inherit
∯ Oh Loredy...
455
0
26,700
gervaise21
10,821
August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
|
Post by gervaise21 on Oct 18, 2017 10:56:47 GMT
Another interesting thought. If the Chantry teach that any entity trying to speak to you from the Fade is a demon then the Maker could have been trying to communicate with people but they rejected the approach because they thought he was a demon.
This would explain why Hessarian, the mages who supported him, Gelgenig (of the Ash Warriors) and Drakon were all able to believe that the Maker/Andraste had spoken to them but after the introduction of the Chantry and its teaching, all communication appeared to cease. Leliana was more open minded, and besides she had a simple vision with no actual Maker or Andraste seen within it, so she was able to accept it was the Maker communicating with her.
Rather ironic wouldn't you think if the Chantry was actually a barrier to people communing with the Maker?
|
|
Sah291
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
Prime Posts: 1,240
Prime Likes: 1340
Posts: 862 Likes: 1,935
inherit
306
0
1,935
Sah291
862
August 2016
sah291
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
1,240
1340
|
Post by Sah291 on Oct 18, 2017 20:19:27 GMT
Yeah I agree, if the Maker communicated to Leliana in her vision, no one really believed her or cared, except perhaps our Warden...and I don't know, maybe Divine Justinia believed her. But at some point the Chantry stopped teaching that the Maker could communicate through dreams or visions, and that any fade entity that tried was probably a demon...so that part of the faith could have been lost.
Partly that could be blamed on the Veil, and people just understanding spirits less over time... if Andraste was really a dreamer, or even if she was just praying in the custom of her tribe, then what she did is a lost art in modern Thedas, and even mages don't really work with spirits much anymore. This is backed up by what Justice said, that spirits have mostly given up trying to help mortals.
But the Chantry is concerned with political power, and maintaining their Empire to counter Tevinter. The Tranquility training the Seekers use sounds like it could have been part of some earlier Andrastian initiation ritual, where they meet a Faith Spirit. But according to Cassandra, when they created the Templar Order to support them, they needed people, but didn't have time to train them all. The Templar Order got the cliff notes version, and then they started doing an even worse half baked version on their mages.
|
|
inherit
∯ Oh Loredy...
455
0
26,700
gervaise21
10,821
August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
|
Post by gervaise21 on Oct 19, 2017 8:08:57 GMT
It was interesting that in Ameridan's memories he mentions consulting a spirit. It was very brief and you could miss it but I listened to it several times and it definitely seems to be what he says. Of course, he also knew about the ritual to create Seekers and he is obviously aware of its potential for misuse because he says that they swore it would not be used in that way. Ameridan was a hunter of demons who Drakon specifically asked to lead the Inquisition during the transition to the Chantry, so I wonder if the knowledge was his that he had passed on. I need to listen to that again.
Something has clearly happened to the relationship with spirits in mainstream culture. Both Rivaini and Avvar still have a very close relationship with spirits and so it would seem that was more likely the norm back in Andraste's day but the interpretation of the later Chantry that all such relationships were forbidden and it was communing with demons seems to be what changed attitudes.
However, we also have the example of the elves, who once had a close relationship with spirits and yet now the Dalish will not indulge in any magic involving spirits because they regard all spirits as dangerous. This surely cannot simply be the effect of the Veil on them. Someone or something seems to have totally altered their view of spirits so they will not seek out even benign spirits to help them.
The relationship that a Seeker has with a spirit makes them entirely immune to blood magic mind manipulation and demonic possession so it would seem a very useful thing to cultivate. Clearly using tranquillity on mages may have started out of a desire to protect them from possession in the same way that a Seeker is and it was only when it failed that it was realised it stripped the mage of their magical powers and made them non-attractive to spirits anyway. Even there, I wonder why it failed. Rhys seemed to think that it would be possible to reverse tranquillity using benign spirits instead of a demon, so if it worked would that result in true mage Seekers?
|
|
formerfiend
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
PSN: Former_Fiend
Posts: 547 Likes: 955
inherit
6916
0
955
formerfiend
547
April 2017
formerfiend
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
Former_Fiend
|
Post by formerfiend on Oct 19, 2017 11:10:52 GMT
One thing to consider is that you only have Merrill's word on that regarding the Dalish approach to spirits. Inquisition does try to hammer in the point that the dalish' separation means that they are by no means a unified culture and have considerable divergence in beliefs, customs, and approaches. Merrill's belief represents the belief of one clan. Even then Merrill doesn't suggest that they out and out refuse to use spirit magic - she very much indulges in it herself - just that it should be approached with caution that any spirit can be dangerous rather than the blind faith Anders had that a spirit of justice could only be a force for good.
So, point I got from that wasn't that dalish wouldn't indulge in spirit magic, but that they wouldn't approach it with the nativity that Anders did.
|
|
inherit
∯ Oh Loredy...
455
0
26,700
gervaise21
10,821
August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
|
Post by gervaise21 on Oct 19, 2017 12:10:25 GMT
I was not quoting from Merrill but World of Thedas, p.104 on the Forgotten Magic of the Dalish:
"Dalish mages do not use any magic involving spirits, as they believe all spirits are dangerous".
I know people are constantly saying that the lore in WoT is able to be discounted because it is from a single, probably erroneous viewpoint. Inquisition also tried to peddle the idea that there is no consistency between clans because, in Solas words, the clans are growing apart. I must admit, for someone who has so little respect for the Dalish, I would be less inclined to take notice of him than WoT which is meant to inform our knowledge so we can accurately play a character in the world.
It was irritating for me in Inquisition that having immersed myself in the culture of the Dalish from the previous two games and the various sources provided by Bioware outside the games (not the novels), in order that I could accurately portray an Inquisitor raised by the Dalish, it was all for naught because if anything revealed in game contradicted previous lore, we were told it was simply that the clans had grown apart and that is why my experience was different. I can accept there are many things they do not know from their past or have remembered incorrectly but when it comes to the present the whole reason for the Arlathvhen gathering is to share lore and keep a consistency of culture. The Dalish reason for existing is to preserve their culture for future generations, so if it is that important, and surely the attitude towards magic and spirits is very important bearing in mind what they believe about their ancestors, it is something that there would be a consensus on within the clans? After all, are we to assume that Stone Bear Hold's attitude towards magic only applied to that clan and not all Avvar? So only Stone Bear Hold think that their gods are spirits of the Fade? Of course not, it was meant to imply this was the culture of all Avvar and had apparently been that way since antiquity.
Of course the only other explanation, considering WoT was meant to have been written by a human scholar, is that when questioned the Dalish would naturally deny they had anything to do with spirits in order to take the heat off themselves with regard to the Templars. However, since the Templars hunt any apostate mages regardless of their relationship with spirits, that argument doesn't really hold water either.
|
|
formerfiend
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
PSN: Former_Fiend
Posts: 547 Likes: 955
inherit
6916
0
955
formerfiend
547
April 2017
formerfiend
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
Former_Fiend
|
Post by formerfiend on Oct 19, 2017 12:26:22 GMT
World of Thedas also claims that Qunari promotions are based on bloody, ritualistic duels to the death, which was later explicitly retconned. It also contained numerous timeline errors. While it's easy enough to write a fair bit of this off as the mistakes and propaganda and skewed perspective of an in-universe human writer, it's also likely that plenty of it had to do with the actual, real world human authors making mistakes, taking in game dialogue more literally than perhaps it should have been intended(like Star Wars EU writers trying to justify Han's parsecs line when in the original script he was obviously being a blowhard talking out of his own ass), or just writing down what they intended at the time and regretting it later after having a better idea, or at least one they preferred.
Ultimately I prefer it the way Inquisition pushes it because it, for lack of a better word, humanizes the dalish. They're free willed people; they're fallible. What they believe the culture they're trying to preserve is is open to interpretation and of course those interpretations are going to diverge and people are going to disagree and have different approaches regardless of what kind of consensus they 'agree' to during the one meeting they have every ten years. I don't see this as any different from the various Circles of Magi having different approaches to magic and enforcement, and they aren't isolated and nomadic.
So yeah, I prefer the more nuanced approach than the blanket "they don't do it".
|
|
inherit
∯ Oh Loredy...
455
0
26,700
gervaise21
10,821
August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
|
Post by gervaise21 on Oct 19, 2017 13:54:59 GMT
Preface to WoT: "Races, politics, nations, it's all here: ruthlessly fact checked." Mike Laidlaw, Creative Director.
Don't you just love them? Spend your money, buy our book but don't expect us to deliver on the promise made at the beginning. So, I'm sorry but I'm not prepared to give them a free pass on that one. They said I could rely on the information. That is why I quote from it. The Dalish are leary about spirits. It's probably why Solas hates them, apart from the whole Creators were great aspect. It is odd considering their background so there must have been some reason why it was stated to be the case. It is not that they have misremembered their past, which is understandable, it is that it is in total contradiction to their past and that of other ancient cultures, like the Avvar and the Rivaini.
It is not an aspect of being nomadic that leads to differences in cultural interpretation. The gypsies of Britain had a very uniform culture whilst they were still able to live their traditional nomadic lifestyle. It was being forced to conform to modern Britain, being sedentary and having their children educated and mix with the general population that changed that, just as happened with the elves in the alienages. The greater the isolation, the greater the likelihood that you will retain the established culture of your people, particularly when keeping to it is so important a part of that culture. I would assume the attitude to spirits was established at the time of the Dales as were any of their more recent cultural traditions that clearly do not have their origins in the ancient elves. Until the lore of WoT is contradicted in game by the Dalish themselves, not hearsay (like the retcon over the number of mages), then I will quote the lore as stated in that book or other source book.
|
|
formerfiend
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
PSN: Former_Fiend
Posts: 547 Likes: 955
inherit
6916
0
955
formerfiend
547
April 2017
formerfiend
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
Former_Fiend
|
Post by formerfiend on Oct 19, 2017 14:13:07 GMT
All writers are liars.
|
|
inherit
ღ I am a golem. Obviously.
440
0
24,190
phoray
Dreadnaw Rising
12,573
August 2016
phoray
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
|
Post by phoray on Oct 19, 2017 14:22:14 GMT
Preface to WoT: "Races, politics, nations, it's all here: ruthlessly fact checked." Mike Laidlaw, Creative Director. Don't you just love them? Spend your money, buy our book but don't expect us to deliver on the promise made at the beginning. and now he's not even the creative director anymore, so who knows what DA4 is going to introduce as the new "fact"
|
|
Sah291
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
Prime Posts: 1,240
Prime Likes: 1340
Posts: 862 Likes: 1,935
inherit
306
0
1,935
Sah291
862
August 2016
sah291
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
1,240
1340
|
Post by Sah291 on Oct 19, 2017 14:31:28 GMT
It makes sense to me that the Dalish might be cautious of working with spirits now, even knowing their ancestors did customarily, because their gods (The Creators) are locked away, and therefore unable to protect them from any nasties they might encounter. They still worship them and follow their teachings as they were passed down, but it's not as if they could rely on the Creators to show up and come to their aid. I also got the impression from DA2, that the Dalish had taken to the nomadic lifestyle, and that some feared that bringing back the Empire would bring back war and other problems. Problems Solas had hinted at that actualy existed in ancient times. So the irony being, despite Solas not caring for the Dalish, and despite the Dalish being loyal to the Creators, and seeing Fen'Harel as a traitor, they are/were really influenced by him and how he shaped elven history.
Merrill's idea about all spirits being potentially dangerous makes sense too, and fits a polytheist world view...the Dalish see spirits and their gods as having some degree of free will, and having light and dark aspects like people, whereas Andrastians, have them clearly divided up into various black and white categories. But if they are monotheistic, then it makes sense for them to think of spirits as either being in service to the Maker, or not. Justice definitely seemed to think having his own desires or free will meant that he would be a demon. That might be true or not, but his beliefs reflected Anders' Andrastian beliefs.
The Tranquility ritual is interesting, because I think the way it has been misused on mages was that it was basically only half complete. The way the Seekers are said to do it, they first spend time cultivating silence and learning to master their ego and desires, and all that fancy stuff...but then they begin a relationship with a spirit and the process is reversed, or at least balanced back out. But with mages, they never do this second part, they are left with their ego in pieces. Kind of like a mini version of what the Magisters accidentally did to themselves.
|
|
inherit
∯ Oh Loredy...
455
0
26,700
gervaise21
10,821
August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
|
Post by gervaise21 on Oct 19, 2017 15:59:06 GMT
You make a very good point. The codex about the Forbidden Ones actually has the Evanuris warning against them and then saying "They may be bound, but only the protection of your gods will fully shield you from their malice". So even back then the ordinary elves may have been wary of dealing with these denizens of the Fade because their gods had warned them against it and to rely on them for protection. So once the gods had been shut away it does make sense they would regard them all as dangerous, particularly as Fen'Harel is thought by them to rule the Fade in the absence of their gods.
It shows how Thelhen was doubly stupid to have summoned Imshael because he was one of the vary people that the Evanuris has specifically warned against and bearing in mind what happened to him and his clan it would seem the warning was entirely appropriate. Note also that Felassan, a henchman of Fen'Harel, seems to be on terms of nodding acquaintance with him and there is no actual animosity between them, although Felassan is wise enough not to antagonise him. Still I suppose it illustrates that even back then attitudes varied. Felassan is relaxed in the presence of this ancient demon because he was probably a fairly high ranking elf among Fen'Harel's allies. Probably your average elf would have been just as frightening of spirits then as the Dalish are of spirits now.
So, thank you for that insight, in fact it does all fit with the history of the elven culture.
|
|
inherit
ღ I am a golem. Obviously.
440
0
24,190
phoray
Dreadnaw Rising
12,573
August 2016
phoray
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
|
Post by phoray on Oct 19, 2017 16:11:26 GMT
You make a very good point. The codex about the Forbidden Ones actually has the Evanuris warning against them and then saying "They may be bound, but only the protection of your gods will fully shield you from their malice". So even back then the ordinary elves may have been wary of dealing with these denizens of the Fade because their gods had warned them against it and to rely on them for protection. So once the gods had been shut away it does make sense they would regard them all as dangerous, particularly as Fen'Harel is thought by them to rule the Fade in the absence of their gods. It shows how Thelhen was doubly stupid to have summoned Imshael because he was one of the vary people that the Evanuris has specifically warned against and bearing in mind what happened to him and his clan it would seem the warning was entirely appropriate. Note also that Felassan, a henchman of Fen'Harel, seems to be on terms of nodding acquaintance with him and there is no actual animosity between them, although Felassan is wise enough not to antagonise him. Still I suppose it illustrates that even back then attitudes varied. Felassan is relaxed in the presence of this ancient demon because he was probably a fairly high ranking elf among Fen'Harel's allies. Probably your average elf would have been just as frightening of spirits then as the Dalish are of spirits now. So, thank you for that insight, in fact it does all fit with the history of the elven culture. That whole clan was messed up. They seem a few steps shortif worshiping the Forgotten Ones themselves
|
|
Sah291
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
Prime Posts: 1,240
Prime Likes: 1340
Posts: 862 Likes: 1,935
inherit
306
0
1,935
Sah291
862
August 2016
sah291
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
1,240
1340
|
Post by Sah291 on Oct 19, 2017 17:14:39 GMT
Well even Tevinter mages and blood mages that intentionally work with demons on purpose warned not to conjure something more powerful than yourself. So a mage calling on a demon is relying on the authority of more powerful demons or spirits, or on the Maker himself, or sheer strength of their own willpower, to keep them in check. It makes sense the elves would have appealed to the authority of the Creators, the same way, if a spirit got out of control. This also might explain Solas' anger at the Evanuris and their slavery and mistreatment of spirits/demons (as he saw it). I also think it's possible he was himself a member of The Forgotten Ones, or worked with them at one point, which could explain why his allies did not have the same fear around them. I agree the average elf probably wasn't going out of their way looking for them, and knew there were many dangerous spirits out there too.
|
|
inherit
∯ Oh Loredy...
455
0
26,700
gervaise21
10,821
August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
|
Post by gervaise21 on Oct 19, 2017 18:21:46 GMT
Well the Dalish teach that he was viewed as an ally by the Forgotten Ones, so whilst he may only have been doing so to fool them, as the Dalish suggest, there is probably an element of truth there. Plus Gelduran seems to have similar views to Fen'Harel concerning the Creator's claim to godhood over him.
Another interesting thing I recall is that back in DAO the story of Arlathan mentions how it was "a place of knowledge and debate, where the best of the ancient elves would go to trade knowledge, greet old friends, and settle disputes that had gone on for millennia." So it is possible that only the "chosen" of the Evanuris, either their priesthood or their closest followers, were allowed to go there. This would mean that those memories of elves listening to spirits teaching them were only the elite. The commoner elves were likely never given that sort of instruction and so their descendants would not remember interacting with spirits in a positive way.
|
|
Sah291
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
Prime Posts: 1,240
Prime Likes: 1340
Posts: 862 Likes: 1,935
inherit
306
0
1,935
Sah291
862
August 2016
sah291
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
1,240
1340
|
Post by Sah291 on Oct 19, 2017 18:52:09 GMT
Yep very likely...it was an empire, and had an organized priesthood...so likely it had all the same trappings of other large empires, like Tevinter had, with a ruling class of elites. The commoners could have still had contact with local spirits they trusted or folk magic they practiced, like the Dalish still do now, but it's unlikely they would have sought out very powerful or dangerous spirits...unless they were desperate or waging a rebellion. But the elites might have done so, either for knowledge, or power, to control territory or whatnot. The Dalish might be the descendants of the elite, but they are living very much as commoners might have now. And city elves definitely are, within Andrastian controlled lands.
|
|
theascendent
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
PSN: The Ascendent
Posts: 482 Likes: 629
inherit
9275
0
May 10, 2024 21:42:29 GMT
629
theascendent
482
Aug 28, 2017 10:17:49 GMT
August 2017
theascendent
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
The Ascendent
|
Post by theascendent on Oct 19, 2017 21:18:48 GMT
Elven attitudes towards spirits/demons were probably developed from being enslaved by Tevinter for a thousand years. Elven slaves used for blood sacrifices, their natural connection to the Fade an magic used for horrific ends. Being enslaved by demon summoning humans would leave them wary of both humans and spirits. The Emerald Knights had a division specialising in neutralising rogue mages and demons after all.
|
|
inherit
∯ Oh Loredy...
455
0
26,700
gervaise21
10,821
August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
|
Post by gervaise21 on Nov 2, 2017 14:13:24 GMT
I couple of interesting quotes relevant to this post taken from an old DG post circa 2009.
So whilst it has never appeared in game, DG was confirming that the ancient humans did believe in an overall Creator god, that he lived in the Golden City and some believed he had vacated and abandoned them long before they started to worship the Old Gods, which is why they were willing to listen to them.
DG is actually agreeing here with my assertion that with Fen'Harel turning up and confirming the elven legends concerning their gods as true, plus the fact that he created the Veil, this does contradict the idea of "faith" in the Maker as espoused by the Chantry, since what were learn from Solas pretty much contradicts everything in it, particularly the idea that the Maker was the one who imprisoned the Old Gods. Yes, you can continue to believe in the Maker as an absent/remote Creator deity but not in any of the alleged revelations he made to Andraste.
|
|
Sah291
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
Prime Posts: 1,240
Prime Likes: 1340
Posts: 862 Likes: 1,935
inherit
306
0
1,935
Sah291
862
August 2016
sah291
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
1,240
1340
|
Post by Sah291 on Nov 4, 2017 13:56:58 GMT
Interesting. I'd say they definitely did subvert the whole idea of faith in DAI...but in revealing the elven gods as being real, and even the whole plotline with Cory attempting to become a god, they were able to highlight those ideas of "what makes a god a god?" and "which ideas are worthy of worship?"
I'm not sure that could have been done as successfully without revealing at least some of the gods to be real... even though it does bug me a little bit that they were apparently all evil, and it was good riddance, but who knows what they will subvert again in the next game.
So Tevinter did know 'The Maker' before Andraste and the Chantry, but he wasn't called that. That makes sense. His absence was the reason for the Old God worship. So it could be that the point of some of the early Old God cults were an attempt to find the Maker or to get him to return, by finding the Golden City, with the help of Dumat, etc. Andraste was going around saying she found him, but that must have clashed with entrenched beliefs by then. She was upsetting the whole political order.
|
|
inherit
∯ Oh Loredy...
455
0
26,700
gervaise21
10,821
August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
|
Post by gervaise21 on Nov 4, 2017 17:20:59 GMT
If Old God worship was because people felt abandoned by the silent Maker and then the Old Gods stopped communicating, it definitely would suggest that the mission to the Golden City was originally to find out what the hell was going on rather than simple hubris on the part of Corypheus and Co. Then when he discovered that the city really was empty of any gods, that is why he decided he would return there and assume the mantle of godhood himself. The fact that they also believed (and had presumably seen) the home of their gods was a Golden City would explain his complaint in Legacy that it should have been golden but was instead black when they got there, further confirmed by his memory in DAI that they "discovered" the darkness rather than caused it. I will be interested to see how the writers eventually get round to explaining this phenomenon of mages seeing a Golden City in the Fade which in reality was a Black City. To my mind it had to be some sort of illusion or manifestation of faith in the viewer, which was then shattered when they physically got there.
It will also be interesting to see the Imperial Chantry's version of the faith when we finally get to Tevinter.
|
|