triaxos
N2
Analprobing lots of Kett lately
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: Triaxos
Posts: 126 Likes: 169
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Analprobing lots of Kett lately
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by triaxos on Jun 8, 2017 12:08:02 GMT
The first characters I leveled had all different bonus stats, so that I had at least one character up to 20 for each stat and I played them at least long enough to reach level 1 of the corresponding bonus stat.
After that I brought max health & power recharge speed up to 2, will do the same for max shields and after that I'll probably concentrate on power recharge speed.
... Until the arrival of the Batarian Ark will all my plans obsolete.
What do you do?
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Post by Kenny Bania on Jun 8, 2017 12:21:02 GMT
Nope
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rlro
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Origin: rlro
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Post by rlro on Jun 8, 2017 12:22:58 GMT
I leveled up them all to level 20, then I started focusing on some stats. Currently I'm trying to reach level 6 in All Power Recharge Speed: 10M to go
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Post by auronio on Jun 8, 2017 12:47:29 GMT
I leveled up them all to level 20, then I started focusing on some stats. Currently I'm trying to reach level 6 in All Power Recharge Speed: 10M to go Same like me. Step by step this will be a looooooooong journey. Leveling up all bonus stats but encouraging frequent change of characters hence avoiding boredom.
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Post by killabkilledb on Jun 8, 2017 13:00:51 GMT
I leveled up them all to level 20, then I started focusing on some stats. Currently I'm trying to reach level 6 in All Power Recharge Speed: 10M to go You get diminishing returns on power recharge bonuses....so they are probably more worthless than the other ones. Think about how worthless 6% of 300 shields is: After 100 hrs of grinding out specific characters I now have 318 shields-- I'm a fawaing tank, like a Geth juggernaut from ME3 -- nothing can kill ---- *killabkilledb was just taken down one burst from a raider* +6% power recharge is even more useless. And I got that one to 6% first. 12 second cool down with +35% is 12/ 1.35 = 8.89s and if you add in the additional 6% its 12/1.41 = 8.51s ... I mean, I guess that 4/10s (0.38s) of a second can be useful.... but its not really that much.. .If you got 120 million or whatever it takes to get to level 10 bonus stat you would have 8.28s of cool down. Woot, you just shaved another 0.23s off your overload with 200more hours of gameplay.... Thank you bioware!
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Post by gethadept on Jun 8, 2017 13:07:12 GMT
Yeah. Lately I am somewhat avoiding Health regeneration cap characters.
These include most infiltrators and adepts.
They make game too simple anyway... it`s good to avoid them a bit.
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unclemonster
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Games: Mass Effect Trilogy, Mass Effect Andromeda
PSN: unclemonster
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Post by unclemonster on Jun 8, 2017 13:12:57 GMT
I leveled up them all to level 20, then I started focusing on some stats. Currently I'm trying to reach level 6 in All Power Recharge Speed: 10M to go You get diminishing returns on power recharge bonuses....so they are probably more worthless than the other ones. Think about how worthless 6% of 300 shields is: After 100 hrs of grinding out specific characters I now have 318 shields-- I'm a fawaing tank, like a Geth juggernaut from ME3 -- nothing can kill ---- *killabkilledb was just taken down one burst from a raider* +6% power recharge is even more useless. And I got that one to 6% first. 12 second cool down with +35% is 12/ 1.35 = 8.89s and if you add in the additional 6% its 12/1.41 = 8.51s ... I mean, I guess that 4/10s (0.38s) of a second can be useful.... but its not really that much.. .If you got 120 million or whatever it takes to get to level 10 bonus stat you would have 8.28s of cool down. Woot, you just shaved another 0.23s off your overload with 200more hours of gameplay.... Thank you bioware! Power recharge speed still looks to be the most useful to me. You can look at it as a weight offset to carry a heavier loadout without penalty. All in all, they are all fairly worthless, but still better than the nothing we received in ME3...
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Urizen
N4
Disclaimer: No brain cells were harmed in the making of this post.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: 2Holedoll
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Disclaimer: No brain cells were harmed in the making of this post.
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Post by Urizen on Jun 8, 2017 13:25:03 GMT
I just pick a kit that I´m in the mood to play.
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brannigans1ove
N2
Games: Mass Effect Trilogy, Mass Effect Andromeda
XBL Gamertag: Brannigans 1ove
PSN: Hand_of_Dom
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Post by brannigans1ove on Jun 8, 2017 13:32:04 GMT
I just play what I fancy playing, the bonus stats take forever to level, I really don't bother looking at them.
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triaxos
N2
Analprobing lots of Kett lately
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: Triaxos
Posts: 126 Likes: 169
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Analprobing lots of Kett lately
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by triaxos on Jun 8, 2017 13:37:02 GMT
I leveled up them all to level 20, then I started focusing on some stats. Currently I'm trying to reach level 6 in All Power Recharge Speed: 10M to go You get diminishing returns on power recharge bonuses....so they are probably more worthless than the other ones. Think about how worthless 6% of 300 shields is: After 100 hrs of grinding out specific characters I now have 318 shields-- I'm a fawaing tank, like a Geth juggernaut from ME3 -- nothing can kill ---- *killabkilledb was just taken down one burst from a raider* +6% power recharge is even more useless. And I got that one to 6% first. 12 second cool down with +35% is 12/ 1.35 = 8.89s and if you add in the additional 6% its 12/1.41 = 8.51s ... I mean, I guess that 4/10s (0.38s) of a second can be useful.... but its not really that much.. .If you got 120 million or whatever it takes to get to level 10 bonus stat you would have 8.28s of cool down. Woot, you just shaved another 0.23s off your overload with 200more hours of gameplay.... Thank you bioware! An additional 1-5% of shields can still make the difference between going down or staying alive.
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Post by N7Mith on Jun 8, 2017 13:39:25 GMT
Considering that the devs stated; (paraphrasing) 'If you feel too squishy to play a vanguard, you play a lot of soldier-like classes until you're not that squishy anymore,' I can safely say that those bonus stats mean nothing for my kit choice. I'll also state the obvious (again): devs don't know their game, at all.
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Heroicmass
N3
XBL Gamertag: HeroicMass
Prime Posts: Not sure
Prime Likes: ALL OF THEM
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Post by Heroicmass on Jun 8, 2017 13:54:43 GMT
I play the characters I find enjoyable. The bonus stats are so minute, that they won't make too much of an impact regardless. Let's hope they keep it that way too.
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Post by JRandall0308 on Jun 8, 2017 14:03:09 GMT
They over-corrected from DAI which was *all about* bonus stats.
However I would like to point out that 0.4s improvement in recharge speed would be very useful -- you can easily notice things as short as 0.1s, but 0.4s is conveniently around the time it takes you to notice and act on something. So grind away at "all powers recharge speed" if you feel the urge.
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Post by Kazu on Jun 8, 2017 14:08:38 GMT
There is no joke, there is no poll. Is this even BSN anymore?
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Post by auronio on Jun 8, 2017 14:09:32 GMT
A mathematical question. Provided you can level up to bonus stat 10 and you would level up all 5 bonus values - would you have pimped your characters by a total of 10% as your base values are each improved by 10% or by a total of 50%? Most likely an academic question as amount of XP and gameplay time required to achieve this are astronomical. [Don't know the XP required for bonus stat 10 but 6 is 44.7m Increase from 5 to 6 was 12m, if they were merciful it might be another 4x 12.5m making it up to 95m. More likely it will be 100-120m. Let's calculate with 100m meaning 500m XP in total. Let's assume 100k per gold game and 15' of playing time - sounds optimistic, doesn't it? Giving ~5000 gold games or 1250 hours playing time. XP boosters will help a bit but you don't have these at hand always. Neither enough mission funds nor a reliable drop rate from packs. 223.5m for all 5 bonus values at 6 sounds achievable, would be approximately 2235 games or ~560 hours playing time.]
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Post by gethadept on Jun 8, 2017 14:11:55 GMT
You get diminishing returns on power recharge bonuses....so they are probably more worthless than the other ones. Think about how worthless 6% of 300 shields is: After 100 hrs of grinding out specific characters I now have 318 shields-- I'm a fawaing tank, like a Geth juggernaut from ME3 -- nothing can kill ---- *killabkilledb was just taken down one burst from a raider* +6% power recharge is even more useless. And I got that one to 6% first. 12 second cool down with +35% is 12/ 1.35 = 8.89s and if you add in the additional 6% its 12/1.41 = 8.51s ... I mean, I guess that 4/10s (0.38s) of a second can be useful.... but its not really that much.. .If you got 120 million or whatever it takes to get to level 10 bonus stat you would have 8.28s of cool down. Woot, you just shaved another 0.23s off your overload with 200more hours of gameplay.... Thank you bioware! Power recharge speed still looks to be the most useful to me. You can look at it as a weight offset to carry a heavier loadout without penalty. All in all, they are all fairly worthless, but still better than the nothing we received in ME3... 5% power recharge makes difference. There can be no argument. Mine is currently at lvl 3. All my bonus stats are at high level 2 or low lvl 3 except health regenration cap which is at 4 for me playing adept and infiltrator during early time of MEAMP. I am trying to play at least one or two games a day using Angara Insurgent, Asari Huntress or Salarian Operator to get power recharge level up to 5 eventually.
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Post by learnedhand on Jun 8, 2017 14:18:16 GMT
I prefer the promotion lord progression system with difficulty overall harder. Some things have to be earned to be satisfying in the long run.
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BadgerladDK
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda
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Post by BadgerladDK on Jun 8, 2017 14:41:19 GMT
Doesn't impact my choice much. But if I notice a stat is close to levelling up from my usual "play what feels fun" approach, I might be a bit more inclined to pick a character with that stat.
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Post by Scathane on Jun 8, 2017 15:07:01 GMT
I leveled up them all to level 20, then I started focusing on some stats. Currently I'm trying to reach level 6 in All Power Recharge Speed: 10M to go You get diminishing returns on power recharge bonuses....so they are probably more worthless than the other ones. Think about how worthless 6% of 300 shields is: After 100 hrs of grinding out specific characters I now have 318 shields-- I'm a fawaing tank, like a Geth juggernaut from ME3 -- nothing can kill ---- *killabkilledb was just taken down one burst from a raider* +6% power recharge is even more useless. And I got that one to 6% first. 12 second cool down with +35% is 12/ 1.35 = 8.89s and if you add in the additional 6% its 12/1.41 = 8.51s ... I mean, I guess that 4/10s (0.38s) of a second can be useful.... but its not really that much.. .If you got 120 million or whatever it takes to get to level 10 bonus stat you would have 8.28s of cool down. Woot, you just shaved another 0.23s off your overload with 200more hours of gameplay.... Thank you bioware! Although I do agree with the general idea of your post, I think your math is off in the second instance. If you have a 12 sec. cool-down and some ability increases the cool-down by 35%, the proper arithmetic should (how the game actually applies it, is another matter) be: 12 sec. * 0.65 = 7.8 sec. Applying 1/x to 1.35 gives you 0.7407 , which would make for a cool-down reduction of ~26%. Compare it to the following. If you were to walk into a clothing store where they advertised 100-dollar jeans at a 25% discount, and the sales rep at the register would say "Well, sir, that would be (100/1.25=) 80 dollars", you'd feel swindled, no? Again, it doesn't thwart the argument you make in any way, though...
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pitka17
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Post by pitka17 on Jun 8, 2017 15:31:14 GMT
First off, only slightly, when I get really close to a stat I finish it off. A mathematical question. Provided you can level up to bonus stat 10 and you would level up all 5 bonus values - would you have pimped your characters by a total of 10% as your base values are each improved by 10% or by a total of 50%? Most likely an academic question as amount of XP and gameplay time required to achieve this are astronomical. [Don't know the XP required for bonus stat 10 but 6 is 44.7m Increase from 5 to 6 was 12m, if they were merciful it might be another 4x 12.5m making it up to 95m. More likely it will be 100-120m. Let's calculate with 100m meaning 500m XP in total. Let's assume 100k per gold game and 15' of playing time - sounds optimistic, doesn't it? Giving ~5000 gold games or 1250 hours playing time. XP boosters will help a bit but you don't have these at hand always. Neither enough mission funds nor a reliable drop rate from packs. 223.5m for all 5 bonus values at 6 sounds achievable, would be approximately 2235 games or ~560 hours playing time.] The cost scales like this... to get bonus rank 1 takes value x, to then reach rank 2 you need 2x, to then reach rank 3 you need 3x... and so on. I'm assuming the trends will continue. In terms of character power, health and shield strength are separate entities that add up to your total bullet sponge factor. Together they provide 10% effective health. Health regen cap % is nearly pointless is most matches, rarely being relevant (since medigel/being rezzed/wave ending all put you over your cap). Shield recharge delay is extremely useful however, especially for characters that don't have the "50 DR, 100% regen delay while in cover". Recharge speed is also very useful, but many kits use powercells or have large recharge speed CD bonuses already. If you have 100% recharge speed already, then another 10% really acts like 5% would on a talent-less character. Basically, each of the bonus stats are depreciated in some ways to be worth less than "10% character strength" due to diminishing returns and the fact that there are situations where they don't help. I would arbitrarily say your character is 20% stronger with max bonus stats.
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Post by JRandall0308 on Jun 8, 2017 16:17:34 GMT
ME math has always worked like N/(1+X) though, not N * (X/100)
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rlro
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Origin: rlro
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Post by rlro on Jun 8, 2017 16:33:21 GMT
I leveled up them all to level 20, then I started focusing on some stats. Currently I'm trying to reach level 6 in All Power Recharge Speed: 10M to go You get diminishing returns on power recharge bonuses....so they are probably more worthless than the other ones. Think about how worthless 6% of 300 shields is: After 100 hrs of grinding out specific characters I now have 318 shields-- I'm a fawaing tank, like a Geth juggernaut from ME3 -- nothing can kill ---- *killabkilledb was just taken down one burst from a raider* +6% power recharge is even more useless. And I got that one to 6% first. 12 second cool down with +35% is 12/ 1.35 = 8.89s and if you add in the additional 6% its 12/1.41 = 8.51s ... I mean, I guess that 4/10s (0.38s) of a second can be useful.... but its not really that much.. .If you got 120 million or whatever it takes to get to level 10 bonus stat you would have 8.28s of cool down. Woot, you just shaved another 0.23s off your overload with 200more hours of gameplay.... Thank you bioware! Well, I'm doing it mostly to complete the challenge, but I think it is sill more useful than 6% more shields or 6% Health regen cap.
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Post by Jeremiah12LGeek on Jun 8, 2017 16:45:29 GMT
It did very briefly, until I realized how long the grind is of leveling up to 20. At this point, after playing for more than a week, I have no characters maxed.
I'm pretty sure I won't be promoting, so those bonus stats will probably never materialize.
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Uchimura
N3
101/210 UR (Classic)
Origin: KenjiJU
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Post by Uchimura on Jun 8, 2017 16:47:47 GMT
It did very briefly, until I realized how long the grind is of leveling up to 20. At this point, after playing for more than a week, I have no characters maxed. I'm pretty sure I won't be promoting, so those bonus stats will probably never materialize. Don't need to promote. You still get exp towards bonus stats on level 20 chars.
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Bzilla024
N3
Atheism is a non-prophet organization. -George Carlin
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
Origin: Bzilla024
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Atheism is a non-prophet organization. -George Carlin
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Post by Bzilla024 on Jun 8, 2017 16:48:44 GMT
The only bonus stat I care about is dat ass.
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