:57:41 GMT
11,980
Pounce de León
Praise the Justicat!
7,910
August 2016
catastrophy
caustic_agent
|
Post by Pounce de León on May 23, 2017 15:20:03 GMT
What? It takes 12 minutes to complete a whole gold game... Yeah, so what does that have to do with being a relaxing non stressful game vs me3mp? things are so frenetic you don;t even barely have time to take note of what your team mates are doing unless they are right close to you. They want you to use cover and then add in all sorts of units who's job it is to gt you out of cover. Maybe you're just old. Maybe you haven't yet gotted accustomed to pace. Maybe there is something off - after two pugs I generally have had my fill, too.
|
|
Beerfish
N7
Little Pumpkin
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Beerfish
XBL Gamertag: Beerfish77
Posts: 15,060 Likes: 35,937
inherit
Little Pumpkin
314
0
May 21, 2024 15:32:40 GMT
35,937
Beerfish
15,060
August 2016
beerfish
https://bsn.boards.net/user/314/personal
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Beerfish
Beerfish77
|
Post by Beerfish on May 23, 2017 15:25:39 GMT
Yeah, so what does that have to do with being a relaxing non stressful game vs me3mp? things are so frenetic you don;t even barely have time to take note of what your team mates are doing unless they are right close to you. They want you to use cover and then add in all sorts of units who's job it is to gt you out of cover. Maybe you're just old. Maybe you haven't yet gotted accustomed to pace. Maybe there is something off - after two pugs I generally have had my fill, too. Yes I am old, I've gotten accustomed to it, it is faster paced and not 'relaxing'
|
|
inherit
6439
0
Feb 26, 2019 15:45:34 GMT
5,013
gethadept
2,596
Mar 28, 2017 14:47:27 GMT
March 2017
gethadept
Tallgeese_VII (Old,playing casual)
|
Post by gethadept on May 23, 2017 15:29:08 GMT
Maybe you're just old. Maybe you haven't yet gotted accustomed to pace. Maybe there is something off - after two pugs I generally have had my fill, too. Yes I am old, I've gotten accustomed to it, it is faster paced and not 'relaxing' Use the lul kit like I do. lol When I am too tired to play focused I just use Human Infiltrator using Shadow. lol It is faster paced, but I still felt more exhausted playing ME3MP by the end of each game. Doesn`t mean I didn`t have fun... but ME3MP PuG was pure workout. lol
|
|
Transcended One
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: TranscendedOne
PSN: Cornughon
Posts: 1,557 Likes: 2,641
inherit
5308
0
Aug 29, 2022 19:54:15 GMT
2,641
Transcended One
1,557
March 2017
cornugon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
TranscendedOne
Cornughon
|
Post by Transcended One on May 23, 2017 15:46:23 GMT
-We (well at least those on the PC) can bind different keys to dodge, melee, use and jump (oh wait!) without hacking the config file. -FOV-slider (on PC) without editing cfg.
And there are more in my opinion, but since not everyone agrees those are improvements I leave them out.
All in all BW still has a lot of work to do, and some things will probably improve. But even if it reaches the same level of quality of ME3, many people will still think it's worse because of those "not-improvements".
|
|
inherit
4651
0
968
varicite
629
Mar 16, 2017 14:14:59 GMT
March 2017
varicite
|
Post by varicite on May 23, 2017 15:50:41 GMT
Maybe you're just old. Maybe you haven't yet gotted accustomed to pace. Maybe there is something off - after two pugs I generally have had my fill, too. Yes I am old, I've gotten accustomed to it, it is faster paced and not 'relaxing' I think the word you're looking for is "exciting". : D
|
|
unclemonster
N3
Games: Mass Effect Trilogy, Mass Effect Andromeda
PSN: unclemonster
Posts: 652 Likes: 1,029
inherit
7459
0
Jan 25, 2018 17:52:19 GMT
1,029
unclemonster
652
Apr 10, 2017 16:35:18 GMT
April 2017
unclemonster
Mass Effect Trilogy, Mass Effect Andromeda
unclemonster
|
Post by unclemonster on May 23, 2017 15:52:52 GMT
patch 1.06 completely changed the game in a positive direction. I am having a great time with the multiplayer now!
|
|
Feneckus
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Posts: 47 Likes: 294
inherit
8037
0
294
Feneckus
47
Apr 26, 2017 21:01:50 GMT
April 2017
feneckus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
|
Post by Feneckus on May 23, 2017 15:55:45 GMT
No Geth Primes.
I gotta say this is my favorite thing about the whole game.
The other things listed in the OP are either minor annoyances at best, or just flat out wrong. I don't think individual power cooldowns were a positive change. At least not how it was implemented.
On a caster class in ME3, say, the Quarian Female Engineer, you were spamming powers as soon as they were off cooldown and it felt great. Even on a single husk, you'd use a Cryo Blast + Incinerate combo without feeling bad about it.
In MEA, for example with a Krogan Engineer, I won't cast incinerate if the target is half dead already. Or against a breacher. It's a total waste because I'd have to wait 12 seconds to cast it again, which is an eternity in a fast paced game like this. A better situation is bound to present itself. So I end up using my gun much more than in ME3.
Consequently, kits don't really differentiate themselves since you're using your gun most of the time. That leads to boredom/burning out pretty damn quick. Besides, I play Mass Effect because I want to be a badass space wizard, not because I want to shoot stuff dead. If I did, there's plenty of other games that do it better.
|
|
inherit
4651
0
968
varicite
629
Mar 16, 2017 14:14:59 GMT
March 2017
varicite
|
Post by varicite on May 23, 2017 15:57:51 GMT
In MEA, for example with a Krogan Engineer, Well, sure, if you're going to use literally the SLOWEST combo maker in the game as your example...
|
|
Gya
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 474 Likes: 1,515
inherit
7705
0
1,515
Gya
474
Apr 16, 2017 11:52:37 GMT
April 2017
gya
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire, Mass Effect Andromeda
|
Post by Gya on May 23, 2017 16:01:05 GMT
Invasion. Invasion is bae. The sound it makes with virulence is totally hawt. It's the best power in the game. Yeah I said it fite me irl.
|
|
inherit
6439
0
Feb 26, 2019 15:45:34 GMT
5,013
gethadept
2,596
Mar 28, 2017 14:47:27 GMT
March 2017
gethadept
Tallgeese_VII (Old,playing casual)
|
Post by gethadept on May 23, 2017 16:09:38 GMT
patch 1.06 completely changed the game in a positive direction. I am having a great time with the multiplayer now! I like patch 1.06 too. ...but let`s not forget that the reason patch 1.06 is so great is because its previous version was just...... shite.....
|
|
Feneckus
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Posts: 47 Likes: 294
inherit
8037
0
294
Feneckus
47
Apr 26, 2017 21:01:50 GMT
April 2017
feneckus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
|
Post by Feneckus on May 23, 2017 16:10:03 GMT
In MEA, for example with a Krogan Engineer, Well, sure, if you're going to use literally the SLOWEST combo maker in the game as your example... Doesn't the fact that he exists prove my point though ? In ME3 the Human Engineer worked. In MEA, the Krogan Engineer doesn't. They have basically the same skillset. I could have talked about the Human Adept. You're not gonna waste a shockwave on a half dead enemy either, or a weak one. Energy Drain has become a ghetto ops pack instead of a power you would use on a regular basis. Incinerate/Overload have become situational. Invasion is used a lot less often than Tactical Scan was. Same with Cryo Blast / Snap Freeze. Most of the time its not a good idea to use your powers. And that's a shame when that's what makes the game unique.
|
|