1.09 bugs introduced with this patch
Jul 7, 2017 19:35:55 GMT
SalMasRac, akots, and 8 more like this
Post by JRandall0308 on Jul 7, 2017 19:35:55 GMT
1.09 bugs introduced with this patch: 21 and counting
We're supposed to report bugs on EA Answers HQ but they never do anything over there and I hate navigating that place so here goes.
Edit 1 August 2017: a few of these were fixed in patch 1.10, as noted below.
(Why 'Grant XP'? Because EA Answers HQ seems to take that into account when adding 'points' to the severity of a bug as shown in the badge next to its title in the listings.)
Constructive bug reports only please, and only bugs INTRODUCED with 1.09. I don't care about pre-existing bugs. Best if you can provide a link or screenshot.
1.Deeper Into the Ruins did not grant the Apex Elite Pack briefly (has been fixed)
2. Some equipment offered in store immediately post-patch was only available for ~30 minutes
3.Character Veteran Rank XIV (14) skipped, rank XV (15) shown twice - visual / U.I. bug only
EA Answers HQ bug report: answers.ea.com/t5/Bug-Reports/Veteran-Rank-characters-skipping-ranks/m-p/6147698/thread-id/21837
fixed in patch 1.10
www.reddit.com/r/MECoOp/comments/6lvrom/is_anyone_receiving_the_same_items_repeatedly_in/
i.imgur.com/LHcsP4i.png
Gya writes: "I don't have any screenshots unfortunately, but I received krogard XV 5 times. Asari sentinel XV 4 times. Today, krogard XVIII twice and asari sentinel XVIII twice. Can biower confirm that in some cases this is also just a visual bug? Or has the already bloated manifest bugged out to waste even more credits?"
Note: I have footage of spamming Basic packs to rank up characters so I will be able to check for the Commons.
Will grind through Uncommons eventually. Could be rarity related???
confirmed for some Commons, see
bsn.boards.net/post/800742/thread
4.Supply Pack Transmitter equipment heals enemies (health/shields)
EA Answers HQ bug report: answers.ea.com/t5/Bug-Reports/Multiplayer-MP-Supply-Pack-Transmitter-equipment-heals-enemies/td-p/6164280
See also www.reddit.com/r/MECoOp/comments/6lrfui/supply_pack_transmitter_bugged/
fixed in patch 1.10
5.Devices timer (on Gold/Plat) is 38s not 45s as stated on stream (Working As IntendedTM - timer length varies with difficulty)
www.reddit.com/r/MECoOp/comments/6luwmy/109_devices_clock_lasts_37s38s/
6. Rank 11+ stuff does not appear to be dropping at intended frequency
need examples of people getting lots of variant items before the non-variants are maxed - need lots of data
cf. Billy’s statements:
www.reddit.com/r/MECoOp/comments/6lpd3a/bioware_please_lock_veteran_ranks_and_weapon/djvp3wf/
“To clarify, rarity is selected at random on the roll. Having more or less lower rarity items has no impact on any other rarity. Adding additional ranks in Common items has no impact on your chances to find Uncommon or Rare items of the same kind, ex: characters.”
www.reddit.com/r/MECoOp/comments/6lpd3a/bioware_please_lock_veteran_ranks_and_weapon/djvoc0l/
“the system is setup to put better odds on existing (non-variant) items before variants drop. There is still a chance for variants to drop, but it's quite small.” <-- this appears to be wrong
7. Human skin color bug. “Reset Appearance” in Appearance tab *may* correct (but you will lose your armor color customization too).
EA Answers HQ bug report: answers.ea.com/t5/Bug-Reports/Patch-1-09-Causes-Errors-in-Multiplayer-Character-Colors/m-p/6148486
See also www.reddit.com/r/MECoOp/comments/6lofwt/human_skin_colour_bug/djvffkb/
8. Veteran Bonus at rank XX (20) shows 39% for some characters but 40% for others (need screenshots)
I have 2 screenshots at 39%, need one at 40%.
EA Answers HQ bug report: answers.ea.com/t5/Bug-Reports/Multiplayer-MP-Rank-XX-Veteran-bonus-inconsistent-between-39-and/m-p/6164309#M22257
9.variant weapons do ammo priming in an unintuitive and undocumented fashion (unknown if this is Working As IntendedTM but nothing about the variant weapons states they differ)
bsn.boards.net/thread/11972/variant-weapons-ammo-priming
bsn.boards.net/post/794134/thread
EA Answers HQ bug report: none yet, waiting to ask on Twitch stream if this is a bug or WAI
fixed in patch 1.10
10.Siphon weapons do no improve as they rank up (has been fixed)
bsn.boards.net/post/794310/thread
11. Adhi can grab you while floating - (awaiting proof / need video)
12.new weapons and ranks 11-20 characters do not display at all / correctly in Apex HQ app (has been fixed)
reminder, you can reports Apex HQ bugs from within the app directly
13.Supply Pack Transmitter equipment reduces spare ammo when using an ammo pack.
- need proof (video)
Hurricane at the start had 3082 spare ammo. Shot few rounds, used ammo pack and spare ammo dropped to 1000. With random other permanent equipment - ammo count stayed as it should. Tested this in the Icebreaker Empty Resupply Apex Mission. In other words, ammo pack restores only 1000 spare ammo on my Hurricane, if I run out. Needs more testing and better wording.
fixed in patch 1.10
14.Exclamation marks/points persist even though the related challenges / collection item / character / weapon has been selected.
- need proof (video)
After I've cleared out all categories in my collection tab, they're all cluttered again with marks after I played a match or logged out and back into the game.
EA Answers HQ bug report: none yet, awaiting video
15.screen turns all red when Siphon weapon is carried (even if not actively being wielded)
EA Answers HQ bug report: answers.ea.com/t5/Bug-Reports/Red-Screen-Filter-with-Siphon-Weapons/m-p/6147311#M21816
fixed in patch 1.10
16. regular Halberd shows as purple
EA Answers HQ bug report: answers.ea.com/t5/Bug-Reports/Multiplayer-MP-regular-Halberd-is-purple-as-if-Concussive/m-p/6164324#M22258
www.nexusmods.com/Images/1894/2743091-1499493605.png
17. focus inconsistencies when modding weapons - (need video)
When adding mods to a weapon that you haven't currently selected, focus switches to another weapon rather than the one you just added the mod to.
I think it switches focus to the top weapon in the list.
18. (was a duplicate of the 'rank 15' problem, not sure what happened to the real #18)
19. on Gold Apex mission, Assassination (not Boss Wave) is the wave 3 objective but only has 3 targets and all of them normal - (need video)
bsn.boards.net/thread/12071/gold-apex-assassination-return-another
20.weapon challenges with the Siphon/Concussive/Bulwark variants are not progressing
bsn.boards.net/post/796290/thread
arguably could be Working As Intended (tm) but would be highly player-unfriendly if that is the case
21. Snap Freeze does not work through friendly Backlash
bsn.boards.net/post/808062/thread
We're supposed to report bugs on EA Answers HQ but they never do anything over there and I hate navigating that place so here goes.
Edit 1 August 2017: a few of these were fixed in patch 1.10, as noted below.
(Why 'Grant XP'? Because EA Answers HQ seems to take that into account when adding 'points' to the severity of a bug as shown in the badge next to its title in the listings.)
Constructive bug reports only please, and only bugs INTRODUCED with 1.09. I don't care about pre-existing bugs. Best if you can provide a link or screenshot.
1.
2. Some equipment offered in store immediately post-patch was only available for ~30 minutes
3.
EA Answers HQ bug report: answers.ea.com/t5/Bug-Reports/Veteran-Rank-characters-skipping-ranks/m-p/6147698/thread-id/21837
fixed in patch 1.10
www.reddit.com/r/MECoOp/comments/6lvrom/is_anyone_receiving_the_same_items_repeatedly_in/
i.imgur.com/LHcsP4i.png
Gya writes: "I don't have any screenshots unfortunately, but I received krogard XV 5 times. Asari sentinel XV 4 times. Today, krogard XVIII twice and asari sentinel XVIII twice. Can biower confirm that in some cases this is also just a visual bug? Or has the already bloated manifest bugged out to waste even more credits?"
Note: I have footage of spamming Basic packs to rank up characters so I will be able to check for the Commons.
Will grind through Uncommons eventually. Could be rarity related???
confirmed for some Commons, see
bsn.boards.net/post/800742/thread
4.
EA Answers HQ bug report: answers.ea.com/t5/Bug-Reports/Multiplayer-MP-Supply-Pack-Transmitter-equipment-heals-enemies/td-p/6164280
See also www.reddit.com/r/MECoOp/comments/6lrfui/supply_pack_transmitter_bugged/
fixed in patch 1.10
5.
www.reddit.com/r/MECoOp/comments/6luwmy/109_devices_clock_lasts_37s38s/
6. Rank 11+ stuff does not appear to be dropping at intended frequency
need examples of people getting lots of variant items before the non-variants are maxed - need lots of data
cf. Billy’s statements:
www.reddit.com/r/MECoOp/comments/6lpd3a/bioware_please_lock_veteran_ranks_and_weapon/djvp3wf/
“To clarify, rarity is selected at random on the roll. Having more or less lower rarity items has no impact on any other rarity. Adding additional ranks in Common items has no impact on your chances to find Uncommon or Rare items of the same kind, ex: characters.”
www.reddit.com/r/MECoOp/comments/6lpd3a/bioware_please_lock_veteran_ranks_and_weapon/djvoc0l/
“the system is setup to put better odds on existing (non-variant) items before variants drop. There is still a chance for variants to drop, but it's quite small.” <-- this appears to be wrong
7. Human skin color bug. “Reset Appearance” in Appearance tab *may* correct (but you will lose your armor color customization too).
EA Answers HQ bug report: answers.ea.com/t5/Bug-Reports/Patch-1-09-Causes-Errors-in-Multiplayer-Character-Colors/m-p/6148486
See also www.reddit.com/r/MECoOp/comments/6lofwt/human_skin_colour_bug/djvffkb/
8. Veteran Bonus at rank XX (20) shows 39% for some characters but 40% for others (need screenshots)
I have 2 screenshots at 39%, need one at 40%.
EA Answers HQ bug report: answers.ea.com/t5/Bug-Reports/Multiplayer-MP-Rank-XX-Veteran-bonus-inconsistent-between-39-and/m-p/6164309#M22257
9.
bsn.boards.net/thread/11972/variant-weapons-ammo-priming
bsn.boards.net/post/794134/thread
EA Answers HQ bug report: none yet, waiting to ask on Twitch stream if this is a bug or WAI
fixed in patch 1.10
10.
bsn.boards.net/post/794310/thread
11. Adhi can grab you while floating - (awaiting proof / need video)
12.
reminder, you can reports Apex HQ bugs from within the app directly
13.
- need proof (video)
Hurricane at the start had 3082 spare ammo. Shot few rounds, used ammo pack and spare ammo dropped to 1000. With random other permanent equipment - ammo count stayed as it should. Tested this in the Icebreaker Empty Resupply Apex Mission. In other words, ammo pack restores only 1000 spare ammo on my Hurricane, if I run out. Needs more testing and better wording.
fixed in patch 1.10
14.Exclamation marks/points persist even though the related challenges / collection item / character / weapon has been selected.
- need proof (video)
After I've cleared out all categories in my collection tab, they're all cluttered again with marks after I played a match or logged out and back into the game.
EA Answers HQ bug report: none yet, awaiting video
15.
EA Answers HQ bug report: answers.ea.com/t5/Bug-Reports/Red-Screen-Filter-with-Siphon-Weapons/m-p/6147311#M21816
fixed in patch 1.10
16. regular Halberd shows as purple
EA Answers HQ bug report: answers.ea.com/t5/Bug-Reports/Multiplayer-MP-regular-Halberd-is-purple-as-if-Concussive/m-p/6164324#M22258
www.nexusmods.com/Images/1894/2743091-1499493605.png
17. focus inconsistencies when modding weapons - (need video)
When adding mods to a weapon that you haven't currently selected, focus switches to another weapon rather than the one you just added the mod to.
I think it switches focus to the top weapon in the list.
18. (was a duplicate of the 'rank 15' problem, not sure what happened to the real #18)
19. on Gold Apex mission, Assassination (not Boss Wave) is the wave 3 objective but only has 3 targets and all of them normal - (need video)
bsn.boards.net/thread/12071/gold-apex-assassination-return-another
20.weapon challenges with the Siphon/Concussive/Bulwark variants are not progressing
bsn.boards.net/post/796290/thread
arguably could be Working As Intended (tm) but would be highly player-unfriendly if that is the case
21. Snap Freeze does not work through friendly Backlash
bsn.boards.net/post/808062/thread