Uchimura
N3
101/210 UR (Classic)
Origin: KenjiJU
Posts: 717 Likes: 1,153
inherit
6919
0
Sept 26, 2017 3:52:31 GMT
1,153
Uchimura
101/210 UR (Classic)
717
April 2017
uchimura
KenjiJU
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Post by Uchimura on Jul 6, 2017 0:42:34 GMT
So we are indeed getting 1.09 tomorrow. Possible it brings things other than the new content.
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0
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crashsuit
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August 2016
crashsuit
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Jade Empire, Mass Effect Andromeda
crashsuit
crashsuit
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Post by crashsuit on Jul 6, 2017 0:54:37 GMT
Jesus Christ when am I going to learn not to read the replies to BioWare announcements.
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Abramsrunner
N3
Games: Mass Effect Trilogy
Origin: Abramsrunner
Posts: 765 Likes: 3,906
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3,906
Abramsrunner
765
August 2016
abramsrunner
Mass Effect Trilogy
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Post by Abramsrunner on Jul 6, 2017 1:12:02 GMT
Jesus Christ when am I going to learn not to read the replies to BioWare announcements. It's just gonna be "Where is MUH QUARIANS, BioVar?!?!?!?!" until BioWear says something on the subject. It'll be funny if BioWere released a SP DLC under the radar, & then it's not about the Quarian Ark.
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0
13,409
Pearl
optics cuck
3,898
August 2016
pearl
Top
Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
FatherOfPearl
FatherOfPearl
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3,002
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Post by Pearl on Jul 6, 2017 1:55:22 GMT
- Enemies must successfully land a melee attack on a player in order to prime their grapple/sync ability, with previous changes to such abilities reverted - XP rewards per match doubled - Ops Packs now provide three seconds of invincibility when used - Massive Sandstorm buff to bring it more in line with the Saber it's supposed to be analogous to - 15% reward bonus for selecting unknown map or enemy, combined for 30% if both are chosen - Geth Scanner added to item store
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1,438
derrame
1,397
December 2016
derrame
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda, Anthem
DerrameNeutral
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Post by derrame on Jul 6, 2017 1:55:34 GMT
fix asari clones add more maps add more characters with coop skills add new objectives
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Fly In The Lotion
N3
It's not a lie if you believe it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
Origin: FlyInTheLotion
XBL Gamertag: N7 Swan Killer (retired)
Prime Posts:
Posts: 692 Likes: 2,831
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Dec 10, 2023 22:12:36 GMT
2,831
Fly In The Lotion
It's not a lie if you believe it.
692
Sept 20, 2016 7:00:39 GMT
September 2016
n7swankiller
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
FlyInTheLotion
N7 Swan Killer (retired)
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Post by Fly In The Lotion on Jul 6, 2017 2:06:48 GMT
Geth Engineer. Skintone, face paint. Geth Engineer.
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June 2017
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Post by varnigus on Jul 6, 2017 2:17:47 GMT
I hope they add platinum difficulty...
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0
Aug 22, 2016 19:29:11 GMT
10,121
Kenny Bania
These pretzels are making me thirsty!!!
3,181
August 2016
b00g13man
Mass Effect Trilogy, Jade Empire
13218
8752
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Post by Kenny Bania on Jul 6, 2017 4:56:28 GMT
I hope they add platinum difficulty... You and me both.
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Deleted
Deleted Member
Posts: 0
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guest@proboards.com
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January 1970
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Post by Deleted on Jul 6, 2017 5:36:13 GMT
fix asari clones add more maps add more characters with coop skills add new objectives To add to this, make the Pariah do more than run circles around us. Nemeses were far more aggressive FFS.
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2,868
Kazu
1,332
Mar 26, 2017 14:50:12 GMT
March 2017
kazu
Mass Effect Trilogy, Mass Effect Andromeda
IOrzhov
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Post by Kazu on Jul 6, 2017 6:06:07 GMT
A major increase in player survivability.
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Mar 18, 2019 13:43:50 GMT
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poultrymancer
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Feb 27, 2017 18:33:38 GMT
February 2017
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Post by poultrymancer on Jul 6, 2017 7:19:08 GMT
Almost certain to lead to disappointment, but with the addition of batarians I'm holding out a bit of hope that heavy melee might make a return.
They got a lot of things wrong (and much right, after patches) in translating from ME3, but I can't imagine they'd add batarians with a wimpy-ass melee. Either their default will be a longer-windup heavy-damage attack, or they'll have heavy melee. If not, I propose we riot.
Please, don't prove me wrong, Bioware.
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Darxtryder
N2
Games: Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
PSN: Darxtryder
Posts: 121 Likes: 114
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0
Jul 30, 2017 15:01:55 GMT
114
Darxtryder
121
Jun 18, 2017 21:31:41 GMT
June 2017
carryyoudotcom
Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
Darxtryder
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Post by Darxtryder on Jul 6, 2017 8:01:57 GMT
I'll be happy with an assault rifle that doesn't blow cock.
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The Joe-Man
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda
XBL Gamertag: BloodRed Thorne
Posts: 539 Likes: 1,414
inherit
1476
0
1,414
The Joe-Man
539
Sept 7, 2016 23:13:13 GMT
September 2016
thejoeman
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda
BloodRed Thorne
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Post by The Joe-Man on Jul 6, 2017 8:47:55 GMT
Almost certain to lead to disappointment, but with the addition of batarians I'm holding out a bit of hope that heavy melee might make a return. They got a lot of things wrong (and much right, after patches) in translating from ME3, but I can't imagine they'd add batarians with a wimpy-ass melee. Either their default will be a longer-windup heavy-damage attack, or they'll have heavy melee. If not, I propose we riot. Please, don't prove me wrong, Bioware. I've also been holding out hope that the batarian would mark the return of the heavy/light melee system but I didn't want to jinx it. If it's not in the patch, it's on YOU now.
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Asker of Questions
833
0
11,040
JRandall0308
4,276
August 2016
jrandall0308
Mass Effect Trilogy, Mass Effect Andromeda
JRandall0308
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Post by JRandall0308 on Jul 6, 2017 10:58:41 GMT
Jesus Christ when am I going to learn not to read the replies to BioWare announcements. #MakeQuariansGay
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tatann
N3
Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 765 Likes: 1,038
inherit
1884
0
Apr 20, 2021 20:58:47 GMT
1,038
tatann
765
Oct 29, 2016 19:46:49 GMT
October 2016
tatann
Mass Effect Trilogy, Mass Effect Andromeda
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Post by tatann on Jul 6, 2017 11:45:15 GMT
Better netcode than an early access game, that's all I'm asking for (sung on the "Cannibal: The Musical" theme)
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Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
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Deleted
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January 1970
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Post by Deleted on Jul 6, 2017 11:53:14 GMT
Ability to click helmet off humans & basic human kits levelling together not separately if more kits are coming.
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Schachmatt123
N3
Games: Mass Effect Trilogy, KOTOR
Origin: Schachmatt123
Posts: 336 Likes: 1,135
inherit
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0
1,135
Schachmatt123
336
August 2016
schachmatt123
Mass Effect Trilogy, KOTOR
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Post by Schachmatt123 on Jul 6, 2017 12:24:42 GMT
Better detailed damage output: Make basic mooks less dangerous and buff the higher tier ones. Example: reverse the 10% extra damage from assemblers and speed up nullifiers; let them shoot more frequently and with more damage. Overall damage output is fine on gold, just too evenly spread across all units.
Cobra damage: Make them ignore shieldgate, make sure all non boss units die in one shot, sub bosses die in two shots and main bosses needs 3. As it has been tested, every unit has it's own damage formula regarding cobras, so it can be technically done. Also factor in damage to weak spots (a solid 1.3 modifier ignoring the normal weakspot damage so destroyers will be harder to take down) and tactical cloak / stealth grid damage boost.
Fix all performance problems and the sound bugs.
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Nov 28, 2017 15:18:56 GMT
1,571
N7Mith
To troll or not to pug, that's the question
1,178
Feb 16, 2017 16:17:11 GMT
February 2017
n7mith
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Mith0810
N7Mith
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Post by N7Mith on Jul 6, 2017 15:23:19 GMT
Grenades: The obvious Cryo Incinerate and Arc, Lift, Annihilation (debuff, priming evo), Singularity (as called by shinobiwan, I'm thinking 5 sec base duration, primer, dot, range evo's), decoy (very weak but high aggro, projectile sponge, damage return) Ammotypes: Phasic, Warp (debuff and/or primer), Explosive (stacks up, goes off if none is added for 1 sec, detonates combo on enough force), Armor Piercing (Ignore armor mitigation, extra weapon force), Corrosive (Bleeding, target + ground effect infect other enemies, doesn't prime) Powers: Dampen Powers. Cancels active enemy powers like cloak, nullifier shield, breacher charge etc. Upgrades; Block new power use (Like saboteurs ED, assembling breacher etc). Disable incoming projectiles (grenades, 50% Hydra missiles and flak, nerf Ascended ball damage and radius 50%) Decoy. Upgrades; Recharge speed, down to 15 sec. Multiply, up to 3 decoys with 50% base shields; holding the line. Bait, +50% aggro and speed; jumping and dashing away from player. Sacrifice, shield-boost (nearby) player at <30% health for all remaining hitpoints, Shock (6m range). Explode (3m) Edit; deadlines are meant to be broken
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