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Post by fchopin on Jun 13, 2018 13:44:27 GMT
It's not a total deal breaker for me, but went from "definately gonna pre-order" to "meh, buy from sale...maybe...". Wow really? I guess I can sort of understand if you suffer from some sort of motion sickness, but other than that I am not really sure how first person is such a deal breaker? What does third person camera offer that to you was a must have for Cyberpunk 2077? No motion sickness, just don't like playing first person. I find first person very boring. For me to be immersed it has to be third person watching myself whatever action i take.
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Post by Queen Skadi on Jun 13, 2018 13:56:35 GMT
Wow really? I guess I can sort of understand if you suffer from some sort of motion sickness, but other than that I am not really sure how first person is such a deal breaker? What does third person camera offer that to you was a must have for Cyberpunk 2077? No motion sickness, just don't like playing first person. I find first person very boring. For me to be immersed it has to be third person watching myself whatever action i take. What do you walk around in public holding a mirror or something? Not sure that is immersion when you are paying more attention to your character's poses than you do what is actually happening and what your character is responding to. Unless you are one of those gym bros who likes to make googly eyes at themselves while working out most people aren't really paying attention to how they look when they do things. I guess you are free to have whatever your preference you want but I just don't understand what it is that a 3rd person camera allows you to do that not having it completely ruins the game for you? Are you only really interested in playing video games to watch from a 3rd person perspective how your character moves and looks while they do stuff, do you not care about story or the environments around you or the gameplay you are taking part in? Not having a go just asking out of curiosity as I am not sure what you are playing games for?
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Post by fchopin on Jun 13, 2018 14:05:11 GMT
No motion sickness, just don't like playing first person. I find first person very boring. For me to be immersed it has to be third person watching myself whatever action i take. What do you walk around in public holding a mirror or something? Not sure that is immersion when you are paying more attention to your character's poses than you do what is actually happening and what your character is responding to. Unless you are one of those gym bros who likes to make googly eyes at themselves while working out most people aren't really paying attention to how they look when they do things. I guess you are free to have whatever your preference you want but I just don't understand what it is that a 3rd person camera allows you to do that not having it completely ruins the game for you? Are you only really interested in playing video games to watch from a 3rd person perspective how your character moves and looks while they do stuff, do you not care about story or the environments around you or the gameplay you are taking part in? Not having a go just asking out of curiosity as I am not sure what you are playing games for? I like watching everything in third person not just my character like in films. The only time i change to first person in Skyrim is when i searching for something which is not easily seen in third person. What you should be asking is what is so good in playing a camera as that is what it is like in first person, if i wanted to play a camera i would go and buy one and take pictures.
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Post by tmjfin on Jun 13, 2018 14:08:54 GMT
For me yes it is a deal breaker and i have been waiting for years for Cyberpunk 2077. It's not a total deal breaker for me, but went from "definately gonna pre-order" to "meh, buy from sale...maybe...". I'm just not a fan of first person rpg's and I'm not going to pay full price of something I know I woun't fully enjoy.
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Post by midnight tea on Jun 13, 2018 14:09:41 GMT
It's not a total deal breaker for me, but went from "definately gonna pre-order" to "meh, buy from sale...maybe...". Wow really? I guess I can sort of understand if you suffer from some sort of motion sickness, but other than that I am not really sure how first person is such a deal breaker? What does third person camera offer that to you was a must have for Cyberpunk 2077? Issues with FPV for me: Narrow field of view - can’t see anything other than what’s on front. Uncanny valley - games are getting better at it, but for me there’s always something artificial about the way the first-person moves or feels or how much (usually how little) body is visible compared to range of vision IRL. Never mind that games at best can only mimic visual and auditory input, but not anything else. I realize that it will always be an approximation and it can’t really be more than this, but most games haven’t really hit that sweet spot between realistic and comfy, hence I usually just feel like I’m merely a hovering camera with hands glued to the sides. And this is probably the biggest issue I have that probably may sound too bizarre, even if only because I have hard time explaining it - it feels ‘too close’. I rarely enjoy when the narrative, be it in books, movies or games, tries to impose that this stuff happens as close as almost literally to me. I can get into character’s/my avatar’s shoes without getting into their head, tyvm.
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Post by shinyfirefly on Jun 13, 2018 14:15:14 GMT
I see it this way: would the Lord of the Rings trilogy been more emotionally engaging if it had been filmed from Frodo's first person perspective? I don't think so. Seeing Frodo's reactions onscreen had a big emotional impact, even for those who chose to see themselves as Frodo in the story. Seeing those facial expressions triggers empathy in ways that a first person perspective doesn't. Of course, that's just my opinion and people are free to disagree. Having said all that, I plan to buy Cyberpunk. As with Anthem, I understand the rationale behind the decision, and if it's an absolute bust, they'll revert to 3rd-person in the next game. I sympathize with the folks who can't give it a chance due to motion sickness.
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Post by Shinobu on Jun 13, 2018 14:27:56 GMT
For a long time I only liked isometric games because I became disoriented when the camera was too close to my avatar. I really hated FP games because the developers would often put hands on the screen at all times, which made me feel that either 1) I was running around with my hands in front of my face or 2) I had eyes in my boobs, both of which felt stupid and immersion breaking.
I also have great peripheral vision IRL and FP perspective often means the screen is limited to the central, what, 60 degrees (?) of a visual field that is normally like 200 degrees. It feels really claustrophobic to me.
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Post by SofaJockey on Jun 13, 2018 14:32:05 GMT
I like watching everything in third person not just my character like in films. The only time i change to first person in Skyrim is when i searching for something which is not easily seen in third person. What you should be asking is what is so good in playing a camera as that is what it is like in first person, if i wanted to play a camera i would go and buy one and take pictures. Pretty much my take. And I never 'self insert' I'm never playing 'me' in that setting. Usually 3rd person - 'directing' my protagonist. I do play 1st person, Far Cry, Dishonored, but my preference is for 3rd person. i will be playing Cyberpunk but me preference would have been the otther way.
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Post by midnight tea on Jun 13, 2018 14:46:47 GMT
I see it this way: would the Lord of the Rings trilogy been more emotionally engaging if it had been filmed from Frodo's first person perspective? I don't think so. Seeing Frodo's reactions onscreen had a big emotional impact, even for those who chose to see themselves as Frodo in the story. Seeing those facial expressions triggers empathy in ways that a first person perspective doesn't. Of course, that's just my opinion and people are free to disagree. Having said all that, I plan to buy Cyberpunk. As with Anthem, I understand the rationale behind the decision, and if it's an absolute bust, they'll revert to 3rd-person in the next game. I sympathize with the folks who can't give it a chance due to motion sickness. Yup. We're basically trained since birth to accept 3rd person perspective as completely natural, especially when it comes to telling stories. Most of our written tales use a narrator and 99.5% of our movies use '3rd person view'. And yeah, it's totally true that with 3rd person view we can see the emotional state of the character or characters way clearer, which can help us empathize with them more. We're simply used to observing and empathizing with other humans - while the 'uncanny valley' feel of 1st person approximation can feel limiting, or even intrusive, in that regard. And I'm not saying that it always feels like that - and if the story or gameplay is good or immersive enough it may outweigh my issues with 1st person view, but my personal preference is quite obvious. And I may buy Cyberpunk. For me, there are very few games that are basically a guaranteed buy from the get-go, not even necessarily because I don't find them appealing, but because I just don't know what else at that time I'd be doing or spending money on. And we don't even have an approximate release date for it.
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Post by PapaCharlie9 on Jun 13, 2018 15:03:37 GMT
from Eurogamer interview: You mean like Thedas? Abandoned by the God(s) - Check Titans - Check Giant Frikkin' Spiders - Check Native (Not-From-Earth) Humans - Check Two Moons - Check ANTHEM IS PROTO-THEDAS! No, ANTHEM IS ANTE-THEDAS! Shaper Tech = Eluvians gone wild Shaper Storm = Cataclysm as a result of the Veil being destroyed and the Fade bleeding through Lost Gods = Solas and his old pals killed each other in a huge war that broke the world Scars = Dwarves (latter day) EA = The Blight (sorry)
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Post by Solas on Jun 13, 2018 15:21:22 GMT
maaan thats a bummer I wish Cyberpunk was or had option for 3rd person :[ I think I will still get it but I really prefer 3rd
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Post by bshep on Jun 13, 2018 15:30:06 GMT
Wow really? I guess I can sort of understand if you suffer from some sort of motion sickness, but other than that I am not really sure how first person is such a deal breaker? What does third person camera offer that to you was a must have for Cyberpunk 2077? Issues with FPV for me: Narrow field of view - can’t see anything other than what’s on front. Uncanny valley - games are getting better at it, but for me there’s always something artificial about the way the first-person moves or feels or how much (usually how little) body is visible compared to range of vision IRL. Never mind that games at best can only mimic visual and auditory input, but not anything else. I realize that it will always be an approximation and it can’t really be more than this, but most games haven’t really hit that sweet spot between realistic and comfy, hence I usually just feel like I’m merely a hovering camera with hands glued to the sides. And this is probably the biggest issue I have that probably may sound too bizarre, even if only because I have hard time explaining it - it feels ‘too close’. I rarely enjoy when the narrative, be it in books, movies or games, tries to impose that this stuff happens as close as almost literally to me. I can get into character’s/my avatar’s shoes without getting into their head, tyvm. THIS! I can withstand the headache or diziness that happens the first few hours of gaming on FP, but the field of view sucks.
Imagine trying to enjoy the scenario on Toussaint (W3 Blood and Wine DLC) with all its castles, vineyards and forests on first person compared to this:
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Post by OhDaniGirl on Jun 13, 2018 15:36:18 GMT
Kind of surprised that the first person perspective is what so easily turns people off? Is that seriously the deal breaker in spite of everything else? Yes. Many of us physically cannot play first person due to motion sickness issues. Just a minute or two can send us running for the bathroom. Myself included.
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Post by Rascoth on Jun 13, 2018 16:00:12 GMT
Abandoned by the God(s) - Check Titans - Check Giant Frikkin' Spiders - Check Native (Not-From-Earth) Humans - Check Two Moons - Check ANTHEM IS PROTO-THEDAS! There also seems to be a suspicious family resemblance between Spider-Balls and our adorable Blinky... Do you think Hawke/Warden ally is there as well?
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Post by Queen Skadi on Jun 13, 2018 16:02:41 GMT
What do you walk around in public holding a mirror or something? Not sure that is immersion when you are paying more attention to your character's poses than you do what is actually happening and what your character is responding to. Unless you are one of those gym bros who likes to make googly eyes at themselves while working out most people aren't really paying attention to how they look when they do things. I guess you are free to have whatever your preference you want but I just don't understand what it is that a 3rd person camera allows you to do that not having it completely ruins the game for you? Are you only really interested in playing video games to watch from a 3rd person perspective how your character moves and looks while they do stuff, do you not care about story or the environments around you or the gameplay you are taking part in? Not having a go just asking out of curiosity as I am not sure what you are playing games for? I like watching everything in third person not just my character like in films. The only time i change to first person in Skyrim is when i searching for something which is not easily seen in third person. What you should be asking is what is so good in playing a camera as that is what it is like in first person, if i wanted to play a camera i would go and buy one and take pictures. To be clear I am not saying that first person view is objectively better, I can see why people would have their preferences and depending on the type of game different viewstyles may be more suited depending on what the developer is going and what type of experience they want to give the player, personally I would have liked the option to switch between view styles but if I had to pick one for this type of game I am glad it is first person. I get why some people might prefer a 3rd person view however unless you get motion sickness I don't see what it is that 3rd person view provides that not having it is a deal breaker? As for the benefits of a first person view, I would say it is more immersive looking through the eyes of the character rather than watching them through some invisible hovering camera, the first person view also allows you to get up closer to the environment and allow you to inspect objects within the game world a bit better, shooting guns is a lot more comfortable from a first person perspective, better aim and you don't have your character blocking the view of what is in front of you. In general the first person view just allows you to get better immersed in the world around you, also reading a lot of the preview information it is not like the decision to go first person this time around was made lightly, it seems a lot of the systems were designed and really complimented by the first person view, even things like the heads up display is tied to your character's augmentations which allows the hud to be more that little bit more immersive in first person view.
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Post by Hrungr on Jun 13, 2018 16:05:04 GMT
There also seems to be a suspicious family resemblance between Spider-Balls and our adorable Blinky... Do you think Hawke/Warden ally is there as well? Maybe their great-great-great-great-... ancestor.
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Post by Rascoth on Jun 13, 2018 16:08:03 GMT
Do you think Hawke/Warden ally is there as well? Maybe their great-great-great-great-... ancestor. Someone has to be there for "who stays behind" choice
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Post by Queen Skadi on Jun 13, 2018 16:24:02 GMT
I see it this way: would the Lord of the Rings trilogy been more emotionally engaging if it had been filmed from Frodo's first person perspective? I don't think so. Seeing Frodo's reactions onscreen had a big emotional impact, even for those who chose to see themselves as Frodo in the story. Seeing those facial expressions triggers empathy in ways that a first person perspective doesn't. Yup. We're basically trained since birth to accept 3rd person perspective as completely natural, especially when it comes to telling stories. Most of our written tales use a narrator and 99.5% of our movies use '3rd person view' But Lord of the Rings is a movie, Cyberpunk 2077 is a video game, video games aren't movies. Sure you can adapt the movie story telling style to video games but then you would be ignoring the unique storytelling opportunities that only video games can provide. Honestly games should stop trying to emulate films and embrace the unique opportunities that the medium provides as while some may look down on video game as being inferior to film the truth is video games have the potential to be a far greater medium for storytelling than films could ever hope to be. In a video game you are not just watching the events take place as an observer, you get to actively take part in them and even shape the events to some degree based on your actions, video games don't just ask you to empathize with the character but put you in their shoes and give you a better understanding of what that character might be going through, it asks the player what they would do in that situation and in pondering the question you are able to form a deeper connection to the character you are playing. In the end I don't need to see my character's expressions because we share one mind, their thoughts are my thoughts or at least that is how I feel video game narratives should be crafted.
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Post by Queen Skadi on Jun 13, 2018 16:29:35 GMT
Imagine trying to enjoy the scenario on Toussaint (W3 Blood and Wine DLC) with all its castles, vineyards and forests on first person compared to this: Technically all you have to do is imagine you are the guy standing behind Geralt, but I get your point. However while 3rd person view may be better for wide open environments the environment in Cyberpunk 2077 is very different to that of the Witcher 3, much more claustrophobic with tighter corners and streets, much more verticality with towering Skyscrapers and dark alleys, for this I think the first person view is more suitable.
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Post by Heimdall on Jun 13, 2018 16:32:37 GMT
Imagine trying to enjoy the scenario on Toussaint (W3 Blood and Wine DLC) with all its castles, vineyards and forests on first person compared to this: Technically all you have to do is imagine you are the guy standing behind Geralt, but I get your point. However while 3rd person view may be better for wide open environments the environment in Cyberpunk 2077 is very different to that of the Witcher 3, much more claustrophobic with tighter corners and streets, much more verticality with towering Skyscrapers and dark alleys, for this I think the first person view is more suitable. This makes me think though. I really hope there’s a photo mode.
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Post by giubba on Jun 13, 2018 16:35:56 GMT
I like watching everything in third person not just my character like in films. The only time i change to first person in Skyrim is when i searching for something which is not easily seen in third person. What you should be asking is what is so good in playing a camera as that is what it is like in first person, if i wanted to play a camera i would go and buy one and take pictures. Pretty much my take. And I never 'self insert' I'm never playing 'me' in that setting. Usually 3rd person - 'directing' my protagonist. I do play 1st person, Far Cry, Dishonored, but my preference is for 3rd person. i will be playing Cyberpunk but me preference would have been the otther way. Why having a character creator if for the majority of the game you never see it? Heck why having cool items,weapons and armor if your session consist in looking at the hand of your character.
For RPG i'm gonna pick 3rd person view all the time
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Post by SwobyJ on Jun 13, 2018 17:13:57 GMT
I'm fine with 1st or 3rd, but will scenes be in 3rd? I kinda prefer it for scenes.
Close-quarters exploration in 1st makes sense for me, and so far, I can be agreeable to it for Cyberpunk's and Anthem's hubs' environments.
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Post by luketrevelyan on Jun 13, 2018 17:20:01 GMT
Sounds like Cyberpunk's cut scenes (not sure if that extends to conversations?) are 3rd person, but the rest is 1st person. For Anthem, everything in Fort Tarsis is 1st person (even cut scenes), but then 3rd person outside the hub.
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Post by Heimdall on Jun 13, 2018 17:36:39 GMT
Sounds like Cyberpunk's cut scenes (not sure if that extends to conversations?) are 3rd person, but the rest is 1st person. For Anthem, everything in Fort Tarsis is 1st person (even cut scenes), but then 3rd person outside the hub. Some of Anthem’s cutscenes are third person.
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