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Post by SofaJockey on Jun 16, 2017 18:20:24 GMT
Saw a discussion elsewhere online on 'Emotes'. I understand they are 'a thing' in Destiny. Are they necessary for the sort of game we think Anthem is? What is the point or function of them? Good idea, bad idea, or something that could work in a 'BioWare way'?
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Post by azarhal on Jun 16, 2017 18:41:21 GMT
Funny, I got in an argument with someone when I was listing Destiny MMO features in another forum over emotes. One guy, who played Destiny, didn't give a crap about emotes and got real pissed I listed that as a feature of the game.
Emotes are basically 3D emoticons used in MMO. Most MMO start their gameplay presentation with another player not in the party doing a /wave to show how social the experience will be, Destiny included (in their first gameplay reveal). The reality: players rarely use them.
The fact that Anthem didn't show any wave suggest to me that it doesn't have emotes.
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Post by Hrungr on Jun 16, 2017 18:44:05 GMT
It's just a fun thing to do if you're idling.
If Anthem turns out to be a more serious, story-heavy setting, with lots of NPCs... then those kinds of emotes may not fit in with the tone of the game.
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Post by Max Deltree on Jun 16, 2017 18:49:42 GMT
The reality: players rarely use them. What! I dare you to spend 5 minutes in the hub without a dance-off!
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Post by azarhal on Jun 16, 2017 18:52:32 GMT
The reality: players rarely use them. What! I dare you to spend 5 minutes in the hub without a dance-off! I did have an exception about dancing, but I removed it because it usually die out after the game is a few years old from my experience. Also, do people dance naked in Destiny? IF they don't, they aren't really dancing...
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Post by Max Deltree on Jun 16, 2017 18:53:58 GMT
What! I dare you to spend 5 minutes in the hub without a dance-off! I did have an exception about dancing, but I removed it because it usually die out after the game is a few years old from my experience. Also, do people dance naked in Destiny? IF they don't, they aren't really dancing... Nah, Destiny dancing is a constant. No naked dancing, though. Perhaps in Destiny 2?
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Post by ShadowAngel on Jun 16, 2017 19:00:10 GMT
They don't hurt the game or anything but I've always seen them as pointless additions added for the fun of it.
I remember day one of destiny where there'd be huge dance offs with the entire tower there :7
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Post by lynx7386 on Jun 16, 2017 19:42:05 GMT
I'm not a fan of the destiny style emotes, but I do like having "quick communication" emote options. The dpad is a good medium for that; with assignable quick-com options for things like grouping up, requesting help, focusing a target, etc
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Post by tjmitchem on Jun 16, 2017 20:06:06 GMT
They can be fun in The Division. I actually paid money for the "jump on it" emote because of pure nostalgia for the song.
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Post by Absafraginlootly on Jun 17, 2017 9:23:14 GMT
Waving, bowing and sitting actions can be useful for roleplaying purposes in mp games. Alot of the other emotes not so much.
I don't think the varying sizes of big bulky mech suits would be great for that, if the no suit hubs allow multiple players in the them then there might be a use for them.
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Post by Hrungr on Jun 17, 2017 13:40:51 GMT
Waving, bowing and sitting actions can be useful for roleplaying purposes in mp games. Alot of the other emotes not so much. I don't think the varying sizes of big bulky mech suits would be great for that, ...
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Post by Deleted on Jun 17, 2017 13:45:11 GMT
I like them, and missed them in ME3MP. Used to give a hug or cheer for folks in SWTOR. Obviously, the inverse are deragotory emotes, when people spit on you or dance over your dead body etc.
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Post by Wulfram on Jun 17, 2017 14:06:01 GMT
Emotes seem to generally promote positive interaction between people, so they seem worth including to me.
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LogicGunn
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Post by LogicGunn on Jun 17, 2017 18:25:04 GMT
I think they are inevitable in able multiplayer/shared-world game. Another level of communication. I don't like or use them, but I think they make other players happy.
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Post by projectpatdc on Jun 18, 2017 0:49:33 GMT
Absolutely! I just hope it's an emote wheel so it doesn't use up the entire dpad nor limits the player on how many they can use to just 4.
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Post by DragonRacer on Jun 18, 2017 17:20:39 GMT
I didn't play Destiny for very long, but I do play quite a bit of Elder Scrolls Online, which is my first "real" MMO experience. For the most part, emotes just seem to be for fun or laughs. The most you'll see them used is when people are just kind of farting around in town - someone might whip out a lute or flute and start playing music, others may start dancing, some will stand around and do the "drinking from flagon" emote, that sort of thing. Mostly, I'll just use the clapping/cheering one after a bunch of us bring down a world boss, something strangers can sort of PUG without having to officially group up together to do. I use that emote as a "thanks/job well done, guys" sort of thing. Sometimes, people respond back in kind. The funniest use of emotes I've seen was one weekend where extra cool stuff was dropping from world bosses on one particular map. One boss was respawning fairly uickly, so there was a MOB of strangers in this one area who would hang out for a few minutes, waiting for the boss to respawn, kill boss, loot it, then hang around waiting for the boss to respawn again. People were emoting to pass the time and amuse themselves between boss spawns. One character in some very impressive armor was "sitting" in the boss's chair between spawns. I stood on the raised dais next to him and had my Khajiit pull out a lute and start strumming music. That led to people gathering around to dance and drink... and one female elf jumped right in the sitting character's lap and "danced"... and it sure enough looked like a lapdance! Made for good laughs between respawns.
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Post by LightningPoodle on Jun 18, 2017 17:42:25 GMT
I didn't play Destiny for very long, but I do play quite a bit of Elder Scrolls Online, which is my first "real" MMO experience. For the most part, emotes just seem to be for fun or laughs. The most you'll see them used is when people are just kind of farting around in town - someone might whip out a lute or flute and start playing music, others may start dancing, some will stand around and do the "drinking from flagon" emote, that sort of thing. Mostly, I'll just use the clapping/cheering one after a bunch of us bring down a world boss, something strangers can sort of PUG without having to officially group up together to do. I use that emote as a "thanks/job well done, guys" sort of thing. Sometimes, people respond back in kind. The funniest use of emotes I've seen was one weekend where extra cool stuff was dropping from world bosses on one particular map. One boss was respawning fairly uickly, so there was a MOB of strangers in this one area who would hang out for a few minutes, waiting for the boss to respawn, kill boss, loot it, then hang around waiting for the boss to respawn again. People were emoting to pass the time and amuse themselves between boss spawns. One character in some very impressive armor was "sitting" in the boss's chair between spawns. I stood on the raised dais next to him and had my Khajiit pull out a lute and start strumming music. That led to people gathering around to dance and drink... and one female elf jumped right in the sitting character's lap and "danced"... and it sure enough looked like a lapdance! Made for good laughs between respawns. In MMO's, emotes like the ones in Elder Scrolls Online are actually really great for roleplaying. You can make your character actually do things and interact in interesting ways with other players. If Anthem does get emotes, I would hope they're like ESO's. But that really only works for MMO's. In a game where it's say, up to four players co-op, those four players aren't usually just going to be sitting around. They'll be out doing a mission or at least have some goal in mind, which would make those emotes obsolete. Unless Anthem has a hub like in Destiny, or is a world where you can run across another group of players like any MMO, I don't really see the point in including emotes.
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Post by DragonRacer on Jun 18, 2017 17:58:58 GMT
I didn't play Destiny for very long, but I do play quite a bit of Elder Scrolls Online, which is my first "real" MMO experience. For the most part, emotes just seem to be for fun or laughs. The most you'll see them used is when people are just kind of farting around in town - someone might whip out a lute or flute and start playing music, others may start dancing, some will stand around and do the "drinking from flagon" emote, that sort of thing. Mostly, I'll just use the clapping/cheering one after a bunch of us bring down a world boss, something strangers can sort of PUG without having to officially group up together to do. I use that emote as a "thanks/job well done, guys" sort of thing. Sometimes, people respond back in kind. The funniest use of emotes I've seen was one weekend where extra cool stuff was dropping from world bosses on one particular map. One boss was respawning fairly uickly, so there was a MOB of strangers in this one area who would hang out for a few minutes, waiting for the boss to respawn, kill boss, loot it, then hang around waiting for the boss to respawn again. People were emoting to pass the time and amuse themselves between boss spawns. One character in some very impressive armor was "sitting" in the boss's chair between spawns. I stood on the raised dais next to him and had my Khajiit pull out a lute and start strumming music. That led to people gathering around to dance and drink... and one female elf jumped right in the sitting character's lap and "danced"... and it sure enough looked like a lapdance! Made for good laughs between respawns. In MMO's, emotes like the ones in Elder Scrolls Online are actually really great for roleplaying. You can make your character actually do things and interact in interesting ways with other players. If Anthem does get emotes, I would hope they're like ESO's. But that really only works for MMO's. In a game where it's say, up to four players co-op, those four players aren't usually just going to be sitting around. They'll be out doing a mission or at least have some goal in mind, which would make those emotes obsolete. Unless Anthem has a hub like in Destiny, or is a world where you can run across another group of players like any MMO, I don't really see the point in including emotes. I don't necessarily disagree with that. However, I do want to point out that a four player co-op with a goal in mind doesn't mean emotes might have no place. I say this because a constant thing I found myself doing in ME3MP was light-meleeing at my fellow players between waves, and most would light melee back. Like a friendly high-five sort of thing. Especially common between Krogan players, where friendly headbutts between waves was a way players emoted with each other without any "official" emotes. Not as much of a thing in MEAMP thanks to BioWare chucking light melee out the airlock and making the headbutt carry you ten feet forward when you do it, but still.
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Post by DonMarfil on Jun 18, 2017 22:30:59 GMT
Are they necessary for the sort of game we think Anthem is? What is the point or function of them? Good idea, bad idea, or something that could work in a 'BioWare way'? Oh, that's one of the things i forgot in the other thread. I can tell you what's the point of emotes, at least in The Division: You offer/sell emotes to players for real earth money to piss them off even more after you ripped them off for backpack and weapon skins.
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Post by SofaJockey on Jan 3, 2019 11:43:21 GMT
With acknowledgments to PapaCharlie9 's thread on functional emotes [ source], it's time to dust off the thread on the subject of emotes in Anthem. Emotes haven't really been a BioWare thing in the past (unless they were in SWTOR and I missed them). But they're coming, so here's a place to discuss what they are, their purpose, value and your preferences. *note* There are whispers in the wild of more detailed information from the closed alpha, but for obvious reasons, we won't be sharing or linking that detail here until revealed in the January 25th demo.
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Post by Pounce de León on Jan 3, 2019 11:51:53 GMT
I would like to know if the teabag emote is working well enough so it's easily recognised by the fellow players.
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Post by SofaJockey on Jan 3, 2019 12:08:25 GMT
I would like to know if the teabag emote is working well enough so it's easily recognised by the fellow players. [x] BSN, never change...
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Post by nanotm on Jan 3, 2019 12:30:53 GMT
I would like to know if the teabag emote is working well enough so it's easily recognised by the fellow players. be nice if theres some jiggly as well as teabaging lets hope bioware hasn't forgotten its core functions moving to a new IP, my absolute fav was 1st person camera view in dai:mp when getting revived by the lego, I never left 3rd person view after that …. shit scared me for life, did you know that was under the skirt????
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Post by Pounce de León on Jan 3, 2019 12:32:13 GMT
I would like to know if the teabag emote is working well enough so it's easily recognised by the fellow players. be nice if theres some jiggly as well as teabaging lets hope bioware hasn't forgotten its core functions moving to a new IP, my absolute fav was 1st person camera view in dai:mp when getting revived by the lego, I never left 3rd person view after that …. shit scared me for life, did you know that was under the skirt???? No, but you made me curious now.
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Post by SofaJockey on Jan 3, 2019 12:36:55 GMT
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