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Post by Deleted on Jun 12, 2017 12:59:50 GMT
August is a good time for me to pick it up.
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bizantura
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Post by bizantura on Jun 12, 2017 15:08:07 GMT
Any time now is a good time to pick the dlc up.
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Post by PillarBiter on Jun 12, 2017 15:08:50 GMT
How long after release are the DLCs typically announced? Uh, Bioware don't annouce DLCs until a week or 2 within official release. This is why I find the DLC hysteria disturbing. it's like people are having (selective) memory loss. It hasn't even been 3 months. They have got to get their whining in now, so they can say they were right when the DLC is 5 months and 1 day after release.
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Post by sjsharp2010 on Jun 12, 2017 15:12:35 GMT
Any time now is a good time to pick the dlc up. yeah any time's a good time for DLC's
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Post by kino on Jun 12, 2017 15:15:46 GMT
How long after release are the DLCs typically announced? Uh, Bioware don't annouce DLCs until a week or 2 within official release. This is why I find the DLC hysteria disturbing. it's like people are having (selective) memory loss. It hasn't even been 3 months. Yeah, the demand for SP DLC is a little bizzare. Major DLC in BioWare stories isn't released this early after the games release. I guess it's people panicking because of that article.
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MegaIllusiveMan
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Post by MegaIllusiveMan on Jun 12, 2017 15:18:30 GMT
How long after release are the DLCs typically announced? 5 months is typical, But the announcement is only just before launch. Used to be around 10 days, but it's getting shorter. Yeah. I remember Citadel DLC had that. March 4th: There were rumours of a DLC in the works and coming soon and then BAM new trailer, twitter info. Date of release: March 5th And about Andromeda DLC: It's 100% sure they will do at least one DLC. Quarian Ark. They can't save that for the next game, unlike the whole Jaardan plot and not many new aliens because "We only saw one cluster, not the whole galaxy" thing. And if they do a DLC, if they follow ME3 pattern, along with this they will also release a Weapons pack and an appearence pack for at least 3 squadmates. (Altough if they are returning to their roots, since this feature was only implemented on the second and third game, it could be possible this pack doesn't release after all. There is just one outfit for each character, unlike vanilla ME2 that had two - loyalty and normal - and ME3 that had two as well IIRC)
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Post by MegaIllusiveMan on Jun 12, 2017 15:21:41 GMT
Heh. Right, I forgot about that. I should have said "justified complaints". Gaming communities sure are fucking weird.That they are BSN veterans shall remember this " You guys are all kinda weird" -Ninja Stan
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Post by sjsharp2010 on Jun 12, 2017 15:40:13 GMT
Uh, Bioware don't annouce DLCs until a week or 2 within official release. This is why I find the DLC hysteria disturbing. it's like people are having (selective) memory loss. It hasn't even been 3 months. Yeah, the demand for SP DLC is a little bizzare. Major DLC in BioWare stories isn't released this early after the games release. I guess it's people panicking because of that article. yeah I think it is some just want to be reassured that the game is not going to be abandoned but given the fact they are still releasing patches for it I don't think there's any need to worry yet. If they hadn't done any patches or stopped support entirely for the game then yes that's when you should worry but that hasn't happened yet and while it hasn't there's always a chance. We will at least see 1 I suspect. Although I'm personally hoping for at least 2 mostly because I don't think 1 will be enough to close all the threads at least the major ones I think will need at least 2.
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Post by majesticjazz on Jun 12, 2017 15:57:45 GMT
Yeah, the demand for SP DLC is a little bizzare. Major DLC in BioWare stories isn't released this early after the games release. I guess it's people panicking because of that article. yeah I think it is some just want to be reassured that the game is not going to be abandoned but given the fact they are still releasing patches for it I don't think there's any need to worry yet. If they hadn't done any patches or stopped support entirely for the game then yes that's when you should worry but that hasn't happened yet and while it hasn't there's always a chance. We will at least see 1 I suspect. Although I'm personally hoping for at least 2 mostly because I don't think 1 will be enough to close all the threads at least the major ones I think will need at least 2. Doing patches post launch is very routine and is not indicative of any forthcoming DLC. It is standard practice to continue to refine the game months after it launches as it is relatively cheap to do. Now putting on the production of a story DLC is another beast that requires a budget and a substantial amount of people. Furthermore, EA has to approve that there is a market demand for such DLC to warrant them spending money on it. You dont need a market demand to do patches, just the reality that people are still playing the game. However people playing the game isnt enough justification to dive into story DLC. At the end of the day, it is all a out $$$ and what makes the most sense to EA. Give money to Bioware to make DLC for a game that had a poor reception and became a meme generator? Or use that money to make DA4, the follow up to the 2014 GOTY. Or the newly announced Anthem? Or do they use the money to begin to look into ideas for a new IP? It is more complex than, "Oh, they are still doing patches so that must mean there will be DLCs....."
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Post by sjsharp2010 on Jun 12, 2017 16:07:03 GMT
yeah I think it is some just want to be reassured that the game is not going to be abandoned but given the fact they are still releasing patches for it I don't think there's any need to worry yet. If they hadn't done any patches or stopped support entirely for the game then yes that's when you should worry but that hasn't happened yet and while it hasn't there's always a chance. We will at least see 1 I suspect. Although I'm personally hoping for at least 2 mostly because I don't think 1 will be enough to close all the threads at least the major ones I think will need at least 2. Doing patches post launch is very routine and is not indicative of any forthcoming DLC. It is standard practice to continue to refine the game months after it launches as it is relatively cheap to do. Now putting on the production of a story DLC is another beast that requires a budget and a substantial amount of people. Furthermore, EA has to approve that there is a market demand for such DLC to warrant them spending money on it. You dont need a market demand to do patches, just the reality that people are still playing the game. However people playing the game isnt enough justification to dive into story DLC. At the end of the day, it is all a out $$$ and what makes the most sense to EA. Give money to Bioware to make DLC for a game that had a poor reception and became a meme generator? Or use that money to make DA4, the follow up to the 2014 GOTY. Or the newly announced Anthem? Or do they use the money to begin to look into ideas for a new IP? It is more complex than, "Oh, they are still doing patches so that must mean there will be DLCs....." I am well aware of that what I meant was while there is patches there is always a chance DLC will come with the emphasis on chance. Which I've said in most of my posts.
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Post by majesticjazz on Jun 12, 2017 16:15:15 GMT
Doing patches post launch is very routine and is not indicative of any forthcoming DLC. It is standard practice to continue to refine the game months after it launches as it is relatively cheap to do. Now putting on the production of a story DLC is another beast that requires a budget and a substantial amount of people. Furthermore, EA has to approve that there is a market demand for such DLC to warrant them spending money on it. You dont need a market demand to do patches, just the reality that people are still playing the game. However people playing the game isnt enough justification to dive into story DLC. At the end of the day, it is all a out $$$ and what makes the most sense to EA. Give money to Bioware to make DLC for a game that had a poor reception and became a meme generator? Or use that money to make DA4, the follow up to the 2014 GOTY. Or the newly announced Anthem? Or do they use the money to begin to look into ideas for a new IP? It is more complex than, "Oh, they are still doing patches so that must mean there will be DLCs....." I am well aware of that what I meant was while there is patches there is always a chance DLC will come with the emphasis on chance. Which I've said in most of my posts. Lol there is always a chance for anything, like you or I becoming Pope or David Gaider getting the Presidential Medal of Freedom from Donald Trump.
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Post by kino on Jun 12, 2017 16:23:03 GMT
Yeah, the demand for SP DLC is a little bizzare. Major DLC in BioWare stories isn't released this early after the games release. I guess it's people panicking because of that article. yeah I think it is some just want to be reassured that the game is not going to be abandoned but given the fact they are still releasing patches for it I don't think there's any need to worry yet. If they hadn't done any patches or stopped support entirely for the game then yes that's when you should worry but that hasn't happened yet and while it hasn't there's always a chance. We will at least see 1 I suspect. Although I'm personally hoping for at least 2 mostly because I don't think 1 will be enough to close all the threads at least the major ones I think will need at least 2. I agree. The addition of a LI and the change to the character creator, both of which required a substantial allocation of resources, certainly point to MEA not being abandoned. I'm not concerned about DLC being released, just surprised at the demand.
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Post by sharkboy421 on Jun 12, 2017 16:44:20 GMT
yeah I think it is some just want to be reassured that the game is not going to be abandoned but given the fact they are still releasing patches for it I don't think there's any need to worry yet. If they hadn't done any patches or stopped support entirely for the game then yes that's when you should worry but that hasn't happened yet and while it hasn't there's always a chance. We will at least see 1 I suspect. Although I'm personally hoping for at least 2 mostly because I don't think 1 will be enough to close all the threads at least the major ones I think will need at least 2. Doing patches post launch is very routine and is not indicative of any forthcoming DLC. It is standard practice to continue to refine the game months after it launches as it is relatively cheap to do. Now putting on the production of a story DLC is another beast that requires a budget and a substantial amount of people. Furthermore, EA has to approve that there is a market demand for such DLC to warrant them spending money on it. You dont need a market demand to do patches, just the reality that people are still playing the game. However people playing the game isnt enough justification to dive into story DLC. At the end of the day, it is all a out $$$ and what makes the most sense to EA. Give money to Bioware to make DLC for a game that had a poor reception and became a meme generator? Or use that money to make DA4, the follow up to the 2014 GOTY. Or the newly announced Anthem? Or do they use the money to begin to look into ideas for a new IP? It is more complex than, "Oh, they are still doing patches so that must mean there will be DLCs....." Do you think there might be any relevance with what happened to DA2? That game also received a LOT of flack when it was launched and yet it still had multiple patches and major story dlcs.
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Post by sjsharp2010 on Jun 12, 2017 17:12:28 GMT
Doing patches post launch is very routine and is not indicative of any forthcoming DLC. It is standard practice to continue to refine the game months after it launches as it is relatively cheap to do. Now putting on the production of a story DLC is another beast that requires a budget and a substantial amount of people. Furthermore, EA has to approve that there is a market demand for such DLC to warrant them spending money on it. You dont need a market demand to do patches, just the reality that people are still playing the game. However people playing the game isnt enough justification to dive into story DLC. At the end of the day, it is all a out $$$ and what makes the most sense to EA. Give money to Bioware to make DLC for a game that had a poor reception and became a meme generator? Or use that money to make DA4, the follow up to the 2014 GOTY. Or the newly announced Anthem? Or do they use the money to begin to look into ideas for a new IP? It is more complex than, "Oh, they are still doing patches so that must mean there will be DLCs....." Do you think there might be any relevance with what happened to DA2? That game also received a LOT of flack when it was launched and yet it still had multiple patches and major story dlcs. yeah and DA2's DLC I think kind of helped pull it out of the fire which is why I hope MEA gets that same chance. Because all in all whilst it's not the game we were hoping for it's far from disastrous. I've seen worse and played worse rated games than MEA before and enjoyed them too tbh. It deserves a chance to salvage some of the series reputation as well as it's own. I hope it's given that chance through DLC's. Sometimes people can just be too harsh and cruel.
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Post by sharkboy421 on Jun 12, 2017 17:31:04 GMT
Do you think there might be any relevance with what happened to DA2? That game also received a LOT of flack when it was launched and yet it still had multiple patches and major story dlcs. yeah and DA2's DLC I think kind of helped pull it out of the fire which is why I hope MEA gets that same chance. Because all in all whilst it's not the game we were hoping for it's far from disastrous. I've seen worse and played worse rated games than MEA before and enjoyed them too tbh. It deserves a chance to salvage some of the series reputation as well as it's own. I hope it's given that chance through DLC's. Sometimes people can just be too harsh and cruel. Yeah DA2 Legacy generally received very positive feedback. It made combat more tactical and had brand new environments and addressed a lot of the issues people had with DA2. I enjoyed Mark of the Assassin but it was a much more light-hearted adventure romp than anything like the serious tone of DA2. I personally loved MEA and really, really do not want to see it just end here. I think it has a great base and does deserve a chance to prove itself. But who knows what will happen.
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Post by abaris on Jun 12, 2017 17:46:17 GMT
Do you think there might be any relevance with what happened to DA2? That game also received a LOT of flack when it was launched and yet it still had multiple patches and major story dlcs. DAII was forked out within pretty much a year. As opposed to MEA that went into a five years developing cycle with multi millions of dollars invested and a whole studio tied to that project for the better part of hald a decade. I'd say company expectations were much higher to call this a success than they were with DAII. DAII mainly suffered from reused environments and a combat system that wasn't to everyone's liking. But the underlying story and characters were still on Bioware level. MEA however fails to convince in any aspect, apart from a more fluid combat experience. But that's not why people buy Bioware games.
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Post by sjsharp2010 on Jun 12, 2017 17:59:38 GMT
Do you think there might be any relevance with what happened to DA2? That game also received a LOT of flack when it was launched and yet it still had multiple patches and major story dlcs. DAII was forked out within pretty much a year. As opposed to MEA that went into a five years developing cycle with multi millions of dollars invested and a whole studio tied to that project for the better part of hald a decade. I'd say company expectations were much higher to call this a success than they were with DAII. DAII mainly suffered from reused environments and a combat system that wasn't to everyone's liking. But the underlying story and characters were still on Bioware level. MEA however fails to convince in any aspect, apart from a more fluid combat experience. But that's not why people buy Bioware games. well in fairness DA2 was built on a well established engine as it was built on the same engine as DAO so there are differences as all the mechanics were all in place they only had to build the environments, story and characters. MEA on the other hand was the first ME game to use the Frostbite engine so absolutely everything it was using had to be built from scratch none of ME1 2 or 3 used Frostbite as that trilogy was made on the Unreal engine. So to be fair in that instance they're not really fair comparisons
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Post by abaris on Jun 12, 2017 18:04:03 GMT
So to be fair in that instance they're not really fair comparisons But the money, time and manpower invested is what counts towards company expectations. It goes without saying that a game being produced within a year comes with lower company expectations than one being in the cycle for half a decade. I'm always arguing for not comparing apples to oranges. But in this case, DAII is always brought up. Without realizing that from a company standpoint, DAII had a much easier time being called a success than something like MEA. So you're pretty much confirming my point.
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Post by mordingrimes on Jun 12, 2017 19:55:24 GMT
Yea, but that is only if the game is good, Andromeda was not.
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Post by majesticjazz on Jun 12, 2017 20:01:28 GMT
Doing patches post launch is very routine and is not indicative of any forthcoming DLC. It is standard practice to continue to refine the game months after it launches as it is relatively cheap to do. Now putting on the production of a story DLC is another beast that requires a budget and a substantial amount of people. Furthermore, EA has to approve that there is a market demand for such DLC to warrant them spending money on it. You dont need a market demand to do patches, just the reality that people are still playing the game. However people playing the game isnt enough justification to dive into story DLC. At the end of the day, it is all a out $$$ and what makes the most sense to EA. Give money to Bioware to make DLC for a game that had a poor reception and became a meme generator? Or use that money to make DA4, the follow up to the 2014 GOTY. Or the newly announced Anthem? Or do they use the money to begin to look into ideas for a new IP? It is more complex than, "Oh, they are still doing patches so that must mean there will be DLCs....." Do you think there might be any relevance with what happened to DA2? That game also received a LOT of flack when it was launched and yet it still had multiple patches and major story dlcs. DA2 did not live up to the expectations but in the end, people still did not make DA2 a running joke the same way as MEA. MEA has become a critical joke. I doubt DLC can change the subject. Is your face tired yet?
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Post by cypherj on Jun 12, 2017 20:16:40 GMT
Mass effect 2 was released end of January and had Kasumi's DLC beginning of April.
Dragon Age 2 was released March, and had Legacy in July.
ME3 was released in March and the EC was released in June.
Origins was released in Nov and Return to Ostagar was released in Jan.
Where did this five month number come from?
They got an entire expansion for Origins out in five months, after doing a DLC.
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Post by abaris on Jun 12, 2017 20:29:37 GMT
MEA has become a critical joke. I doubt DLC can change the subject. But for all the wrong reasons. For facial animations, for bugs and glitches. I'm critical about this game, but not for their original fuckups since it has been clear, any company would fix them. The problem is the story, the narrative and the characters of this game. Not rising up to usual Bioware standards. They also opened that can of wirms themselves. By not handing early copies to serious reviewers but inviting the whole world to share the first bugged ten hours. That's calling for the reception this game had. Everyone on youtube tried to change a dime by slapping the label MEA on their video and calling out the secondary problems of this release. It's never been a great game. It's a solid game, but their failed PR strategy added to the shitstorm. They virtually called the storm with the approach they choose.
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Post by majesticjazz on Jun 12, 2017 20:42:30 GMT
Mass effect 2 was released end of January and had Kasumi's DLC beginning of April. Dragon Age 2 was released March, and had Legacy in July. ME3 was released in March and the EC was released in June. Origins was released in Nov and Return to Ostagar was released in Jan. Where did this five month number come from? They got an entire expansion for Origins out in five months, after doing a DLC. I only used the ME games and DAI as reference. Also, I did not count Kasumi because I only counted story DLC that expands upon the main story. Kasumi was nothing more than a loyalty mission that probably should have been in the base game but due to time constraints, could not flesh her out lile the other characters in time to meet EA's launch window. Same with Zaeed's DLC which came out the same day as the game. Also the EC for ME3 is more of a patch rather than a story DLC.
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Post by abaris on Jun 12, 2017 21:21:09 GMT
I only used the ME games and DAI as reference. Also, I did not count Kasumi because I only counted story DLC that expands upon the main story. Kasumi was nothing more than a loyalty mission that probably should have been in the base game but due to time constraints, could not flesh her out lile the other characters in time to meet EA's launch window. Same with Zaeed's DLC which came out the same day as the game. Also the EC for ME3 is more of a patch rather than a story DLC. The largest part of ME2 consisted of loyalty missions. The main plot wasn't that noteworthy, if you think of it. But that's what made ME2 such a great game. It played to Bioware's strength, creating and developing engaging characters.
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cypherj
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Dec 15, 2021 17:52:40 GMT
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cypherj
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cypherj
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by cypherj on Jun 12, 2017 21:25:46 GMT
Mass effect 2 was released end of January and had Kasumi's DLC beginning of April. Dragon Age 2 was released March, and had Legacy in July. ME3 was released in March and the EC was released in June. Origins was released in Nov and Return to Ostagar was released in Jan. Where did this five month number come from? They got an entire expansion for Origins out in five months, after doing a DLC. I only used the ME games and DAI as reference. Also, I did not count Kasumi because I only counted story DLC that expands upon the main story. Kasumi was nothing more than a loyalty mission that probably should have been in the base game but due to time constraints, could not flesh her out lile the other characters in time to meet EA's launch window. Same with Zaeed's DLC which came out the same day as the game. Also the EC for ME3 is more of a patch rather than a story DLC. If you're trying to establish a pattern, you can't just pick and choose the things that establish the pattern you want. You have to include everything, and say this is the average time for a Bioware game to get DLC.
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